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129 lines
4.3 KiB
TypeScript
129 lines
4.3 KiB
TypeScript
/**
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* @title input-pointer
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* @category input
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* @thumbnail https://mdn.alipayobjects.com/merchant_appfe/afts/img/A*t7xZRok9NpEAAAAAAAAAAAAADiR2AQ/original
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*/
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import {
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BlinnPhongMaterial,
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BoxColliderShape,
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Camera,
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MeshRenderer,
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PointLight,
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PrimitiveMesh,
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Script,
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StaticCollider,
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Vector2,
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Pointer,
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Entity,
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Vector3,
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WebGLEngine,
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PointerEventData
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} from "@galacean/engine";
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import { LitePhysics } from "@galacean/engine-physics-lite";
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// Create engine
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WebGLEngine.create({ canvas: "canvas", physics: new LitePhysics() }).then((engine) => {
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engine.canvas.resizeByClientSize();
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const invCanvasWidth = 1 / engine.canvas.width;
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const invCanvasHeight = 1 / engine.canvas.height;
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// @ts-ignore
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const inputManager = engine.inputManager;
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const scene = engine.sceneManager.activeScene;
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const rootEntity = scene.createRootEntity("root");
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scene.ambientLight.diffuseSolidColor.set(1, 1, 1, 1);
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scene.ambientLight.diffuseIntensity = 1.2;
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// init camera
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const cameraEntity = rootEntity.createChild("camera");
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const camera = cameraEntity.addComponent(Camera);
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cameraEntity.transform.setPosition(10, 10, 10);
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cameraEntity.transform.lookAt(new Vector3(0, 0, 0));
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// init point light
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let light = rootEntity.createChild("light1");
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light.transform.setPosition(-8, -2, 8);
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light.addComponent(PointLight).intensity = 0.12;
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light = rootEntity.createChild("light2");
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light.transform.setPosition(8, -2, 0);
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light.addComponent(PointLight).intensity = 0.12;
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class PanScript extends Script {
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private startPointerPos = new Vector3();
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private tempVec2: Vector2 = new Vector2();
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private tempVec3: Vector3 = new Vector3();
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private zValue: number = 0;
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onPointerBeginDrag(eventData: PointerEventData) {
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this.zValue = camera.worldToViewportPoint(this.entity.transform.worldPosition, this.tempVec3).z;
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const { tempVec2, tempVec3 } = this;
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tempVec2.copyFrom(eventData.pointer.position);
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tempVec3.set(tempVec2.x * invCanvasWidth, tempVec2.y * invCanvasHeight, this.zValue);
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camera.viewportToWorldPoint(tempVec3, this.startPointerPos);
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}
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onPointerDrag(eventData: PointerEventData) {
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const { tempVec2, tempVec3, startPointerPos } = this;
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const { transform } = this.entity;
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tempVec2.copyFrom(eventData.pointer.position);
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tempVec3.set(tempVec2.x * invCanvasWidth, tempVec2.y * invCanvasHeight, this.zValue);
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camera.viewportToWorldPoint(tempVec3, tempVec3);
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Vector3.subtract(tempVec3, startPointerPos, startPointerPos);
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transform.worldPosition.add(startPointerPos);
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startPointerPos.copyFrom(tempVec3);
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}
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}
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class ClickScript extends Script {
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private material: BlinnPhongMaterial;
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onStart() {
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this.material = <BlinnPhongMaterial>this.entity.getComponent(MeshRenderer).getInstanceMaterial();
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}
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onPointerClick() {
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this.material.baseColor.set(Math.random(), Math.random(), Math.random(), 1.0);
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}
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}
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class EnterExitScript extends Script {
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private material: BlinnPhongMaterial;
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onStart() {
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this.material = <BlinnPhongMaterial>this.entity.getComponent(MeshRenderer).getInstanceMaterial();
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}
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onPointerEnter() {
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this.material.baseColor.set(Math.random(), Math.random(), Math.random(), 1.0);
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}
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onPointerExit() {
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this.material.baseColor.set(Math.random(), Math.random(), Math.random(), 1.0);
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}
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}
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function createBox(x: number, y: number, z: number): Entity {
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// create box test entity
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const cubeSize = 2.0;
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const boxEntity = rootEntity.createChild("BoxEntity");
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boxEntity.transform.setPosition(x, y, z);
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const boxMtl = new BlinnPhongMaterial(engine);
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const boxRenderer = boxEntity.addComponent(MeshRenderer);
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boxMtl.baseColor.set(0.6, 0.3, 0.3, 1.0);
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boxRenderer.mesh = PrimitiveMesh.createCuboid(engine, cubeSize, cubeSize, cubeSize);
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boxRenderer.setMaterial(boxMtl);
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const boxCollider: StaticCollider = boxEntity.addComponent(StaticCollider);
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const boxColliderShape = new BoxColliderShape();
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boxColliderShape.size.set(cubeSize, cubeSize, cubeSize);
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boxCollider.addShape(boxColliderShape);
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return boxEntity;
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}
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createBox(0, 0, 0).addComponent(PanScript);
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createBox(3, 0, -3).addComponent(ClickScript);
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createBox(-3, 0, 3).addComponent(EnterExitScript);
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// Run engine
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engine.run();
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});
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