Release version 2.0.0

This commit is contained in:
BytexGrid
2025-01-01 17:54:24 +05:30
commit 2f835c9dee
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---
name: Bug report
about: Create a report to help us improve
title: BUGGGHH
labels: bug, good first issue, help wanted
assignees: BytexGrid
---
---
name: Bug report
about: Create a report to help us improve
title: "[BUG]"
labels: bug
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Do '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**System Information:**
- Windows Version: [e.g. Windows 10, Windows 11]
- NeatShift Version: [e.g. 1.0.0]
- .NET Runtime Version: [e.g. 6.0]
**Additional context**
- Are you using any specific keyboard/mouse settings?
- Any relevant Windows settings (like High DPI, custom themes)?
- Add any other context about the problem here.

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---
name: Feature request
about: Suggest an idea for this project
title: Feature
labels: enhancement, good first issue, help wanted
assignees: BytexGrid
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

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name: Release
on:
push:
tags:
- "v*"
permissions:
contents: write
packages: read # for package dependencies
actions: read # for checking out code
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@8ade135a41bc03ea155e62e844d188df1ea18608
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6.0.x
- name: Restore dependencies
working-directory: ./NeatShift
run: dotnet restore NeatShift.sln
- name: Build
working-directory: ./NeatShift
run: dotnet build NeatShift.sln --configuration Release --no-restore
- name: Publish
working-directory: ./NeatShift
run: |
dotnet publish "NeatShift/NeatShift.csproj" -c Release -r win-x64 `
--self-contained true `
-p:PublishSingleFile=true `
-p:EnableCompressionInSingleFile=true `
-p:IncludeNativeLibrariesForSelfExtract=true `
-p:DebugType=None `
-p:DebugSymbols=false `
-p:PublishReadyToRun=true `
-p:PublishTrimmed=false `
-p:ApplicationManifest=app.manifest `
-p:WindowsPackageType=None `
-p:IncludeAllContentForSelfExtract=true `
-o ../publish
- name: Copy exe to release
run: Copy-Item "publish/NeatShift.exe" -Destination "NeatShift.exe"
- name: Create Runtime Config
run: |
Set-Content -Path "publish/NeatShift.runtimeconfig.json" -Value '{
"runtimeOptions": {
"tfm": "net6.0-windows",
"framework": {
"name": "Microsoft.WindowsDesktop.App",
"version": "6.0.0"
},
"configProperties": {
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false
}
}
}'
- name: Zip Release with Config
run: Compress-Archive -Path "publish/*" -DestinationPath "NeatShift-Release.zip"
- name: Create Release
uses: softprops/action-gh-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
files: |
NeatShift.exe
NeatShift-Release.zip
draft: false
prerelease: false
generate_release_notes: true
tag_name: ${{ github.ref_type == 'tag' && github.ref_name || 'v1.0.0' }}

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name: Update Wiki
on:
push:
branches:
- main
paths:
- 'wiki/**'
permissions:
contents: read
pages: write
jobs:
update-wiki:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Upload Wiki Content
uses: SwiftDocOrg/github-wiki-publish-action@98d0d21e4c8f4d7c7bef2e2dc8449b4c4c888878
with:
path: "wiki"
env:
GH_PERSONAL_ACCESS_TOKEN: ${{ secrets.GH_PERSONAL_ACCESS_TOKEN }}

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## .NET Core
bin/
obj/
/packages/
runtimes/
## Visual Studio
.vs/
*.user
*.userosscache
*.sln.docstates
*.userprefs
## Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
## Visual Studio cache/options directory
.vs/
## MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
## NUNIT
*.VisualState.xml
TestResult.xml
## Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
## .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
## Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
## Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
## Visual Studio Code
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
## ReSharper
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
## Development files
DEVELOPMENT_LOG.md
## NuGet
packages/
*.nupkg
*.snupkg
## User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
## Windows image file caches
Thumbs.db
ehthumbs.db
## Folder config file
Desktop.ini
## Recycle Bin used on file shares
$RECYCLE.BIN/
## VS Code directories
.vscode/
## Windows Installer files
*.cab
*.msi
*.msix
*.msm
*.msp
## Windows shortcuts
*.lnk

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# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, religion, or sexual identity
and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
* Focusing on what is best not just for us as individuals, but for the
overall community
Examples of unacceptable behavior include:
* The use of sexualized language or imagery, and sexual attention or
advances of any kind
* Trolling, insulting or derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or email
address, without their explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of
acceptable behavior and will take appropriate and fair corrective action in
response to any behavior that they deem inappropriate, threatening, offensive,
or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at
neatshiftcontact@zohomail.in.
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested.
### 2. Warning
**Community Impact**: A violation through a single incident or series
of actions.
**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or
permanent ban.
### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within
the community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.0, available at
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
Community Impact Guidelines were inspired by [Mozilla's code of conduct
enforcement ladder](https://github.com/mozilla/diversity).
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see the FAQ at
https://www.contributor-covenant.org/faq. Translations are available at
https://www.contributor-covenant.org/translations.

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# Contributing to NeatShift
Hey there! Thanks for considering contributing to NeatShift. Whether you're fixing bugs, adding features, or improving documentation, your help makes NeatShift better for everyone.
## Branch Strategy
We use a two-branch system:
- `main` - stable branch for releases
- `develop` - branch for active development and contributions
Always create your changes in `develop`, not `main`!
## Quick Start
1. Fork the repo
2. Clone your fork: `git clone https://github.com/your-username/NeatShift.git`
3. Create your feature branch from `develop`: `git checkout develop && git checkout -b cool-new-feature`
4. Make your changes
5. Test your changes
6. Commit: `git commit -m 'Add some feature'`
7. Push: `git push origin cool-new-feature`
8. Open a Pull Request targeting the `develop` branch
## Development Setup
1. Make sure you have .NET 6.0 SDK installed
2. Open the solution in Visual Studio 2022 or your preferred IDE
3. Restore NuGet packages
4. Build and run!
## What Can I Work On?
- Check out our [open issues](https://github.com/BytexGrid/NeatShift/issues)
- Look for issues tagged with `good-first-issue` if you're just starting
- Feel free to propose new features through issues
## Code Style
We keep it simple:
- Use standard C# naming conventions
- Keep methods focused and small
- Add comments for non-obvious code
- Include XML documentation for public APIs
## Making Changes
1. **Always Branch from Develop**: Your changes should be based on the `develop` branch
2. **Keep Changes Small**: Smaller PRs are easier to review
3. **Write Good Commit Messages**: Explain what and why, not how
4. **Update Documentation**: If you change functionality, update the docs
5. **Add Tests**: New features should include tests
6. **Test Your Changes**: Make sure everything still works!
## Pull Request Process
1. Make sure your PR targets the `develop` branch
2. Update the README.md if needed
3. Make sure your code builds clean without warnings
4. Write a good PR description explaining:
- What you changed
- Why you changed it
- How to test it
5. Link any related issues
## Need Help?
- Check out our [documentation](https://github.com/BytexGrid/NeatShift/wiki)
- Create an issue with your question
- Join our discussions
## Bug Reports
Found a bug? Please include:
- Steps to reproduce
- What you expected to happen
- What actually happened
- Screenshots if relevant
- Your environment (OS, .NET version, etc.)
## Feature Requests
Have an idea? Great! Create an issue and:
- Explain the feature
- Why it would be useful
- How it should work
- Any implementation ideas you have
## Code Review Process
1. At least one maintainer will review your PR
2. We might suggest changes
3. Once approved, it will be merged into `develop`
4. Changes in `develop` will be periodically merged to `main` for releases
Thanks for contributing to NeatShift! 🚀

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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The licenses for most software and other practical works are designed
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fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
[Xx]64/
[Xx]86/
[Bb]uild/
bld/
[Bb]in/
[Oo]bj/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Un-comment the next line if you do not want to checkin
# your web deploy settings because they may include unencrypted
# passwords
#*.pubxml
*.publishproj
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Microsoft Azure ApplicationInsights config file
ApplicationInsights.config
# Windows Store app package directory
AppPackages/
BundleArtifacts/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# LightSwitch generated files
GeneratedArtifacts/
ModelManifest.xml
# Paket dependency manager
.paket/paket.exe
# FAKE - F# Make
.fake/
/Icon/Thumbs.db
/Icon/Thumbs.db

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
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Also add information on how to contact you by electronic and paper mail.
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21
NeatShift/NeatShift.sln Normal file
View File

@@ -0,0 +1,21 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NeatShift", "NeatShift\NeatShift.csproj", "{8DBA430E-C60B-45CD-8A07-814D10FB70AB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8DBA430E-C60B-45CD-8A07-814D10FB70AB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8DBA430E-C60B-45CD-8A07-814D10FB70AB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8DBA430E-C60B-45CD-8A07-814D10FB70AB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8DBA430E-C60B-45CD-8A07-814D10FB70AB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2"/>
</startup>
</configuration>

View File

@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<Application x:Class="NeatShift.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
xmlns:system="clr-namespace:System;assembly=mscorlib"
xmlns:converters="clr-namespace:NeatShift.Converters">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ui:ThemeResources />
<ui:XamlControlsResources />
</ResourceDictionary.MergedDictionaries>
<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
<converters:FileTypeToSymbolConverter x:Key="FileTypeToSymbolConverter" />
<converters:BooleanToNumberConverter x:Key="BooleanToNumberConverter"/>
<converters:BooleanToSelectionModeConverter x:Key="BooleanToSelectionModeConverter"/>
<converters:BooleanToAccentConverter x:Key="BooleanToAccentConverter"/>
<converters:CountToVisibilityConverter x:Key="CountToVisibilityConverter"/>
<Style x:Key="TextBlockButtonStyle" TargetType="Button">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Padding" Value="5"/>
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Padding="{TemplateBinding Padding}">
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
</Trigger>
<Trigger Property="IsPressed" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListMediumBrush}"/>
</Trigger>
</Style.Triggers>
</Style>
</ResourceDictionary>
</Application.Resources>
</Application>

View File

@@ -0,0 +1,93 @@
using Microsoft.Extensions.DependencyInjection;
using ModernWpf;
using NeatShift.Services;
using NeatShift.ViewModels;
using NeatShift.Views;
using NeatShift.Models;
using System;
using System.Diagnostics;
using System.Runtime.Versioning;
using System.Security.Principal;
using System.Windows;
namespace NeatShift
{
[SupportedOSPlatform("windows7.0")]
public partial class App : Application
{
private ServiceProvider? _serviceProvider;
public IServiceProvider Services => _serviceProvider ?? throw new InvalidOperationException("Services not initialized");
[SupportedOSPlatform("windows7.0")]
protected override void OnStartup(StartupEventArgs e)
{
// Check if running as administrator
bool isAdmin = IsRunningAsAdministrator();
if (!isAdmin)
{
// Restart the application with admin rights
try
{
var processInfo = new ProcessStartInfo
{
UseShellExecute = true,
FileName = Process.GetCurrentProcess().MainModule?.FileName,
Verb = "runas"
};
Process.Start(processInfo);
Current.Shutdown();
return;
}
catch (Exception ex)
{
MessageBox.Show($"Failed to restart with administrator privileges: {ex.Message}",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
var services = new ServiceCollection();
ConfigureServices(services);
_serviceProvider = services.BuildServiceProvider();
var mainWindow = new MainWindow(_serviceProvider.GetRequiredService<MainWindowViewModel>());
mainWindow.Show();
}
[SupportedOSPlatform("windows")]
private static bool IsRunningAsAdministrator()
{
var identity = WindowsIdentity.GetCurrent();
var principal = new WindowsPrincipal(identity);
return principal.IsInRole(WindowsBuiltInRole.Administrator);
}
[SupportedOSPlatform("windows7.0")]
private void ConfigureServices(IServiceCollection services)
{
services.AddSingleton<ISystemRestoreService, SystemRestoreService>();
services.AddSingleton<ISettingsService, SettingsService>();
services.AddSingleton<INeatSavesService>(provider =>
{
var settingsService = provider.GetRequiredService<ISettingsService>();
var settings = new NeatSavesSettings
{
UseNeatSaves = settingsService.GetUseNeatSaves(),
MaxOperationsToKeep = settingsService.GetMaxNeatSaves(),
SaveLocation = settingsService.GetNeatSavesLocation()
};
return new NeatSavesService(settings);
});
services.AddSingleton<IFileOperationService, FileOperationService>();
services.AddSingleton<IRecentLocationsService, RecentLocationsService>();
services.AddSingleton<FileBrowserViewModel>();
services.AddSingleton<MainWindowViewModel>();
services.AddSingleton<MainWindow>(sp => new MainWindow(sp.GetRequiredService<MainWindowViewModel>()));
services.AddHttpClient();
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
namespace NeatShift.Converters
{
public class BooleanToNumberConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? 0 : 1;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return (int)value == 0;
}
}
}

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using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace NeatShift.Converters
{
public class CountToVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is int count)
{
return count == 0 ? Visibility.Visible : Visibility.Collapsed;
}
return Visibility.Collapsed;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Runtime.Versioning;
using System.Windows.Data;
using ModernWpf.Controls;
namespace NeatShift.Converters
{
[SupportedOSPlatform("windows7.0")]
public class FileTypeToSymbolConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is bool isDirectory)
{
return isDirectory ? Symbol.Folder : Symbol.Document;
}
return Symbol.Document;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System.IO;
using CommunityToolkit.Mvvm.ComponentModel;
namespace NeatShift.Models
{
public partial class FileSystemItem : ObservableObject
{
[ObservableProperty]
private string _name = string.Empty;
[ObservableProperty]
private string _path = string.Empty;
[ObservableProperty]
private bool _isDirectory;
public FileSystemItem()
{
}
public FileSystemItem(string path)
{
Path = path;
Name = System.IO.Path.GetFileName(path);
IsDirectory = Directory.Exists(path);
}
}
}

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using System;
namespace NeatShift.Models
{
public class NeatSavesOperation
{
public string Id { get; set; } = Guid.NewGuid().ToString();
public string Description { get; set; } = string.Empty;
public DateTime CreationTime { get; set; } = DateTime.Now;
public string SourcePath { get; set; } = string.Empty;
public string DestinationPath { get; set; } = string.Empty;
public bool IsSymbolicLinkCreated { get; set; }
public bool IsRestorePointCreated { get; set; }
}
}

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using System;
using System.IO;
namespace NeatShift.Models
{
public class NeatSavesSettings
{
public bool UseNeatSaves { get; set; } = false;
public int MaxOperationsToKeep { get; set; } = 50;
public string SaveLocation { get; set; } = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"NeatShift",
"NeatSaves"
);
}
}

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using System;
namespace NeatShift.Models
{
public class RestorePoint
{
public string Description { get; set; } = string.Empty;
public DateTime CreationTime { get; set; }
public string Id { get; set; } = Guid.NewGuid().ToString();
}
}

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using System;
using System.IO;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Input;
using Microsoft.Win32;
using ModernWpf.Controls;
using System.Windows;
using Microsoft.WindowsAPICodePack.Dialogs;
using CommunityToolkit.Mvvm.Input;
namespace NeatShift.Models
{
public class Settings : INotifyPropertyChanged
{
private bool _createRestorePoint = true;
private bool _hideSymbolicLinks = true;
private string _lastUsedPath = string.Empty;
private bool _useNeatSaves = false;
private int _maxNeatSaves = 50;
private string _neatSavesLocation = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"NeatShift",
"NeatSaves"
);
private bool _hasShownSafetyChoice = false;
private ICommand? _browseNeatSavesLocationCommand;
public ICommand BrowseNeatSavesLocationCommand => _browseNeatSavesLocationCommand ??= new RelayCommand(BrowseNeatSavesLocation);
private void BrowseNeatSavesLocation()
{
var dialog = new CommonOpenFileDialog
{
Title = "Select NeatSaves Location",
IsFolderPicker = true,
InitialDirectory = NeatSavesLocation
};
if (dialog.ShowDialog() == CommonFileDialogResult.Ok)
{
NeatSavesLocation = dialog.FileName;
}
}
public event PropertyChangedEventHandler? PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName ?? string.Empty));
}
public bool CreateRestorePoint
{
get => _createRestorePoint;
set
{
if (_createRestorePoint != value)
{
_createRestorePoint = value;
OnPropertyChanged();
}
}
}
public bool HideSymbolicLinks
{
get => _hideSymbolicLinks;
set
{
if (_hideSymbolicLinks != value)
{
_hideSymbolicLinks = value;
OnPropertyChanged();
}
}
}
public string LastUsedPath
{
get => _lastUsedPath;
set
{
if (_lastUsedPath != value)
{
_lastUsedPath = value;
OnPropertyChanged();
}
}
}
public bool UseNeatSaves
{
get => _useNeatSaves;
set
{
if (_useNeatSaves != value)
{
_useNeatSaves = value;
OnPropertyChanged();
}
}
}
public int MaxNeatSaves
{
get => _maxNeatSaves;
set
{
if (_maxNeatSaves != value)
{
_maxNeatSaves = value;
OnPropertyChanged();
}
}
}
public string NeatSavesLocation
{
get => _neatSavesLocation;
set
{
if (_neatSavesLocation != value)
{
_neatSavesLocation = value;
OnPropertyChanged();
}
}
}
public bool HasShownSafetyChoice
{
get => _hasShownSafetyChoice;
set
{
if (_hasShownSafetyChoice != value)
{
_hasShownSafetyChoice = value;
OnPropertyChanged();
}
}
}
}
}

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@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows10.0.17763.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>icon.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Version>2.0.0</Version>
<Authors>BytexGrid</Authors>
<Company>BytexGrid</Company>
<Product>NeatShift</Product>
<Description>File and folder organization tool with symbolic link support</Description>
<Copyright>Copyright © 2024 BytexGrid</Copyright>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SupportedOSPlatformVersion>10.0.17763.0</SupportedOSPlatformVersion>
<EnableWindowsTargeting>true</EnableWindowsTargeting>
<ApplicationHighDpiMode>PerMonitorV2</ApplicationHighDpiMode>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.0" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell" Version="1.1.5" />
<PackageReference Include="Microsoft.Extensions.Configuration" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="9.0.0" />
<PackageReference Include="Microsoft.Extensions.Http" Version="9.0.0" />
<PackageReference Include="ModernWpfUI" Version="0.9.6" />
<PackageReference Include="System.Management" Version="9.0.0" />
</ItemGroup>
<ItemGroup>
<None Update="app.manifest">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Content Include="icon.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>

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using System;
using System.Windows.Forms;
namespace NeatShift
{
partial class ProgressDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.label_Message = new System.Windows.Forms.Label();
this.button_Cancel = new System.Windows.Forms.Button();
this.label_Progress = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(12, 25);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(360, 23);
this.progressBar1.TabIndex = 0;
//
// label_Message
//
this.label_Message.AutoSize = true;
this.label_Message.Location = new System.Drawing.Point(12, 9);
this.label_Message.Name = "label_Message";
this.label_Message.Size = new System.Drawing.Size(50, 13);
this.label_Message.TabIndex = 1;
this.label_Message.Text = "Message";
//
// button_Cancel
//
this.button_Cancel.Location = new System.Drawing.Point(297, 54);
this.button_Cancel.Name = "button_Cancel";
this.button_Cancel.Size = new System.Drawing.Size(75, 23);
this.button_Cancel.TabIndex = 2;
this.button_Cancel.Text = "Cancel";
this.button_Cancel.UseVisualStyleBackColor = true;
//
// label_Progress
//
this.label_Progress.AutoSize = true;
this.label_Progress.Location = new System.Drawing.Point(12, 59);
this.label_Progress.Name = "label_Progress";
this.label_Progress.Size = new System.Drawing.Size(48, 13);
this.label_Progress.TabIndex = 3;
this.label_Progress.Text = "Progress";
//
// ProgressDialog
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(384, 89);
this.Controls.Add(this.label_Progress);
this.Controls.Add(this.button_Cancel);
this.Controls.Add(this.label_Message);
this.Controls.Add(this.progressBar1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "ProgressDialog";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Progress";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.Label label_Message;
private System.Windows.Forms.Button button_Cancel;
private System.Windows.Forms.Label label_Progress;
}
}

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// FreeMove -- Move directories without breaking shortcuts or installations
// Copyright(C) 2020 Luca De Martini
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program.If not, see<http://www.gnu.org/licenses/>.
using System;
using System.Windows.Forms;
using NeatShift.Services;
namespace NeatShift
{
public partial class ProgressDialog : Form
{
private readonly IOOperation _operation;
public ProgressDialog(IOOperation operation)
{
InitializeComponent();
_operation = operation;
_operation.ProgressChanged += Operation_ProgressChanged;
_operation.Completed += Operation_Completed;
_operation.Cancelled += Operation_Cancelled;
button_Cancel.Click += (s, e) => _operation.Cancel();
}
private void Operation_ProgressChanged(object? sender, ProgressChangedEventArgs e)
{
if (InvokeRequired)
{
Invoke(new Action(() => Operation_ProgressChanged(sender, e)));
return;
}
progressBar1.Value = e.ProgressPercentage;
label_Progress.Text = e.Message;
}
private void Operation_Completed(object? sender, EventArgs e)
{
if (InvokeRequired)
{
Invoke(new Action(() => Operation_Completed(sender, e)));
return;
}
Close();
}
private void Operation_Cancelled(object? sender, EventArgs e)
{
if (InvokeRequired)
{
Invoke(new Action(() => Operation_Cancelled(sender, e)));
return;
}
Close();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,42 @@
// NeatShift -- Organize files and folders with symbolic links
// Copyright(C) 2024
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled by the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("NeatShift")]
[assembly: AssemblyDescription("File organization tool with symbolic link support")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("BytexGrid")]
[assembly: AssemblyProduct("NeatShift")]
[assembly: AssemblyCopyright("Copyright © 2024 BytexGrid")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8dba430e-c60b-45cd-8a07-814d10fb70ab")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]

View File

@@ -0,0 +1,4 @@
using System.Diagnostics.CodeAnalysis;
[assembly: SuppressMessage("Interoperability", "CA1416:Validate platform compatibility",
Justification = "This application is designed for Windows only and requires Windows 7.0 or later.")]

