luzhuang
430eacdf76
Fix box shape CharacterController size setting error ( #2716 )
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* fix: box shape CharacterController size setting error and add warning for upAxis and rotation change
2025-06-19 15:11:13 +08:00
AZhan
46b6a3cda0
Fixed UITransform cloning missing some properties ( #2722 )
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* fix: ui transform clone
2025-06-18 10:37:13 +08:00
luzhuang
d124d25677
Fix Physics release error ( #2698 )
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* fix: charactor manager release error
2025-05-28 10:41:02 +08:00
feyabibi
74f771ab8c
test: add polyfill tests for AudioContext and String.prototype.matchAll ( #2697 )
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* fix: handle AudioContext and GainNode initialization errors
2025-05-27 15:22:13 +08:00
singlecoder
4c74d51b5d
Fix TextMetrics undefined error ( #2683 )
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* fix: fix TextMetrics undefined error
2025-05-26 21:22:10 +08:00
AZhan
6fd9683da8
test: add bounding box unit test ( #2668 )
2025-05-21 13:36:38 +08:00
ChenMo
425ee3552c
Refactor all color properties to linear space ( #2656 )
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* refactor: use linear color space
2025-05-16 16:25:26 +08:00
AZhan
62be516b8b
fix: unit test error ( #2664 )
2025-05-15 18:20:05 +08:00
GuoLei1990
8ffafa60c7
Merge branch 'main' into dev/1.5
2025-05-15 17:40:35 +08:00
luzhuang
ea51cf33e0
Support collision group and fix the position of characterController synchronization late issue ( #2614 )
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* feat: support collision group
---------
Co-authored-by: GuoLei1990 <gl3336563@163.com >
2025-05-14 20:09:40 +08:00
AZhan
1049b4b364
Fix context lost without recovery ( #2642 )
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* fix: context lost without recovery
2025-05-13 15:53:27 +08:00
feyabibi
12ac822d88
Fixed Audio compatibility issues in iOS 12 ( #2641 )
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* fix: audio compatibility issues in iOS 12
2025-05-07 17:50:25 +08:00
ChenMo
3f316a6528
Merge pull request #2639 from GuoLei1990/pr/msaa-opt
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refactor: Opt MSAA config, comments and memory
2025-04-28 15:17:26 +08:00
GuoLei1990
2d71dc95a3
Merge branch 'main' into dev/1.5
2025-04-28 11:27:22 +08:00
hhhhkrx
d15d085f0b
Support fxaa ( #2605 )
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* feat: support fxaa
2025-04-24 23:02:54 +08:00
AZhan
e237fc43b6
Fix error when set UICanvas.renderCamera to null ( #2630 )
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* fix: error when set renderCamera to null
2025-04-22 19:35:14 +08:00
ChenMo
810601c2de
Texture support R8 and R8G8 Format ( #2612 )
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* feat: support R8 and R8G8
2025-04-17 11:16:14 +08:00
SwayYan
cf5d6f988c
fix: macro match bug when code token contains character ( #2622 )
2025-04-16 15:58:25 +08:00
AZhan
fa6d0e1eb6
Fixed the problem of image clone ( #2603 )
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* fix: 2d clone
2025-04-10 14:25:09 +08:00
zhuxudong
ae3dc4a655
Color api rename ( #2607 )
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* refactor: color api change
2025-04-09 17:35:59 +08:00
zhuxudong
365bac80b4
Support Texture hardware sRGB encoding and decoding color space ( #2593 )
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* feat(texture): support hardware sRGB encoding and decoding
2025-04-09 14:15:36 +08:00
AZhan
4c7607a3aa
Fix Entity._isRoot error and Entity modify error ( #2598 )
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* fix: `Entity._isRoot` error and Entity modify error
2025-04-03 16:20:49 +08:00
GuoLei1990
44a869ba2d
Merge branch 'main' into dev/1.5
2025-03-20 15:00:17 +08:00
AZhan
e609141fac
Fix UICanvas adaptation issues ( #2580 )
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* fix: the UICanvas.renderMode is CanvasRenderMode.ScreenSpaceCamera bug
* fix: the issue with incorrect cache value of UICanvas._getCenter
* fix: the issue that UICanvas did not refresh in time when setting the camera multiple times
2025-03-07 16:15:44 +08:00
AZhan
bf62df763d
fix: ui drag only triggered once ( #2577 )
2025-03-04 11:18:52 +08:00
ChenMo
6185bfb0b0
Fix material clone name ( #2576 )
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* fix: material name clone bug
2025-03-03 18:32:18 +08:00
ChenMo
2cd5b85498
Particle start size support curve mode ( #2568 )
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* feat: particle start size support curve mode
2025-02-28 17:30:37 +08:00
ChenMo
a979c2de0c
