GuoLei1990
9290f47063
"v1.3.0"
2024-08-02 16:34:11 +08:00
GuoLei1990
cf533c589d
"v1.3.0-beta.10"
2024-08-01 23:26:25 +08:00
AZhan
c5c642fc93
fix: merge ( #2284 )
2024-08-01 14:25:38 +08:00
AZhan
361bc2f78e
Fix XR camera clear flag error ( #2281 )
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* fix: xr camera clear flag error
2024-08-01 14:12:55 +08:00
GuoLei1990
b093760fc5
Merge branch 'main' into dev/1.3
2024-08-01 13:03:06 +08:00
GuoLei1990
d5910f6723
"v1.3.0-beta.9"
2024-08-01 00:51:29 +08:00
zhuxudong
4f6d9549b2
Fix sub asset promise error ( #2274 )
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* fix: sub promise error
2024-07-31 16:44:54 +08:00
luzhuang
78a00f6611
Fix setParameterValue bug ( #2279 )
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* fix: setParameterValue bug
2024-07-31 16:17:52 +08:00
GuoLei1990
31245db004
"v1.3.0-beta.8"
2024-07-29 19:55:43 +08:00
GuoLei1990
a7acfe061d
"v1.3.0-beta.7"
2024-07-29 19:52:44 +08:00
luzhuang
9d349128a9
Fix animation time error because of speed and precision && fix: animatorParameter rename bug ( #2273 )
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* fix: animation time error because of speed and precision
2024-07-29 19:42:31 +08:00
luzhuang
8b02aa007b
Fix evaluate value error when switch layer state && get target value error in stateMachine callback and animation event ( #2258 )
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* fix: evaluate value error when switch layer state
* fix: get target value error in stateMachine callback and animation event
* fix: AnimatorController ref bug
2024-07-26 22:17:02 +08:00
AZhan
07970c9ef9
fix: SkinnedRenderer.boundingBox updates are not timely
2024-07-26 19:01:45 +08:00
luzhuang
43d9f86672
Fix update size error when charactorController disabled ( #2259 )
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* fix: update size error when charactorController disabled
2024-07-26 12:05:05 +08:00
zhuxudong
d16d668b90
feat: loader add enableTransparentShadow ( #2263 )
2024-07-24 17:46:09 +08:00
AZhan
5f9709c9dc
fix: disable sprite batch tag ( #2261 )
2024-07-24 16:09:27 +08:00
GuoLei1990
30bc0b2c1e
"v1.2.0"
2024-07-24 10:54:26 +08:00
singlecoder
0baef3e139
Fix 2D batch buffer error ( #2257 )
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* fix(2d): fix vertex area start error
* fix(2d): fix buffer update error
2024-07-23 13:47:50 +08:00
GuoLei1990
5c08ec16f4
"v1.3.0-beta.6"
2024-07-23 11:47:05 +08:00
ChenMo
63203db75f
Fix particle bugs ( #2256 )
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* fix: particle render bug
2024-07-23 11:44:28 +08:00
GuoLei1990
e3bf27e5d7
"v1.3.0-beta.5"
2024-07-22 15:28:00 +08:00
GuoLei1990
9e4dc57735
"v1.3.0-beta.4"
2024-07-22 15:19:17 +08:00
GuoLei1990
3bde387630
fix: lint error
2024-07-22 15:05:59 +08:00
GuoLei1990
4e92999e9f
Merge commit '4fbf848cc81a7f7072aae05edecf3f6dd035394a' into dev/1.3
2024-07-22 14:57:40 +08:00
GuoLei1990
e1cf648b12
"v1.3.0-beta.2"
2024-07-22 14:33:15 +08:00
GuoLei1990
903fb90a59
"v1.3.0-beta.1"
2024-07-22 14:31:16 +08:00
GuoLei1990
02332595eb
"v1.3.0-beta.0"
2024-07-22 14:21:18 +08:00
luzhuang
fcaf1af9dd
Fix animation sholud reset when reenabled ( #2252 )
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* fix: animation sholud reset when reenabled
2024-07-22 14:17:54 +08:00
luzhuang
4a498cd052
fix: scene root mark as template ( #2251 )