View File

@@ -0,0 +1,177 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FreeMove.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FreeMove.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to imDema/FreeMove {0} -- Move directories without breaking shortcuts or installations
///Copyright(C) 2020 Luca De Martini
///
///This program is free software: you can redistribute it and/or modify
///it under the terms of the GNU General Public License as published by
///the Free Software Foundation, either version 3 of the License, or
///(at your option) any later version.
///
///This program is distributed in the hope that it will be useful,
///but WITHOUT ANY WARRANTY; without even the implied warranty of
///MERCHANTABILI [rest of string was truncated]&quot;;.
/// </summary>
internal static string AboutContent {
get {
return ResourceManager.GetString("AboutContent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to It&apos;s strongly recommended not to move the &quot;Program Files&quot; or the &quot;Program Files (x86)&quot; directories as it can lead to unexpexted behaviour.
///You are free to move any of the programs contained in those directories without any problem instead.
///
///Are you sure you want to disable safe mode?.
/// </summary>
internal static string DisableSafeModeMessage {
get {
return ResourceManager.GetString("DisableSafeModeMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ERROR creating symbolic link.
///The folder is in the new position but the link could not be created.
///Try running as administrator
///
///Do you want to move the files back?.
/// </summary>
internal static string ErrorUnauthorizedLink {
get {
return ResourceManager.GetString("ErrorUnauthorizedLink", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The error was caused by a file which couldn&apos;t be moved, it may be in use or you may not have the required permissions.
///
///Try running this program as administrator and/or close any program that is using the file specified in the details
///
///DETAILS:.
/// </summary>
internal static string ErrorUnauthorizedMoveDetails {
get {
return ResourceManager.GetString("ErrorUnauthorizedMoveDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error: {0}
///
///How do you want to proceed?
///&quot;Abort&quot; to revert changes
///&quot;Ignore&quot; to stop the program.
/// </summary>
internal static string ErrorUnauthorizedMoveMessage {
get {
return ResourceManager.GetString("ErrorUnauthorizedMoveMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not retrieve the version information
///from the GitHub server.
/// </summary>
internal static string GitHubErrorMessage {
get {
return ResourceManager.GetString("GitHubErrorMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to proceed?
///
///By ignoring you will leave all the files as they are now: part of the files will already be in the new location and missing from the old one!.
/// </summary>
internal static string IgnoreMessage {
get {
return ResourceManager.GetString("IgnoreMessage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There was an error when moving the files using FreeMove on {0} and you chose to ignore it.
///The rest of the contents of this directory can be found at &quot;{1}&quot; unless they were moved.
///Next time use &quot;Abort&quot; in case of an error to move the files back or &quot;Retry&quot; to try again.
///
///If this text file was useful or if you would have preferred it wasn&apos;t created let me know.
///.
/// </summary>
internal static string IgnoreTextFile {
get {
return ResourceManager.GetString("IgnoreTextFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ImDema-FreeMove-Updater.
/// </summary>
internal static string UserAgent {
get {
return ResourceManager.GetString("UserAgent", resourceCulture);
}
}
}
}

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@@ -0,0 +1,186 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AboutContent" xml:space="preserve">
<value>imDema/FreeMove {0} -- Move directories without breaking shortcuts or installations
Copyright(C) 2020 Luca De Martini
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.If not, see&lt;http://www.gnu.org/licenses/&gt;.
https://github.com/imDema</value>
</data>
<data name="DisableSafeModeMessage" xml:space="preserve">
<value>It's strongly recommended not to move the "Program Files" or the "Program Files (x86)" directories as it can lead to unexpexted behaviour.
You are free to move any of the programs contained in those directories without any problem instead.
Are you sure you want to disable safe mode?</value>
</data>
<data name="ErrorUnauthorizedLink" xml:space="preserve">
<value>ERROR creating symbolic link.
The folder is in the new position but the link could not be created.
Try running as administrator
Do you want to move the files back?</value>
</data>
<data name="ErrorUnauthorizedMoveDetails" xml:space="preserve">
<value>The error was caused by a file which couldn't be moved, it may be in use or you may not have the required permissions.
Try running this program as administrator and/or close any program that is using the file specified in the details
DETAILS:</value>
</data>
<data name="ErrorUnauthorizedMoveMessage" xml:space="preserve">
<value>Error: {0}
How do you want to proceed?
"Abort" to revert changes
"Ignore" to stop the program</value>
</data>
<data name="GitHubErrorMessage" xml:space="preserve">
<value>Could not retrieve the version information
from the GitHub server</value>
</data>
<data name="IgnoreMessage" xml:space="preserve">
<value>Are you sure you want to proceed?
By ignoring you will leave all the files as they are now: part of the files will already be in the new location and missing from the old one!</value>
</data>
<data name="IgnoreTextFile" xml:space="preserve">
<value>There was an error when moving the files using FreeMove on {0} and you chose to ignore it.
The rest of the contents of this directory can be found at "{1}" unless they were moved.
Next time use "Abort" in case of an error to move the files back or "Retry" to try again.
If this text file was useful or if you would have preferred it wasn't created let me know.
</value>
</data>
<data name="UserAgent" xml:space="preserve">
<value>ImDema-FreeMove-Updater</value>
</data>
</root>

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FreeMove.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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using System;
using System.IO;
using System.Threading.Tasks;
using System.Diagnostics;
namespace NeatShift.Services
{
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public class FileOperationService : IFileOperationService
{
private readonly ISystemRestoreService _systemRestoreService;
private readonly ISettingsService _settingsService;
public event EventHandler<ProgressChangedEventArgs>? ProgressChanged;
public FileOperationService(ISystemRestoreService systemRestoreService, ISettingsService settingsService)
{
_systemRestoreService = systemRestoreService;
_settingsService = settingsService;
}
public async Task<bool> MoveWithSymbolicLink(string sourcePath, string destinationPath)
{
try
{
OnProgressChanged(0, $"Preparing to move {Path.GetFileName(sourcePath)}...");
// Check if the destination already exists
if (File.Exists(destinationPath) || Directory.Exists(destinationPath))
{
OnProgressChanged(0, "Error: A file or folder with the same name already exists in the destination.");
return false;
}
if (_settingsService.GetCreateRestorePoint())
{
OnProgressChanged(10, "Creating system restore point...");
bool restorePointCreated = await _systemRestoreService.CreateRestorePoint("Before moving files");
if (!restorePointCreated)
{
Debug.WriteLine("Failed to create restore point");
OnProgressChanged(10, "Warning: Could not create system restore point. This may require administrator privileges.");
// Continue with the operation even if restore point creation fails
}
else
{
OnProgressChanged(20, "System restore point created successfully");
}
}
OnProgressChanged(30, "Moving files...");
string? destinationDir = Path.GetDirectoryName(destinationPath);
if (string.IsNullOrEmpty(destinationDir))
{
OnProgressChanged(0, "Error: Invalid destination path");
return false;
}
// Create destination directory if it doesn't exist
Directory.CreateDirectory(destinationDir);
try
{
// Use Task.Run for potentially long-running file operations
await Task.Run(() =>
{
if (Directory.Exists(sourcePath))
{
Directory.Move(sourcePath, destinationPath);
}
else
{
File.Move(sourcePath, destinationPath);
}
});
}
catch (IOException ex) when ((ex.HResult & 0x0000FFFF) == 183) // File already exists
{
OnProgressChanged(0, "Error: A file or folder with the same name already exists in the destination.");
return false;
}
OnProgressChanged(60, "Creating symbolic link...");
bool hideLink = _settingsService.GetHideSymbolicLinks();
bool success = await Task.Run(() => IOHelper.CreateSymbolicLink(sourcePath, destinationPath, Directory.Exists(destinationPath), hideLink));
if (success)
{
OnProgressChanged(100, "Operation completed successfully");
return true;
}
OnProgressChanged(0, "Failed to create symbolic link. This may require administrator privileges.");
return false;
}
catch (Exception ex)
{
OnProgressChanged(0, $"Error: {ex.Message}");
return false;
}
}
protected virtual void OnProgressChanged(int progressPercentage, string message)
{
ProgressChanged?.Invoke(this, new ProgressChangedEventArgs
{
ProgressPercentage = progressPercentage,
Message = message
});
}
}
}

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using System;
using System.Threading.Tasks;
namespace NeatShift.Services
{
public interface IFileOperationService
{
event EventHandler<ProgressChangedEventArgs> ProgressChanged;
Task<bool> MoveWithSymbolicLink(string sourcePath, string destinationPath);
}
public class ProgressChangedEventArgs : EventArgs
{
public int ProgressPercentage { get; set; }
public string Message { get; set; } = string.Empty;
}
}

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using System.Collections.Generic;
using System.Threading.Tasks;
using NeatShift.Models;
namespace NeatShift.Services
{
public interface INeatSavesService
{
Task<bool> CreateNeatSave(string sourcePath, string destinationPath, string description);
List<NeatSavesOperation> GetNeatSaves();
Task<(bool success, string operationId)> RestoreNeatSave(string operationId);
Task<bool> DeleteNeatSave(string operationId);
Task<bool> Initialize();
bool IsInitialized { get; }
}
}

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using System;
using System.IO;
using System.Runtime.Versioning;
using System.Security.AccessControl;
using System.Security.Principal;
using System.Collections.Generic;
using System.Linq;
using System.Diagnostics;
namespace NeatShift.Services
{
[SupportedOSPlatform("windows")]
public static class IOHelper
{
[SupportedOSPlatform("windows")]
public static bool HasWritePermission(string path)
{
try
{
var directoryInfo = new DirectoryInfo(path);
var security = directoryInfo.GetAccessControl();
var rules = security.GetAccessRules(true, true, typeof(SecurityIdentifier));
var currentUser = WindowsIdentity.GetCurrent();
var principal = new WindowsPrincipal(currentUser);
foreach (FileSystemAccessRule rule in rules)
{
if (currentUser.User?.Equals(rule.IdentityReference) == true ||
principal.IsInRole((SecurityIdentifier)rule.IdentityReference))
{
if ((rule.FileSystemRights & FileSystemRights.Write) == FileSystemRights.Write)
{
if (rule.AccessControlType == AccessControlType.Allow)
return true;
}
}
}
return false;
}
catch
{
return false;
}
}
[SupportedOSPlatform("windows")]
public static bool CreateSymbolicLink(string linkPath, string targetPath, bool isDirectory, bool hideLink = true)
{
try
{
bool success = NativeMethods.CreateSymbolicLink(
linkPath,
targetPath,
isDirectory ? NativeMethods.SymbolicLink.Directory : NativeMethods.SymbolicLink.File);
if (success && hideLink)
{
HideSymbolicLink(linkPath);
}
return success;
}
catch
{
return false;
}
}
public static bool HideSymbolicLink(string path)
{
try
{
var attributes = File.GetAttributes(path);
// Add Hidden and System attributes while preserving existing attributes
attributes |= FileAttributes.Hidden | FileAttributes.System;
File.SetAttributes(path, attributes);
return true;
}
catch
{
return false;
}
}
public static bool ShowSymbolicLink(string path)
{
try
{
var attributes = File.GetAttributes(path);
// Remove Hidden and System attributes while preserving others
attributes &= ~(FileAttributes.Hidden | FileAttributes.System);
File.SetAttributes(path, attributes);
return true;
}
catch
{
return false;
}
}
public static bool IsSymbolicLink(string path)
{
try
{
var attributes = File.GetAttributes(path);
return attributes.HasFlag(FileAttributes.ReparsePoint);
}
catch
{
return false;
}
}
public static string GetSymbolicLinkTarget(string path)
{
try
{
if (!IsSymbolicLink(path))
return string.Empty;
var targetPath = Path.GetFullPath(path);
if (Directory.Exists(targetPath))
{
var info = new DirectoryInfo(targetPath);
return Path.GetFullPath(info.LinkTarget ?? string.Empty);
}
else if (File.Exists(targetPath))
{
var info = new FileInfo(targetPath);
return Path.GetFullPath(info.LinkTarget ?? string.Empty);
}
return string.Empty;
}
catch
{
return string.Empty;
}
}
public static IEnumerable<(string Path, string Target, bool IsHidden)> GetSymbolicLinks(string directoryPath)
{
try
{
var directory = new DirectoryInfo(directoryPath);
var results = new List<(string, string, bool)>();
// Get all files and directories, including hidden ones
var items = directory.GetFileSystemInfos("*", SearchOption.TopDirectoryOnly);
foreach (var item in items)
{
if (item.Attributes.HasFlag(FileAttributes.ReparsePoint))
{
bool isHidden = item.Attributes.HasFlag(FileAttributes.Hidden);
string target = string.Empty;
if (item is DirectoryInfo dirInfo)
{
target = dirInfo.LinkTarget ?? string.Empty;
}
else if (item is FileInfo fileInfo)
{
target = fileInfo.LinkTarget ?? string.Empty;
}
results.Add((item.FullName, target, isHidden));
}
}
return results;
}
catch (Exception ex)
{
Debug.WriteLine($"Error getting symbolic links: {ex.Message}");
return Enumerable.Empty<(string, string, bool)>();
}
}
public static IEnumerable<(string Path, string Target, bool IsHidden)> GetAllSymbolicLinks(string directoryPath)
{
try
{
var directory = new DirectoryInfo(directoryPath);
var results = new List<(string, string, bool)>();
// Get all files and directories recursively, including hidden ones
var items = directory.GetFileSystemInfos("*", SearchOption.AllDirectories);
foreach (var item in items)
{
if (item.Attributes.HasFlag(FileAttributes.ReparsePoint))
{
bool isHidden = item.Attributes.HasFlag(FileAttributes.Hidden);
string target = string.Empty;
if (item is DirectoryInfo dirInfo)
{
target = dirInfo.LinkTarget ?? string.Empty;
}
else if (item is FileInfo fileInfo)
{
target = fileInfo.LinkTarget ?? string.Empty;
}
results.Add((item.FullName, target, isHidden));
}
}
return results;
}
catch (Exception ex)
{
Debug.WriteLine($"Error getting symbolic links: {ex.Message}");
return Enumerable.Empty<(string, string, bool)>();
}
}
public static bool ToggleSymbolicLinkVisibility(string path)
{
try
{
var attributes = File.GetAttributes(path);
if (attributes.HasFlag(FileAttributes.Hidden))
{
// Show the link
attributes &= ~(FileAttributes.Hidden | FileAttributes.System);
}
else
{
// Hide the link
attributes |= FileAttributes.Hidden | FileAttributes.System;
}
File.SetAttributes(path, attributes);
return true;
}
catch (Exception ex)
{
Debug.WriteLine($"Error toggling symbolic link visibility: {ex.Message}");
return false;
}
}
[SupportedOSPlatform("windows")]
public static bool DeleteSymbolicLink(string path)
{
try
{
if (!IsSymbolicLink(path))
return false;
// Remove read-only attribute if present
var attributes = File.GetAttributes(path);
if ((attributes & FileAttributes.ReadOnly) == FileAttributes.ReadOnly)
{
File.SetAttributes(path, attributes & ~FileAttributes.ReadOnly);
}
// For directories, use Directory.Delete
if (Directory.Exists(path))
{
Directory.Delete(path);
return true;
}
// For files, use File.Delete
if (File.Exists(path))
{
File.Delete(path);
return true;
}
return false;
}
catch (Exception ex)
{
Debug.WriteLine($"Error deleting symbolic link: {ex.Message}");
return false;
}
}
private static void RemoveDirectoryWithRetry(string path, int retries = 3)
{
for (int i = 0; i < retries; i++)
{
try
{
Directory.Delete(path);
return;
}
catch (IOException) when (i < retries - 1)
{
System.Threading.Thread.Sleep(100); // Wait briefly before retry
}
}
throw new IOException($"Failed to delete directory after {retries} attempts");
}
private static void RemoveFileWithRetry(string path, int retries = 3)
{
for (int i = 0; i < retries; i++)
{
try
{
File.Delete(path);
return;
}
catch (IOException) when (i < retries - 1)
{
System.Threading.Thread.Sleep(100); // Wait briefly before retry
}
}
throw new IOException($"Failed to delete file after {retries} attempts");
}
}
}

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using System;
using System.Threading;
namespace NeatShift.Services
{
public class IOOperation
{
private readonly CancellationTokenSource _cancellationTokenSource;
private bool _isCompleted;
private bool _isCancelled;
public event EventHandler<ProgressChangedEventArgs>? ProgressChanged;
public event EventHandler? Completed;
public event EventHandler? Cancelled;
public bool IsCompleted
{
get => _isCompleted;
private set
{
_isCompleted = value;
if (value)
{
OnCompleted();
}
}
}
public bool IsCancelled
{
get => _isCancelled;
private set
{
_isCancelled = value;
if (value)
{
OnCancelled();
}
}
}
public IOOperation()
{
_cancellationTokenSource = new CancellationTokenSource();
}
protected virtual void OnProgressChanged(int progressPercentage, string message)
{
ProgressChanged?.Invoke(this, new ProgressChangedEventArgs
{
ProgressPercentage = progressPercentage,
Message = message
});
}
protected virtual void OnCompleted()
{
Completed?.Invoke(this, EventArgs.Empty);
}
protected virtual void OnCancelled()
{
Cancelled?.Invoke(this, EventArgs.Empty);
}
public void Cancel()
{
_cancellationTokenSource.Cancel();
IsCancelled = true;
}
public CancellationToken GetCancellationToken()
{
return _cancellationTokenSource.Token;
}
}
}

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using NeatShift.Models;
namespace NeatShift.Services
{
public interface ISettingsService
{
Settings LoadSettings();
void SaveSettings(Settings settings);
bool GetCreateRestorePoint();
void SetCreateRestorePoint(bool value);
bool GetHideSymbolicLinks();
void SetHideSymbolicLinks(bool value);
// NeatSaves settings
bool GetUseNeatSaves();
void SetUseNeatSaves(bool value);
int GetMaxNeatSaves();
void SetMaxNeatSaves(int value);
string GetNeatSavesLocation();
void SetNeatSavesLocation(string path);
}
}

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using System.Collections.Generic;
using System.Threading.Tasks;
using NeatShift.Models;
namespace NeatShift.Services
{
public interface ISystemRestoreService
{
Task<bool> CreateRestorePoint(string description);
Task<List<RestorePoint>> GetRestorePoints();
Task<bool> DeleteRestorePoint(string sequenceNumber);
}
}

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@@ -0,0 +1,33 @@
using System;
using System.Runtime.InteropServices;
namespace NeatShift.Services
{
internal static class NativeMethods
{
public const int BEGIN_SYSTEM_CHANGE = 100;
public const int MODIFY_SETTINGS = 12;
[StructLayout(LayoutKind.Sequential)]
public struct RESTORE_POINT
{
public int dwEventType;
public int dwRestorePtType;
public Int64 llSequenceNumber;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string szDescription;
}
[DllImport("srrestorept.dll", EntryPoint = "SRSetRestorePointW", SetLastError = true, CharSet = CharSet.Unicode, ExactSpelling = true)]
public static extern int SRSetRestorePoint(RESTORE_POINT? restorePoint, out int status);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool CreateSymbolicLink(string lpSymlinkFileName, string lpTargetFileName, SymbolicLink dwFlags);
public enum SymbolicLink
{
File = 0,
Directory = 1
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Threading.Tasks;
using System.Linq;
using System.Diagnostics;
using NeatShift.Models;
namespace NeatShift.Services
{
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public class NeatSavesService : INeatSavesService
{
private readonly string _operationsFile;
private readonly NeatSavesSettings _settings;
private List<NeatSavesOperation> _operations;
private bool _isInitialized;
public bool IsInitialized => _isInitialized;
public NeatSavesService(NeatSavesSettings settings)
{
_settings = settings;
_operations = new List<NeatSavesOperation>();
_operationsFile = Path.Combine(_settings.SaveLocation, "operations.json");
}
public async Task<bool> Initialize()
{
try
{
if (!Directory.Exists(_settings.SaveLocation))
{
Directory.CreateDirectory(_settings.SaveLocation);
}
if (File.Exists(_operationsFile))
{
string json = await File.ReadAllTextAsync(_operationsFile);
_operations = JsonSerializer.Deserialize<List<NeatSavesOperation>>(json) ?? new List<NeatSavesOperation>();
}
_isInitialized = true;
return true;
}
catch (Exception ex)
{
Debug.WriteLine($"Error initializing NeatSaves: {ex.Message}");
return false;
}
}
public async Task<bool> CreateNeatSave(string sourcePath, string destinationPath, string description)
{
if (!_isInitialized) return false;
try
{
var operation = new NeatSavesOperation
{
Description = description,
SourcePath = sourcePath,
DestinationPath = destinationPath,
CreationTime = DateTime.Now
};
// Add to operations list
_operations.Add(operation);
// Maintain max operations limit
while (_operations.Count > _settings.MaxOperationsToKeep)
{
var oldestOp = _operations.OrderBy(o => o.CreationTime).First();
await DeleteNeatSave(oldestOp.Id);
}
// Save operations list
await SaveOperations();
return true;
}
catch (Exception ex)
{
Debug.WriteLine($"Error creating NeatSave: {ex.Message}");
return false;
}
}
public List<NeatSavesOperation> GetNeatSaves()
{
return _operations.OrderByDescending(o => o.CreationTime).ToList();
}
public async Task<(bool success, string operationId)> RestoreNeatSave(string operationId)
{
if (!_isInitialized) return (false, string.Empty);
try
{
var operation = _operations.FirstOrDefault(o => o.Id == operationId);
if (operation == null) return (false, string.Empty);
// Split the source paths (they were joined with semicolons during save)
var sourcePaths = operation.SourcePath.Split(';', StringSplitOptions.RemoveEmptyEntries);
foreach (var sourcePath in sourcePaths)
{
// Get the corresponding destination path
string fileName = Path.GetFileName(sourcePath);
string destinationPath = Path.Combine(operation.DestinationPath, fileName);
// Verify destination exists
if (!File.Exists(destinationPath) && !Directory.Exists(destinationPath))
{
throw new FileNotFoundException($"The moved file no longer exists at destination: {destinationPath}");
}
// Delete symbolic link at source if it exists
if (File.Exists(sourcePath))
{
var attributes = File.GetAttributes(sourcePath);
if ((attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint)
{
File.Delete(sourcePath);
}
}
else if (Directory.Exists(sourcePath))
{
var attributes = File.GetAttributes(sourcePath);
if ((attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint)
{
Directory.Delete(sourcePath);
}
}
// Move file back to original location
if (File.Exists(destinationPath))
{
File.Move(destinationPath, sourcePath, true);
}
else if (Directory.Exists(destinationPath))
{
if (Directory.Exists(sourcePath))
{
Directory.Delete(sourcePath, true); // Remove existing directory if any
}
Directory.Move(destinationPath, sourcePath);
}
}
return (true, operationId); // Return both success and operationId
}
catch (Exception ex)
{
Debug.WriteLine($"Error restoring NeatSave: {ex.Message}");
return (false, string.Empty);
}
}
public async Task<bool> DeleteNeatSave(string operationId)
{
if (!_isInitialized) return false;
try
{
var operation = _operations.FirstOrDefault(o => o.Id == operationId);
if (operation == null) return false;
_operations.Remove(operation);
await SaveOperations();
return true;
}
catch (Exception ex)
{
Debug.WriteLine($"Error deleting NeatSave: {ex.Message}");
return false;
}
}
private async Task SaveOperations()
{
string json = JsonSerializer.Serialize(_operations);
await File.WriteAllTextAsync(_operationsFile, json);
}
private void CopyDirectory(string sourceDir, string destinationDir)
{
// Create the destination directory
Directory.CreateDirectory(destinationDir);
// Copy all files
foreach (string filePath in Directory.GetFiles(sourceDir))
{
string fileName = Path.GetFileName(filePath);
string destFile = Path.Combine(destinationDir, fileName);
File.Copy(filePath, destFile);
}
// Copy all subdirectories
foreach (string dirPath in Directory.GetDirectories(sourceDir))
{
string dirName = Path.GetFileName(dirPath);
string destDir = Path.Combine(destinationDir, dirName);
CopyDirectory(dirPath, destDir);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Text.Json;
namespace NeatShift.Services
{
public interface IRecentLocationsService
{
List<string> LoadRecentLocations();
void SaveRecentLocations(IEnumerable<string> locations);
}
public class RecentLocationsService : IRecentLocationsService
{
private readonly string _filePath;
public RecentLocationsService()
{
var appDataPath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
"NeatShift"
);
// Create directory if it doesn't exist
if (!Directory.Exists(appDataPath))
{
Directory.CreateDirectory(appDataPath);
}
_filePath = Path.Combine(appDataPath, "recent_locations.json");
}
public List<string> LoadRecentLocations()
{
try
{
if (File.Exists(_filePath))
{
var json = File.ReadAllText(_filePath);
var locations = JsonSerializer.Deserialize<List<string>>(json);
return locations ?? new List<string>();
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"Error loading recent locations: {ex.Message}");
}
return new List<string>();
}
public void SaveRecentLocations(IEnumerable<string> locations)
{
try
{
var json = JsonSerializer.Serialize(locations);
File.WriteAllText(_filePath, json);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"Error saving recent locations: {ex.Message}");
}
}
}
}

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using System;
using System.IO;
using System.Text.Json;
using NeatShift.Models;
namespace NeatShift.Services
{
public class SettingsService : ISettingsService
{
private readonly string _settingsPath;
private Models.Settings _currentSettings;
private readonly ISystemRestoreService _systemRestoreService;
public SettingsService(ISystemRestoreService systemRestoreService)
{
_systemRestoreService = systemRestoreService ?? throw new ArgumentNullException(nameof(systemRestoreService));
_settingsPath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
"NeatShift",
"settings.json");
_currentSettings = LoadSettings();
}
public Models.Settings LoadSettings()
{
if (!File.Exists(_settingsPath))
{
_currentSettings = new Models.Settings();
SaveSettings(_currentSettings);
return _currentSettings;
}
try
{
string json = File.ReadAllText(_settingsPath);
var options = new JsonSerializerOptions
{
PropertyNameCaseInsensitive = true
};
var settings = JsonSerializer.Deserialize<Models.Settings>(json, options);
_currentSettings = settings ?? new Models.Settings();
return _currentSettings;
}
catch
{
_currentSettings = new Models.Settings();
SaveSettings(_currentSettings);
return _currentSettings;
}
}
public void SaveSettings(Models.Settings settings)
{
if (settings == null) throw new ArgumentNullException(nameof(settings));
string directory = Path.GetDirectoryName(_settingsPath) ??
throw new InvalidOperationException("Invalid settings path");
Directory.CreateDirectory(directory);
var options = new JsonSerializerOptions
{
WriteIndented = true,
PropertyNameCaseInsensitive = true
};
string json = JsonSerializer.Serialize(settings, options);
File.WriteAllText(_settingsPath, json);
_currentSettings = settings;
}
public bool GetCreateRestorePoint()
{
return _currentSettings.CreateRestorePoint;
}
public void SetCreateRestorePoint(bool value)
{
if (_currentSettings.CreateRestorePoint != value)
{
_currentSettings.CreateRestorePoint = value;
SaveSettings(_currentSettings);
}
}
public bool GetHideSymbolicLinks()
{
return _currentSettings.HideSymbolicLinks;
}
public void SetHideSymbolicLinks(bool value)
{
if (_currentSettings.HideSymbolicLinks != value)
{
_currentSettings.HideSymbolicLinks = value;
SaveSettings(_currentSettings);
}
}
// NeatSaves settings implementation
public bool GetUseNeatSaves()
{
return _currentSettings.UseNeatSaves;
}
public void SetUseNeatSaves(bool value)
{
if (_currentSettings.UseNeatSaves != value)
{
_currentSettings.UseNeatSaves = value;
SaveSettings(_currentSettings);
}
}
public int GetMaxNeatSaves()
{
return _currentSettings.MaxNeatSaves;
}
public void SetMaxNeatSaves(int value)
{
if (_currentSettings.MaxNeatSaves != value)
{
_currentSettings.MaxNeatSaves = value;
SaveSettings(_currentSettings);
}
}
public string GetNeatSavesLocation()
{
return _currentSettings.NeatSavesLocation;
}
public void SetNeatSavesLocation(string path)
{
if (_currentSettings.NeatSavesLocation != path)
{
_currentSettings.NeatSavesLocation = path;
SaveSettings(_currentSettings);
}
}
}
}

