This commit is contained in:
dgflash
2026-06-29 18:29:29 +08:00
parent daa660f7be
commit 3034bf944a
7 changed files with 20 additions and 10 deletions

View File

@@ -120,7 +120,8 @@ export class GamePartAudio extends GamePartBase {
if (isRemote) {
// 加载远程资源ResAutoTracker 自动管理)
return await this.comp.res.loadRemote<AudioClip>(url);
} else {
}
else {
// 加载本地资源ResAutoTracker 自动管理)
return await this.comp.res.load(bundle, url, AudioClip);
}

View File

@@ -43,4 +43,4 @@ export class GamePartButton extends GamePartBase {
}
});
}
}
}

View File

@@ -127,7 +127,8 @@ export class GamePartEvent extends GamePartBase {
const func = self[name];
if (func) {
this.on(name, func, this.comp);
} else {
}
else {
console.error(`名为【${name}】的全局事方法不存在`);
}
}

View File

@@ -78,4 +78,4 @@ export class GamePartKeyboard extends GamePartBase {
input.off(Input.EventType.KEY_PRESSING, callbacks.onKeyPressing, this.comp);
}
}
}
}

View File

@@ -96,4 +96,4 @@ export class GamePartNode extends GamePartBase {
this._nodes?.clear();
this._nodes = null;
}
}
}

View File

@@ -51,9 +51,13 @@ export class GamePartNodePool extends GamePartBase {
private _speed = 1;
/** 获取全局动画播放速度 */
get speed(): number { return this._speed; }
get speed(): number {
return this._speed;
}
/** 设置全局动画播放速度 */
set speed(value: number) { this._speed = value; }
set speed(value: number) {
this._speed = value;
}
/**
* 获取指定资源池中对象数量
@@ -98,7 +102,9 @@ export class GamePartNodePool extends GamePartBase {
}
/** 回收对象 */
put(node: Node) { gameNodePool.put(node); }
put(node: Node) {
gameNodePool.put(node);
}
/**
* 清除对象池数据(只清除本模块管理的)
@@ -175,5 +181,7 @@ export class GamePartNodePool extends GamePartBase {
}
/** 销毁特效模块 */
override destroy(): void { this.release(); }
override destroy(): void {
this.release();
}
}

View File

@@ -139,4 +139,4 @@ export class GamePartRes extends GamePartBase {
target.spriteFrame = spriteFrame;
return true;
}
}
}