AZhan
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a49884386b
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Fix setting the font to null will trigger an error (#2917)
* fix: setting the font to null will trigger an error
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2026-03-11 20:17:41 +08:00 |
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hhhhkrx
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3c1103c9c6
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migrate ambient env from RGBM to half-float (#2916)
* feat: migrate ambient env from RGBM to half-float
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2026-03-10 20:54:40 +08:00 |
|
ChenMo
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8bb9a13c2e
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Merge HDRLoader into TextureCubeLoader and extract HDRDecoder (#2914)
* refactor: merge HDRLoader into TextureCubeLoader and extract HDRDecoder
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2026-03-09 22:28:46 +08:00 |
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zhuxudong
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fdbd495a10
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Replace refId with url for asset reference resolution (#2913)
* refactor: replace refId with url for asset reference resolution
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2026-03-06 18:09:50 +08:00 |
|
ChenMo
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ea2f92595f
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Add RenderingStatistics for GPU memory tracking and RenderTargetPool for RT reuse (#2910)
* feat: add RenderingInfo class for tracking rendering memory usage and RenderTargetPool for RT reuse
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2026-03-03 18:25:14 +08:00 |
|
ChenMo
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70453db6ab
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Add characterSpacing and change spacing units to em (#2908)
feat: Add characterSpacing and change spacing units to em
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2026-03-01 21:19:50 +08:00 |
|
ChenMo
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fab803116a
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Fix ColorWriteMask enum parsing in ShaderLab with bitwise OR support (#2906)
* fix: ColorWriteMask enum parsing in ShaderLab with bitwise OR support
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2026-02-28 19:04:24 +08:00 |
|
ym2050
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8e84ff8352
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Add camera-based event filtering for WorldSpace UICanvas (#2870)
* fix(ui): add eventCamera support for WorldSpace UICanvas (#2793)
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2026-02-28 18:58:01 +08:00 |
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zhuxudong
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0c91c29004
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Migrate ssao to shaderlab (#2903)
* refactor: support SAO in shaderlab
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2026-02-28 10:42:38 +08:00 |
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ChenMo
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b86e265b30
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Wrap raw assets as EngineObject to enable type-safe ResourceManager.load (#2900)
* types: wrap Text/JSON/Buffer as EngineObject for type-safe ResourceManager.load
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2026-02-26 18:05:39 +08:00 |
|
ChenMo
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232db66de9
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fix: incorrect isRoot when setting parent (#2896)
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2026-02-25 22:37:18 +08:00 |
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ChenMo
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c420cf0f24
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Deferred destruction for EngineObject during frame processing (#2894)
* fix: prevent crash when destroying entity in physics event callbacks
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2026-02-25 17:46:37 +08:00 |
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ChenMo
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9526036126
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Refine MeshColliderShape and add WebAssembly SIMD runtime (#2892)
* feat(physics-physx): enhance runtime mode handling with WebAssembly SIMD support
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2026-02-25 17:43:12 +08:00 |
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ChenMo
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f3e57529eb
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Allow anyState transitions to interrupt crossFade & fix transition bugs (#2893)
* fix(animation): allow anyState transitions to interrupt crossFade & fix transition bugs
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2026-02-25 10:32:55 +08:00 |
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ChenMo
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5f77293d7e
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Optimize TrailRenderer texture scale and remove widthMultiplier (#2889)
* feat: update trail texture scaling to support separate X and Y scales
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2026-02-24 15:53:58 +08:00 |
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ChenMo
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ff88e8d66f
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Revert "fix(animation): allow anyState transitions to interrupt crossFade & f…" (#2891)
This reverts commit 5e5c616566.