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// NeatShift - Easily move files while keeping them accessible
// Copyright (C) 2024 BytexGrid
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Diagnostics;
using NeatShift.Models;
using System.Linq;
using System.Runtime.InteropServices;
namespace NeatShift.Services
{
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public class SystemRestoreService : ISystemRestoreService
{
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern IntPtr LoadLibrary(string lpFileName);
[DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
private bool? _isSystemRestoreAvailable;
public SystemRestoreService()
{
Debug.WriteLine("Initializing SystemRestoreService...");
}
private async Task<bool> IsSystemRestoreAvailable()
{
if (_isSystemRestoreAvailable.HasValue)
return _isSystemRestoreAvailable.Value;
try
{
// Just try to launch the System Protection dialog to check if it's available
using var process = Process.Start(new ProcessStartInfo
{
FileName = "SystemPropertiesProtection.exe",
UseShellExecute = true,
Verb = "runas",
WindowStyle = ProcessWindowStyle.Hidden,
CreateNoWindow = true
});
if (process != null)
{
await Task.Delay(500); // Give it a moment to start
process.Kill(); // Close it immediately
_isSystemRestoreAvailable = true;
}
else
{
_isSystemRestoreAvailable = false;
}
}
catch (Exception ex)
{
Debug.WriteLine($"Error checking system restore availability: {ex.Message}");
_isSystemRestoreAvailable = false;
}
return _isSystemRestoreAvailable.Value;
}
public async Task<List<RestorePoint>> GetRestorePoints()
{
var restorePoints = new List<RestorePoint>();
try
{
// Use PowerShell to get restore points
using var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "powershell.exe",
Arguments = @"-NoProfile -Command ""& {
Get-ComputerRestorePoint | ForEach-Object {
$seq = $_.SequenceNumber
$timeStr = $_.CreationTime
$desc = $_.Description
Write-Output ($seq.ToString() + '|' + $timeStr + '|' + $desc)
}
}""",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden
}
};
process.Start();
string output = await process.StandardOutput.ReadToEndAsync();
string error = await process.StandardError.ReadToEndAsync();
await process.WaitForExitAsync();
Debug.WriteLine($"PowerShell output: {output}");
if (!string.IsNullOrEmpty(error))
{
Debug.WriteLine($"PowerShell error: {error}");
}
// Parse the output line by line
var lines = output.Split(new[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
foreach (var line in lines)
{
var parts = line.Split('|');
if (parts.Length == 3)
{
if (int.TryParse(parts[0], out int sequenceNumber))
{
// Parse the special format: yyyyMMddHHmmss.ffffff-000
var timeStr = parts[1].Trim();
if (timeStr.Length >= 14) // At least yyyyMMddHHmmss
{
try
{
var creationTime = ParseRestorePointTime(timeStr);
restorePoints.Add(new RestorePoint
{
Id = sequenceNumber.ToString(),
Description = parts[2].Trim(),
CreationTime = creationTime
});
}
catch (Exception ex)
{
Debug.WriteLine($"Error parsing time {timeStr}: {ex.Message}");
}
}
}
}
}
}
catch (Exception ex)
{
Debug.WriteLine($"Error getting restore points: {ex.Message}");
Debug.WriteLine($"Stack trace: {ex.StackTrace}");
}
// Sort by creation time (newest first)
return restorePoints.OrderByDescending(p => p.CreationTime).ToList();
}
public async Task<bool> CreateRestorePoint(string description)
{
if (!await IsSystemRestoreAvailable())
{
Debug.WriteLine("System restore is not available");
return false;
}
try
{
// Get current restore points to compare after creation
var beforePoints = await GetRestorePoints();
var beforeCount = beforePoints.Count;
var lastSequence = beforePoints.Any() ? int.Parse(beforePoints.First().Id) : 0;
Debug.WriteLine($"Before creation - Points: {beforeCount}, Last sequence: {lastSequence}");
// Create restore point using PowerShell
using var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "powershell.exe",
Arguments = $@"-Command ""& {{
Enable-ComputerRestore -Drive 'C:\';
Checkpoint-Computer -Description '{description}' -RestorePointType 'MODIFY_SETTINGS'
}}""",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
Verb = "runas",
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden
}
};
process.Start();
string output = await process.StandardOutput.ReadToEndAsync();
string error = await process.StandardError.ReadToEndAsync();
await process.WaitForExitAsync();
Debug.WriteLine($"Create restore point results:");
Debug.WriteLine($"- Output: {output}");
Debug.WriteLine($"- Error: {error}");
Debug.WriteLine($"- Exit code: {process.ExitCode}");
// Check for 3-minute warning in both output and error
if (output.Contains("cannot be created because one has already been created within the past 3 minutes") ||
error.Contains("cannot be created because one has already been created within the past 3 minutes") ||
output.Contains("WARNING: A new system restore point cannot be created") ||
error.Contains("WARNING: A new system restore point cannot be created"))
{
Debug.WriteLine("3-minute cooldown warning detected");
return false;
}
// Wait a moment for the restore point to be registered
await Task.Delay(1000);
// Verify the restore point was created
var afterPoints = await GetRestorePoints();
var afterCount = afterPoints.Count;
var newSequence = afterPoints.Any() ? int.Parse(afterPoints.First().Id) : 0;
Debug.WriteLine($"After creation - Points: {afterCount}, New sequence: {newSequence}");
bool success = process.ExitCode == 0 &&
afterCount > beforeCount &&
newSequence > lastSequence;
Debug.WriteLine($"Creation verification:");
Debug.WriteLine($"- Exit code success: {process.ExitCode == 0}");
Debug.WriteLine($"- Count increased: {afterCount > beforeCount}");
Debug.WriteLine($"- New sequence: {newSequence > lastSequence}");
Debug.WriteLine($"- Overall success: {success}");
return success;
}
catch (Exception ex)
{
Debug.WriteLine($"Error creating restore point: {ex.Message}");
Debug.WriteLine($"Stack trace: {ex.StackTrace}");
return false;
}
}
private DateTime ParseRestorePointTime(string timeStr)
{
try
{
// Format: yyyyMMddHHmmss.ffffff-000
var year = int.Parse(timeStr.Substring(0, 4));
var month = int.Parse(timeStr.Substring(4, 2));
var day = int.Parse(timeStr.Substring(6, 2));
var hour = int.Parse(timeStr.Substring(8, 2));
var minute = int.Parse(timeStr.Substring(10, 2));
var second = int.Parse(timeStr.Substring(12, 2));
// Convert to local time since PowerShell returns UTC
var utcTime = new DateTime(year, month, day, hour, minute, second, DateTimeKind.Utc);
return utcTime.ToLocalTime();
}
catch (Exception ex)
{
Debug.WriteLine($"Error parsing time {timeStr}: {ex.Message}");
return DateTime.Now; // Fallback to current time
}
}
public async Task<bool> DeleteRestorePoint(string sequenceNumber)
{
try
{
// First try using srdeletepoint.exe (Windows built-in tool)
using (var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "powershell.exe",
Arguments = $"-NoProfile -Command \"& {{ srdeletepoint.exe /n {sequenceNumber} }}\"",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
Verb = "runas",
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden
}
})
{
process.Start();
string output = await process.StandardOutput.ReadToEndAsync();
string error = await process.StandardError.ReadToEndAsync();
await process.WaitForExitAsync();
Debug.WriteLine($"srdeletepoint results:");
Debug.WriteLine($"- Output: {output}");
Debug.WriteLine($"- Error: {error}");
Debug.WriteLine($"- Exit code: {process.ExitCode}");
// Check if the point still exists
var points = await GetRestorePoints();
bool pointStillExists = points.Any(p => p.Id == sequenceNumber);
if (!pointStillExists)
{
Debug.WriteLine("Restore point deleted successfully via srdeletepoint");
return true;
}
}
// If srdeletepoint failed, try using vssadmin to delete the shadow copy
Debug.WriteLine("srdeletepoint failed, trying vssadmin...");
// Get the restore point's creation time
var allPoints = await GetRestorePoints();
var targetPoint = allPoints.FirstOrDefault(p => p.Id == sequenceNumber);
if (targetPoint == null)
{
Debug.WriteLine("Could not find target restore point");
return false;
}
// Get shadow copies and find the matching one
using (var listProcess = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "cmd.exe",
Arguments = "/c vssadmin list shadows",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden
}
})
{
listProcess.Start();
string listOutput = await listProcess.StandardOutput.ReadToEndAsync();
await listProcess.WaitForExitAsync();
Debug.WriteLine($"VSS list output: {listOutput}");
// Find the shadow copy ID for our restore point's time
string? shadowId = null;
DateTime? shadowTime = null;
var lines = listOutput.Split('\n');
for (int i = 0; i < lines.Length; i++)
{
var line = lines[i].Trim();
if (line.Contains("creation time:"))
{
var timeStr = line.Substring(line.IndexOf(':') + 1).Trim();
if (DateTime.TryParse(timeStr, out DateTime time))
{
// Look ahead for Shadow Copy ID
for (int j = i + 1; j < Math.Min(i + 5, lines.Length); j++)
{
var idLine = lines[j].Trim();
if (idLine.StartsWith("Shadow Copy ID:"))
{
var id = idLine.Substring(idLine.IndexOf('{'));
// If this time is closer to our target time than the previous match
if (shadowTime == null ||
Math.Abs((time - targetPoint.CreationTime).TotalMinutes) <
Math.Abs((shadowTime.Value - targetPoint.CreationTime).TotalMinutes))
{
shadowId = id;
shadowTime = time;
Debug.WriteLine($"Found potential match: ID={id}, Time={time}");
}
break;
}
}
}
}
}
if (shadowId != null && shadowTime != null)
{
Debug.WriteLine($"Using shadow ID: {shadowId} (created at {shadowTime})");
Debug.WriteLine($"Target point time: {targetPoint.CreationTime}");
Debug.WriteLine($"Time difference: {Math.Abs((shadowTime.Value - targetPoint.CreationTime).TotalMinutes)} minutes");
// Try to delete the shadow copy
using var deleteProcess = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "cmd.exe",
Arguments = $"/c vssadmin delete shadows /Shadow={shadowId} /Quiet",
UseShellExecute = true,
Verb = "runas",
CreateNoWindow = true,
WindowStyle = ProcessWindowStyle.Hidden
}
};
deleteProcess.Start();
await deleteProcess.WaitForExitAsync();
// Final check if the restore point was deleted
var finalPoints = await GetRestorePoints();
bool stillExists = finalPoints.Any(p => p.Id == sequenceNumber);
Debug.WriteLine($"After vssadmin delete - Point still exists: {stillExists}");
return !stillExists;
}
else
{
Debug.WriteLine("Could not find matching shadow copy");
}
}
return false;
}
catch (Exception ex)
{
Debug.WriteLine($"Error deleting restore point: {ex.Message}");
Debug.WriteLine($"Stack trace: {ex.StackTrace}");
return false;
}
}
}
}

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using System;
using System.Net.Http;
using System.Text.Json;
using System.Threading.Tasks;
namespace NeatShift.Services
{
public class UpdateService
{
private readonly HttpClient _httpClient;
private const string GITHUB_API_URL = "https://api.github.com/repos/BytexGrid/NeatShift/releases/latest";
public UpdateService()
{
_httpClient = new HttpClient();
_httpClient.DefaultRequestHeaders.Add("User-Agent", "NeatShift");
}
public async Task<(bool IsUpdateAvailable, string LatestVersion)> CheckForUpdates()
{
try
{
var response = await _httpClient.GetStringAsync(GITHUB_API_URL);
using var document = JsonDocument.Parse(response);
var root = document.RootElement;
var latestVersion = root.GetProperty("tag_name").GetString()?.TrimStart('v');
if (string.IsNullOrEmpty(latestVersion))
return (false, NeatShift.Version.Current);
// Compare versions using System.Version
var current = new System.Version(NeatShift.Version.Current);
var latest = new System.Version(latestVersion);
return (latest > current, latestVersion);
}
catch
{
// Fail silently - don't bother user if update check fails
return (false, NeatShift.Version.Current);
}
}
}
}

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namespace NeatShift
{
public static class Version
{
public static string Current
{
get
{
var assembly = System.Reflection.Assembly.GetExecutingAssembly();
var version = assembly.GetName().Version;
return version?.ToString() ?? "2.0.0";
}
}
public const string Copyright = "© 2024 BytexGrid";
public const string Description = "A modern file organization tool with symbolic link support.";
}
}

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using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Windows.Media.Imaging;
using System.Runtime.InteropServices;
using NeatShift.Services;
namespace NeatShift.ViewModels
{
public partial class FileBrowserViewModel : ObservableObject
{
private readonly Stack<string> _backStack = new();
private readonly Stack<string> _forwardStack = new();
private readonly ObservableCollection<string> _recentLocations = new();
private const int MAX_RECENT_LOCATIONS = 10;
private readonly IRecentLocationsService _recentLocationsService;
[ObservableProperty]
private string _currentPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
[ObservableProperty]
private ObservableCollection<FileItem> _items = new();
[ObservableProperty]
private FileItem? _selectedItem;
[ObservableProperty]
private string _sortColumn = "Name";
[ObservableProperty]
private bool _sortAscending = true;
[ObservableProperty]
private bool _isGridView = false;
[ObservableProperty]
private bool _isEditingPath = false;
[ObservableProperty]
private bool _isSelectionMode = false;
[ObservableProperty]
private ObservableCollection<FileItem> _selectedItems = new();
private string _originalPath = string.Empty;
[ObservableProperty]
private ObservableCollection<PathSegment> _pathSegments = new();
public bool CanNavigateBack => _backStack.Any();
public bool CanNavigateForward => _forwardStack.Any();
public ObservableCollection<string> RecentLocations => _recentLocations;
public FileBrowserViewModel(IRecentLocationsService recentLocationsService)
{
_recentLocationsService = recentLocationsService;
LoadItems(_currentPath);
UpdatePathSegments();
SelectedItems.CollectionChanged += (s, e) =>
{
System.Diagnostics.Debug.WriteLine($"Selected items count: {SelectedItems.Count}");
};
// Load saved recent locations
var savedLocations = _recentLocationsService.LoadRecentLocations();
foreach (var location in savedLocations.Take(MAX_RECENT_LOCATIONS))
{
_recentLocations.Add(location);
}
}
private void UpdatePathSegments()
{
PathSegments.Clear();
var path = CurrentPath;
var segments = new List<PathSegment>();
// Add drive root
var root = Path.GetPathRoot(path);
if (!string.IsNullOrEmpty(root))
{
segments.Add(new PathSegment { Name = root, Path = root });
path = path.Substring(root.Length);
// Add each folder in path
var parts = path.Split(Path.DirectorySeparatorChar, StringSplitOptions.RemoveEmptyEntries);
var currentPath = root;
foreach (var part in parts)
{
if (!string.IsNullOrEmpty(currentPath))
{
currentPath = Path.Combine(currentPath, part);
segments.Add(new PathSegment { Name = part, Path = currentPath });
}
}
// Mark last segment
if (segments.Any())
segments.Last().IsLast = true;
foreach (var segment in segments)
PathSegments.Add(segment);
}
}
[RelayCommand]
private void NavigateToSegment(string path)
{
if (Directory.Exists(path))
{
_backStack.Push(CurrentPath);
LoadItems(path);
}
}
[RelayCommand]
private void Sort(string column)
{
if (SortColumn == column)
{
SortAscending = !SortAscending;
}
else
{
SortColumn = column;
SortAscending = true;
}
var sorted = Items.ToList();
IOrderedEnumerable<FileItem> orderedItems;
// Always sort folders first
if (SortAscending)
{
orderedItems = sorted.OrderByDescending(x => x.IsDirectory).ThenBy(GetSortSelector(column));
}
else
{
orderedItems = sorted.OrderByDescending(x => x.IsDirectory).ThenByDescending(GetSortSelector(column));
}
Items.Clear();
foreach (var item in orderedItems)
{
Items.Add(item);
}
}
private Func<FileItem, IComparable> GetSortSelector(string column)
{
return column switch
{
"Name" => x => x.Name ?? string.Empty,
"Type" => x => x.Type,
"Size" => x => GetSizeForSorting(x),
"DateModified" => x => DateTime.Parse(x.DateModified),
_ => x => x.Name ?? string.Empty
};
}
private long GetSizeForSorting(FileItem item)
{
if (item.IsDirectory) return -1;
if (string.IsNullOrEmpty(item.Size)) return 0;
try
{
var parts = item.Size.Split(' ');
if (parts.Length != 2) return 0;
var value = double.Parse(parts[0]);
var unit = parts[1].ToUpper();
return unit switch
{
"B" => (long)value,
"KB" => (long)(value * 1024),
"MB" => (long)(value * 1024 * 1024),
"GB" => (long)(value * 1024 * 1024 * 1024),
"TB" => (long)(value * 1024 * 1024 * 1024 * 1024),
_ => 0
};
}
catch
{
return 0;
}
}
[RelayCommand]
private void NavigateBack()
{
if (!_backStack.Any()) return;
_forwardStack.Push(CurrentPath);
LoadItems(_backStack.Pop());
}
[RelayCommand]
private void NavigateForward()
{
if (!_forwardStack.Any()) return;
_backStack.Push(CurrentPath);
LoadItems(_forwardStack.Pop());
}
[RelayCommand]
private void NavigateUp()
{
var parent = Directory.GetParent(CurrentPath);
if (parent != null)
{
_backStack.Push(CurrentPath);
LoadItems(parent.FullName);
}
}
[RelayCommand]
private void NavigateToPath()
{
try
{
string path = CurrentPath;
if (Directory.Exists(path))
{
_backStack.Push(CurrentPath);
LoadItems(path);
}
else
{
System.Windows.MessageBox.Show($"Directory not found: {path}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
catch (Exception ex)
{
System.Windows.MessageBox.Show($"Error navigating to path: {ex.Message}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
[RelayCommand]
private void ClearRecentLocations()
{
_recentLocations.Clear();
}
[RelayCommand]
private void ItemDoubleClick()
{
if (SelectedItem == null) return;
try
{
if (SelectedItem.IsDirectory)
{
_backStack.Push(CurrentPath);
LoadItems(SelectedItem.Path!);
}
else
{
try
{
System.Diagnostics.Process.Start(new System.Diagnostics.ProcessStartInfo
{
FileName = SelectedItem.Path!,
UseShellExecute = true
});
}
catch (Exception ex)
{
System.Windows.MessageBox.Show($"Error opening file: {ex.Message}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
}
catch (Exception ex)
{
System.Windows.MessageBox.Show($"Error accessing path: {ex.Message}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
[RelayCommand]
private void ToggleView()
{
IsGridView = !IsGridView;
}
[RelayCommand]
private void TogglePathEdit()
{
IsEditingPath = !IsEditingPath;
}
[RelayCommand]
private void ToggleSelectionMode()
{
IsSelectionMode = !IsSelectionMode;
System.Diagnostics.Debug.WriteLine($"Selection mode: {IsSelectionMode}");
if (!IsSelectionMode)
{
SelectedItems.Clear();
}
OnPropertyChanged(nameof(IsSelectionMode));
}
public void SelectAll()
{
System.Diagnostics.Debug.WriteLine("Selecting all items...");
SelectedItems.Clear();
foreach (var item in Items)
{
SelectedItems.Add(item);
}
System.Diagnostics.Debug.WriteLine($"Selected {SelectedItems.Count} items");
// If we're selecting all items, automatically enable selection mode
if (SelectedItems.Count > 0 && !IsSelectionMode)
{
IsSelectionMode = true;
}
}
public bool CanDragItems => IsSelectionMode || SelectedItem != null;
public IEnumerable<string> GetDragPaths()
{
if (IsSelectionMode && SelectedItems.Any())
{
return SelectedItems.Select(item => item.Path!).Where(path => path != null);
}
else if (SelectedItem?.Path != null)
{
return new[] { SelectedItem.Path };
}
return Array.Empty<string>();
}
public void HandleKeyDown(string key, bool controlKey)
{
System.Diagnostics.Debug.WriteLine($"Key pressed: {key}, Control: {controlKey}");
if (controlKey && key == "A")
{
SelectAll();
}
}
public void HandlePathKeyDown(string key)
{
if (key == "Return") // WPF uses "Return" for Enter key
{
if (Directory.Exists(CurrentPath))
{
_backStack.Push(CurrentPath);
LoadItems(CurrentPath);
IsEditingPath = false;
}
else
{
System.Windows.MessageBox.Show($"Directory not found: {CurrentPath}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
else if (key == "Escape")
{
// Restore the original path and exit edit mode
CurrentPath = _originalPath;
IsEditingPath = false;
}
}
private void LoadItems(string path)
{
try
{
Items.Clear();
CurrentPath = path; // Set the current path
UpdatePathSegments(); // Update path segments
AddToRecentLocations(path); // Add to recent locations when navigating
foreach (var directory in Directory.GetDirectories(path))
{
var dirInfo = new DirectoryInfo(directory);
if ((dirInfo.Attributes & FileAttributes.Hidden) != FileAttributes.Hidden)
{
Items.Add(new FileItem
{
Name = Path.GetFileName(directory),
Icon = GetIcon(directory, true),
Path = directory,
IsDirectory = true,
Type = "File folder",
Size = "<Folder>",
DateModified = dirInfo.LastWriteTime.ToString("g")
});
}
}
foreach (var file in Directory.GetFiles(path))
{
var fileInfo = new FileInfo(file);
if ((fileInfo.Attributes & FileAttributes.Hidden) != FileAttributes.Hidden)
{
Items.Add(new FileItem
{
Name = Path.GetFileName(file),
Icon = GetIcon(file, false),
Path = file,
IsDirectory = false,
Type = GetFileType(file),
Size = FormatFileSize(fileInfo.Length),
DateModified = fileInfo.LastWriteTime.ToString("g")
});
}
}
CurrentPath = path;
UpdatePathSegments();
OnPropertyChanged(nameof(CanNavigateBack));
OnPropertyChanged(nameof(CanNavigateForward));
}
catch (Exception ex)
{
System.Windows.MessageBox.Show($"Error accessing path: {ex.Message}", "Error",
System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
}
}
private static BitmapImage? GetIcon(string path, bool isFolder)
{
try
{
Icon? icon;
if (isFolder)
{
using var folderIcon = ExtractIconFromExe(Environment.SystemDirectory + "\\shell32.dll", 3);
icon = folderIcon;
}
else
{
icon = Icon.ExtractAssociatedIcon(path);
}
if (icon == null) return null;
using var bitmap = icon.ToBitmap();
using var stream = new MemoryStream();
bitmap.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
stream.Position = 0;
var image = new BitmapImage();
image.BeginInit();
image.StreamSource = stream;
image.CacheOption = BitmapCacheOption.OnLoad;
image.EndInit();
image.Freeze(); // Important for performance
return image;
}
catch
{
return null;
}
}
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
private static extern IntPtr ExtractIcon(IntPtr hInst, string lpszExeFileName, int nIconIndex);
private static Icon? ExtractIconFromExe(string file, int index)
{
var hIcon = ExtractIcon(IntPtr.Zero, file, index);
if (hIcon == IntPtr.Zero) return null;
return Icon.FromHandle(hIcon);
}
private string GetFileType(string filePath)
{
try
{
var extension = Path.GetExtension(filePath).ToLower();
if (string.IsNullOrEmpty(extension))
return "File";
// Get file type description from registry
var key = Microsoft.Win32.Registry.ClassesRoot.OpenSubKey(extension);
if (key != null)
{
var type = key.GetValue(null) as string;
if (!string.IsNullOrEmpty(type))
{
var typeKey = Microsoft.Win32.Registry.ClassesRoot.OpenSubKey(type);
if (typeKey != null)
{
var desc = typeKey.GetValue(null) as string;
if (!string.IsNullOrEmpty(desc))
return desc;
}
}
}
return extension.TrimStart('.').ToUpper() + " File";
}
catch
{
return Path.GetExtension(filePath).ToUpper() + " File";
}
}
private string FormatFileSize(long bytes)
{
string[] sizes = { "B", "KB", "MB", "GB", "TB" };
int order = 0;
double size = bytes;
while (size >= 1024 && order < sizes.Length - 1)
{
order++;
size /= 1024;
}
return $"{size:0.##} {sizes[order]}";
}
private void AddToRecentLocations(string path)
{
// Remove the path if it already exists
var existingIndex = _recentLocations.IndexOf(path);
if (existingIndex != -1)
{
_recentLocations.RemoveAt(existingIndex);
}
// Add to the beginning
_recentLocations.Insert(0, path);
// Remove oldest if we exceed the limit
while (_recentLocations.Count > MAX_RECENT_LOCATIONS)
{
_recentLocations.RemoveAt(_recentLocations.Count - 1);
}
// Save to disk
_recentLocationsService.SaveRecentLocations(_recentLocations);
// Force UI update
OnPropertyChanged(nameof(RecentLocations));
}
partial void OnIsEditingPathChanged(bool value)
{
if (value)
{
// Entering edit mode - backup the current path
_originalPath = CurrentPath;
}
}
partial void OnIsSelectionModeChanged(bool value)
{
if (!value)
{
SelectedItems.Clear();
}
}
public void RefreshCurrentDirectory()
{
LoadItems(CurrentPath);
}
}
public class FileItem
{
public string? Name { get; set; }
public BitmapImage? Icon { get; set; }
public string? Path { get; set; }
public bool IsDirectory { get; set; }
public string Type { get; set; } = string.Empty;
public string Size { get; set; } = string.Empty;
public string DateModified { get; set; } = string.Empty;
}
public class PathSegment
{
public string Name { get; set; } = string.Empty;
public string Path { get; set; } = string.Empty;
public bool IsLast { get; set; }
}
}

