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Implement ReadConsoleInputExA/W, which are a generalization of ReadConsoleInputA/W and PeekConsoleInputA/W. They allow you to read console input events by either waiting (or not) for their presence, and to remove them from the console input list (or not). Those functions are the read-equivalent of WriteConsoleInputVDMA/W. Used in Windows' NTVDM (guess why ;) ). svn path=/trunk/; revision=60920
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