zhuxudong
4f6d9549b2
Fix sub asset promise error ( #2274 )
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* fix: sub promise error
2024-07-31 16:44:54 +08:00
luzhuang
78a00f6611
Fix setParameterValue bug ( #2279 )
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* fix: setParameterValue bug
2024-07-31 16:17:52 +08:00
GuoLei1990
31245db004
"v1.3.0-beta.8"
v1.3.0-beta.8
2024-07-29 19:55:43 +08:00
GuoLei1990
a7acfe061d
"v1.3.0-beta.7"
v1.3.0-beta.7
2024-07-29 19:52:44 +08:00
luzhuang
9d349128a9
Fix animation time error because of speed and precision && fix: animatorParameter rename bug ( #2273 )
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* fix: animation time error because of speed and precision
2024-07-29 19:42:31 +08:00
luzhuang
8b02aa007b
Fix evaluate value error when switch layer state && get target value error in stateMachine callback and animation event ( #2258 )
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* fix: evaluate value error when switch layer state
* fix: get target value error in stateMachine callback and animation event
* fix: AnimatorController ref bug
2024-07-26 22:17:02 +08:00
zhuxudong
04ecdfcded
docs: update shadow document ( #2265 )
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* docs: update shadow document
2024-07-26 16:31:51 +08:00
Hu Song
d4b80ba710
Improve asset docs ( #2237 )
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* docs: improve asset doc quality
2024-07-26 15:55:25 +08:00
luzhuang
43d9f86672
Fix update size error when charactorController disabled ( #2259 )
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* fix: update size error when charactorController disabled
2024-07-26 12:05:05 +08:00
Kbscript
317af7d87b
doc: update embed exmaple workflow
2024-07-26 11:31:02 +08:00
Bo Kou
04770ec4f7
chore: add labeler action ( #2268 )
2024-07-26 11:29:48 +08:00
singlecoder
526b0e0a99
Opt doc for 2d ( #2226 )
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* feat(doc): opt math & 2d doc
2024-07-26 11:14:51 +08:00
Bo Kou
e6e90d6fd2
doc: add comparison mdx component ( #2266 )
2024-07-25 12:57:51 +08:00
zhuxudong
d16d668b90
feat: loader add enableTransparentShadow ( #2263 )
2024-07-24 17:46:09 +08:00
AZhan
5f9709c9dc
fix: disable sprite batch tag ( #2261 )
2024-07-24 16:09:27 +08:00
zhuxudong
4e3f5a9cd8
[Docs]Add docs of post-processing related ( #2250 )
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* docs: add docs of post-processing related
2024-07-23 18:21:35 +08:00
singlecoder
0baef3e139
Fix 2D batch buffer error ( #2257 )
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* fix(2d): fix vertex area start error
* fix(2d): fix buffer update error
2024-07-23 13:47:50 +08:00
GuoLei1990
5c08ec16f4
"v1.3.0-beta.6"
v1.3.0-beta.6
2024-07-23 11:47:05 +08:00
ChenMo
63203db75f
Fix particle bugs ( #2256 )
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* fix: particle render bug
2024-07-23 11:44:28 +08:00
GuoLei1990
e3bf27e5d7
"v1.3.0-beta.5"
v1.3.0-beta.5
2024-07-22 15:28:00 +08:00
GuoLei1990
9e4dc57735
"v1.3.0-beta.4"
v1.3.0-beta.4
2024-07-22 15:19:17 +08:00
GuoLei1990
3bde387630
fix: lint error
2024-07-22 15:05:59 +08:00
GuoLei1990
4e92999e9f
Merge commit '4fbf848cc81a7f7072aae05edecf3f6dd035394a' into dev/1.3
2024-07-22 14:57:40 +08:00
GuoLei1990
e1cf648b12
"v1.3.0-beta.2"
v1.3.0-beta.2
2024-07-22 14:33:15 +08:00
GuoLei1990
903fb90a59
"v1.3.0-beta.1"