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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Controls;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using ModernWpf.Controls;
using NeatShift.Models;
using NeatShift.Services;
using NeatShift.Views;
using System.Runtime.Versioning;
using MessageBox = System.Windows.MessageBox;
using Microsoft.WindowsAPICodePack.Dialogs;
namespace NeatShift.ViewModels
{
[SupportedOSPlatform("windows7.0")]
public partial class MainWindowViewModel : ObservableObject
{
private readonly IFileOperationService _fileOperationService;
private readonly ISettingsService _settingsService;
private readonly INeatSavesService _neatSavesService;
private readonly FileBrowserViewModel _fileBrowserViewModel;
private string _sourceDirectory = string.Empty;
[ObservableProperty]
private bool _isOperationInProgress;
[ObservableProperty]
private string _statusMessage = string.Empty;
[ObservableProperty]
private int _progressValue;
public ObservableCollection<FileSystemItem> SourceItems { get; }
[ObservableProperty]
private string _destinationPath = string.Empty;
public bool CanMove => !IsOperationInProgress;
[ObservableProperty]
private bool _isDarkTheme;
private bool _isGuideSelected = true;
public bool IsGuideSelected
{
get => _isGuideSelected;
set
{
SetProperty(ref _isGuideSelected, value);
OnPropertyChanged(nameof(IsExplorerSelected));
}
}
public bool IsExplorerSelected => !_isGuideSelected;
[RelayCommand]
private void SwitchView(string view)
{
IsGuideSelected = view == "Guide";
}
public MainWindowViewModel(IFileOperationService fileOperationService, ISettingsService settingsService, INeatSavesService neatSavesService, FileBrowserViewModel fileBrowserViewModel)
{
_fileOperationService = fileOperationService ?? throw new ArgumentNullException(nameof(fileOperationService));
_settingsService = settingsService ?? throw new ArgumentNullException(nameof(settingsService));
_neatSavesService = neatSavesService ?? throw new ArgumentNullException(nameof(neatSavesService));
SourceItems = new ObservableCollection<FileSystemItem>();
// Initialize NeatSavesService
Task.Run(async () =>
{
await _neatSavesService.Initialize();
}).ConfigureAwait(false);
var settings = _settingsService.LoadSettings();
DestinationPath = settings.LastUsedPath;
IsDarkTheme = ModernWpf.ThemeManager.Current.ActualApplicationTheme == ModernWpf.ApplicationTheme.Dark;
_fileOperationService.ProgressChanged += (s, e) =>
{
ProgressValue = e.ProgressPercentage;
StatusMessage = e.Message;
};
_fileBrowserViewModel = fileBrowserViewModel;
SourceItems.CollectionChanged += (s, e) =>
{
if (e.NewItems?.Count > 0)
{
// Store the directory of the first added item as our source directory
var firstItem = e.NewItems[0] as string;
if (!string.IsNullOrEmpty(firstItem))
{
_sourceDirectory = Path.GetDirectoryName(firstItem) ?? string.Empty;
}
}
};
}
[RelayCommand]
private void RemoveItem(FileSystemItem? item)
{
if (item != null)
{
SourceItems.Remove(item);
}
}
[RelayCommand]
private async Task OpenSettings()
{
var dialog = new SettingsDialog(_settingsService);
await dialog.ShowAsync();
}
[RelayCommand]
private async Task ViewSymbolicLinks()
{
using var dialog = new FolderBrowserDialog
{
Description = "Select folder to check for symbolic links",
UseDescriptionForTitle = true,
ShowNewFolderButton = false
};
if (dialog.ShowDialog() == DialogResult.OK && !string.IsNullOrEmpty(dialog.SelectedPath))
{
var linksDialog = new SymbolicLinksDialog(dialog.SelectedPath);
await linksDialog.ShowAsync();
}
}
partial void OnIsOperationInProgressChanged(bool value)
{
AddFilesCommand.NotifyCanExecuteChanged();
AddFolderCommand.NotifyCanExecuteChanged();
MoveCommand.NotifyCanExecuteChanged();
OnPropertyChanged(nameof(CanMove));
}
[RelayCommand(CanExecute = nameof(CanExecuteFileOperations))]
private void AddFiles()
{
var dialog = new Microsoft.Win32.OpenFileDialog
{
Multiselect = true,
Title = "Select files to move"
};
if (dialog.ShowDialog() == true)
{
foreach (string file in dialog.FileNames)
{
if (!string.IsNullOrEmpty(file))
{
SourceItems.Add(new FileSystemItem(file));
}
}
}
}
[RelayCommand(CanExecute = nameof(CanExecuteFileOperations))]
private void AddFolder()
{
using var dialog = new CommonOpenFileDialog
{
Title = "Select folders to move",
IsFolderPicker = true,
Multiselect = true
};
if (dialog.ShowDialog() == CommonFileDialogResult.Ok)
{
foreach (string folder in dialog.FileNames)
{
if (!string.IsNullOrEmpty(folder))
{
SourceItems.Add(new FileSystemItem(folder));
}
}
}
}
[RelayCommand]
private void BrowseDestination()
{
using var dialog = new FolderBrowserDialog
{
Description = "Select destination folder",
UseDescriptionForTitle = true,
ShowNewFolderButton = true
};
if (dialog.ShowDialog() == DialogResult.OK)
{
if (!string.IsNullOrEmpty(dialog.SelectedPath))
{
DestinationPath = dialog.SelectedPath;
var settings = _settingsService.LoadSettings();
settings.LastUsedPath = dialog.SelectedPath;
_settingsService.SaveSettings(settings);
}
}
}
[RelayCommand(CanExecute = nameof(CanExecuteFileOperations))]
private async Task Move()
{
if (!SourceItems.Any())
{
MessageBox.Show(
"The source files list is empty.\n\n" +
"You can add files by:\n" +
"• Dragging files from the in-app explorer\n" +
"• Using the 'Add Files' button\n" +
"• Using the 'Add Folder' button\n" +
"• Dragging files from Windows Explorer",
"No Files to Move",
MessageBoxButton.OK,
MessageBoxImage.Information
);
return;
}
if (string.IsNullOrEmpty(DestinationPath))
{
MessageBox.Show("Please select a destination folder.", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
// Show safety choice dialog if it's the first time
var settings = _settingsService.LoadSettings();
if (!settings.HasShownSafetyChoice)
{
var safetyDialog = new SafetyChoiceDialog();
if (safetyDialog.ShowDialog() != true)
{
return; // User cancelled
}
// Save user's choices
settings.UseNeatSaves = safetyDialog.ViewModel.UseNeatSavesOnly || safetyDialog.ViewModel.UseBoth;
settings.CreateRestorePoint = safetyDialog.ViewModel.UseSystemRestoreOnly || safetyDialog.ViewModel.UseBoth;
if (safetyDialog.ViewModel.RememberChoice)
{
settings.HasShownSafetyChoice = true;
}
// Always save settings regardless of remember choice
_settingsService.SaveSettings(settings);
}
// Show confirmation dialog
var result = MessageBox.Show(
$"Are you sure you want to move {SourceItems.Count} item(s) to:\n{DestinationPath}?",
"Confirm Move",
MessageBoxButton.YesNo,
MessageBoxImage.Question);
if (result != MessageBoxResult.Yes)
{
return;
}
await MoveFiles();
}
private bool CanExecuteFileOperations() => !IsOperationInProgress;
public void AddSourceItem(string path)
{
var item = new FileSystemItem(path);
if (!SourceItems.Any(x => x.Path == item.Path))
{
SourceItems.Add(item);
}
}
[RelayCommand]
private void OpenGitHub()
{
Process.Start(new ProcessStartInfo
{
FileName = "https://github.com/BytexGrid/NeatShift",
UseShellExecute = true
});
}
[RelayCommand]
private async Task ShowAbout()
{
var dialog = new ContentDialog
{
Title = "About NeatShift",
CloseButtonText = "Close",
DefaultButton = ContentDialogButton.Close,
Content = new StackPanel
{
Children =
{
new TextBlock
{
Text = $"NeatShift v{Version.Current}\n\n" +
"A modern file organization tool with symbolic link support.\n\n" +
"Features:\n" +
"• Move files and folders while keeping them accessible\n" +
"• Create and manage symbolic links\n" +
"• System restore point creation\n" +
"• Modern Windows 11 style interface\n\n" +
"⚠️ Important Notice:\n" +
"NeatShift is currently in testing phase. While we implement safety measures, please:\n" +
"• Create manual backups or system restore points\n" +
"• Verify symbolic links after moving files\n" +
"• Report any issues through Discord or Telegram\n\n" +
"The software is provided 'as is', without warranty of any kind.\n\n" +
"© 2024 NeatShift",
TextWrapping = TextWrapping.Wrap,
Margin = new Thickness(0, 0, 0, 10)
},
new System.Windows.Controls.Button
{
Content = "Check for Updates",
HorizontalAlignment = System.Windows.HorizontalAlignment.Center,
Command = new RelayCommand(async () => await CheckForUpdates())
}
}
}
};
await dialog.ShowAsync();
}
private async Task CheckForUpdates()
{
var updateService = new UpdateService();
var (isUpdateAvailable, latestVersion) = await updateService.CheckForUpdates();
if (isUpdateAvailable)
{
var result = MessageBox.Show(
$"A new version ({latestVersion}) is available. Would you like to download it?",
"Update Available",
MessageBoxButton.YesNo,
MessageBoxImage.Information);
if (result == MessageBoxResult.Yes)
{
Process.Start(new ProcessStartInfo
{
FileName = "https://github.com/BytexGrid/NeatShift/releases/latest",
UseShellExecute = true
});
}
}
else
{
MessageBox.Show(
"You are using the latest version.",
"No Updates Available",
MessageBoxButton.OK,
MessageBoxImage.Information);
}
}
[RelayCommand]
private async Task ShowContactDialog()
{
var dialog = new ContactDialog();
await dialog.ShowAsync();
}
[RelayCommand]
private async Task ShowFeatureRequest()
{
var dialog = new FeatureRequestDialog();
await dialog.ShowAsync();
}
[RelayCommand]
private async Task ManageRestorePoints()
{
var dialog = new RestorePointDialog();
await dialog.ShowAsync();
}
[RelayCommand]
private void ToggleTheme()
{
IsDarkTheme = !IsDarkTheme;
ModernWpf.ThemeManager.Current.ApplicationTheme = IsDarkTheme
? ModernWpf.ApplicationTheme.Dark
: ModernWpf.ApplicationTheme.Light;
}
[RelayCommand]
private void ShowSafetyChoice()
{
var safetyDialog = new SafetyChoiceDialog();
if (safetyDialog.ShowDialog() == true)
{
var settings = _settingsService.LoadSettings();
settings.UseNeatSaves = safetyDialog.ViewModel.UseNeatSavesOnly || safetyDialog.ViewModel.UseBoth;
settings.CreateRestorePoint = safetyDialog.ViewModel.UseSystemRestoreOnly || safetyDialog.ViewModel.UseBoth;
if (safetyDialog.ViewModel.RememberChoice)
{
settings.HasShownSafetyChoice = true;
}
_settingsService.SaveSettings(settings);
}
}
partial void OnStatusMessageChanged(string value)
{
if (value == "Operation completed successfully")
{
// If we're in the source directory, refresh it
if (_fileBrowserViewModel.CurrentPath == _sourceDirectory)
{
_fileBrowserViewModel.RefreshCurrentDirectory();
}
// Clear the source directory after operation completes
_sourceDirectory = string.Empty;
}
}
[ObservableProperty]
private NeatSavesManagementViewModel? _neatSavesManagement;
[ObservableProperty]
private bool _showNeatSavesManagement;
private async Task MoveFiles()
{
IsOperationInProgress = true;
ProgressValue = 0;
StatusMessage = "Starting operation...";
try
{
if (string.IsNullOrEmpty(DestinationPath))
{
MessageBox.Show("Please select a destination folder.", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
if (!SourceItems.Any())
{
MessageBox.Show("Please add files or folders to move.", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
return;
}
var settings = _settingsService.LoadSettings();
bool success = true;
var movedItems = new List<string>();
foreach (var item in SourceItems.ToList())
{
string destinationPath = Path.Combine(DestinationPath, Path.GetFileName(item.Path));
bool itemSuccess = await _fileOperationService.MoveWithSymbolicLink(item.Path, destinationPath);
if (itemSuccess)
{
movedItems.Add(item.Path);
}
else
{
success = false;
}
}
if (success)
{
StatusMessage = "Operation completed successfully";
ProgressValue = 100;
// Create NeatSave if enabled and files were moved
if (settings.UseNeatSaves && movedItems.Any())
{
var neatSaveId = Guid.NewGuid().ToString();
var description = $"Files moved from {_sourceDirectory} to {DestinationPath}";
try
{
bool neatSaveSuccess = await _neatSavesService.CreateNeatSave(
string.Join(";", movedItems), // Store all source paths
DestinationPath,
description
);
if (neatSaveSuccess)
{
var neatSavesDialog = new NeatSavesManagementDialog(_neatSavesService);
await neatSavesDialog.ShowAsync();
}
else
{
MessageBox.Show(
"Files were moved successfully but creating NeatSave backup failed.\n\n" +
"Possible causes:\n" +
"• Insufficient disk space in NeatSaves location\n" +
"• No write permissions to NeatSaves folder\n" +
"• NeatSaves folder path is invalid\n\n" +
"You can check the NeatSaves settings in Settings > NeatSaves Options",
"Warning",
MessageBoxButton.OK,
MessageBoxImage.Warning
);
}
}
catch (Exception ex)
{
MessageBox.Show(
$"Files were moved successfully but creating NeatSave backup failed.\n\n" +
$"Error details: {ex.Message}\n\n" +
"You can check the NeatSaves settings in Settings > NeatSaves Options",
"Warning",
MessageBoxButton.OK,
MessageBoxImage.Warning
);
}
}
// Clear source items after successful operation
SourceItems.Clear();
}
else
{
StatusMessage = "Operation failed";
ProgressValue = 0;
}
}
catch (Exception ex)
{
StatusMessage = $"Error: {ex.Message}";
ProgressValue = 0;
MessageBox.Show(ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error);
}
finally
{
IsOperationInProgress = false;
}
}
[RelayCommand]
private async Task ManageNeatSaves()
{
var dialog = new NeatSavesManagementDialog(_neatSavesService);
await dialog.ShowAsync();
}
[RelayCommand]
private void ChangeSafetyOptions()
{
var safetyDialog = new SafetyChoiceDialog();
if (safetyDialog.ShowDialog() == true)
{
var settings = _settingsService.LoadSettings();
settings.UseNeatSaves = safetyDialog.ViewModel.UseNeatSavesOnly || safetyDialog.ViewModel.UseBoth;
settings.CreateRestorePoint = safetyDialog.ViewModel.UseSystemRestoreOnly || safetyDialog.ViewModel.UseBoth;
if (safetyDialog.ViewModel.RememberChoice)
{
settings.HasShownSafetyChoice = true;
}
_settingsService.SaveSettings(settings);
}
}
}
}

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using System.Threading.Tasks;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using NeatShift.Services;
using System.Windows;
namespace NeatShift.ViewModels
{
public partial class NeatSavesManagementViewModel : ObservableObject
{
private readonly INeatSavesService _neatSavesService;
private readonly string _operationId;
[ObservableProperty]
private string _sourcePath;
[ObservableProperty]
private string _destinationPath;
public NeatSavesManagementViewModel(INeatSavesService neatSavesService, string operationId, string sourcePath, string destinationPath)
{
_neatSavesService = neatSavesService;
_operationId = operationId;
_sourcePath = sourcePath;
_destinationPath = destinationPath;
}
[RelayCommand]
private async Task RestoreFiles()
{
var result = MessageBox.Show(
"Are you sure you want to restore the files to their original location? This will overwrite any existing files.",
"Confirm Restore",
MessageBoxButton.YesNo,
MessageBoxImage.Warning
);
if (result == MessageBoxResult.Yes)
{
var (success, operationId) = await _neatSavesService.RestoreNeatSave(_operationId);
if (success)
{
MessageBox.Show(
"Files restored successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information
);
// Prompt to delete the NeatSave
var deleteResult = MessageBox.Show(
"Would you like to delete this NeatSave now that files have been restored?",
"Delete NeatSave",
MessageBoxButton.YesNo,
MessageBoxImage.Question
);
if (deleteResult == MessageBoxResult.Yes)
{
bool deleteSuccess = await _neatSavesService.DeleteNeatSave(operationId);
if (deleteSuccess)
{
MessageBox.Show(
"NeatSave deleted successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information
);
}
}
}
else
{
MessageBox.Show(
"Failed to restore files. Please try again.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error
);
}
}
}
[RelayCommand]
private async Task DeleteBackup()
{
var result = MessageBox.Show(
"Are you sure you want to delete this backup? This action cannot be undone.",
"Confirm Delete",
MessageBoxButton.YesNo,
MessageBoxImage.Warning
);
if (result == MessageBoxResult.Yes)
{
bool success = await _neatSavesService.DeleteNeatSave(_operationId);
if (success)
{
MessageBox.Show(
"Backup deleted successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information
);
}
else
{
MessageBox.Show(
"Failed to delete backup. Please try again.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error
);
}
}
}
[RelayCommand]
private void ManageNeatSaves()
{
// TODO: Implement NeatSaves management dialog
MessageBox.Show(
"NeatSaves management coming soon!",
"Information",
MessageBoxButton.OK,
MessageBoxImage.Information
);
}
}
}

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// NeatShift - Easily move files while keeping them accessible
// Copyright (C) 2024 BytexGrid
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Windows;
using System.Linq;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using NeatShift.Models;
namespace NeatShift.ViewModels
{
public partial class RestorePointViewModel : ObservableObject
{
private readonly Services.ISystemRestoreService _systemRestoreService;
[ObservableProperty]
private ObservableCollection<RestorePoint> _restorePoints = new();
private string _statusMessage = string.Empty;
public string StatusMessage
{
get => _statusMessage;
set
{
if (SetProperty(ref _statusMessage, value))
{
OnPropertyChanged(nameof(HasStatusMessage));
}
}
}
[ObservableProperty]
private bool _isLoading = false;
public bool HasStatusMessage => !string.IsNullOrEmpty(StatusMessage);
public bool HasRestorePoints => RestorePoints.Count > 0;
public RestorePointViewModel()
{
_systemRestoreService = new Services.SystemRestoreService();
LoadRestorePointsAsync().ConfigureAwait(false);
}
[RelayCommand]
private async Task Refresh()
{
IsLoading = true;
try
{
await LoadRestorePointsAsync();
}
finally
{
IsLoading = false;
}
}
private async Task LoadRestorePointsAsync()
{
try
{
var points = await _systemRestoreService.GetRestorePoints();
RestorePoints.Clear();
foreach (var point in points.OrderByDescending(p => p.CreationTime))
{
RestorePoints.Add(point);
}
if (RestorePoints.Count == 0)
{
StatusMessage = "No restore points found. Click the 'Create New Restore Point' button above.";
}
else
{
StatusMessage = string.Empty;
}
OnPropertyChanged(nameof(HasRestorePoints));
}
catch (Exception ex)
{
Debug.WriteLine($"Error loading restore points: {ex.Message}");
StatusMessage = "Could not load restore points. Please run as administrator.";
}
}
[RelayCommand]
private async Task CreateRestorePoint()
{
IsLoading = true;
StatusMessage = string.Empty;
try
{
// Get current points before trying to create
var beforePoints = await _systemRestoreService.GetRestorePoints();
var success = await _systemRestoreService.CreateRestorePoint("Manual restore point from NeatShift");
if (!success)
{
// Get points again to check if any were created in the last 3 minutes
var afterPoints = await _systemRestoreService.GetRestorePoints();
var recentPoint = afterPoints.FirstOrDefault();
var timeSinceLastPoint = recentPoint != null ?
(DateTime.Now - recentPoint.CreationTime).TotalMinutes :
double.MaxValue;
if (timeSinceLastPoint < 3)
{
StatusMessage = "Please wait at least 3 minutes between creating restore points. " +
"This limit helps prevent system resource abuse.";
}
else
{
StatusMessage = "Failed to create restore point. Please ensure:\n" +
"1. NeatShift is running as administrator\n" +
"2. System Protection is enabled\n" +
"3. You have enough disk space";
}
}
else
{
await Refresh();
}
}
catch (Exception ex)
{
Debug.WriteLine($"Error creating restore point: {ex.Message}");
StatusMessage = "An unexpected error occurred while creating the restore point.";
}
finally
{
IsLoading = false;
}
}
[RelayCommand]
private void OpenSystemProtection()
{
try
{
Process.Start(new ProcessStartInfo
{
FileName = "SystemPropertiesProtection.exe",
UseShellExecute = true,
Verb = "runas" // Request admin privileges
});
}
catch (Exception ex)
{
Debug.WriteLine($"Error opening System Protection: {ex.Message}");
MessageBox.Show(
"Could not open System Protection settings. Please open Windows Settings and search for 'System Protection'.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
[RelayCommand]
private async Task RestoreToPoint(RestorePoint point)
{
var result = MessageBox.Show(
"Are you sure you want to restore your system to this point? Your computer will restart.",
"Confirm System Restore",
MessageBoxButton.YesNo,
MessageBoxImage.Warning);
if (result == MessageBoxResult.Yes)
{
try
{
await Task.Run(() =>
{
// Launch the system restore UI with admin privileges
Process.Start(new ProcessStartInfo
{
FileName = "rstrui.exe",
UseShellExecute = true,
Verb = "runas"
});
});
}
catch (Exception ex)
{
Debug.WriteLine($"Error starting system restore: {ex.Message}");
MessageBox.Show(
"Could not start System Restore. Please ensure you have administrator privileges.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
}
[RelayCommand]
private async Task DeleteRestorePoint(RestorePoint point)
{
var result = MessageBox.Show(
"Are you sure you want to delete this restore point? This cannot be undone.",
"Confirm Delete",
MessageBoxButton.YesNo,
MessageBoxImage.Warning);
if (result == MessageBoxResult.Yes)
{
IsLoading = true;
try
{
bool success = await _systemRestoreService.DeleteRestorePoint(point.Id);
if (success)
{
Application.Current.Dispatcher.Invoke(() =>
{
RestorePoints.Remove(point);
});
MessageBox.Show(
"Restore point deleted successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information);
await Refresh(); // Refresh the list to ensure it's up to date
}
else
{
MessageBox.Show(
"Could not delete restore point. Please ensure you have administrator privileges.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
catch (Exception ex)
{
Debug.WriteLine($"Error deleting restore point: {ex.Message}");
Debug.WriteLine($"Stack trace: {ex.StackTrace}");
MessageBox.Show(
"Could not delete restore point. Please ensure you have administrator privileges.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
finally
{
IsLoading = false;
}
}
}
}
}

