fix new strechblt code for dib32, left todo dib1, dib4, dib24

svn path=/trunk/; revision=20567
This commit is contained in:
Magnus Olsen
2006-01-05 01:49:00 +00:00
parent 1ca93c8a41
commit f58996b3e9

View File

@@ -528,7 +528,6 @@ BOOLEAN ScaleRectAvg32(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
return TRUE;
}
//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
@@ -537,21 +536,18 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
ULONG Mode)
{
int SrcSizeY;
int SrcSizeX;
int DesSizeY;
int DesSizeX;
int sx;
int sy;
int DesX;
int DesY;
int color;
int zoomX;
int zoomY;
int count;
int saveX;
int saveY;
BOOLEAN DesIsBiggerY=FALSE;
LONG SrcSizeY;
LONG SrcSizeX;
LONG DesSizeY;
LONG DesSizeX;
LONG sx;
LONG sy;
LONG DesX;
LONG DesY;
LONG color;
PULONG DestBits;
LONG DifflDelta;
DPRINT("DIB_32BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right,
@@ -560,653 +556,135 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom ;
DesSizeX = DestRect->right;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;
zoomY = DesSizeY / SrcSizeY;
if (zoomY==0) zoomY=1;
if (DesSizeY>SrcSizeY)
DesIsBiggerY = TRUE;
switch(SourceSurf->iBitmapFormat)
{
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ )
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 0);
}
else
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 1);
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
saveY = DesY+zoomY;
break;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
saveX = DesX + zoomX;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ )
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 1);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
saveX = DesX + zoomX;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 1);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, 1);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, 0);
else
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, 1);
}
}
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
if (zoomX>1)
{
/* Draw one Hline on X - Led to the Des Zoom In*/
if (DesSizeX>SrcSizeX)
{
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
else
{
/* Draw one Hline on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
saveX = DesX + zoomX;
for (count=DesY;count<saveY;count++)
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
}
}
}
}
else
{
if (DesSizeX>SrcSizeX)
{
/* Draw one pixel on X - Led to the Des Zoom In*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
else
{
/* Draw one pixel on X - Led to the Des Zoom Out*/
for (DesY=DestRect->bottom-zoomY; DesY>=DestRect->top; DesY-=zoomY)
{
if (DesIsBiggerY)
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
else
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
if (sy > SourceRect->bottom) break;
saveY = DesY+zoomY;
for (DesX=DestRect->right-zoomX; DesX>=DestRect->left; DesX-=zoomX)
{
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
if (sx > SourceRect->right) break;
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
for (count=DesY;count<saveY;count++)
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
}
}
}
}
break;
case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++)
{
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++)
{
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left;
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
*DestBits = XLATEOBJ_iXlate(ColorTranslation, color);
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break;
case BMF_32BPP:
return ScaleRectAvg32(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,