Addendum to commit e69f845dab.
This is a subtle observation.
First, it should be observed that when the partition manager driver
(or the disk class driver on Windows <= 2003) calls any of the
*ReadPartitionTable*() functions (and indirectly their helpers),
as part of IOCTL_DISK_GET_DRIVE_LAYOUT(_EX) handling, the retrieved
PartitionNumber values are reset and recalculated afterwards.
Meaning that whatever has been stored initially by the
*ReadPartitionTable*() functions is completely ignored.
Second, one should monitor (with a kernel debugger, e.g. WinDbg)
the ExAllocatePoolWithTag() calls done by the *ReadPartitionTable*()
functions themselves, when they (re-)allocate the partition buffer
that is going to be later returned to the caller. One then needs
to fill the allocated buffer (or calculate and fill only the
PartitionNumber of the layout entries) with a canary value.
Finally, once the *ReadPartitionTable*() functions return, one can
observe that the PartitionNumber have been left untouched.
On Windows, this means, left uninitialized (and filled with whatever
kernel data was present in memory from the ExAllocatePoolWithTag()
calls).
For ReactOS, we instead invalidate the PartitionNumber with -1,
a "known" value.
* Enumerate volumes with PnP + extra fixes.
* Tag disks as basic or dynamic during enumeration.
Setup currently only supports basic disks, so this will help detect
such disks and take appropriate actions accordingly. For example:
- warn that ReactOS cannot be installed on them;
- in the future, support installation only in the case a dynamic
volume exactly covers one unique partition;
- etc.
* Check whether the volume, if dynamic, lays exactly on a single
partition and is suitable for OS installation.
See e.g. https://github.com/tpn/winsdk-10/blob/master/Include/10.0.16299.0/shared/ntddvol.h#L310
These two functions will be used later for enumerating disks and volumes
in a PnP-compatible way.
The implementation of these functions is based on the one used in the
Win32 cfgmgr32.dll and the umpnpmgr service. They ultimately call the
NT-exported NtPlugPlayControl() API.
Addendum to commit 5ab1cfc553.
- Fix the drive letters assignment ordering for hard disks.
* Fix the loop that assigns letters to MBR boot and primary partitions;
* Fix the condition that finds the boot partition (or defaults to the
first primary partition) to be skipped when assigning letters to all
remaining hard-disk partitions -- after letters have been assigned
to the specific boot, primary, logical, etc. partitions.
NOTE: The drive-letter assignment algorithm is as follows:
1. For each hard disk, assign a letter to the first encountered boot
(MBR "active") partition; or if GPT disk, to all data partitions.
If no boot partition has been found on this disk, assign a letter
to all of its primary partitions.
2. Assign a letter to all (MBR) logical partitions for each hard disk.
3. Assign a letter to all remaining partitions with recognized IDs on
all disks.
****
We observe that the algorithm 1-3 is tailored for MBR-partitioned disks,
as it is inherited from the way MS-DOS did it. In addition, partitions
on GPT disks acquire their drive letters early one, during step 1.
****
4. Assign letters to floppy disks (see below), then to CD-ROMs.
5. Finally, verify that the OS boot volume has got a drive letter; if
not, get a free one (or delete the 'Z' drive letter and reassign it
to the boot volume).
(See also "Inside Storage Management, Part 1", Mark Russinovich,
https://www.digiater.nl/openvms/decus/vmslt00b/nt/storage-mgt-nt_2.htm
about the `IoAssignDriveLetters` function.)
- When assigning drive letters to floppy drives, first assign letters to
legacy (non-MountMgr-aware) devices, and then to MountMgr-aware devices.
Addendum to commit 5ab1cfc553.
- Static const-ify the `FloppyString` and `CdString` constants, that are
common to both `HalpNextDriveLetter()` and `xHalIoAssignDriveLetters()`.
- Improve code comments and variable names.
- In `xHalIoAssignDriveLetters()`:
* One of the two "generic string buffers" can be thrown away, since
we can already use the on-stack `Buffer`.
* No need to `sprintf` + `RtlInitAnsiString` + `RtlAnsiStringToUnicodeString`
with the risk of failing the conversion (that also allocates memory).
Instead, just invoke `swprintf` + `RtlInitUnicodeString` as already
done elsewhere in this function.
* Replace some '0' to 'FALSE' where applicable.
* Reduce indentation level of two for-loops.
- Compile their contents only when NDEBUG is _NOT_ defined.
- Only keep the first DPRINT in these functions in order to keep the
file path and line number, but replace the others with DbgPrint in
order to have a clearer printout.
- Fix a bug in FstubDbgPrintSetPartitionEx(), where PartitionNumber has
to be used as an indicator parameter but MUST NOT be used to index the
PartitionEntry pointer. (PartitionEntry already points to the data for
setting the partition specified by PartitionNumber.)
The bug certainly came from a copy-pasting error from FstubDbgPrintPartitionEx().