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using CommunityToolkit.Mvvm.ComponentModel;
namespace NeatShift.ViewModels
{
public partial class SafetyChoiceViewModel : ObservableObject
{
[ObservableProperty]
private bool _useNeatSavesOnly;
[ObservableProperty]
private bool _useSystemRestoreOnly;
[ObservableProperty]
private bool _useBoth = true; // Default choice
[ObservableProperty]
private bool _rememberChoice;
partial void OnUseNeatSavesOnlyChanged(bool value)
{
if (value)
{
UseSystemRestoreOnly = false;
UseBoth = false;
}
}
partial void OnUseSystemRestoreOnlyChanged(bool value)
{
if (value)
{
UseNeatSavesOnly = false;
UseBoth = false;
}
}
partial void OnUseBothChanged(bool value)
{
if (value)
{
UseNeatSavesOnly = false;
UseSystemRestoreOnly = false;
}
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
namespace NeatShift.Converters
{
public class BooleanToAccentConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value
? System.Windows.Application.Current.Resources["SystemAccentBrush"]
: System.Windows.Application.Current.Resources["SystemControlForegroundBaseMediumHighBrush"];
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
namespace NeatShift.Views
{
public class BooleanToArrowConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value
? "M0,4 L8,4 L4,0 Z" // Up arrow
: "M0,0 L8,0 L4,4 Z"; // Down arrow
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
namespace NeatShift.Views
{
public class BooleanToGlyphConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is bool boolValue && parameter is string glyphs)
{
var parts = glyphs.Split(',');
if (parts.Length == 2)
{
return boolValue ? parts[1] : parts[0];
}
}
return string.Empty;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
namespace NeatShift.Views
{
public class BooleanToNumberConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? 0 : 1;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return (int)value == 0;
}
}
}

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using System;
using System.Globalization;
using System.Windows.Controls;
using System.Windows.Data;
namespace NeatShift.Converters
{
public class BooleanToSelectionModeConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? SelectionMode.Multiple : SelectionMode.Single;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return (SelectionMode)value == SelectionMode.Multiple;
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
using ModernWpf.Controls;
namespace NeatShift.Views
{
public class BooleanToSymbolConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is bool boolValue && parameter is string symbols)
{
var parts = symbols.Split(',');
if (parts.Length == 2)
{
return Enum.Parse(typeof(Symbol), boolValue ? parts[1] : parts[0]);
}
}
return Symbol.Add;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Windows.Data;
using System.Windows;
namespace NeatShift.Views
{
public class BooleanToViewIconConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? "\uF0E2" : "\uEA37"; // GridView : List
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace NeatShift.Views
{
public class BooleanToVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? Visibility.Visible : Visibility.Collapsed;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
public class BooleanToInverseVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return (bool)value ? Visibility.Collapsed : Visibility.Visible;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.ContactDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Contact Us"
CloseButtonText="Close"
DefaultButton="Close">
<StackPanel Margin="0,10,0,0">
<TextBlock Text="Get in touch with us through any of these platforms:"
TextWrapping="Wrap"
Margin="0,0,0,20"/>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Globe"
Foreground="{DynamicResource AccentButtonBackground}"
Margin="0,0,10,0"/>
<TextBlock Grid.Column="1">
<Hyperlink Click="Reddit_Click">Reddit</Hyperlink>
</TextBlock>
</Grid>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Send"
Foreground="{DynamicResource AccentButtonBackground}"
Margin="0,0,10,0"/>
<TextBlock Grid.Column="1">
<Hyperlink Click="Telegram_Click">Telegram</Hyperlink>
</TextBlock>
</Grid>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Message"
Foreground="{DynamicResource AccentButtonBackground}"
Margin="0,0,10,0"/>
<TextBlock Grid.Column="1">
<Hyperlink Click="Discord_Click">Discord</Hyperlink>
</TextBlock>
</Grid>
</StackPanel>
</ui:ContentDialog>

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using System.Diagnostics;
using System.Windows;
using ModernWpf.Controls;
namespace NeatShift.Views
{
public partial class ContactDialog : ContentDialog
{
// These will be replaced with actual links later
private const string REDDIT_LINK = ""; // Temporarily removed as community is being set up
private const string TELEGRAM_LINK = "https://t.me/NeatShift";
private const string DISCORD_LINK = "https://discord.gg/tc3AjBRQq9";
public ContactDialog()
{
InitializeComponent();
}
private void Reddit_Click(object sender, RoutedEventArgs e)
{
MessageBox.Show("Reddit community is currently being set up. Please check back later.",
"Coming Soon",
MessageBoxButton.OK,
MessageBoxImage.Information);
}
private void Telegram_Click(object sender, RoutedEventArgs e)
{
Process.Start(new ProcessStartInfo { FileName = TELEGRAM_LINK, UseShellExecute = true });
}
private void Discord_Click(object sender, RoutedEventArgs e)
{
Process.Start(new ProcessStartInfo { FileName = DISCORD_LINK, UseShellExecute = true });
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.FeatureRequestDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Request a Feature"
PrimaryButtonText="Submit"
CloseButtonText="Cancel"
DefaultButton="Primary">
<StackPanel Margin="0,10,0,0">
<TextBlock Text="Have an idea for a new feature? Let us know!"
TextWrapping="Wrap"
Margin="0,0,0,20"/>
<TextBlock Text="Feature Title"
FontWeight="SemiBold"
Margin="0,0,0,5"/>
<TextBox x:Name="TitleTextBox"
ui:ControlHelper.PlaceholderText="Enter a short title for your feature"
Margin="0,0,0,15"/>
<TextBlock Text="Description"
FontWeight="SemiBold"
Margin="0,0,0,5"/>
<TextBox x:Name="DescriptionTextBox"
ui:ControlHelper.PlaceholderText="Describe your feature request in detail"
TextWrapping="Wrap"
AcceptsReturn="True"
Height="100"
Margin="0,0,0,15"/>
<TextBlock Text="Use Case"
FontWeight="SemiBold"
Margin="0,0,0,5"/>
<TextBox x:Name="UseCaseTextBox"
ui:ControlHelper.PlaceholderText="How would this feature be useful?"
TextWrapping="Wrap"
AcceptsReturn="True"
Height="60"/>
</StackPanel>
</ui:ContentDialog>

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using System;
using System.Diagnostics;
using ModernWpf.Controls;
namespace NeatShift.Views
{
public partial class FeatureRequestDialog : ContentDialog
{
public FeatureRequestDialog()
{
InitializeComponent();
this.PrimaryButtonClick += FeatureRequestDialog_PrimaryButtonClick;
}
private void FeatureRequestDialog_PrimaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args)
{
// Get a deferral because we're going to do an async operation
var deferral = args.GetDeferral();
try
{
// Create GitHub issue URL with pre-filled content
var title = Uri.EscapeDataString(TitleTextBox.Text);
var description = Uri.EscapeDataString(
$"{DescriptionTextBox.Text}\n\n" +
$"**Use Case:**\n{UseCaseTextBox.Text}");
var url = $"https://github.com/BytexGrid/NeatShift/issues/new?title={title}&body={description}&labels=enhancement";
// Open in browser
Process.Start(new ProcessStartInfo { FileName = url, UseShellExecute = true });
}
finally
{
deferral.Complete();
}
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<UserControl x:Class="NeatShift.Views.FileBrowserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
xmlns:local="clr-namespace:NeatShift.Views">
<UserControl.Resources>
<local:SortColumnVisibilityConverter x:Key="SortColumnVisibilityConverter"/>
<local:BooleanToArrowConverter x:Key="BooleanToArrowConverter"/>
<local:BooleanToViewIconConverter x:Key="BooleanToViewIconConverter"/>
<local:BooleanToInverseVisibilityConverter x:Key="BooleanToInverseVisibilityConverter"/>
<local:BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/>
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<!-- Navigation Bar -->
<Grid Grid.Row="0" Margin="0,0,0,10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<!-- Navigation Buttons -->
<StackPanel Orientation="Horizontal">
<Button Command="{Binding NavigateBackCommand}"
IsEnabled="{Binding CanNavigateBack}"
Padding="8,4"
Margin="0,0,4,0"
AutomationProperties.Name="Navigate Back"
ToolTip="Back">
<TextBlock Text="&#xE72B;"
FontFamily="Segoe MDL2 Assets"
FontSize="16"
AutomationProperties.Name="Back Arrow"/>
</Button>
<Button Command="{Binding NavigateForwardCommand}"
IsEnabled="{Binding CanNavigateForward}"
Padding="8,4"
Margin="0,0,4,0"
AutomationProperties.Name="Navigate Forward"
ToolTip="Forward">
<TextBlock Text="&#xE72A;"
FontFamily="Segoe MDL2 Assets"
FontSize="16"
AutomationProperties.Name="Forward Arrow"/>
</Button>
<Button Command="{Binding NavigateUpCommand}"
Padding="8,4"
Margin="0,0,4,0"
AutomationProperties.Name="Navigate Up"
ToolTip="Up">
<TextBlock Text="&#xE74A;"
FontFamily="Segoe MDL2 Assets"
FontSize="16"
AutomationProperties.Name="Up Arrow"/>
</Button>
<Button Command="{Binding ToggleViewCommand}"
Padding="8,4"
Margin="0,0,4,0"
AutomationProperties.Name="Toggle View Mode"
ToolTip="Change view">
<TextBlock Text="{Binding IsGridView, Converter={StaticResource BooleanToViewIconConverter}}"
FontFamily="Segoe MDL2 Assets"
FontSize="16"
AutomationProperties.Name="View Mode Icon"/>
</Button>
<!-- Quick Access Button -->
<Button Padding="8,4"
Margin="0,0,4,0"
AutomationProperties.Name="Quick Access Menu"
ToolTip="Quick Access"
Click="QuickAccess_Click">
<Button.Content>
<TextBlock Text="&#xE8A1;"
FontFamily="Segoe MDL2 Assets"
FontSize="16"
AutomationProperties.Name="Clock Icon"/>
</Button.Content>
<Button.ContextMenu>
<ContextMenu x:Name="QuickAccessMenu">
<MenuItem Header="Recent Locations" IsEnabled="False"
FontWeight="SemiBold"/>
<Separator/>
<MenuItem Header="Clear Recent Locations"
Command="{Binding ClearRecentLocationsCommand}"/>
</ContextMenu>
</Button.ContextMenu>
</Button>
</StackPanel>
<!-- Breadcrumb Navigation -->
<Border Grid.Column="1"
Background="{DynamicResource SystemControlBackgroundChromeMediumBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseMediumBrush}"
BorderThickness="1"
CornerRadius="2"
MouseDown="Breadcrumb_MouseDown">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- Path Display -->
<ItemsControl ItemsSource="{Binding PathSegments}"
Margin="8,4"
Visibility="{Binding IsEditingPath, Converter={StaticResource BooleanToInverseVisibilityConverter}}"
Panel.ZIndex="1">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Horizontal"/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<StackPanel Orientation="Horizontal">
<Button Content="{Binding Name}"
Command="{Binding DataContext.NavigateToSegmentCommand,
RelativeSource={RelativeSource AncestorType=UserControl}}"
CommandParameter="{Binding Path}"
Background="Transparent"
BorderThickness="0"
Padding="4,2"
Margin="0,0,4,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}">
<Button.Style>
<Style TargetType="Button">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlHighlightListLowBrush}"/>
</Trigger>
</Style.Triggers>
</Style>
</Button.Style>
</Button>
<TextBlock Text=""
Margin="0,0,4,0"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseMediumHighBrush}"
Visibility="{Binding IsLast, Converter={StaticResource BooleanToInverseVisibilityConverter}}"/>
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
<!-- Path Edit Box -->
<TextBox Grid.Column="0"
x:Name="PathTextBox"
Text="{Binding CurrentPath, UpdateSourceTrigger=PropertyChanged}"
Margin="8,4"
VerticalAlignment="Center"
Visibility="{Binding IsEditingPath, Converter={StaticResource BooleanToVisibilityConverter}}"
KeyDown="PathTextBox_KeyDown"/>
<!-- Toggle Selection Mode Button -->
<Button Grid.Column="1"
Margin="0,4,8,4"
Padding="8,4"
Command="{Binding ToggleSelectionModeCommand}"
ToolTip="Toggle Selection Mode">
<Button.Style>
<Style TargetType="Button">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderThickness" Value="0"/>
<Style.Triggers>
<DataTrigger Binding="{Binding IsSelectionMode}" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
</DataTrigger>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListMediumBrush}"/>
</Trigger>
</Style.Triggers>
</Style>
</Button.Style>
<TextBlock Text="&#xE762;"
FontFamily="Segoe MDL2 Assets"
FontSize="14">
<TextBlock.Style>
<Style TargetType="TextBlock">
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseMediumHighBrush}"/>
<Style.Triggers>
<DataTrigger Binding="{Binding IsSelectionMode}" Value="True">
<Setter Property="Foreground" Value="{DynamicResource SystemAccentBrush}"/>
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
</Button>
</Grid>
</Border>
</Grid>
<!-- Content Area -->
<Grid Grid.Row="1">
<!-- List View -->
<ListView x:Name="FileListView"
ItemsSource="{Binding Items}"
SelectedItem="{Binding SelectedItem}"
SelectionMode="{Binding IsSelectionMode, Converter={StaticResource BooleanToSelectionModeConverter}}"
SelectionChanged="ListView_SelectionChanged"
MouseDoubleClick="ListView_MouseDoubleClick"
KeyDown="ListView_KeyDown"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderThickness="1"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
Visibility="{Binding IsGridView, Converter={StaticResource BooleanToInverseVisibilityConverter}}">
<ListView.Resources>
<!-- Header Style -->
<Style x:Key="HeaderContainerStyle" TargetType="GridViewColumnHeader">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="Padding" Value="8,8,8,8"/>
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
<Setter Property="VerticalContentAlignment" Value="Center"/>
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
</Trigger>
</Style.Triggers>
</Style>
<!-- Column Header Text Style -->
<Style x:Key="HeaderTextStyle" TargetType="TextBlock">
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="FontWeight" Value="SemiBold"/>
</Style>
</ListView.Resources>
<ListView.View>
<GridView AllowsColumnReorder="True" ColumnHeaderContainerStyle="{StaticResource HeaderContainerStyle}">
<!-- Name Column -->
<GridViewColumn Header="Name" Width="300">
<GridViewColumn.HeaderTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="16"/>
</Grid.ColumnDefinitions>
<TextBlock Text="{Binding}"
Style="{StaticResource HeaderTextStyle}"/>
<Path Grid.Column="1"
Width="8" Height="8"
Margin="4,0,4,0"
Stretch="Uniform"
Data="{Binding DataContext.SortAscending, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource BooleanToArrowConverter}}"
Fill="{DynamicResource SystemControlForegroundBaseMediumBrush}"
Visibility="{Binding DataContext.SortColumn, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource SortColumnVisibilityConverter}, ConverterParameter=Name}"/>
<Grid.InputBindings>
<MouseBinding MouseAction="LeftClick"
Command="{Binding DataContext.SortCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="Name"/>
</Grid.InputBindings>
</Grid>
</DataTemplate>
</GridViewColumn.HeaderTemplate>
<GridViewColumn.CellTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Image Source="{Binding Icon}"
Width="16" Height="16"
Margin="0,0,8,0"
VerticalAlignment="Center"/>
<TextBlock Grid.Column="1"
Text="{Binding Name}"
VerticalAlignment="Center"/>
</Grid>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
<!-- Type Column -->
<GridViewColumn Header="Type" Width="150">
<GridViewColumn.HeaderTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="16"/>
</Grid.ColumnDefinitions>
<TextBlock Text="{Binding}"
Style="{StaticResource HeaderTextStyle}"/>
<Path Grid.Column="1"
Width="8" Height="8"
Margin="4,0,4,0"
Stretch="Uniform"
Data="{Binding DataContext.SortAscending, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource BooleanToArrowConverter}}"
Fill="{DynamicResource SystemControlForegroundBaseMediumBrush}"
Visibility="{Binding DataContext.SortColumn, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource SortColumnVisibilityConverter}, ConverterParameter=Type}"/>
<Grid.InputBindings>
<MouseBinding MouseAction="LeftClick"
Command="{Binding DataContext.SortCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="Type"/>
</Grid.InputBindings>
</Grid>
</DataTemplate>
</GridViewColumn.HeaderTemplate>
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Type}"
VerticalAlignment="Center"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
<!-- Size Column -->
<GridViewColumn Header="Size" Width="100">
<GridViewColumn.HeaderTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="16"/>
</Grid.ColumnDefinitions>
<TextBlock Text="{Binding}"
Style="{StaticResource HeaderTextStyle}"/>
<Path Grid.Column="1"
Width="8" Height="8"
Margin="4,0,4,0"
Stretch="Uniform"
Data="{Binding DataContext.SortAscending, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource BooleanToArrowConverter}}"
Fill="{DynamicResource SystemControlForegroundBaseMediumBrush}"
Visibility="{Binding DataContext.SortColumn, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource SortColumnVisibilityConverter}, ConverterParameter=Size}"/>
<Grid.InputBindings>
<MouseBinding MouseAction="LeftClick"
Command="{Binding DataContext.SortCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="Size"/>
</Grid.InputBindings>
</Grid>
</DataTemplate>
</GridViewColumn.HeaderTemplate>
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Size}"
VerticalAlignment="Center"
HorizontalAlignment="Right"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
<!-- Date Modified Column -->
<GridViewColumn Header="Date Modified" Width="150">
<GridViewColumn.HeaderTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="16"/>
</Grid.ColumnDefinitions>
<TextBlock Text="{Binding}"
Style="{StaticResource HeaderTextStyle}"/>
<Path Grid.Column="1"
Width="8" Height="8"
Margin="4,0,4,0"
Stretch="Uniform"
Data="{Binding DataContext.SortAscending, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource BooleanToArrowConverter}}"
Fill="{DynamicResource SystemControlForegroundBaseMediumBrush}"
Visibility="{Binding DataContext.SortColumn, RelativeSource={RelativeSource AncestorType=ListView},
Converter={StaticResource SortColumnVisibilityConverter}, ConverterParameter=DateModified}"/>
<Grid.InputBindings>
<MouseBinding MouseAction="LeftClick"
Command="{Binding DataContext.SortCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="DateModified"/>
</Grid.InputBindings>
</Grid>
</DataTemplate>
</GridViewColumn.HeaderTemplate>
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding DateModified}"
VerticalAlignment="Center"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
</GridView>
</ListView.View>
<!-- Item Style -->
<ListView.ItemContainerStyle>
<Style TargetType="ListViewItem">
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
<Setter Property="Padding" Value="8,6"/>
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
</Trigger>
<Trigger Property="IsSelected" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListMediumBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource SystemAccentBrush}"/>
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</Trigger>
<MultiTrigger>
<MultiTrigger.Conditions>
<Condition Property="IsSelected" Value="True"/>
<Condition Property="IsMouseOver" Value="True"/>
</MultiTrigger.Conditions>
<Setter Property="Background" Value="{DynamicResource SystemControlHighlightListMediumBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource SystemAccentBrushLight1}"/>
</MultiTrigger>
</Style.Triggers>
</Style>
</ListView.ItemContainerStyle>
</ListView>
<!-- Grid View -->
<ListView ItemsSource="{Binding Items}"
SelectedItem="{Binding SelectedItem}"
SelectionMode="Single"
MouseDoubleClick="ListView_MouseDoubleClick"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderThickness="1"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
ScrollViewer.HorizontalScrollBarVisibility="Disabled"
Visibility="{Binding IsGridView, Converter={StaticResource BooleanToVisibilityConverter}}">
<ListView.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel Orientation="Horizontal"
Width="{Binding (FrameworkElement.ActualWidth),
RelativeSource={RelativeSource AncestorType=ScrollContentPresenter}}"
ItemWidth="120"/>
</ItemsPanelTemplate>
</ListView.ItemsPanel>
<ListView.ItemTemplate>
<DataTemplate>
<Grid Width="100" Height="100" Margin="4">
<Grid.RowDefinitions>
<RowDefinition Height="60"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Image Source="{Binding Icon}"
Width="32" Height="32"
Margin="0,10,0,0"
VerticalAlignment="Center"
HorizontalAlignment="Center"/>
<TextBlock Grid.Row="1"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap"
VerticalAlignment="Center"
HorizontalAlignment="Center"
Margin="4,0"/>
</Grid>
</DataTemplate>
</ListView.ItemTemplate>
<ListView.ItemContainerStyle>
<Style TargetType="ListViewItem">
<Setter Property="HorizontalContentAlignment" Value="Stretch"/>
<Setter Property="VerticalContentAlignment" Value="Stretch"/>
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="Margin" Value="2"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource SystemControlBackgroundListLowBrush}"/>
</Trigger>
<Trigger Property="IsSelected" Value="True">
<Setter Property="Background" Value="{DynamicResource SystemAccentBrushLight1}"/>
<Setter Property="BorderBrush" Value="{DynamicResource SystemAccentBrush}"/>
<Setter Property="Foreground" Value="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</Trigger>
</Style.Triggers>
</Style>
</ListView.ItemContainerStyle>
</ListView>
</Grid>
</Grid>
</UserControl>

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using System;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows;
using NeatShift.ViewModels;
using Microsoft.Extensions.DependencyInjection;
using System.Linq;
using System.Windows.Data;
namespace NeatShift.Views
{
public partial class FileBrowserControl : UserControl
{
private Point _startPoint;
private FileBrowserViewModel ViewModel => (FileBrowserViewModel)DataContext;
public FileBrowserControl()
{
InitializeComponent();
DataContext = ((App)App.Current).Services.GetRequiredService<FileBrowserViewModel>();
// Enable drag on the ListView
FileListView.PreviewMouseLeftButtonDown += FileListView_PreviewMouseLeftButtonDown;
FileListView.PreviewMouseMove += FileListView_PreviewMouseMove;
FileListView.PreviewMouseLeftButtonUp += FileListView_PreviewMouseLeftButtonUp;
// Add key handlers to both views
FileListView.PreviewKeyDown += ListView_KeyDown;
this.PreviewKeyDown += ListView_KeyDown; // Handle keys at UserControl level
}
private void FileListView_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
_startPoint = e.GetPosition(null);
}
private void FileListView_PreviewMouseMove(object sender, MouseEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed &&
ViewModel != null &&
ViewModel.CanDragItems)
{
var paths = ViewModel.GetDragPaths().ToArray();
if (paths.Length > 0)
{
var data = new DataObject(DataFormats.FileDrop, paths);
DragDrop.DoDragDrop(FileListView, data, DragDropEffects.Copy | DragDropEffects.Move);
}
}
}
private void FileListView_PreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
// No longer need to track dragging state
}
private void StartDrag()
{
if (ViewModel != null)
{
var selectedItems = ViewModel.SelectedItems.ToList();
if (selectedItems.Count > 0)
{
var filePaths = selectedItems.Select(item => item.Path).ToArray();
var dataObject = new DataObject(DataFormats.FileDrop, filePaths);
DragDrop.DoDragDrop(FileListView, dataObject, DragDropEffects.Copy);
}
}
}
private void ListView_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if (ViewModel != null)
{
ViewModel.ItemDoubleClickCommand.Execute(null);
}
}
private void ListView_KeyDown(object sender, KeyEventArgs e)
{
if (ViewModel != null)
{
if (e.Key == Key.Enter)
{
e.Handled = true;
ViewModel.ItemDoubleClickCommand.Execute(null);
}
else if (e.Key == Key.A && Keyboard.Modifiers == ModifierKeys.Control)
{
e.Handled = true;
ViewModel.HandleKeyDown("A", true);
}
}
}
private void ColumnHeader_Click(object sender, MouseButtonEventArgs e)
{
if (sender is TextBlock textBlock && ViewModel != null)
{
ViewModel.SortCommand.Execute(textBlock.Tag?.ToString());
}
}
private void PathTextBox_KeyDown(object sender, KeyEventArgs e)
{
if (ViewModel != null)
{
if (e.Key == Key.Enter || e.Key == Key.Escape)
{
e.Handled = true;
ViewModel.HandlePathKeyDown(e.Key.ToString());
}
}
}
private void Breadcrumb_MouseDown(object sender, MouseButtonEventArgs e)
{
// Only handle clicks on the background, not on the buttons
if (e.Source is Border && ViewModel != null)
{
ViewModel.IsEditingPath = true;
e.Handled = true;
// Focus the TextBox and select all text
PathTextBox.Focus();
PathTextBox.SelectAll();
}
}
private void QuickAccess_Click(object sender, RoutedEventArgs e)
{
if (sender is Button button && button.ContextMenu != null && ViewModel != null)
{
// Clear existing location items
var menu = button.ContextMenu;
var itemsToRemove = menu.Items.Cast<object>()
.Where(item => item is MenuItem menuItem &&
menuItem.Header?.ToString() != "Recent Locations" &&
menuItem.Header?.ToString() != "Clear Recent Locations")
.ToList();
foreach (var item in itemsToRemove)
{
menu.Items.Remove(item);
}
// Add recent locations after the header
var headerIndex = menu.Items.Cast<object>()
.TakeWhile(item => item is MenuItem menuItem &&
menuItem.Header?.ToString() != "Recent Locations")
.Count();
var insertIndex = headerIndex + 2; // After header and separator
foreach (var location in ViewModel.RecentLocations)
{
var menuItem = new MenuItem
{
Header = location,
Command = ViewModel.NavigateToPathCommand,
CommandParameter = location
};
var icon = new TextBlock
{
Text = "\uE8DA",
FontFamily = new System.Windows.Media.FontFamily("Segoe MDL2 Assets"),
FontSize = 14,
Foreground = System.Windows.Application.Current.Resources["SystemControlForegroundBaseMediumBrush"] as System.Windows.Media.Brush
};
System.Windows.Automation.AutomationProperties.SetName(icon, "Folder Icon");
menuItem.Icon = icon;
menu.Items.Insert(insertIndex++, menuItem);
}
button.ContextMenu.IsOpen = true;
}
}
private void ListView_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (ViewModel != null && ViewModel.IsSelectionMode)
{
System.Diagnostics.Debug.WriteLine($"Selection changed - Added: {e.AddedItems.Count}, Removed: {e.RemovedItems.Count}");
ViewModel.SelectedItems.Clear();
foreach (FileItem item in FileListView.SelectedItems)
{
ViewModel.SelectedItems.Add(item);
}
System.Diagnostics.Debug.WriteLine($"Total selected items: {ViewModel.SelectedItems.Count}");
}
}
private void SelectAllItems()
{
if (ViewModel != null)
{
ViewModel.SelectAll();
}
}
}
}

