ChenMo
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1472913872
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feat(core): GPU instancing auto-batching (#2957)
* feat(core): add GPU instancing auto-batching with UBO-based per-instance data
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2026-05-28 23:40:18 +08:00 |
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zhuxudong
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1bc2b102ad
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refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(#2961)
* refactor(core): migrate shaders from core/shaderlib to shader package and clean up old files
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2026-05-11 17:55:17 +08:00 |
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ChenMo
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00942cc808
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refactor(particle): rename ParticleScaleMode enums for clarity (#2970)
* refactor(particle): rename ParticleScaleMode enums for clarity
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2026-04-17 14:58:35 +08:00 |
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ChenMo
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c3e2077d33
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Unify Texture2D and TextureCube into single TextureLoader (#2937)
* refactor: unify Texture2D and TextureCube into single TextureLoader
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2026-03-23 21:41:24 +08:00 |
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hhhhkrx
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68a0d57a9a
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rename limit/limitX/Y/Z to speed/speedX/Y/Z in LimitVelocit… (#2928)
* refactor: rename limit API to speed in LimitVelocityOverLifetimeModule
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2026-03-19 17:20:57 +08:00 |
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ChenMo
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2a242ef61a
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refactor: rename Env to AmbientLight, .env to .ambLight (#2919)
* refactor: rename Env/EnvLoader to AmbientLight/AmbientLightLoader
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2026-03-12 23:28:04 +08:00 |
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hhhhkrx
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3c1103c9c6
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migrate ambient env from RGBM to half-float (#2916)
* feat: migrate ambient env from RGBM to half-float
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2026-03-10 20:54:40 +08:00 |
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hhhhkrx
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fff5b233be
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docs: add specular in PBR (#2848)
* feat: add specular in pbr
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2025-09-25 15:22:10 +08:00 |
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AZhan
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544f16ebfc
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feat: update code (#2847)
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2025-09-24 20:14:25 +08:00 |
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hhhhkrx
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ca039cc349
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Add Screen Space Ambient Occlusion Docs (#2824)
* docs: add screen space ambient occlusion docs
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2025-09-24 14:53:15 +08:00 |
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zhuxudong
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8d57c2c6df
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Refactor shader document (#2833)
* docs: refactor shader document and add shader101 guide
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2025-09-19 16:11:48 +08:00 |
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zhuxudong
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bb30d5e9a1
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Support shader pre compile (#2794)
* refactor: support shader pre compile
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2025-09-16 22:39:30 +08:00 |
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eyworldwide
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a3d8868aa4
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docs: fix texture docs
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2025-06-03 14:52:23 +08:00 |
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eyworldwide
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830a96b531
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docs: update texture docs
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2025-06-03 14:37:11 +08:00 |
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zhuxudong
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68bc928167
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Enhance some texture documents (#2711)
* doc: enhance some texture documents
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2025-05-29 16:47:48 +08:00 |
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eyworldwide
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b42aab0f19
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docs: particle renderer main module
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2025-05-28 16:21:06 +08:00 |
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鹅叔
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c732b23f99
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Merge pull request #2703 from cptbtptpbcptdtptp/doc/flowchart
Docs: fix en flowchart
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2025-05-27 20:09:02 +08:00 |
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SwayYan
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33cdff9a81
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Update particle 1.5 doc (#2702)
* feat: particle 1.5 doc
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2025-05-27 18:13:54 +08:00 |
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azhan
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c3558520ac
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fix: en flowchart
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2025-05-27 17:21:06 +08:00 |
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AZhan
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daeb250dd3
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检查英文版本文档 (#2696)
* fix: english check
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2025-05-26 22:20:03 +08:00 |
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AZhan
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50ec168c0e
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feat: en doc (#2693)
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2025-05-26 17:25:12 +08:00 |
|
AZhan
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4494d72666
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Update renderer doc (#2687)
* feat: update renderer and 2d doc
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2025-05-26 16:25:14 +08:00 |
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johanzhu
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8d71a91275
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Feat: opt spine doc 1.5 (#2684)
* feat: opt spine doc
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2025-05-26 15:38:54 +08:00 |
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zhuxudong
