Commit Graph

20 Commits

Author SHA1 Message Date
zhuxudong
fdbd495a10 Replace refId with url for asset reference resolution (#2913)
* refactor: replace refId with url for asset reference resolution
2026-03-06 18:09:50 +08:00
GuoLei1990
14027ac0e9 Merge branch 'main' into dev/1.4 2024-11-12 17:16:04 +08:00
SwayYan
9b39b66986 Refactor request in ResourceManager and Loader (#2429)
* feat: refactor request in `ResourceManager` and `Loader`
2024-11-11 17:32:30 +08:00
SwayYan
a831b41cd4 Add loader for Shader and ShaderChunk asset (#2027)
* feat: add loader for shader asset
2024-11-06 23:20:07 +08:00
luzhuang
7ca285a487 AnimatorStateTransition support fixedDuration (#2377)
* feat: AnimatorStateTransition support fixedDuration
2024-09-13 15:48:00 +08:00
luzhuang
ac4a3d2a5f Support trigger type AnimatorControllerParameter (#2374)
* feat: support  trigger type `AnimatorControllerParameter`
2024-09-12 20:15:12 +08:00
luzhuang
622dddda2a Add hasExitTime and fix error when set state startTime and transition duration is 0 (#2359)
* fix: animation error when set state startTime and transition duration is 0

* feat: add hasExitTime and fix error when set state startTime and transition duration is 0
---------

Co-authored-by: GuoLei1990 <gl3336563@163.com>
2024-09-11 15:21:04 +08:00
luzhuang
9d349128a9 Fix animation time error because of speed and precision && fix: animatorParameter rename bug (#2273)
* fix: animation time error because of speed and precision
2024-07-29 19:42:31 +08:00
luzhuang
8b02aa007b Fix evaluate value error when switch layer state && get target value error in stateMachine callback and animation event (#2258)
* fix: evaluate value error when switch layer state

* fix: get target value error in stateMachine callback and animation event

* fix: AnimatorController ref bug
2024-07-26 22:17:02 +08:00
luzhuang
4171a97cdd feat: update controller loader to enhance stateMachine and fix crossfade bug when dest state has no clip (#2228)
* feat: update controller loader to enhance stateMachine
2024-07-19 16:59:58 +08:00
luzhuang
f69606fe4f Fix animation clip loader, clip change promise to assetPromise, controller json parse (#1506)
* fix:  animation clip loader, clip change promise to assetPromise
2023-07-07 16:36:52 +08:00
GuoLei1990
b3ce268544 Merge branch 'main' into dev/1.0
* main:
  "v0.9.0-beta.80"
  build: update package name
  Oasis renamed to Galacean (#1453)
  "v0.9.0-beta.79"
  Temporary solution to duplicate bone names (#1452)
  "v0.9.0-beta.78"
  Fix multi light cull mask bug (#1451)
  "v0.9.0-beta.77"
  fix: skinned mesh renderer light culling bug
  "v0.9.0-beta.76"
  Fix light cull mask and support webgl1.0 (#1449)
  "v0.9.0-beta.75"
  Light support cull mask (#1448)
2023-04-06 14:11:08 +08:00
ChenMo
de8fd478f9 Oasis renamed to Galacean (#1453)
* build: rename packages
2023-04-06 13:33:23 +08:00
luzhuang
5dc198f66b AnimationClipLoader add clip event support (#1382)
* feat: animationClipLoader add clip event support
2023-03-22 18:20:04 +08:00
luzhuang
709264ea2c AnimatorControllerLoader add StateMachineScript support (#1378)
* feat: `AnimatorControllerLoader` add StateMachineScript  support
2023-03-20 11:23:25 +08:00
Hu Song
212924d431 Fix resource load can't be catched bug (#1316)
* fix: resource load can't be catched bug
2023-01-05 16:47:01 +08:00
luzhuang
78d8d81e3d improve compatibility AnimatorControllerLoader (#1199)
* refactor: improve compatibility `AnimatorControllerLoader`
2022-11-23 14:42:05 +08:00
ChenMo
5668351084 Clear resourceManager editor special code (#1205)
* refactor: clear resource manager code
2022-11-22 20:04:27 +08:00
luzhuang
3ccf4a3699 Animator compoment add default state ability (#1094)
* feat: animator compoment add default state ability
2022-10-19 12:34:14 +08:00
luzhuang
a4baff3d12 Add AnimatorController loader for AniamtorController Editor (#1078)
* feat: add AnimatorController loader  for AniamtorController Editor
2022-10-11 20:16:20 +08:00