2024-07-22 11:10:20 +08:00
AZhan
0e70bffe55
fix: xr features init ( #2255 )
2024-07-22 11:08:21 +08:00
AZhan
243976270b
XR editor adaptation ( #2165 )
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* feat: xr support editor
2024-07-19 19:48:05 +08:00
luzhuang
4171a97cdd
feat: update controller loader to enhance stateMachine and fix crossfade bug when dest state has no clip ( #2228 )
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* feat: update controller loader to enhance stateMachine
2024-07-19 16:59:58 +08:00
zhuxudong
e2d137af22
refactor: add bloom downScale in loader ( #2246 )
2024-07-18 19:19:41 +08:00
cptbtptpbcptdtptp
eb3d17fa36
"v1.3.0-alpha.3"
2024-07-18 16:00:01 +08:00
SwayYan
cb9ea62605
Path in #include directive support relative path against to shader's path AND fix code generation error when target language is gles 100 ( #2241 )
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* fix: path in `#include` directive support relative path against to shader's path AND fix code generation error when target language is gles 100
2024-07-18 15:36:25 +08:00
zhuxudong
9c9d84a184
fix: clamp 0 at last output ( #2243 )
2024-07-18 12:23:06 +08:00
SwayYan
99aaa891c6
Fix preprocessor parenthesis expression parse ( #2236 )
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* fix: preprocessor parse expression
2024-07-17 17:45:38 +08:00
zhuxudong
921d3bc1b4
Fix get null of dirtTexture ( #2235 )
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* fix: get null of dirtTexture
2024-07-17 15:06:50 +08:00
zhuxudong
c13489f677
Clamp shadow strength to 0~1 ( #2233 )
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* fix: clamp shadow strength to 0~1
2024-07-17 13:16:24 +08:00
SwayYan
3e76c68cac
Caching erroneous shaders to avoid repeated compilation. ( #2232 )
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* fix: conditional compilation
2024-07-17 13:14:12 +08:00
SwayYan
d15dcd3e0d
Fix editor conditional compilation error of ShaderLab ( #2227 )
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* fix: editor conditional compilation error of ShaderLab
2024-07-16 17:56:56 +08:00
AZhan
2ae6905199
Fix sprite atlas loader bug ( #2164 )
2024-07-15 19:59:03 +08:00
Hu Song
f54cd5642e
Fix missing params in some loaders ( #2174 )
2024-07-15 19:33:34 +08:00
GuoLei1990
42d9b50fd7
"v1.3.0-alpha.2"
2024-07-15 19:22:45 +08:00
SwayYan
1a1870821e
Refactoring the ShaderLab Compiler Module using the LALR Algorithm for Enhanced GLSL Compatibility and Reduced Build Size ( #2113 )
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* refactor: refactoring the ShaderLab Compiler Module
2024-07-15 18:05:28 +08:00
zhuxudong
4cc191eee2
feat: add post loader ( #2177 )
2024-07-15 17:38:18 +08:00
cptbtptpbcptdtptp
f789733dd3
"v1.2.0-beta.7"
2024-07-15 17:32:44 +08:00
zhuxudong
5a47030ea4
refactor: add isActive in postProcessManager ( #2176 )
2024-07-15 17:02:49 +08:00
AZhan
33c4370146
Camera setReplacementShader support ReplacementFailureStrategy when failed ( #2172 )
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* feat: camera `setReplacementShader` support `ReplacementFailureStrategy ` when failed
2024-07-15 12:54:59 +08:00
singlecoder
de62de618e
Fix measure text width error ( #2171 )
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* fix(text): fix measure text width error
2024-07-15 12:52:42 +08:00