In `SmpTranslateSystemPartitionInformation()`, fall back to using the
OS boot drive letter if none was found to be assigned to the SystemPartition.
Otherwise, just fail if any other error was encountered.
(This behaviour has been introduced in a post-SP1 Windows 7 update.)
Additionally, simplify very slightly the code.
Follow-up of #8846. Now <jpnvkeys.h>
is useless. Minor refactoring and
standardation.
JIRA issue: CORE-19268
- Replace <jpnvkeys.h> usage with
<wine/ime.h> and fix
VK_DBE_ENTERIMECONFIGMODE
naming.
- Remove duplicated
WM_IME_REPORT/IR_* and
UNDETERMINESTRUCT definitions
now provided by wine/ime.h.
- Introduce win3send.c half-
implementing
ImmSendIMEMessageExA/W.
- Add CMake option
IMM_WIN3_SUPPORT (default: ON).
Prepare for CTF IME support.
JIRA issue: CORE-19268
- Add GCS_PRIVATE (0x8000) constant,
COMPSTR_PRIVATE structure, and
CtfImmIsGuidMapEnable prototype
to <imm32_undoc.h>.
- Implement GCS_PRIVATE index in
ImmGetCompositionStringA/W.
- `ArcBootDeviceName`: Given a theoretically valid ARC boot path
of the form:
`multi(0)disk(0)rdisk(0)partition(2)ReactOS\\weird)name`
correctly determine `ArcBootDeviceName` to be:
`multi(0)disk(0)rdisk(0)partition(2)`
and `SystemRoot` to be what follows it:
`ReactOS\\weird)name`
Usual paths like: `multi(0)disk(0)rdisk(0)partition(2)\\ReactOS`
are still correctly handled, of course.
- The `ArcHalDeviceName` path is the ARC path to the system partition,
where the firmware started the bootloader from. For historical reasons
it's called Arc **HAL**, because on older (and non-x86) Windows versions
the HAL was to be placed next to the OS loader in the system partition,
while the rest of the OS (kernel, etc.) was placed elsewhere.
So, in order to correctly set `ArcHalDeviceName`, pass the determined
SystemPartition all the way down to `WinLdrInitializePhase1()`.
This has been forgotten since the split of `IopCreateArcNames()`
in commit 6d0861e9ed (r49131).
Also, improve comments regarding `ArcHalDeviceName` vs. `ArcBootDeviceName`.
In the `HKLM\SYSTEM\CurrentControlSet\Control` registry key,
the `FirmwareBootDevice` value specifies the firmware boot
(i.e. system partition) device in ARC format, obtained from
`LoaderBlock->ArcHalDeviceName`.
For some reason it is exposed only on Windows Vista and later.
This value is similar to the `SystemBootDevice` one, which specifies
instead the OS boot device in ARC format, obtained from
`LoaderBlock->ArcBootDeviceName`.
In addition: check the value returned by `RtlCreateUnicodeStringFromAsciiz()`
and fail if so.
Instead of mixing the paths order (ArcBoot, NtHal, ArcHal, NtBoot),
show them in a meaningful order: ArcHal, NtHal, ArcBoot, NtBoot.
- The `ArcHalDeviceName` + `NtHalPathName` is the path to the system
loader started by the firmware (and the HAL in old non-x86 Windows
versions).
- The `ArcBootDeviceName` + `NtBootPathName` is the operating system
boot partition and directory ("system root").
For fixed-disks (i.e. not floppy nor CD-ROM), check in `disk.c!DiskInitialize()`
whether the disk being enumerated is GPT. If so, retrieve its disk GUID.
Pass this information to `AddReactOSArcDiskInfo()` when filling the ARC
disk information block, which sets the `IsGpt` and `GptSignature` members
of the `ARC_DISK_SIGNATURE` structure accordingly.
Debugging output example, where the first disk (0x80) is MBR, while the
second (0x81) is GPT:
```
(freeldr\disk\disk.c:100) err: DiskInitialize(0x80, 'multi(0)disk(0)rdisk(0)', Type: 25)
(freeldr\disk\disk.c:125) err: Signature: 163fbb9d
(freeldr\disk\disk.c:134) err: Checksum: 47699104
(freeldr\disk\disk.c:137) err: IsPartitionValid: TRUE
(freeldr\disk\disk.c:100) err: DiskInitialize(0x81, 'multi(0)disk(0)rdisk(1)', Type: 25)
(freeldr\disk\disk.c:125) err: Signature: 0
(freeldr\disk\disk.c:134) err: Checksum: 9cb5ff90
(freeldr\disk\disk.c:137) err: IsPartitionValid: TRUE
(freeldr\disk\disk.c:157) err: Disk 0x81 is GPT, DiskGuid: {1e4e8972-e026-4d5f-b213-7be3f2fad3f8}
```
----
This fixes the BSOD 0x7B `INACCESSIBLE_BOOT_DEVICE` that happens when
trying to boot a ReactOS installation present in a partition on a GPT
partitioned disk.