View File

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using System;
namespace NeatShift.Views
{
public class GuideStep
{
public int Number { get; set; }
public string Title { get; set; } = string.Empty;
public string Description { get; set; } = string.Empty;
public GuideStep()
{
}
public GuideStep(int number, string title, string description)
{
Number = number;
Title = title ?? throw new ArgumentNullException(nameof(title));
Description = description ?? throw new ArgumentNullException(nameof(description));
}
}
}

View File

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<Window x:Class="NeatShift.Views.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="http://schemas.modernwpf.com/2019"
xmlns:local="clr-namespace:NeatShift.Views"
xmlns:system="clr-namespace:System;assembly=mscorlib"
xmlns:wf="clr-namespace:System.Windows.Forms;assembly=System.Windows.Forms"
mc:Ignorable="d"
Title="NeatShift" Height="600" Width="900"
Icon="../icon.ico"
ui:WindowHelper.UseModernWindowStyle="True"
WindowStartupLocation="CenterScreen"
MinHeight="500" MinWidth="800">
<Window.Resources>
<Style x:Key="SectionHeaderStyle" TargetType="TextBlock" BasedOn="{StaticResource SubtitleTextBlockStyle}">
<Setter Property="Margin" Value="0,0,0,10"/>
<Setter Property="Foreground" Value="{DynamicResource SystemAccentBrush}"/>
<Setter Property="FontWeight" Value="SemiBold"/>
<Setter Property="TextWrapping" Value="Wrap"/>
</Style>
<Style x:Key="FeatureIconStyle" TargetType="ui:SymbolIcon">
<Setter Property="Foreground" Value="{DynamicResource SystemAccentBrush}"/>
<Setter Property="Margin" Value="0,0,10,0"/>
</Style>
<local:BooleanToSymbolConverter x:Key="BooleanToSymbolConverter"/>
<local:BooleanToGlyphConverter x:Key="BooleanToGlyphConverter"/>
<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/>
<local:BooleanToNumberConverter x:Key="BooleanToNumberConverter"/>
</Window.Resources>
<Grid>
<Grid.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="1,1" Opacity="0.05">
<GradientStop Color="{DynamicResource SystemAccentColorLight1}" Offset="0"/>
<GradientStop Color="Transparent" Offset="1"/>
</LinearGradientBrush>
</Grid.Background>
<Grid Margin="20,0,20,20">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Top Command Bar -->
<ui:CommandBar Grid.Row="0" Margin="0,0,0,10" Background="Transparent" AutomationProperties.Name="Main Command Bar">
<ui:CommandBar.PrimaryCommands>
<ui:AppBarButton Icon="Add" Label="Add Files" Command="{Binding AddFilesCommand}" AutomationProperties.Name="Add Files"/>
<ui:AppBarButton Icon="Folder" Label="Add Folder" Command="{Binding AddFolderCommand}" AutomationProperties.Name="Add Folder"/>
<ui:AppBarSeparator/>
<ui:AppBarButton Icon="Setting" Label="Settings" Command="{Binding OpenSettingsCommand}" AutomationProperties.Name="Settings"/>
<ui:AppBarButton Icon="Link" Label="View Links" Command="{Binding ViewSymbolicLinksCommand}" AutomationProperties.Name="View Links"/>
<ui:AppBarButton Icon="Save" Label="Backup" AutomationProperties.Name="Backup">
<ui:AppBarButton.Flyout>
<ui:Flyout Placement="Bottom">
<StackPanel>
<Button Command="{Binding ManageNeatSavesCommand}"
Margin="0,0,0,8"
HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal">
<ui:SymbolIcon Symbol="Save" Margin="0,0,12,0"/>
<TextBlock Text="NeatSaves"/>
</StackPanel>
</Button>
<Button Command="{Binding ManageRestorePointsCommand}"
HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal">
<ui:SymbolIcon Symbol="Refresh" Margin="0,0,12,0"/>
<TextBlock Text="Restore Points"/>
</StackPanel>
</Button>
</StackPanel>
</ui:Flyout>
</ui:AppBarButton.Flyout>
</ui:AppBarButton>
<ui:AppBarSeparator/>
<ui:AppBarButton Command="{Binding ToggleThemeCommand}"
ToolTipService.ToolTip="Toggle theme"
AutomationProperties.Name="Toggle Theme">
<ui:AppBarButton.Icon>
<ui:FontIcon FontFamily="Segoe MDL2 Assets"
Glyph="{Binding IsDarkTheme, Converter={StaticResource BooleanToGlyphConverter}, ConverterParameter='&#xE706;,&#xE708;'}"/>
</ui:AppBarButton.Icon>
</ui:AppBarButton>
</ui:CommandBar.PrimaryCommands>
<ui:CommandBar.SecondaryCommands>
<ui:AppBarButton Icon="Globe" Label="GitHub" Command="{Binding OpenGitHubCommand}" AutomationProperties.Name="GitHub"/>
<ui:AppBarButton Icon="Help" Label="About" Command="{Binding ShowAboutCommand}" AutomationProperties.Name="About"/>
</ui:CommandBar.SecondaryCommands>
</ui:CommandBar>
<!-- Main Content -->
<Grid Grid.Row="1" Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" MinWidth="300"/>
<ColumnDefinition Width="*" MinWidth="300"/>
</Grid.ColumnDefinitions>
<!-- Left side for User Guide -->
<Grid Grid.Column="0" Margin="0,0,20,0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<!-- Title and View Switcher -->
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock Text="Welcome to NeatShift"
Style="{StaticResource HeaderTextBlockStyle}"
Grid.Column="0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"
FontSize="32"
FontWeight="Bold"
Margin="0,0,0,10"/>
<StackPanel Grid.Column="1"
Orientation="Horizontal"
Margin="10,0,0,10">
<ComboBox Width="120"
Height="32"
SelectedIndex="{Binding IsGuideSelected, Converter={StaticResource BooleanToNumberConverter}}"
SelectionChanged="ViewSelector_SelectionChanged"
AutomationProperties.Name="View Selector">
<ComboBoxItem Content="Guide" AutomationProperties.Name="Guide View"/>
<ComboBoxItem Content="Explorer" AutomationProperties.Name="Explorer View"/>
</ComboBox>
</StackPanel>
</Grid>
<!-- Content Area -->
<Grid Grid.Row="1">
<!-- Guide Content -->
<ScrollViewer Visibility="{Binding IsGuideSelected, Converter={StaticResource BooleanToVisibilityConverter}}">
<StackPanel>
<TextBlock Text="Organize your files without breaking anything"
Style="{StaticResource SubtitleTextBlockStyle}"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"
FontSize="20"
TextWrapping="Wrap"
Margin="0,0,0,20"/>
<!-- Key Features -->
<TextBlock Text="Key Features"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Accept"
Style="{StaticResource FeatureIconStyle}"/>
<TextBlock Grid.Column="1"
TextWrapping="Wrap">
<Run Text="Move files while maintaining access through "/>
<Hyperlink Click="SymbolicLink_Click">symbolic links</Hyperlink>
</TextBlock>
</Grid>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Accept"
Style="{StaticResource FeatureIconStyle}"/>
<TextBlock Grid.Column="1"
Text="Backup with NeatSaves and system restore points"
TextWrapping="Wrap"/>
</Grid>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Accept"
Style="{StaticResource FeatureIconStyle}"/>
<TextBlock Grid.Column="1"
Text="Built-in NeatExplorer for easy file browsing"
TextWrapping="Wrap"/>
</Grid>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Accept"
Style="{StaticResource FeatureIconStyle}"/>
<TextBlock Grid.Column="1"
Text="Modern Windows 11 style interface"
TextWrapping="Wrap"/>
</Grid>
<!-- How to Use -->
<TextBlock Text="How to Use"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,20,0,10"/>
<ItemsControl Margin="0,0,0,15">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Grid Margin="0,10">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Border Background="{DynamicResource AccentButtonBackground}"
Width="24" Height="24"
CornerRadius="12"
Margin="0,0,10,0">
<TextBlock Text="{Binding Number}"
Foreground="{DynamicResource AccentButtonForeground}"
FontWeight="SemiBold"
HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
<StackPanel Grid.Column="1">
<TextBlock Text="{Binding Title}"
FontWeight="SemiBold"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"
Margin="0,0,0,5"/>
<TextBlock Text="{Binding Description}"
TextWrapping="Wrap"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
</StackPanel>
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
<local:GuideStep>
<local:GuideStep.Number>1</local:GuideStep.Number>
<local:GuideStep.Title>Select Destination</local:GuideStep.Title>
<local:GuideStep.Description>Choose where you want to move your files. Use Browse or switch to NeatExplorer for easier navigation.</local:GuideStep.Description>
</local:GuideStep>
<local:GuideStep>
<local:GuideStep.Number>2</local:GuideStep.Number>
<local:GuideStep.Title>Add Files</local:GuideStep.Title>
<local:GuideStep.Description>Use the 'Add Files' or 'Add Folder' buttons to select items. You can also drag and drop files directly.</local:GuideStep.Description>
</local:GuideStep>
<local:GuideStep>
<local:GuideStep.Number>3</local:GuideStep.Number>
<local:GuideStep.Title>Review and Move</local:GuideStep.Title>
<local:GuideStep.Description>Check your selection and click 'Move'. NeatShift will create symbolic links and handle backups automatically.</local:GuideStep.Description>
</local:GuideStep>
</ItemsControl>
<!-- Pro Tips -->
<TextBlock Text="Pro Tips"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,5"/>
<ItemsControl>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Important"
Foreground="{DynamicResource SystemAccentBrush}"
Margin="0,0,10,0"/>
<TextBlock Grid.Column="1"
Text="{Binding}"
TextWrapping="Wrap"/>
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
<system:String>Use 'View Links' to manage existing symbolic links</system:String>
<system:String>Switch to NeatExplorer for advanced file browsing</system:String>
<system:String>Enable both backup options for maximum safety</system:String>
<system:String>Dark/Light theme automatically adapts to your Windows settings</system:String>
</ItemsControl>
</StackPanel>
</ScrollViewer>
<!-- Explorer Content -->
<Grid Visibility="{Binding IsExplorerSelected, Converter={StaticResource BooleanToVisibilityConverter}}">
<local:FileBrowserControl/>
</Grid>
</Grid>
</Grid>
<!-- Right side with Source Files and Destination -->
<Grid Grid.Column="1" Margin="20,0,0,0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<!-- Destination Section -->
<Grid Grid.Row="0" Margin="0,0,0,20">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock Text="Destination"
Style="{StaticResource SectionHeaderStyle}"
Grid.Column="0"/>
<Button Content="Change Safety Options"
Command="{Binding ShowSafetyChoiceCommand}"
Style="{StaticResource AccentButtonStyle}"
Grid.Column="2"
Margin="0,0,0,10"/>
</Grid>
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Text="{Binding DestinationPath, UpdateSourceTrigger=PropertyChanged}"
ui:ControlHelper.PlaceholderText="Select destination folder"
IsReadOnly="True"
ui:ControlHelper.CornerRadius="4"/>
<Button Grid.Column="1"
Margin="10,0,0,0"
Content="Browse"
Command="{Binding BrowseDestinationCommand}"/>
</Grid>
</Grid>
<!-- Source Files List -->
<Grid Grid.Row="1">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<TextBlock Text="Source Files"
Style="{StaticResource SectionHeaderStyle}"/>
<ListView Grid.Row="1"
ItemsSource="{Binding SourceItems}"
AllowDrop="True"
Drop="ListView_Drop"
DragEnter="ListView_DragEnter"
DragLeave="ListView_DragLeave"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
ScrollViewer.CanContentScroll="False"
ScrollViewer.HorizontalScrollBarVisibility="Disabled">
<ListView.Style>
<Style TargetType="ListView">
<Style.Triggers>
<DataTrigger Binding="{Binding SourceItems.Count}" Value="0">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Border Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<TextBlock Text="Drag and drop files here or use the buttons above"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"
TextWrapping="Wrap"
TextAlignment="Center"
Margin="20"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</DataTrigger>
</Style.Triggers>
</Style>
</ListView.Style>
<ListView.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Grid.Column="0"
Symbol="{Binding IsDirectory, Converter={StaticResource FileTypeToSymbolConverter}}"
Margin="0,0,10,0"/>
<TextBlock Grid.Column="1"
Text="{Binding Name}"
VerticalAlignment="Center"
ToolTip="{Binding Path}"/>
<Button Grid.Column="2"
Command="{Binding DataContext.RemoveItemCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="{Binding}"
Style="{StaticResource TextBlockButtonStyle}"
Content="✕"/>
</Grid>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<!-- NeatSaves Management Block -->
<local:NeatSavesManagementBlock Grid.Row="2"
DataContext="{Binding NeatSavesManagement}"
Visibility="{Binding DataContext.ShowNeatSavesManagement,
RelativeSource={RelativeSource AncestorType=Window},
Converter={StaticResource BooleanToVisibilityConverter}}"/>
<!-- Bottom Action Bar -->
<Grid Grid.Row="2" Margin="0,10,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- Move button on the left -->
<Button Grid.Column="0"
Content="Move"
Command="{Binding MoveCommand}"
Style="{StaticResource AccentButtonStyle}"
Padding="20,10"
IsEnabled="{Binding CanMove}"/>
<!-- Contact and Feature Request buttons on the right -->
<Button Grid.Column="2"
Content="Contact Us"
Command="{Binding ShowContactDialogCommand}"
Margin="0,0,10,0"/>
<Button Grid.Column="3"
Content="Feature Request"
Command="{Binding ShowFeatureRequestCommand}"
Style="{StaticResource AccentButtonStyle}"/>
</Grid>
</Grid>
</Grid>
</Grid>
<!-- Status Bar -->
<Grid Grid.Row="2" Margin="0,20,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock Text="{Binding StatusMessage}"
VerticalAlignment="Center"/>
<ProgressBar Grid.Column="1"
Width="200"
Height="2"
Value="{Binding ProgressValue}"
Visibility="{Binding IsOperationInProgress, Converter={StaticResource BooleanToVisibilityConverter}}"/>
</Grid>
</Grid>
</Grid>
</Window>

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using System.Runtime.Versioning;
using System.Windows;
using NeatShift.ViewModels;
using System.Windows.Documents;
using System.Windows.Controls;
using System.Windows.Forms.Integration;
using System.Linq;
using Microsoft.Extensions.DependencyInjection;
namespace NeatShift.Views
{
[SupportedOSPlatform("windows7.0")]
public partial class MainWindow : Window
{
private readonly FileBrowserViewModel _fileBrowserViewModel;
public MainWindow(MainWindowViewModel viewModel)
{
InitializeComponent();
DataContext = viewModel;
_fileBrowserViewModel = ((App)App.Current).Services.GetRequiredService<FileBrowserViewModel>();
// Subscribe to status message changes to detect operation completion
viewModel.PropertyChanged += (s, e) =>
{
if (e.PropertyName == nameof(MainWindowViewModel.StatusMessage) &&
viewModel.StatusMessage == "Operation completed successfully")
{
_fileBrowserViewModel.RefreshCurrentDirectory();
}
};
}
private async void SymbolicLink_Click(object sender, RoutedEventArgs e)
{
var dialog = new SymbolicLinkInfoDialog();
await dialog.ShowAsync();
}
private void ListView_Drop(object sender, DragEventArgs e)
{
try
{
if (e.Data.GetDataPresent(DataFormats.FileDrop))
{
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
if (files != null && files.Length > 0)
{
var vm = (MainWindowViewModel)DataContext;
foreach (string file in files)
{
vm.AddSourceItem(file);
}
}
}
}
finally
{
e.Handled = true;
}
}
private void ListView_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.FileDrop))
{
e.Effects = DragDropEffects.Copy;
}
else
{
e.Effects = DragDropEffects.None;
}
e.Handled = true;
}
private void ListView_DragLeave(object sender, DragEventArgs e)
{
e.Effects = DragDropEffects.None;
e.Handled = true;
}
private void ViewSelector_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is ComboBox comboBox && DataContext is MainWindowViewModel viewModel)
{
viewModel.IsGuideSelected = comboBox.SelectedIndex == 0;
}
}
private async void SymbolicLinks_Click(object sender, RoutedEventArgs e)
{
var dialog = new SymbolicLinkInfoDialog();
await dialog.ShowAsync();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<UserControl x:Class="NeatShift.Views.NeatSavesManagementBlock"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019">
<Border Background="{DynamicResource SystemControlBackgroundChromeMediumBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundChromeMediumLowBrush}"
BorderThickness="1"
CornerRadius="4"
Padding="15"
Margin="0,10,0,0">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Header -->
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Save"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundAccentBrush}"/>
<TextBlock Grid.Column="1"
Text="NeatSaves Backup"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
VerticalAlignment="Center"/>
<Button Grid.Column="2"
Content="Manage"
Style="{StaticResource AccentButtonStyle}"
Command="{Binding ManageNeatSavesCommand}"
Padding="20,5"/>
</Grid>
<!-- Content -->
<StackPanel Grid.Row="1" Margin="0,10,0,0">
<TextBlock Text="Your files have been backed up with NeatSaves"
TextWrapping="Wrap"/>
<Grid Margin="0,10,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<TextBlock Text="Source: "
FontWeight="SemiBold"
Margin="0,0,5,0"/>
<TextBlock Grid.Column="1"
Text="{Binding SourcePath}"
TextWrapping="Wrap"/>
</Grid>
<Grid Margin="0,5,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<TextBlock Text="Destination: "
FontWeight="SemiBold"
Margin="0,0,5,0"/>
<TextBlock Grid.Column="1"
Text="{Binding DestinationPath}"
TextWrapping="Wrap"/>
</Grid>
</StackPanel>
<!-- Actions -->
<StackPanel Grid.Row="2"
Orientation="Horizontal"
Margin="0,15,0,0"
HorizontalAlignment="Right">
<Button Content="Restore Files"
Command="{Binding RestoreFilesCommand}"
Style="{StaticResource DefaultButtonStyle}"
Margin="0,0,10,0"/>
<Button Content="Delete Backup"
Command="{Binding DeleteBackupCommand}"
Style="{StaticResource DefaultButtonStyle}"/>
</StackPanel>
</Grid>
</Border>
</UserControl>

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using System.Windows.Controls;
using NeatShift.ViewModels;
namespace NeatShift.Views
{
public partial class NeatSavesManagementBlock : UserControl
{
public NeatSavesManagementBlock()
{
InitializeComponent();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.NeatSavesManagementDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="NeatSaves Management"
CloseButtonText="Close"
DefaultButton="Close">
<StackPanel>
<TextBlock Text="Your NeatSaves:"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<ListView x:Name="SavesListView"
MaxHeight="300"
Margin="0,0,0,10">
<ListView.ItemTemplate>
<DataTemplate>
<StackPanel Margin="0,5,0,5">
<TextBlock Text="{Binding Description}"
FontWeight="SemiBold"/>
<TextBlock Text="{Binding CreationTime, StringFormat=Created: {0:g}}"/>
<StackPanel Orientation="Horizontal"
Margin="0,5,0,0">
<Button Content="Restore"
Style="{StaticResource DefaultButtonStyle}"
Margin="0,0,10,0"
Click="RestoreButton_Click"/>
<Button Content="Delete"
Style="{StaticResource DefaultButtonStyle}"
Click="DeleteButton_Click"/>
</StackPanel>
</StackPanel>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<TextBlock Text="No NeatSaves found."
Visibility="{Binding ElementName=SavesListView, Path=Items.Count, Converter={StaticResource CountToVisibilityConverter}}"
HorizontalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
</StackPanel>
</ui:ContentDialog>

