luzhuang
f728209255
fix(animation, loader): 从 #2983 抽离动画与 GLTF 加载器修复 ( #2999 )
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* fix(animation): add per-instance speed to AnimatorStatePlayData
2026-05-18 16:54:15 +08:00
azhan
c3558520ac
fix: en flowchart
2025-05-27 17:21:06 +08:00
AZhan
b856a89d30
fix: english check ( #2695 )
2025-05-26 18:32:34 +08:00
鹅叔
dc1a4793ed
Docs: remove playgrounds ( #2689 )
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* fix: doc typo
2025-05-23 17:24:53 +08:00
luzhuang
9a28f37b9c
Doc: translate newest animation doc to en ( #2553 )
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* feat: translate newest animation doc to en
2025-02-19 17:17:49 +08:00
eyworldwide
c9f7303832
refactor: doc image syntax
2025-02-10 14:58:06 +08:00
eyworldwide
e5acaa5545
refactor: doc md to mdx
2025-02-08 18:08:40 +08:00
Kbscript
27da33c3df
doc: fix mermaid syntax error
2024-08-05 18:05:02 +08:00
Kbscript
f4cec90b6d
fix: api page link in english docs
2024-08-05 17:03:33 +08:00
Kbscript
16e450fe4f
chore: remove all duplicate docs
2024-08-05 16:10:39 +08:00
Kbscript
f1aab7d295
chore: add engine version documentation
2024-08-05 16:03:57 +08:00
AZhan
4c85668e09
fix link error ( #2292 )
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* fix: doc link
2024-08-02 21:37:40 +08:00
luzhuang
8b02aa007b
Fix evaluate value error when switch layer state && get target value error in stateMachine callback and animation event ( #2258 )
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* fix: evaluate value error when switch layer state
* fix: get target value error in stateMachine callback and animation event
* fix: AnimatorController ref bug
2024-07-26 22:17:02 +08:00
Bo Kou
2f65efea6d
doc: add english version ( #2234 )
2024-07-17 14:03:06 +08:00