In the kernel IO manager:
`IopCreateArcNamesDisk()`, invoked by `IopCreateArcNames()`, tries to
map the list of disks dynamically detected by the boot disk drivers
with those detected by the bootloader, by matching their disk signatures.
- The signatures of the disks detected by the boot disk drivers are
obtained when querying their drive layout and partition table (which
also tells whether the disk is MBR or GPT partitioned);
- while the signatures of the disks detected by the bootloader are
enumerated in the `LoaderBlock->ArcDiskInformation->DiskSignatureListHead`
linked-list (inside `ARC_DISK_SIGNATURE` structures).
The routine compares the disk signatures by invoking `IopVerifyDiskSignature()`,
which, depending on whether the disk is MBR or GPT (as reported in the
drive layout), compares the signature with that of `ARC_DISK_SIGNATURE`
`Signature` (for MBR) or `GptSignature` (for GPT) structure members.
In case the boot disk turns out to not be mapped -- which was the case
until now if it was GPT-partitioned -- then the `IopMarkBootPartition()`
routine invoked later, wouldn't be able to find and open the boot disk,
and would trigger the BSOD 0x7B, as the result.
so that it can be used for other platforms.
Based upon suggestions by Daniel Victor (@iLauncherDev).
partition.c: Double-license GPL-2.0-or-later and MIT
This fixes boot regression on Xbox, introduced in 3964c936cb.
A new `call writestr` on early boot leads to `writechr` helper call,
which uses INT 10h BIOS service. This ends up in early boot crash,
as the original Xbox doesn't have VGA BIOS, nor the BIOS Data Area.
Fix the problem by adding Xbox-specific assembly helpers.
CORE-16216, CORE-19882
As implicitly implied by the MSDN description for `IoGetAttachedDevice()`:
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/ntifs/nf-ntifs-iogetattacheddevice
> IoGetAttachedDevice differs from IoGetAttachedDeviceReference in the
> following respects:
>
> [...]
>
> - Callers of IoGetAttachedDevice must ensure that no device objects are
> added to or removed from the stack while IoGetAttachedDevice is executing.
> Callers that cannot do this must use IoGetAttachedDeviceReference instead.
the `IoGetAttachedDeviceReference()` has to acquire the device list lock
to ensure that no device objects get added to or removed from the device
stack during its invocation.
Similarly, `IoGetDeviceAttachmentBaseRef()` has to do the same.
This function is the internal helper for the `IoAttachDevice*()` functions,
in particular for `IoAttachDeviceToDeviceStackSafe()`.
Because the function modifies the chained list of stacked devices, it must
hold the device list lock (the I/O system database lock) while doing the
devices attachment.
In particular, modifying the `SourceDevice`'s extension `AttachedTo` field,
but also modifying its other fields and the `AttachedDevice` ones as well.
This fix is similar to the one already committed in f8cbc3e48c (r70496).
----
In MSDN [^1] it is indicated (although not as clearly as it could be) that
`IoAttachDeviceToDeviceStackSafe()` sets the returned `AttachedToDeviceObject`
pointer under the device list lock. The reason is best spelled in [^2][^3].
Indeed, when a filter attaches to a lower PDO (`PhysicalDevice`) by doing:
```c
myDeviceExtension->LowerDevice =
IoAttachDeviceToDeviceStack(myFilterDevice, PhysicalDevice);
```
there exists a time window where the function finished attaching the filter
device to the PDO, but hasn't yet returned the device at the top of the
stack to be stored in `myDeviceExtension->LowerDevice` (which gets used
later internally by the filter to pass IRPs down the device stack).
During this time, the filter device may receive some IRPs and its
dispatch routine would use a not-yet initialized `LowerDevice` member.
The IoAttachDeviceToDeviceStackSafe() allows doing:
```c
Status = IoAttachDeviceToDeviceStackSafe(
myFilterDevice, PhysicalDevice, &myDeviceExtension->LowerDevice);
```
and forbidding the IRPs to be delivered to the filter device, while the
`LowerDevice` member is being initialized with the device list lock held.
----
[^1]: "IoAttachDeviceToDeviceStackSafe function (ntddk.h)"
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/ntddk/nf-ntddk-ioattachdevicetodevicestacksafe#remarks
[^2]: "IoAttachDeviceToDeviceStack gotcha" (Satya Das, Winprogger)
https://winprogger.com/ioattachdevicetodevicestack-gotcha/
[^3]: Community OSR answer (by Tony Mason)
https://community.osr.com/t/attach-filter-driver/9450/3
A bug fix of FontLink'ed glyph size.
JIRA issue: CORE-20470
- Add FONTLINK_ENTRY structure
and g_FontLinkEntries variable.
- Delete font-link cache mechanism.
- Don't access the registry while
rendering is in progress.
- Request sub-font sizes while
drawing FontLink text.