mirror of
https://gitee.com/dgflash/oops-plugin-framework.git
synced 2026-05-07 01:01:09 +08:00
76 lines
2.1 KiB
TypeScript
76 lines
2.1 KiB
TypeScript
import { AudioClip, Component, EventTouch, Node, _decorator, game } from "cc";
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import { oops } from "../../../core/Oops";
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const { ccclass, property, menu } = _decorator;
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/** 节点按钮 */
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@ccclass("ButtonSimple")
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@menu('OopsFramework/Button/ButtonSimple (节点按钮)')
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export default class ButtonSimple extends Component {
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@property({
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tooltip: "是否只触发一次"
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})
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private once: boolean = false;
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@property({
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tooltip: "每次触发间隔"
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})
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private interval: number = 500;
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@property({
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tooltip: "触摸音效",
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type: AudioClip
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})
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private effect: AudioClip = null!;
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private touchCount = 0;
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private touchtEndTime = 0;
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private static effectPath: string = null!;
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/** 批量设置触摸音效 */
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static setBatchEffect(path: string) {
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this.effectPath = path;
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}
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onLoad() {
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this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
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this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
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}
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/** 触摸结束 */
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protected onTouchEnd(event: EventTouch) {
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if (this.once) {
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if (this.touchCount > 0) {
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event.propagationStopped = true;
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return;
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}
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this.touchCount++;
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}
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// 防连点500毫秒出发一次事件
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if (this.touchtEndTime && game.totalTime - this.touchtEndTime < this.interval) {
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event.propagationStopped = true;
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}
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else {
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this.touchtEndTime = game.totalTime;
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// 短按触摸音效
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this.playEffect();
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}
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}
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/** 短按触摸音效 */
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protected playEffect() {
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if (ButtonSimple.effectPath) {
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oops.audio.playEffect(ButtonSimple.effectPath);
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}
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else if (this.effect) {
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oops.audio.playEffect(this.effect);
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}
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}
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onDestroy() {
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this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this);
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this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
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}
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}
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