2024-07-22 14:31:16 +08:00
GuoLei1990
02332595eb
"v1.3.0-beta.0"
v1.3.0-beta.0
2024-07-22 14:21:18 +08:00
luzhuang
fcaf1af9dd
Fix animation sholud reset when reenabled ( #2252 )
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* fix: animation sholud reset when reenabled
2024-07-22 14:17:54 +08:00
luzhuang
4a498cd052
fix: scene root mark as template ( #2251 )
2024-07-22 11:10:20 +08:00
AZhan
0e70bffe55
fix: xr features init ( #2255 )
2024-07-22 11:08:21 +08:00
AZhan
243976270b
XR editor adaptation ( #2165 )
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* feat: xr support editor
2024-07-19 19:48:05 +08:00
Bo Kou
f0655f9e8c
Merge pull request #2245 from galacean/doc/benchmark-typo
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fix: benchmark doc typo
2024-07-19 17:18:00 +08:00
luzhuang
4171a97cdd
feat: update controller loader to enhance stateMachine and fix crossfade bug when dest state has no clip ( #2228 )
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* feat: update controller loader to enhance stateMachine
2024-07-19 16:59:58 +08:00
ChenMo
4fbf848cc8
Update release.yml
2024-07-19 13:21:30 +08:00
ChenMo
b8b651bbdd
Update release.yml
2024-07-19 13:13:57 +08:00
ChenMo
36c6539c2d
Update release.yml ( #2249 )
2024-07-19 13:12:07 +08:00
zhuxudong
e2d137af22
refactor: add bloom downScale in loader ( #2246 )
2024-07-18 19:19:41 +08:00
Kbscript
614227efa0
fix: benchmark doc typo
2024-07-18 18:15:47 +08:00
cptbtptpbcptdtptp
eb3d17fa36
"v1.3.0-alpha.3"
v1.3.0-alpha.3
2024-07-18 16:00:01 +08:00
SwayYan
cb9ea62605
Path in #include directive support relative path against to shader's path AND fix code generation error when target language is gles 100 ( #2241 )
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* fix: path in `#include` directive support relative path against to shader's path AND fix code generation error when target language is gles 100
2024-07-18 15:36:25 +08:00
zhuxudong
9c9d84a184
fix: clamp 0 at last output ( #2243 )
2024-07-18 12:23:06 +08:00
Bo Kou
f5dc3bd6bb
feat: add how to contribute doc ( #2239 )
2024-07-17 23:15:40 +08:00
Hu Song
6661ec8fcf
docs: improve texture compression doc ( #2231 )
2024-07-17 18:21:42 +08:00
SwayYan
99aaa891c6
Fix preprocessor parenthesis expression parse ( #2236 )
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* fix: preprocessor parse expression
2024-07-17 17:45:38 +08:00
zhuxudong
921d3bc1b4
Fix get null of dirtTexture ( #2235 )
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* fix: get null of dirtTexture
2024-07-17 15:06:50 +08:00
Bo Kou
2f65efea6d
doc: add english version ( #2234 )
2024-07-17 14:03:06 +08:00
zhuxudong
c13489f677
Clamp shadow strength to 0~1 ( #2233 )
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* fix: clamp shadow strength to 0~1
2024-07-17 13:16:24 +08:00
SwayYan
3e76c68cac
Caching erroneous shaders to avoid repeated compilation. ( #2232 )
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* fix: conditional compilation
2024-07-17 13:14:12 +08:00
Bo Kou
5415f7f47c
docs: add benchmark doc ( #2229 )
2024-07-17 10:36:38 +08:00
SwayYan
d15dcd3e0d
Fix editor conditional compilation error of ShaderLab ( #2227 )
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* fix: editor conditional compilation error of ShaderLab
2024-07-16 17:56:56 +08:00
AZhan
2ae6905199
Fix sprite atlas loader bug ( #2164 )
2024-07-15 19:59:03 +08:00