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using System.Windows;
using ModernWpf.Controls;
using NeatShift.Services;
using NeatShift.Models;
using System.Runtime.Versioning;
namespace NeatShift.Views
{
[SupportedOSPlatform("windows7.0")]
public partial class NeatSavesManagementDialog : ContentDialog
{
private readonly INeatSavesService _neatSavesService;
public NeatSavesManagementDialog(INeatSavesService neatSavesService)
{
InitializeComponent();
_neatSavesService = neatSavesService;
SavesListView.ItemsSource = _neatSavesService.GetNeatSaves();
}
private async void RestoreButton_Click(object sender, RoutedEventArgs e)
{
var button = (System.Windows.Controls.Button)sender;
var operation = (NeatSavesOperation)button.DataContext;
var result = MessageBox.Show(
"Are you sure you want to restore these files? This will overwrite any existing files at the original location.",
"Confirm Restore",
MessageBoxButton.YesNo,
MessageBoxImage.Warning
);
if (result == MessageBoxResult.Yes)
{
var (success, operationId) = await _neatSavesService.RestoreNeatSave(operation.Id);
if (success)
{
MessageBox.Show(
"Files restored successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information
);
// Prompt to delete the NeatSave
var deleteResult = MessageBox.Show(
"Would you like to delete this NeatSave now that files have been restored?",
"Delete NeatSave",
MessageBoxButton.YesNo,
MessageBoxImage.Question
);
if (deleteResult == MessageBoxResult.Yes)
{
bool deleteSuccess = await _neatSavesService.DeleteNeatSave(operationId);
if (deleteSuccess)
{
// Refresh the list view
SavesListView.ItemsSource = _neatSavesService.GetNeatSaves();
}
}
}
else
{
MessageBox.Show(
"Failed to restore files. Please try again.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error
);
}
}
}
private async void DeleteButton_Click(object sender, RoutedEventArgs e)
{
var button = (System.Windows.Controls.Button)sender;
var operation = (NeatSavesOperation)button.DataContext;
var result = MessageBox.Show(
"Are you sure you want to delete this backup? This action cannot be undone.",
"Confirm Delete",
MessageBoxButton.YesNo,
MessageBoxImage.Warning
);
if (result == MessageBoxResult.Yes)
{
bool success = await _neatSavesService.DeleteNeatSave(operation.Id);
if (success)
{
MessageBox.Show(
"Backup deleted successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information
);
SavesListView.ItemsSource = _neatSavesService.GetNeatSaves(); // Refresh the list
}
else
{
MessageBox.Show(
"Failed to delete backup. Please try again.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error
);
}
}
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.RestorePointDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Manage Restore Points"
CloseButtonText="Close"
DefaultButton="Close"
MinWidth="600">
<ui:ContentDialog.Resources>
<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/>
<Style x:Key="DangerButtonStyle" TargetType="Button" BasedOn="{StaticResource DefaultButtonStyle}">
<Setter Property="Background" Value="#dc3545"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="MinWidth" Value="80"/>
<Setter Property="Height" Value="32"/>
<Setter Property="Padding" Value="16,4"/>
<Setter Property="ui:ControlHelper.CornerRadius" Value="4"/>
</Style>
<Style x:Key="AccentButtonStyle" TargetType="Button" BasedOn="{StaticResource AccentButtonStyle}">
<Setter Property="MinWidth" Value="80"/>
<Setter Property="Height" Value="32"/>
<Setter Property="Padding" Value="16,4"/>
<Setter Property="ui:ControlHelper.CornerRadius" Value="4"/>
</Style>
<Style x:Key="ActionButtonStyle" TargetType="Button" BasedOn="{StaticResource DefaultButtonStyle}">
<Setter Property="MinWidth" Value="80"/>
<Setter Property="Height" Value="32"/>
<Setter Property="Padding" Value="16,4"/>
<Setter Property="Background" Value="{DynamicResource SystemControlBackgroundBaseLowBrush}"/>
<Setter Property="ui:ControlHelper.CornerRadius" Value="4"/>
</Style>
</ui:ContentDialog.Resources>
<StackPanel MinWidth="500">
<Grid Margin="0,0,0,15">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock Text="System Restore Points"
Style="{DynamicResource SubtitleTextBlockStyle}"
VerticalAlignment="Center"/>
<Button Grid.Column="2"
Content="Refresh"
Command="{Binding RefreshCommand}"
Style="{StaticResource ActionButtonStyle}"
Margin="0,0,10,0"/>
<Button Grid.Column="3"
Content="Open System Protection"
Command="{Binding OpenSystemProtectionCommand}"
Style="{StaticResource ActionButtonStyle}"/>
</Grid>
<Button Content="Create New Restore Point"
Command="{Binding CreateRestorePointCommand}"
Style="{StaticResource AccentButtonStyle}"
HorizontalAlignment="Left"
Margin="0,0,0,15"/>
<TextBlock Text="{Binding StatusMessage}"
Foreground="{DynamicResource SystemControlErrorTextForegroundBrush}"
TextWrapping="Wrap"
Margin="0,0,0,15"
Visibility="{Binding HasStatusMessage, Converter={StaticResource BooleanToVisibilityConverter}}"/>
<ui:ProgressRing IsActive="{Binding IsLoading}"
Width="20"
Height="20"
HorizontalAlignment="Center"
Margin="0,0,0,15"
Visibility="{Binding IsLoading, Converter={StaticResource BooleanToVisibilityConverter}}"/>
<ListView ItemsSource="{Binding RestorePoints}"
MinHeight="100"
MaxHeight="300"
ScrollViewer.VerticalScrollBarVisibility="Auto"
BorderThickness="1"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
Visibility="{Binding HasRestorePoints, Converter={StaticResource BooleanToVisibilityConverter}}">
<ListView.ItemTemplate>
<DataTemplate>
<Grid Margin="0,5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Clock"
Margin="0,0,10,0"/>
<StackPanel Grid.Column="1">
<TextBlock Text="{Binding Description}"
FontWeight="SemiBold"/>
<TextBlock Text="{Binding CreationTime, StringFormat={}{0:MM/dd/yyyy h:mm:ss tt}}"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
</StackPanel>
<Button Grid.Column="2"
Content="Restore"
Command="{Binding DataContext.RestoreToPointCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="{Binding}"
Style="{StaticResource ActionButtonStyle}"
Margin="10,0"/>
<Button Grid.Column="3"
Content="Delete"
Command="{Binding DataContext.DeleteRestorePointCommand, RelativeSource={RelativeSource AncestorType=ListView}}"
CommandParameter="{Binding}"
Style="{StaticResource DangerButtonStyle}"/>
</Grid>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<TextBlock Text="Note: Managing restore points requires administrator privileges."
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"
TextWrapping="Wrap"
Margin="0,15,0,0"/>
</StackPanel>
</ui:ContentDialog>

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using ModernWpf.Controls;
namespace NeatShift.Views
{
public partial class RestorePointDialog : ContentDialog
{
public RestorePointDialog()
{
InitializeComponent();
DataContext = new ViewModels.RestorePointViewModel();
}
}
}

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<Window
x:Class="NeatShift.Views.SafetyChoiceDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Choose Your Safety Net"
Width="1200" Height="650"
WindowStartupLocation="CenterOwner"
WindowStyle="None"
AllowsTransparency="True"
Background="Transparent"
ResizeMode="NoResize">
<Border Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
CornerRadius="8"
Margin="10">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Title Bar -->
<Border Grid.Row="0"
Background="{DynamicResource SystemControlBackgroundChromeMediumBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="0,0,0,1"
CornerRadius="8,8,0,0"
MouseLeftButtonDown="TitleBar_MouseLeftButtonDown">
<Grid Height="48">
<TextBlock Text="Choose Your Safety Net"
Style="{StaticResource SubtitleTextBlockStyle}"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"
VerticalAlignment="Center"
Margin="20,0"/>
<Button Content="✕"
Click="CloseButton_Click"
Style="{StaticResource TextBlockButtonStyle}"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"
HorizontalAlignment="Right"
VerticalAlignment="Center"
Margin="20,0"
FontSize="16"/>
</Grid>
</Border>
<!-- Main Content -->
<Grid Grid.Row="1" Margin="30">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Three Option Boxes -->
<StackPanel Grid.Row="0" Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,0,0,30">
<!-- NeatSaves Box -->
<Border Width="340"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
CornerRadius="8"
Padding="20"
Margin="0,0,15,0">
<StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,0,0,15">
<ui:SymbolIcon Symbol="Save"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="NeatSaves Only"
Style="{StaticResource SubtitleTextBlockStyle}"
FontSize="18"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Margin="10,0">
<StackPanel Orientation="Horizontal" Margin="0,4">
<TextBlock Text="&#xE945;"
FontFamily="Segoe Fluent Icons"
FontSize="16"
VerticalAlignment="Center"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Lightning fast"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Share"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Works across drives"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Download"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Minimal space usage"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Back"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Quick undo operations"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,8,0,0">
<ui:SymbolIcon Symbol="Important"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
<TextBlock Text="Note:"
FontWeight="SemiBold"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4,0,12">
<ui:SymbolIcon Symbol="Cancel"
Margin="0,0,10,0"
Foreground="Red"/>
<TextBlock Text="Files must be unmodified"
Foreground="Red"/>
</StackPanel>
</StackPanel>
<RadioButton Content="Use NeatSaves"
IsChecked="{Binding UseNeatSavesOnly}"
HorizontalAlignment="Center"/>
</StackPanel>
</Border>
<!-- System Restore Box -->
<Border Width="340"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
CornerRadius="8"
Padding="20"
Margin="15,0">
<StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,0,0,15">
<ui:SymbolIcon Symbol="Refresh"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="System Restore Only"
Style="{StaticResource SubtitleTextBlockStyle}"
FontSize="18"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Margin="10,0">
<StackPanel Orientation="Horizontal" Margin="0,4">
<TextBlock Text="&#xEA18;"
FontFamily="Segoe Fluent Icons"
FontSize="16"
VerticalAlignment="Center"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Full system backup"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Home"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Windows native"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<TextBlock Text="&#xEA18;"
FontFamily="Segoe Fluent Icons"
FontSize="16"
VerticalAlignment="Center"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Protects all changes"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="World"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="System-wide safety"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,8,0,0">
<ui:SymbolIcon Symbol="Cancel"
Margin="0,0,10,0"
Foreground="Red"/>
<TextBlock Text="C: drive only"
Foreground="Red"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4,0,12">
<ui:SymbolIcon Symbol="Cancel"
Margin="0,0,10,0"
Foreground="Red"/>
<TextBlock Text="Uses more space"
Foreground="Red"/>
</StackPanel>
</StackPanel>
<RadioButton Content="Use System Restore"
IsChecked="{Binding UseSystemRestoreOnly}"
HorizontalAlignment="Center"/>
</StackPanel>
</Border>
<!-- Both Box -->
<Border Width="340"
Background="{DynamicResource SystemControlBackgroundAltHighBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
CornerRadius="8"
Padding="20"
Margin="15,0,0,0">
<StackPanel>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,0,0,15">
<ui:SymbolIcon Symbol="AllApps"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Use Both (Recommended)"
Style="{StaticResource SubtitleTextBlockStyle}"
FontSize="18"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Margin="10,0">
<StackPanel Orientation="Horizontal" Margin="0,4">
<TextBlock Text="&#xEA18;"
FontFamily="Segoe Fluent Icons"
FontSize="16"
VerticalAlignment="Center"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Maximum protection"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Share"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Works across drives"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<ui:SymbolIcon Symbol="Sync"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Flexible recovery"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4">
<TextBlock Text="&#xED54;"
FontFamily="Segoe Fluent Icons"
FontSize="16"
VerticalAlignment="Center"
Margin="0,0,10,0"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock Text="Best of both worlds"
VerticalAlignment="Center"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,8,0,0">
<ui:SymbolIcon Symbol="Cancel"
Margin="0,0,10,0"
Foreground="Red"/>
<TextBlock Text="Takes more time"
Foreground="Red"/>
</StackPanel>
<StackPanel Orientation="Horizontal" Margin="0,4,0,12">
<ui:SymbolIcon Symbol="Cancel"
Margin="0,0,10,0"
Foreground="Red"/>
<TextBlock Text="Uses most space"
Foreground="Red"/>
</StackPanel>
</StackPanel>
<RadioButton Content="Use Both"
IsChecked="{Binding UseBoth}"
HorizontalAlignment="Center"/>
</StackPanel>
</Border>
</StackPanel>
<!-- Quick Guide Section -->
<Border Grid.Row="1"
Background="{DynamicResource SystemControlBackgroundListLowBrush}"
BorderBrush="{DynamicResource SystemControlBackgroundBaseLowBrush}"
BorderThickness="1"
CornerRadius="8"
Padding="20"
Margin="0,20,0,0">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<ui:SymbolIcon Symbol="Important"
Margin="0,0,15,0"
Foreground="{DynamicResource SystemAccentBrush}"/>
<StackPanel Grid.Column="1">
<TextBlock Text="Quick Guide"
FontWeight="SemiBold"
FontSize="16"
Margin="0,0,0,8"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}"/>
<TextBlock TextWrapping="Wrap"
Foreground="{DynamicResource SystemControlForegroundBaseHighBrush}">
<Run Text="• "/>
<Run Text="NeatSaves" FontWeight="SemiBold"/>
<Run Text=": Perfect for everyday file management - fast and space-efficient"/>
<LineBreak/>
<Run Text="• "/>
<Run Text="System Restore" FontWeight="SemiBold"/>
<Run Text=": Ideal when moving system-critical files on C: drive"/>
<LineBreak/>
<Run Text="• "/>
<Run Text="Both" FontWeight="SemiBold"/>
<Run Text=": Recommended for maximum safety when moving important files"/>
</TextBlock>
</StackPanel>
</Grid>
</Border>
</Grid>
<!-- Bottom Bar -->
<Grid Grid.Row="2"
Background="{DynamicResource SystemControlBackgroundChromeMediumBrush}"
Height="64">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- Remember Choice -->
<CheckBox Content="Remember my choice and don't ask again"
IsChecked="{Binding RememberChoice}"
Margin="20,0,0,0"
VerticalAlignment="Center"/>
<!-- Action Buttons -->
<StackPanel Grid.Column="1"
Orientation="Horizontal"
HorizontalAlignment="Right"
Margin="20,0">
<Button Content="Cancel"
Click="CancelButton_Click"
Style="{StaticResource DefaultButtonStyle}"
Margin="0,0,10,0"
MinWidth="100"/>
<Button Content="Continue"
Click="ContinueButton_Click"
Style="{StaticResource AccentButtonStyle}"
MinWidth="100"/>
</StackPanel>
</Grid>
</Grid>
</Border>
</Window>

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using System.Windows;
using NeatShift.ViewModels;
namespace NeatShift.Views
{
public partial class SafetyChoiceDialog : Window
{
public SafetyChoiceViewModel ViewModel { get; }
public new bool? DialogResult { get; private set; }
public SafetyChoiceDialog()
{
InitializeComponent();
ViewModel = new SafetyChoiceViewModel();
DataContext = ViewModel;
Owner = Application.Current.MainWindow;
}
private void TitleBar_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
DragMove();
}
private void CloseButton_Click(object sender, RoutedEventArgs e)
{
DialogResult = false;
Close();
}
private void CancelButton_Click(object sender, RoutedEventArgs e)
{
DialogResult = false;
Close();
}
private void ContinueButton_Click(object sender, RoutedEventArgs e)
{
DialogResult = true;
Close();
}
public new bool? ShowDialog()
{
base.ShowDialog();
return DialogResult;
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.SettingsDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Settings"
PrimaryButtonText="Save"
CloseButtonText="Cancel"
DefaultButton="Primary">
<StackPanel Margin="0,10,0,0">
<!-- Safety Options -->
<TextBlock Text="Safety Options"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<CheckBox x:Name="CreateRestorePointCheckBox"
Content="Create system restore point before operations"
IsChecked="{Binding CreateRestorePoint}"
Margin="0,0,0,10"/>
<CheckBox x:Name="UseNeatSavesCheckBox"
Content="Use NeatSaves for file backup and recovery"
IsChecked="{Binding UseNeatSaves}"
Margin="0,0,0,10"/>
<!-- File Operation Options -->
<TextBlock Text="File Operation Options"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,10,0,10"/>
<CheckBox x:Name="HideSymbolicLinksCheckBox"
Content="Hide symbolic links after creation"
IsChecked="{Binding HideSymbolicLinks}"
Margin="0,0,0,10"/>
<!-- NeatSaves Options -->
<TextBlock Text="NeatSaves Options"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,10,0,10"
Visibility="{Binding UseNeatSaves, Converter={StaticResource BooleanToVisibilityConverter}}"/>
<StackPanel Margin="20,0,0,10"
Visibility="{Binding UseNeatSaves, Converter={StaticResource BooleanToVisibilityConverter}}">
<TextBlock Text="Maximum saves to keep:"
Margin="0,0,0,5"/>
<ui:NumberBox Value="{Binding MaxNeatSaves}"
Minimum="1"
Maximum="100"
SpinButtonPlacementMode="Compact"
Width="120"
HorizontalAlignment="Left"
Margin="0,0,0,10"/>
<TextBlock Text="Save location:"
Margin="0,0,0,5"/>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBox Text="{Binding NeatSavesLocation}"
IsReadOnly="True"
Margin="0,0,10,0"/>
<Button Grid.Column="1"
Content="Browse"
Command="{Binding BrowseNeatSavesLocationCommand}"/>
</Grid>
</StackPanel>
<TextBlock Text="Note: Changes will take effect immediately after saving."
TextWrapping="Wrap"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"
Margin="0,10,0,0"/>
</StackPanel>
</ui:ContentDialog>

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using ModernWpf.Controls;
using NeatShift.Models;
using NeatShift.Services;
using System.Runtime.Versioning;
using System.Windows.Forms;
using System.Windows.Input;
using CommunityToolkit.Mvvm.Input;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace NeatShift.Views
{
[SupportedOSPlatform("windows7.0")]
public partial class SettingsDialog : ContentDialog, INotifyPropertyChanged
{
private readonly Settings _settings;
private readonly ISettingsService _settingsService;
public ICommand BrowseNeatSavesLocationCommand { get; }
public event PropertyChangedEventHandler? PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName ?? string.Empty));
}
public SettingsDialog(ISettingsService settingsService)
{
InitializeComponent();
_settingsService = settingsService;
_settings = settingsService.LoadSettings();
DataContext = _settings;
BrowseNeatSavesLocationCommand = new RelayCommand(BrowseNeatSavesLocation);
this.PrimaryButtonClick += SettingsDialog_PrimaryButtonClick;
}
private void BrowseNeatSavesLocation()
{
using var dialog = new FolderBrowserDialog
{
Description = "Select NeatSaves Location",
UseDescriptionForTitle = true,
SelectedPath = _settings.NeatSavesLocation
};
if (dialog.ShowDialog() == DialogResult.OK)
{
_settings.NeatSavesLocation = dialog.SelectedPath;
OnPropertyChanged(nameof(_settings.NeatSavesLocation));
}
}
private void SettingsDialog_PrimaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args)
{
_settingsService.SaveSettings(_settings);
}
}
}

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using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace NeatShift.Views
{
public class SortColumnVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is string sortColumn && parameter is string columnName)
{
return sortColumn == columnName ? Visibility.Visible : Visibility.Collapsed;
}
return Visibility.Collapsed;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.SymbolicLinkInfoDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Understanding Symbolic Links"
CloseButtonText="Got it!"
DefaultButton="Close">
<ScrollViewer>
<StackPanel Margin="0,10,0,0">
<!-- What are Symbolic Links -->
<TextBlock Text="What are Symbolic Links?"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<TextBlock TextWrapping="Wrap" Margin="0,0,0,20">
A symbolic link (also known as a symlink) is like a super-powered shortcut. It's a special file that points to another file or folder, but acts as if it were the original. When programs access the symbolic link, they automatically access the target file or folder.
</TextBlock>
<!-- How They Work -->
<TextBlock Text="How Do They Work?"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<TextBlock TextWrapping="Wrap" Margin="0,0,0,20">
When NeatShift moves your files:
<LineBreak/>
1. It moves the actual files to your chosen location
<LineBreak/>
2. Creates a symbolic link in the original location
<LineBreak/>
3. Applications continue to work as if nothing changed
</TextBlock>
<!-- Benefits -->
<TextBlock Text="Benefits"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<TextBlock TextWrapping="Wrap" Margin="0,0,0,20">
• Organize files without breaking applications
<LineBreak/>
• Save space by moving large files to other drives
<LineBreak/>
• Keep your system tidy while maintaining functionality
<LineBreak/>
• No performance impact - works like original files
</TextBlock>
<!-- Example -->
<TextBlock Text="Example"
Style="{StaticResource SubtitleTextBlockStyle}"
FontWeight="SemiBold"
Margin="0,0,0,10"/>
<Border Background="{DynamicResource SystemControlBackgroundListLowBrush}"
Padding="15"
CornerRadius="4"
Margin="0,0,0,20">
<TextBlock TextWrapping="Wrap">
Imagine you have game saves in:
<LineBreak/>
C:\Games\SaveFiles
<LineBreak/><LineBreak/>
You move them to:
<LineBreak/>
D:\GameBackup\SaveFiles
<LineBreak/><LineBreak/>
NeatShift creates a symbolic link, so the game still works perfectly while the files are actually stored on drive D:.
</TextBlock>
</Border>
<!-- Note -->
<TextBlock TextWrapping="Wrap"
Foreground="{DynamicResource SystemControlForegroundBaseMediumBrush}"
FontStyle="Italic">
Note: Creating symbolic links requires administrator privileges, which is why NeatShift asks for elevation when needed.
</TextBlock>
</StackPanel>
</ScrollViewer>
</ui:ContentDialog>

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using ModernWpf.Controls;
namespace NeatShift.Views
{
public partial class SymbolicLinkInfoDialog : ContentDialog
{
public SymbolicLinkInfoDialog()
{
InitializeComponent();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ui:ContentDialog
x:Class="NeatShift.Views.SymbolicLinksDialog"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="http://schemas.modernwpf.com/2019"
Title="Symbolic Links Manager"
PrimaryButtonText="Close"
DefaultButton="Primary"
MaxWidth="800">
<Grid Margin="0,10,0,0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Top Controls -->
<StackPanel Grid.Row="0" Margin="0,0,0,10">
<CheckBox x:Name="ShowHiddenLinksCheckBox"
Content="Show hidden links"
IsChecked="True"
Margin="0,0,0,10"/>
<CheckBox x:Name="ShowSubdirectoriesCheckBox"
Content="Include subdirectories"
IsChecked="False"
Margin="0,0,0,10"/>
<Button x:Name="RefreshButton"
Content="Refresh"
Click="RefreshButton_Click"
HorizontalAlignment="Left"
Margin="0,0,0,10"/>
</StackPanel>
<!-- Selection Controls -->
<StackPanel Grid.Row="1"
Orientation="Horizontal"
Margin="0,0,0,10">
<CheckBox x:Name="SelectAllCheckBox"
Content="Select All"
Click="SelectAll_Click"
Margin="0,0,10,0"/>
<TextBlock x:Name="SelectedCountText"
Text="0 items selected"
VerticalAlignment="Center"/>
</StackPanel>
<!-- Links List -->
<ListView x:Name="LinksListView"
Grid.Row="2"
Height="400"
SelectionMode="Extended"
SelectionChanged="LinksListView_SelectionChanged"
ScrollViewer.VerticalScrollBarVisibility="Auto">
<ListView.View>
<GridView>
<GridViewColumn Header="Name" Width="200">
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}"
TextTrimming="CharacterEllipsis"
ToolTip="{Binding Path}"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
<GridViewColumn Header="Target" Width="400">
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Target}"
TextTrimming="CharacterEllipsis"
ToolTip="{Binding Target}"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
<GridViewColumn Header="Status" Width="100">
<GridViewColumn.CellTemplate>
<DataTemplate>
<TextBlock Text="{Binding Status}"/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
</GridView>
</ListView.View>
</ListView>
<!-- Action Bar -->
<StackPanel Grid.Row="3"
Orientation="Horizontal"
HorizontalAlignment="Right"
Margin="0,10,0,0">
<Button x:Name="ShowInExplorerButton"
Content="Show in Explorer"
Click="ShowInExplorer_Click"
IsEnabled="False"
Margin="0,0,10,0"/>
<Button x:Name="ToggleVisibilityButton"
Content="Toggle Visibility"
Click="ToggleVisibility_Click"
IsEnabled="False"
Margin="0,0,10,0"/>
<Button x:Name="DeleteButton"
Content="Delete Selected"
Click="Delete_Click"
IsEnabled="False"/>
</StackPanel>
</Grid>
</ui:ContentDialog>