Remove gamma color space ( #2565 )
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* refactor: remove gamma color space
2025-02-26 13:52:22 +08:00
AZhan
c7b40a40a2
Fixed the problem of modifying component.enable when dispatching UI events, resulting in error reporting ( #2549 )
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* fix: the problem of modifying `component.enable` when dispatching UI events, resulting in error reporting (#2549 )
2025-02-12 19:23:35 +08:00
AZhan
57a9f48084
fix: the error in text.bounds when there is no root canvas ( #2543 )
2025-02-08 17:01:47 +08:00
ChenMo
ad832b3224
Fix entity find path ( #2541 )
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* fix: entity find path
2025-02-07 13:44:51 +08:00
luzhuang
9495bfb333
Fix useGravity not effect when cloned ( #2538 )
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* fix: useGravity not effect when cloned
2025-02-06 19:30:14 +08:00
luzhuang
ed9c82fa3f
Fix audio test error in local env && Upgrade upload-artifact for e2e ( #2539 )
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* fix: upgrade upload-artifact
* fix: audio test error in local env
2025-02-06 17:53:14 +08:00
luzhuang
0070d14d28
Fix rotation error when add joint ( #2526 )
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* fix: error when physicsMaterial used in prefab
* fix: rotation error when add joint
2025-01-24 11:06:26 +08:00
SwayYan
f1b8f04e2e
Remove strict type checking ( #2525 )
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* fix: remove strict type checking
2025-01-23 17:16:52 +08:00
AZhan
f8d508e7d0
Fix the error when adapting the adaptation editor ( #2524 )
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* fix: the error when adapting the adaptation editor
2025-01-21 16:44:51 +08:00
luzhuang
6e3ba7ee2c
Fix axis not effect when component changed && set connectedAnchor should not effect when automaticConnectedAnchor is true ( #2516 )
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* fix: axis not effect when component changed
* fix: set connectedAnchor should not effect when set automaticConnectedAnchor
2025-01-17 17:13:05 +08:00
luzhuang
393f8e33d6
Fix physics contact point normal ( #2512 )
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* fix: physics contact point normal
2025-01-15 23:52:51 +08:00
AZhan
200cfc09a0
Fix the buttons of the current frame are not updated in time ( #2506 )
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* fix: the buttons of the current frame are not updated in time
2025-01-15 20:50:18 +08:00
GuoLei1990
1ba552dcf1
Merge branch 'main' into dev/1.4
2025-01-14 18:09:11 +08:00
singlecoder
8703a2dc4f
Support GUI ( #2375 )
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* feat(2d): support GUI
2025-01-09 19:17:21 +08:00
SwayYan
ec6ca8c99d
Fix generic type deduce bug of ShaderLab compiler in verbose mode ( #2477 )
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* fix: generic function type deduce
2025-01-09 14:36:30 +08:00
SwayYan
b9b2e1c290
Fix ShaderLab variable list declaration & CRLF break & macro #if bug ( #2465 )
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* fix: supprot global declaration list
* fix: `#if` bug when macro #define no body
* fix: compatible with CRLF line break
2025-01-08 18:20:29 +08:00
zhuxudong
bc6b24e0ae
built-in prefiltered lut ( #2463 )
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* feat: add built-in LUT
2025-01-08 14:29:32 +08:00
zhuxudong
7fae92c8d3
Refactor PostProcessParameter to strong type ( #2487 )
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* refactor: `PostProcessParameter` to strong type
2025-01-06 16:59:31 +08:00
SwayYan
71244d9a64
Rename package name fo engine-shader-lab to engine-shaderlab ( #2484 )
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* chore: rename engine-shader-lab to engine-shaderlab
2025-01-02 17:59:13 +08:00
luzhuang
4e659c8a5b
Support destroy physicsMaterial ( #2481 )
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* feat: support destroy physicsMaterial
2025-01-02 11:33:59 +08:00
luzhuang
90c32285d1
Add physicsMaterial loader and joint component parser and change radians to degrees in physics ( #2475 )
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* feat: add physicsMaterial loader and joint component parser and change radians to degrees in physics
2024-12-24 21:49:12 +08:00
SwayYan
07186da9e3
ShaderLab support MRT ( #2452 )
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* feat: add mrt syntax
2024-12-24 18:20:44 +08:00
zhuxudong
30b986c424
Open post process pipeline and support local mode ( #2401 )
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* feat: open post process pipeline and support local mode
2024-12-20 18:34:40 +08:00