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2026-02-22 15:27:16 +08:00 |
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luzhuang
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5e5c616566
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fix(animation): allow anyState transitions to interrupt crossFade & fix transition bugs (#2885)
* fix(animation): allow anyState transitions to interrupt crossFade
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2026-01-27 15:02:07 +08:00 |
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AZhan
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3414e696e3
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Merge pull request #2884 from galacean/main
Main merge to dev/2.0
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2026-01-26 22:21:17 +08:00 |
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luzhuang
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9f51994b52
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feat(physics): support MeshColliderShape
* feat(physics): support MeshColliderShape
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2026-01-26 11:30:01 +08:00 |
|
ChenMo
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d65c5a4cc4
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Support trail render (#2873)
* feat: Support trail render
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2026-01-24 18:17:57 +08:00 |
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zhuxudong
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56c5a5c948
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Fix audio catch error (#2876)
* fix: catch audio error
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2026-01-20 20:16:46 +08:00 |
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HPc369
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6f11379b08
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Solving the issue of automatic escaping when retrieving relative paths using Utils.resolveAbsoluteUrl. (#2862)
* fix: 解决获取相对路径时会自动转义的问题
* fix: 添加测试用例
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2025-12-25 15:10:36 +08:00 |
|
ChenMo
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54837e4b03
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Particle support emit mesh (#2869)
* feat: particle support emit mesh
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2025-12-24 16:57:55 +08:00 |
|
iamkun-2
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5af843440e
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Fix incorrect iOS version detection on Safari 26 due to UA reduction (#2863)
* fix: incorrect iOS version detection on Safari 26 due to UA reduction
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2025-12-23 19:34:32 +08:00 |
|
AZhan
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01a56df5d1
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Fix PrefabResource refCount was incorrect (#2864)
* fix: prefab refcount error
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2025-12-01 22:33:51 +08:00 |
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zhuxudong
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eac8b3c48a
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Fix renderState conflict between constant map and variable map (#2853)
* feat: support renderState syntax sugar
* fix: merge renderState of constant and variable
---------
Co-authored-by: GuoLei1990 <gl3336563@163.com>
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2025-10-10 15:01:31 +08:00 |
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AZhan
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f64615796c
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Fixed the issue where get LocalMatrix before clone operation would cause the dirtyFlag to be incorrect. (#2836)
* fix: sync transform clontto dirty flag
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2025-09-21 23:26:47 +08:00 |
|
GuoLei1990
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fbfe15f56d
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Merge branch '1.5'
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2025-09-21 22:07:15 +08:00 |
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GuoLei1990
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b346952c20
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test: add transform parent cache test case
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2025-09-21 22:05:12 +08:00 |
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GuoLei1990
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638fba5323
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Merge branch '1.5'
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2025-09-21 19:56:18 +08:00 |
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AZhan
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d54fc4e01f
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Fix when getting parentTransform during clone operation, it will cause parentTransform error later. (#2835)
* fix: transform._parentTransformCache is incorrect
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2025-09-21 19:54:19 +08:00 |
|
luzhuang
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08205f902d
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Add overload function for sweep (#2819)
* refactor: add overload fun for sweep
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2025-09-17 16:17:06 +08:00 |
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zhuxudong
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bb30d5e9a1
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Support shader pre compile (#2794)
* refactor: support shader pre compile
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2025-09-16 22:39:30 +08:00 |
|
AZhan
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bc12049dd7
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Fixed local Matrix dirty error triggered by setting UITransform.localMatrix (#2813)
* fix: local world matrix flag
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2025-09-15 18:29:01 +08:00 |
|
AZhan
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b7f5f23351
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Optimization Transform clone. (#2816)
* refactor: optimization `Transform` clone
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2025-09-15 14:55:44 +08:00 |
|
AZhan
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bf7da35945
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Add relative layout to UITransform (#2760)
* feat: add relative layout to `UITransform`
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2025-09-05 15:32:29 +08:00 |
|
luzhuang
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ba37dd4a9d
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Physics support sweep and overlap (#2776)
* feat: support sweep and overlap
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2025-09-03 19:42:34 +08:00 |
|
GuoLei1990
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f9f00cdec1
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Merge branch 'main' into dev/1.6
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2025-08-19 11:40:46 +08:00 |
|
AZhan
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f10b07fa36
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fix: particle set tiling (#2789)
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2025-08-06 17:26:16 +08:00 |
|
Hu Song
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2d0ecc3e77
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feat: support ktx2 hdr(BC6H) (#2784)
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2025-08-04 11:44:19 +08:00 |
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hhhhkrx
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6f3b755f5c
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metallic roughness workflow support specular (#2756)
* feat: metallic roughness workflow support specular
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2025-07-25 11:15:36 +08:00 |
|
zhuxudong
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d273e48c98
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Fixed KTX2 transcoder compatibility issue (#2778)
* feat: KTX2 transcoder compatibility issue
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2025-07-24 16:37:12 +08:00 |
|
AZhan
|
ba6fcc734c
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Fix audio clone bug (#2767)
* fix: clone bug
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2025-07-21 21:38:04 +08:00 |
|
zhuxudong
|
4da2c723fd
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Merge branch 'main' into chore/merge-main
# Conflicts:
# pnpm-lock.yaml
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2025-07-18 15:44:32 +08:00 |
|
AZhan
|
d814019d8b
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Fix ui clone bug (#2765)
* fix: ui clone bug
|
2025-07-11 16:01:58 +08:00 |
|
luzhuang
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c50e4f2a18
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Migrate e2e testing from Cypress to Playwright (#2746)
* refactor: migrate e2e testing from Cypress to Playwright
|
2025-07-08 14:38:49 +08:00 |
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luzhuang
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266168e987
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Fix resolve hanging when component references are deleted in PrefabLoader (#2755)
* fix: prefabLoader when componentRef be deleted
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2025-06-24 18:23:21 +08:00 |
|
AZhan
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8f59562599
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Fix ui button clone bug (#2752)
* fix: ui button clone
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2025-06-24 16:37:56 +08:00 |
|
luzhuang
|
430eacdf76
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Fix box shape CharacterController size setting error (#2716)
* fix: box shape CharacterController size setting error and add warning for upAxis and rotation change
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2025-06-19 15:11:13 +08:00 |
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AZhan
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46b6a3cda0
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Fixed UITransform cloning missing some properties (#2722)
* fix: ui transform clone
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2025-06-18 10:37:13 +08:00 |
|