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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Windows;
using ModernWpf.Controls;
using NeatShift.Services;
using System.Runtime.Versioning;
namespace NeatShift.Views
{
[SupportedOSPlatform("windows7.0")]
public partial class SymbolicLinksDialog : ContentDialog
{
private readonly string _rootPath;
private readonly ObservableCollection<SymbolicLinkItem> _links;
public SymbolicLinksDialog(string rootPath)
{
InitializeComponent();
_rootPath = rootPath;
_links = new ObservableCollection<SymbolicLinkItem>();
LinksListView.ItemsSource = _links;
ShowHiddenLinksCheckBox.Checked += (s, e) => RefreshLinks();
ShowHiddenLinksCheckBox.Unchecked += (s, e) => RefreshLinks();
ShowSubdirectoriesCheckBox.Checked += (s, e) => RefreshLinks();
ShowSubdirectoriesCheckBox.Unchecked += (s, e) => RefreshLinks();
RefreshLinks();
}
[SupportedOSPlatform("windows")]
private void RefreshLinks()
{
_links.Clear();
var links = ShowSubdirectoriesCheckBox.IsChecked == true
? IOHelper.GetAllSymbolicLinks(_rootPath)
: IOHelper.GetSymbolicLinks(_rootPath);
foreach (var (path, target, isHidden) in links)
{
if (!ShowHiddenLinksCheckBox.IsChecked == true && isHidden)
continue;
_links.Add(new SymbolicLinkItem
{
Path = path,
Name = System.IO.Path.GetFileName(path),
Target = target,
Status = isHidden ? "Hidden" : "Visible"
});
}
UpdateSelectionStatus();
}
private void RefreshButton_Click(object sender, RoutedEventArgs e)
{
RefreshLinks();
}
private void SelectAll_Click(object sender, RoutedEventArgs e)
{
if (SelectAllCheckBox.IsChecked == true)
{
LinksListView.SelectAll();
}
else
{
LinksListView.UnselectAll();
}
}
private void LinksListView_SelectionChanged(object sender, System.Windows.Controls.SelectionChangedEventArgs e)
{
UpdateSelectionStatus();
}
private void UpdateSelectionStatus()
{
int selectedCount = LinksListView.SelectedItems.Count;
SelectedCountText.Text = $"{selectedCount} item{(selectedCount == 1 ? "" : "s")} selected";
DeleteButton.IsEnabled = selectedCount > 0;
ToggleVisibilityButton.IsEnabled = selectedCount > 0;
ShowInExplorerButton.IsEnabled = selectedCount == 1;
SelectAllCheckBox.IsChecked = selectedCount == _links.Count;
SelectAllCheckBox.IsEnabled = _links.Count > 0;
}
[SupportedOSPlatform("windows")]
private void Delete_Click(object sender, RoutedEventArgs e)
{
var selectedItems = LinksListView.SelectedItems.Cast<SymbolicLinkItem>().ToList();
if (!selectedItems.Any()) return;
try
{
var result = MessageBox.Show(
$"Are you sure you want to delete {selectedItems.Count} symbolic link{(selectedItems.Count == 1 ? "" : "s")}? " +
$"This will not delete the target file{(selectedItems.Count == 1 ? "" : "s")}/folder{(selectedItems.Count == 1 ? "" : "s")}.",
"Confirm Delete",
MessageBoxButton.YesNo,
MessageBoxImage.Question);
if (result == MessageBoxResult.Yes)
{
bool anySuccess = false;
var failedItems = new List<string>();
foreach (var item in selectedItems)
{
try
{
if (IOHelper.DeleteSymbolicLink(item.Path))
{
anySuccess = true;
}
else
{
failedItems.Add(item.Name);
}
}
catch (Exception ex)
{
Debug.WriteLine($"Failed to delete {item.Name}: {ex.Message}");
failedItems.Add(item.Name);
}
}
// Refresh the list first to show the current state
RefreshLinks();
// Show a single message with the results
if (failedItems.Any())
{
var message = anySuccess ?
$"Some symbolic links were deleted successfully, but the following failed:\n{string.Join("\n", failedItems)}" :
$"Failed to delete the following symbolic links:\n{string.Join("\n", failedItems)}";
MessageBox.Show(
message,
"Operation Completed with Errors",
MessageBoxButton.OK,
MessageBoxImage.Warning);
}
else
{
MessageBox.Show(
"All selected symbolic links were deleted successfully.",
"Success",
MessageBoxButton.OK,
MessageBoxImage.Information);
}
}
}
catch (Exception ex)
{
Debug.WriteLine($"Error in Delete_Click: {ex.Message}");
MessageBox.Show(
"An error occurred while deleting symbolic links. Please try again.",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
[SupportedOSPlatform("windows")]
private void ToggleVisibility_Click(object sender, RoutedEventArgs e)
{
var selectedItems = LinksListView.SelectedItems.Cast<SymbolicLinkItem>().ToList();
if (!selectedItems.Any()) return;
bool anyFailure = false;
foreach (var item in selectedItems)
{
if (!IOHelper.ToggleSymbolicLinkVisibility(item.Path))
{
anyFailure = true;
}
}
if (anyFailure)
{
var result = MessageBox.Show(
"Failed to change visibility for one or more symbolic links. This operation requires administrator privileges.\n\n" +
"Would you like to restart the application as administrator?",
"Administrator Privileges Required",
MessageBoxButton.YesNo,
MessageBoxImage.Warning);
if (result == MessageBoxResult.Yes)
{
// Get the path to the current executable
var exePath = Process.GetCurrentProcess().MainModule?.FileName;
if (exePath != null)
{
try
{
// Start the process with admin privileges
var startInfo = new ProcessStartInfo
{
FileName = exePath,
UseShellExecute = true,
Verb = "runas" // This requests elevation
};
Process.Start(startInfo);
// Close the current instance
Application.Current.Shutdown();
}
catch (Exception ex)
{
MessageBox.Show(
$"Failed to restart as administrator: {ex.Message}",
"Error",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
}
}
RefreshLinks();
}
[SupportedOSPlatform("windows")]
private void ShowInExplorer_Click(object sender, RoutedEventArgs e)
{
var selectedItem = LinksListView.SelectedItem as SymbolicLinkItem;
if (selectedItem == null) return;
try
{
Process.Start("explorer.exe", $"/select,\"{selectedItem.Path}\"");
}
catch (Exception ex)
{
MessageBox.Show($"Failed to open Explorer: {ex.Message}", "Error", MessageBoxButton.OK, MessageBoxImage.Error);
}
}
}
public class SymbolicLinkItem
{
public string Path { get; set; } = string.Empty;
public string Name { get; set; } = string.Empty;
public string Target { get; set; } = string.Empty;
public string Status { get; set; } = string.Empty;
}
}

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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="NeatShift.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
</windowsSettings>
</application>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
</assembly>

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="13.0.3" targetFramework="net452" />
</packages>

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NeatShift/README.md Normal file
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# NeatShift
A modern Windows application for organizing files using symbolic links, allowing you to move files while maintaining their original access points.
## Features
### Core Functionality
- Move files and folders to a new location while creating symbolic links in their original location
- Hidden symbolic links for a cleaner file system view
- System Restore point creation before operations (optional)
- Modern WPF interface with dark/light theme support
### Key Features
1. **File Operations**
- Add individual files or entire folders
- Move files/folders to a new location
- Automatic symbolic link creation
- Hidden symbolic links (configurable)
2. **User Interface**
- Modern WPF design using ModernWPF UI
- Drag and drop support
- Progress tracking
- Status messages
- Clean, intuitive layout
3. **Settings**
- System Restore point creation toggle
- Symbolic link visibility toggle
- Settings persistence between sessions
### Technical Details
#### Architecture
- Modern .NET 6.0 WPF application
- MVVM architecture using CommunityToolkit.Mvvm
- Dependency Injection for services
- Async operations for better responsiveness
#### Key Components
1. **Services**
- `FileOperationService`: Handles file moving and symbolic link creation
- `SystemRestoreService`: Manages system restore points
- `SettingsService`: Handles application settings
- `IOHelper`: Provides file system utilities
2. **Models**
- `FileSystemItem`: Represents files/folders in the UI
- `Settings`: Application settings model
3. **ViewModels**
- `MainWindowViewModel`: Main application logic
- Command implementations for UI actions
4. **Views**
- `MainWindow`: Main application window
- Modern, clean interface design
#### File Operations
1. **Moving Files**
```csharp
public async Task<bool> MoveWithSymbolicLink(string sourcePath, string destinationPath)
```
- Moves files/folders to destination
- Creates hidden symbolic links at source
- Handles errors gracefully
2. **Symbolic Links**
```csharp
public static bool CreateSymbolicLink(string linkPath, string targetPath, bool isDirectory, bool hideLink = true)
```
- Creates symbolic links
- Optional hiding (Hidden + System attributes)
- Preserves functionality while maintaining clean organization
### Settings Management
- Settings stored in AppData
- JSON serialization
- Automatic creation of default settings
- Settings include:
- CreateRestorePoint (default: true)
- HideSymbolicLinks (default: true)
- LastUsedPath
## Development Progress
### Completed
1. ✅ Project setup and architecture
2. ✅ Modern WPF UI implementation
3. ✅ File operations functionality
4. ✅ Symbolic link creation and management
5. ✅ Hidden symbolic links feature
6. ✅ Settings management
7. ✅ Error handling and validation
8. ✅ Progress tracking and status updates
### Planned Features
1. Settings dialog UI
2. Show/hide existing symbolic links
3. Advanced file organization options
4. Batch operations
5. Link management tools
## Technical Requirements
- Windows OS (Windows 10 or later recommended)
- .NET 6.0 Runtime
- Administrator privileges (for symbolic link creation)
## Dependencies
- ModernWPF UI
- CommunityToolkit.Mvvm
- Microsoft.Extensions.DependencyInjection
- System.Text.Json
## Building and Running
1. Open solution in Visual Studio 2022
2. Restore NuGet packages
3. Build and run
## Notes
- Requires administrator privileges for symbolic link creation
- System Restore functionality requires srrestorept.dll
- Hidden symbolic links can be viewed by enabling "Show hidden files" and "Show system files" in File Explorer

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<div align="center">
<img src="icon.ico" alt="NeatShift Logo" width="128" height="128">
<h1>NeatShift</h1>
<p>Keep your files organized, without losing track of them 🎯</p>
</div>
<p align="center">
<a href="https://github.com/BytexGrid/NeatShift/wiki">📚 Learn More</a> •
<a href="https://github.com/BytexGrid/NeatShift/releases">📦 Download Now</a> •
<a href="https://github.com/BytexGrid/NeatShift/issues">🐛 Found a Bug?</a> •
<a href="https://github.com/BytexGrid/NeatShift/issues">💡 Share Ideas</a>
</p>
<div align="center">
![GitHub release (latest by date)](https://img.shields.io/github/v/release/BytexGrid/NeatShift)
![GitHub all releases](https://img.shields.io/github/downloads/BytexGrid/NeatShift/total)
![GitHub](https://img.shields.io/github/license/BytexGrid/NeatShift)
![.NET](https://img.shields.io/badge/.NET-6.0-512BD4)
</div>
Hey there! 👋 Ever get frustrated with messy files scattered across your PC? Let me explain what NeatShift does with a real example:
Imagine you have:
- Games in `C:\Games` (eating up your SSD space)
- Documents in `C:\Users\You\Documents` (getting cluttered)
- Downloads everywhere
You want to move those huge game folders to your bigger HDD, but:
- Steam won't find the games anymore
- Shortcuts break
- File paths in your apps stop working
**That's where NeatShift comes in!** 🎮
It lets you:
1. Move those big game folders to `D:\Games`
2. Creates magical links so everything still works
3. Your PC thinks the files haven't moved at all!
Real-world uses:
- Move games to a different drive without breaking Steam
- Organize documents while keeping shortcuts working
- Clean up your SSD without breaking anything
- Keep your files organized YOUR way
Think of it like creating shortcuts, but WAY more powerful - apps can't even tell the files moved!
> **Note**: English isn't my first language, so you might spot some quirks in the documentation. Feel free to suggest improvements!
## ✨ See It In Action
### Light Mode - Clean & Crisp
![NeatShift Light Mode](lightmode.png)
### Dark Mode - Easy on the Eyes
![NeatShift Dark Mode](darkmode.png)
## 🚀 What Makes NeatShift Special?
* 🔗 **Smart Moving**: Move files anywhere, and NeatShift creates symbolic links so everything still works
* 🛡️ **Double Safety**: Choose between NeatSaves quick backup or system restore points - or use both!
* 🎨 **Looks Good, Feels Good**: Modern Windows 11 style with both light and dark themes
***Super Simple**: Just drag and drop your files - it's that easy
* 🔍 **Stay in Control**: See and manage all your symbolic links in one place
* 📱 **Two Ways to Browse**: Simple guide view for beginners, pro explorer view when you need it
* 🔄 **Always Updated**: Get notified when new versions drop, update right from the app
* ⚠️ **No Surprises**: Smart checks to prevent accidents before they happen
## 🎯 Getting Started
### Just Want to Use It?
1. Grab the latest version from our [Releases page](https://github.com/BytexGrid/NeatShift/releases)
2. Pick your flavor:
* `NeatShift.exe` - One file, ready to go (bit larger)
* `NeatShift-Release.zip` - Zipped package (smaller download)
3. Double-click and you're set!
* No installer headaches
* Everything's included - even the .NET stuff
### Want to Tinker With the Code?
1. Get your copy:
```bash
git clone https://github.com/BytexGrid/NeatShift.git
```
2. Fire up Visual Studio 2022
3. You'll need:
* Visual Studio 2022 (any flavor works)
* .NET 6.0 SDK
* Windows SDK 10.0.19041.0+
4. Ready to roll:
* Set `NeatShift` as your startup
* Hit F6 to build
* F5 to see it in action
## 📚 Learn More
Check out our [Wiki](https://github.com/BytexGrid/NeatShift/wiki) for all the details:
- [Getting Started Guide](https://github.com/BytexGrid/NeatShift/wiki/Installation)
- [How to Use](https://github.com/BytexGrid/NeatShift/wiki/Usage-Guide)
- [Safety First](https://github.com/BytexGrid/NeatShift/wiki/Security-and-Verification)
- [Common Questions](https://github.com/BytexGrid/NeatShift/wiki/FAQ)
## 💻 What You'll Need
### Bare Minimum:
* Windows 7 SP1 or newer
* Admin rights (for creating links)
* 100 MB of space
### For the Best Experience:
* Windows 10/11
* An SSD (because faster is better)
* System Restore turned on (just in case)
## 🔑 About Those Admin Rights
NeatShift needs admin privileges for two things:
1. **Making Symbolic Links**: Windows is picky about who gets to create these
2. **System Restore Points**: Better safe than sorry!
## ⚠️ Heads Up!
NeatShift is still young and growing. While I've added safety nets like automatic restore points:
1. **Back Up**: Maybe create a restore point yourself - just to be extra safe
2. **Work in Progress**: We're actively improving things
3. **No Guarantees**: It works on my machine(s), but you know how that goes
4. **Double-Check**: Always verify your links work as expected
## 🤝 Need a Hand?
Got questions or ideas?
* Browse our [Wiki](https://github.com/BytexGrid/NeatShift/wiki)
* [Open an Issue](https://github.com/BytexGrid/NeatShift/issues) - I read them all!
## 📜 Legal Stuff
NeatShift is free software under the GNU General Public License v3.0. In simple terms:
- Use it however you like
- Share it with others
- Make it better
- Share your improvements
[Full license details here](https://www.gnu.org/licenses/)

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# Security Policy
## Supported Versions
Currently supported versions of NeatShift:
| Version | Supported |
| ------- | ------------------ |
| 2.0.0 | :white_check_mark: |
| 1.0.0 | :white_check_mark: |
| < 1.0 | :x: |
## Reporting a Vulnerability
We take security seriously at NeatShift. If you discover a security vulnerability, please follow these steps:
1. **Do Not** create a public GitHub issue
2. Email your findings to neatshiftcontact@zohomail.in
3. Include:
- A brief description of the vulnerability
- Steps to reproduce
- Potential impact
- Suggestions for fixing (if any)
### What to Expect
- **Initial Response**: Within 48 hours
- **Status Update**: Within 1 week
- **Resolution Timeline**: Typically within 2 weeks
### Process
1. **Acknowledgment**: You'll receive confirmation of your report
2. **Investigation**: We'll investigate and validate the issue
3. **Updates**: We'll keep you informed of our progress
4. **Resolution**: Once fixed, we'll notify you and discuss public disclosure
### Public Disclosure
- Security issues will be disclosed after a fix is available
- You'll be credited for the discovery (unless you prefer to remain anonymous)
- We follow a 90-day disclosure timeline from fix to public announcement
### Safe Harbor
We consider security research conducted under this policy as authorized conduct and will not initiate legal action for accidental violations of this policy.
## Application Security
NeatShift takes security seriously:
1. **Open Source**: All code is publicly available for review under GPL 3.0
2. **GitHub Releases**: All releases are published through official GitHub channels
3. **Double Safety**: Choose between quick NeatSaves backup or full system restore points
4. **Error Prevention**: Built-in validation and safety checks
5. **Auto Updates**: Secure in-app update system
## Verifying Releases

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# Frequently Asked Questions (FAQ)
## General Questions
### What is NeatShift?
NeatShift is a Windows application that helps you organize files and folders while maintaining their accessibility through symbolic links.
### Is NeatShift free?
Yes, NeatShift is free software licensed under the GNU General Public License v3.0. You can use, modify, and distribute it freely under the terms of the GPL.
### What operating systems are supported?
Windows 7 SP1 or later, with Windows 10/11 recommended for best experience.
## Installation
### Why do I see a SmartScreen warning?
This is normal for new applications without an expensive code signing certificate. The warning appears because Windows doesn't recognize our publisher yet. You can safely proceed by clicking "More info" → "Run anyway".
### Do I need to install anything?
No, NeatShift is portable and doesn't require installation. Just download and run.
### Why does it need administrator privileges?
Administrator rights are required to:
- Create symbolic links (Windows security requirement)
- Create system restore points
- Move protected files
## Features
### What is a symbolic link?
A symbolic link is a special file that points to another file or folder. It acts like a shortcut but works at a system level, making it seamless for applications.
### Will moving files break my programs?
No! That's the whole point of NeatShift. When files are moved, symbolic links are created in their original location, so programs continue to work normally.
### Can I undo operations?
Yes, in three ways:
1. Use NeatSaves quick backup (fastest)
2. Use the system restore point created before operations
3. Delete symbolic links and move files back manually
### Is there a file size limit?
No, but larger files take longer to move. The speed depends on your disk performance.
### What's the difference between Guide and Explorer views?
Guide view walks you through each step - perfect if you're new or just want to keep things simple. Explorer view gives you more control and features for power users who know what they're doing.
### How do I know when there's a new version?
NeatShift will let you know when updates are available. Just click the update notification to install the latest version right from the app - no need to visit any websites!
### What's NeatSaves?
It's our quick backup system that saves a copy of your files before moving them. Unlike system restore points (which backup your whole system), NeatSaves is faster and only backs up what you're moving. You can choose which safety feature to use, or use both!
## Troubleshooting
### The "Move" button is disabled
Check:
1. You have selected a destination
2. You have added files to move
3. No operation is currently in progress
### "Access Denied" errors
Ensure:
1. You're running as administrator
2. Files aren't in use by other programs
3. You have permissions for both source and destination
### Symbolic link creation failed
Common causes:
1. Not running as administrator
2. Target path too long
3. Invalid destination
## Security
### Is it safe to use?
Yes! NeatShift is:
1. Open source - code can be reviewed
2. Signed with Sigstore
3. Creates restore points
4. Doesn't collect data
### How can I verify the download?
See our [Security & Verification](Security-and-Verification) guide for instructions on verifying Sigstore signatures.
## Support
### Where can I report bugs?
Use our [GitHub Issues](https://github.com/BytexGrid/NeatShift/issues) page.
### How do I request features?
1. Check existing issues first
2. Create a new issue with the "enhancement" label
3. Describe your feature request in detail
### Where can I get help?
1. Check this FAQ
2. Read the [Usage Guide](Usage-Guide)
3. Create a GitHub issue
4. Contact support through GitHub

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# Welcome to NeatShift Wiki
NeatShift is a modern Windows application that helps you organize files and folders while maintaining their accessibility through symbolic links.
## Quick Navigation
- [Installation Guide](Installation)
- [Usage Guide](Usage-Guide)
- [Security & Verification](Security-and-Verification)
- [FAQ](FAQ)
## Key Features
- 🔗 **Smart File Movement**: Move files while maintaining access through symbolic links
- 🛡️ **Dual Safety Net**: NeatSaves quick backup and system restore points
- 🎨 **Modern UI**: Clean Windows 11 style interface with dark/light theme support
- 📱 **Two View Modes**: Beginner-friendly guide view or power-user explorer view
-**Drag and Drop**: Easy file and folder selection
- 🔍 **Link Management**: View and manage existing symbolic links
- 🔄 **Stay Updated**: Check for updates and install them right from the app
- ⚠️ **Error Prevention**: Smart validation and error handling
## Latest Release
Download the latest version from our [Releases Page](https://github.com/BytexGrid/NeatShift/releases).
## Support
Need help? Check out our:
- [FAQ](FAQ) for common questions
- [GitHub Issues](https://github.com/BytexGrid/NeatShift/issues) for bug reports and feature requests
- [Usage Guide](Usage-Guide) for detailed instructions

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# Installation Guide
## System Requirements
### Minimum Requirements
- Windows 7 SP1 or later
- Administrator privileges
- 100 MB free disk space
### Recommended
- Windows 10/11
- SSD for faster file operations
- System Restore enabled (for safety features)
## Installation Steps
1. Download the latest release from our [Releases Page](https://github.com/BytexGrid/NeatShift/releases)
2. Choose either:
- `NeatShift.exe` (single file, larger size)
- `NeatShift-Release.zip` (compressed package)
## Running NeatShift
When running NeatShift for the first time, you might see a Windows SmartScreen warning. This is normal for new applications without an expensive code signing certificate. Here's how to proceed:
1. When you see the SmartScreen warning:
![SmartScreen Warning](https://raw.githubusercontent.com/wiki/BytexGrid/NeatShift/images/smartscreen.png)
2. Click "More info"
3. Click "Run anyway"
- This is safe because NeatShift is open source
- All our releases are signed using Sigstore for authenticity
- You can verify the signature using instructions in our [Security & Verification](Security-and-Verification) guide
## Verifying Installation
After installation:
1. The application should start automatically
2. You'll see the modern Windows 11-style interface
3. No additional setup is needed
## Troubleshooting
If you encounter any issues:
1. Ensure you have administrator privileges
2. Check our [FAQ](FAQ) for common issues
3. Visit our [Issues page](https://github.com/BytexGrid/NeatShift/issues) for known problems
4. Create a new issue if you need help

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# Security & Verification
## Application Security
NeatShift takes security seriously:
1. **Open Source**: All code is publicly available for review under GPL 3.0
2. **GitHub Releases**: All releases are published through official GitHub channels
3. **System Restore**: Automatic restore points before operations
4. **Error Prevention**: Built-in validation and safety checks
## Verifying Releases
Always download NeatShift from our official GitHub releases page to ensure you have an authentic version:
1. Visit [NeatShift Releases](https://github.com/BytexGrid/NeatShift/releases)
2. Download the latest `NeatShift.exe`
3. Verify the release was published by BytexGrid
### Understanding GitHub's Security
-**Official Release**: Downloaded from our GitHub repository
-**Unofficial**: Do not download from other sources
## Administrator Privileges
NeatShift requires administrator privileges for:
1. **Creating Symbolic Links**: Windows security requirement
2. **System Restore Points**: System-level operation
3. **File Operations**: Moving protected files
## Privacy & Data Collection
NeatShift:
- Does not collect any user data
- Does not require internet connection
- Does not send any information to external servers
## Security Best Practices
When using NeatShift:
1. Always download from our official GitHub releases
2. Keep system restore enabled
3. Review operations before confirming
4. Regularly check for updates
## Reporting Security Issues
Found a security issue?
1. Check our [Security Policy](https://github.com/BytexGrid/NeatShift/security/policy)
2. Report privately through GitHub Security Advisories
3. Do not disclose publicly until patched

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# Usage Guide
## Getting Started
NeatShift helps you organize files while maintaining their accessibility through symbolic links. Here's how to use it:
## Basic Operations
### Moving Files
1. **Select Destination**:
- Click "Browse" to choose where files will be moved
- The path will be saved for future use
2. **Add Files**:
- Click "Add Files" or "Add Folder"
- Or drag and drop files directly
- Selected items appear in the list
3. **Move Operation**:
- Click "Move" to start
- Progress is shown in the status bar
- Symbolic links are created automatically
## Managing Symbolic Links
### Viewing Links
1. Click "View Links" in the toolbar
2. See all symbolic links in the selected location
3. Filter by visibility or search
### Link Operations
- **Show in Explorer**: Open link location
- **Toggle Visibility**: Hide/show links
- **Delete**: Remove links (doesn't affect target files)
## Settings
Access settings through the toolbar:
### System Restore
- Enable/disable automatic restore points
- Recommended for safety
### Link Visibility
- Choose to hide symbolic links
- Affects newly created links only
## Features
### View Modes
- **Guide View**:
- Perfect for new users
- Step-by-step instructions
- Clear explanations
- Simplified interface
- **Explorer View**:
- Advanced file browsing
- More options and controls
- Power user features
- Quick navigation
### Safety Features
- **NeatSaves**:
- Quick backup of moved files
- Faster than system restore
- Easy file recovery
- Choose when to use it
- **System Restore**:
- Full system protection
- Windows native integration
- Recommended for big changes
### Updates
- Click the update icon when available
- Review what's new
- Install updates with one click
- Automatic update checks
### Dark/Light Theme
- Click the sun/moon icon
- Automatically follows Windows theme
- Changes apply immediately
### Drag and Drop
1. Select files in Explorer
2. Drag them to NeatShift
3. Drop in the source files area
### Error Prevention
- Validates operations before execution
- Checks for:
- Write permissions
- Disk space
- Existing files
- Valid paths
## Tips & Tricks
1. **Batch Operations**:
- Select multiple files/folders
- Process them in one go
2. **Quick Access**:
- Use keyboard shortcuts
- Drag and drop for faster workflow
3. **Link Management**:
- Regular cleanup recommended
- Use "View Links" to manage
## Troubleshooting
### Common Issues
1. **Permission Denied**:
- Run as administrator
- Check file permissions
2. **Link Creation Failed**:
- Ensure admin privileges
- Check path validity
3. **File in Use**:
- Close applications using the file
- Try again
### Getting Help
Need more help?
1. Check our [FAQ](FAQ)
2. Create a GitHub issue
3. Contact support

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# NeatShift Wiki
### Documentation
* [Home](Home)
* [Installation](Installation)
* [Usage Guide](Usage-Guide)
* [Security & Verification](Security-and-Verification)
* [FAQ](FAQ)
### External Links
* [GitHub Repository](https://github.com/BytexGrid/NeatShift)
* [Report Issues](https://github.com/BytexGrid/NeatShift/issues)
* [Latest Release](https://github.com/BytexGrid/NeatShift/releases)