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deb76c389b
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Add color space document (#2682)
* feat: add color space document
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2025-05-23 17:46:18 +08:00 |
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鹅叔
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dc1a4793ed
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Docs: remove playgrounds (#2689)
* fix: doc typo
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2025-05-23 17:24:53 +08:00 |
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hhhhkrx
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351385e02e
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feat: update doc (#2681)
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2025-05-22 17:40:31 +08:00 |
|
hhhhkrx
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263efcb9e4
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Update antiAliasing docs (#2679)
* refactor: update antiAliasing docs
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2025-05-22 17:26:52 +08:00 |
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SwayYan
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66116ba675
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Refactor ShaderLab documention (#2611)
* refactor: shaderlab doc
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2025-04-18 11:46:46 +08:00 |
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zhuxudong
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3441a7690a
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Enhance post-processing document (#2604)
* refactor: enhance post-processing document
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2025-04-07 18:59:25 +08:00 |
|
aFang
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4adcb25184
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Update custom.mdx (#2600)
# Fix custom doc
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2025-04-07 10:23:29 +08:00 |
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zhuxudong
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3242f8941f
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[Document] enhance material document (#2546)
* doc: enhance material document
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2025-03-31 15:45:10 +08:00 |
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eyworldwide
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dd0cfb586c
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refactor: update sidebar doc
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2025-02-12 16:13:13 +08:00 |
|
eyworldwide
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62bd91117b
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fix: doc playground link
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2025-02-10 15:06:32 +08:00 |
|
eyworldwide
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c9f7303832
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refactor: doc image syntax
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2025-02-10 14:58:06 +08:00 |
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eyworldwide
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baa04b0f1f
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refactor: doc md to mdx
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2025-02-10 14:51:48 +08:00 |
|
eyworldwide
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03f1b6fd75
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refactor: doc md to mdx
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2025-02-10 14:05:14 +08:00 |
|
eyworldwide
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ad5ced1397
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refactor: doc md to mdx
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2025-02-10 13:47:36 +08:00 |
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eyworldwide
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53bff5f7f0
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refactor: doc md to mdx
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2025-02-10 11:44:30 +08:00 |
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鹅叔
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494b7a16d8
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Merge pull request #2534 from cptbtptpbcptdtptp/doc/ui
Add ui doc
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2025-02-06 15:00:29 +08:00 |
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azhan
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11bc5dbac1
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feat: update doc
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2025-02-06 14:10:36 +08:00 |
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hhhhkrx
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0397c02589
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fix: delate thin title
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2025-02-05 11:27:07 +08:00 |
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zhuxudong
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fef78e6928
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fix: example path error (#2528)
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2025-01-24 14:21:39 +08:00 |
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hhhhkrx
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24338689e5
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Add pbr document (#2523)
* refactor: pbr document
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2025-01-24 13:55:44 +08:00 |
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鹅叔
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89f3ffd5a1
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Merge pull request #2511 from zhuxudong/document/post-process
[Document] post-processing related
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2025-01-24 11:53:11 +08:00 |
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zhuxudong
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606778b3ca
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enhance: cr suggestion
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2025-01-24 11:43:30 +08:00 |
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鹅叔
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7fc8cc7857
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Merge pull request #2505 from Sway007/doc/shaderlab
Update shaderlab doc
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2025-01-23 19:14:32 +08:00 |
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singlecoder
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1d6264defc
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Add mini game doc (#2503)
Feat: add mini game doc
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2025-01-23 18:21:42 +08:00 |
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Sway007
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3ef643e2d9
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feat: update en doc for shaderlab
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2025-01-23 10:55:27 +08:00 |
|
zhuxudong
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e188ede3a0
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refactor: api change
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2025-01-21 10:55:24 +08:00 |
|
zhuxudong
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429b1daa97
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document: add blend rule
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2025-01-16 11:14:28 +08:00 |
|