Default Branch

769d4718f6 · Revert "ci: add Co-authored-by workflow (#2934)" (#2935) · Updated 2026-03-20 21:25:29 +08:00

Branches

27b4bc2bb2 · Revert "feat(ui): add SpriteSizeMode to Image component" · Updated 2026-05-04 09:52:04 +08:00

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a6f05043d1 · feat(shader-lab): make #define values first-class AST nodes (#2974) · Updated 2026-04-28 17:12:18 +08:00

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1c2b7f22a7 · test(examples): bump ui-batch-massive to 9216 buttons (18432 sub-elements) · Updated 2026-04-26 17:08:25 +08:00

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6ac85446cc · refactor(shader-lab): tidy Preprocessor (single chunk cache, dead code cleanup) · Updated 2026-04-25 14:46:01 +08:00

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b7b5c6f192 · chore: release v0.0.0-experimental-2.0-game.2 · Updated 2026-04-22 12:05:14 +08:00

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21c6a884fd · fix(core/ui): propagate reparent dirty to descendants in Transform and UITransform · Updated 2026-04-20 20:26:23 +08:00

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96a1e86ea0 · style(shader-lab): auto-format long builtin registration lines · Updated 2026-04-20 20:18:13 +08:00

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ee611b8a67 · docs(particle): clarify Shape mode comment for scale behavior · Updated 2026-04-17 11:40:20 +08:00

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59946be8bc · refactor: update variable position · Updated 2026-04-16 17:31:02 +08:00

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53ecec34ae · fix(physics): update test to use collisionLayer instead of entity.layer · Updated 2026-04-15 16:32:15 +08:00

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01f469a2c3 · refactor(audio): use getContext() instead of null check in suspend/resume · Updated 2026-04-14 15:19:35 +08:00

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22ff28fcf3 · refactor(loader): flatten refs to top-level array with numeric indices · Updated 2026-04-14 13:26:09 +08:00

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7a7aa3dd3b · fix(particle): update particle noise image file with new hash and size · Updated 2026-04-13 15:08:33 +08:00

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3b1f5d5b09 · refactor: unify shader file extension from .gs/.gsl to .shader · Updated 2026-04-01 17:21:13 +08:00

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cac55d66f3 · test(particle): update diffPercentage threshold for particleFire · Updated 2026-03-24 12:11:23 +08:00

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23168c36d8 · fix: add revokeObjectURL in image onerror handlers to prevent memory leaks · Updated 2026-03-23 21:08:09 +08:00

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b69ab773c8 · fix: adapt HorizontalBillboard vectors to right-hand coordinate system · Updated 2026-03-23 15:53:52 +08:00

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74c906b8a7 · chore: release v0.0.0-experimental-1.6-xr.10 · Updated 2026-03-09 18:10:37 +08:00

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cf731139b4 · chore: release v1.5.16 · Updated 2025-12-04 15:23:09 +08:00

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ca5884b5d8 · chore: release v0.0.0-experimental-backup.5 · Updated 2025-11-29 00:45:03 +08:00

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