SwayYan
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1a1870821e
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Refactoring the ShaderLab Compiler Module using the LALR Algorithm for Enhanced GLSL Compatibility and Reduced Build Size (#2113)
* refactor: refactoring the ShaderLab Compiler Module
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2024-07-15 18:05:28 +08:00 |
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zhuxudong
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a69eb60495
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Support post process (#2129)
* feat: support bloom shader
* feat: support bloom shader
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2024-07-11 17:57:51 +08:00 |
|
luzhuang
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e97305b24c
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Refactor state transition update logic and fix time bug (#2130)
* feat: refactor state transition update logic
* fix: time update bug
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2024-06-27 22:47:39 +08:00 |
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luzhuang
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11de431902
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Add transition conditions (#2096)
* feat: add transition condition
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2024-06-21 17:20:12 +08:00 |
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singlecoder
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fd4ec24ee4
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Refactor 2d render pipeline (#1708)
* refactor(2d pipeline): refactor 2d render pipeline
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2024-06-19 18:22:05 +08:00 |
|
JujieX
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592167bcc0
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fix: particle e2e (#2123)
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2024-06-18 17:14:57 +08:00 |
|
JujieX
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358eb48a6c
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ParticleRenderer support bounds and frustum culling (#2110)
* feat: calculate particleRenderer boundingBox
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2024-06-07 17:46:03 +08:00 |
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zhuxudong
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2fd95b211e
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Support transparent shadow (#2080)
* feat: support transparent shadow
---------
Co-authored-by: ChenMo <gl3336563@163.com>
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2024-06-04 11:53:00 +08:00 |
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luzhuang
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1bf6822210
|
Fix the bug of animation playback for multiple same type components under an Entity (#2095)
* fix: multi subMesh animation bug
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2024-05-13 14:07:19 +08:00 |
|
luzhuang
|
f558c38c66
|
Fix collision exception when the scale is negative (#2037)
* fix: collision exception when the scale is negative
|
2024-04-17 14:55:56 +08:00 |
|
ChenMo
|
154f42ac03
|
Fix blendshape error (#2043)
* fix: blendshape error
|
2024-03-18 20:14:54 +08:00 |
|
ChenMo
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1dda49d642
|
Fix blend shape error if use quantization (#2031)
* fix: glTF blend shape quatizate compress
* fix: accessor.bufferView is undefined
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2024-03-15 17:40:51 +08:00 |
|
ChenMo
|
eeb5a59a43
|
Camera support opaque texture (#1989)
* feat: camera support opaque texture
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2024-03-05 15:31:54 +08:00 |
|
zhuxudong
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329e52f60f
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Fix camera renderTarget flip error (#1997)
* fix: flipY projection, auto TBN, auto Normal when RTT
|
2024-02-27 18:45:51 +08:00 |
|
luzhuang
|
220f9a7a7d
|
Fix primitive e2e error (#2007)
* fix: primitive e2e error
|
2024-02-22 17:35:23 +08:00 |
|
GuoLei1990
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cabba01237
|
Merge branch 'dev/1.1' of github.com:galacean/engine into dev/shaderLab
# Conflicts:
# packages/shader-lab/src/RuntimeContext.ts
# packages/shader-lab/src/ShaderVisitor.ts
# packages/shader-lab/src/ast-node/AstNode.ts
# packages/shader-lab/src/parser/tokens/GLSLKeywords.ts
# tests/src/shader-lab/ShaderLab.test.ts
# tests/src/shader-lab/demo.shader
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2024-02-22 16:38:32 +08:00 |
|
zhuxudong
|
9d2e8ff369
|
Support shadow fade (#1960)
* feat: support shadow fade
|
2024-01-17 13:34:21 +08:00 |
|
luzhuang
|
8541659337
|
Optimize the e2e test framework (#1973)
* feat: opt e2e test framework
|
2024-01-17 11:10:12 +08:00 |
|
singlecoder
|
caa5b38aa7
|
Fix cone and capsule error (#1961)
* fix(primitivemesh): fix clone and capsule error
|
2024-01-16 10:33:55 +08:00 |
|
GuoLei1990
|
2e8b172a1b
|
Merge branch 'main' into dev/1.2
* main:
Fix `PointerEvent` and `BlurEvent` triggered in same frame caused the wrong count of pointers. (#1958)
Fix element buffer read error (#1950)
Add extend height for measure text (#1947)
"v1.1.0-beta.37"
fix(sort): fix sort error (#1951)
# Conflicts:
# packages/core/package.json
# packages/design/package.json
# packages/draco/package.json
# packages/galacean/package.json
# packages/loader/package.json
# packages/math/package.json
# packages/physics-lite/package.json
# packages/physics-physx/package.json
# packages/rhi-webgl/package.json
# packages/shader-lab/package.json
|
2024-01-12 11:19:53 +08:00 |
|
zhuxudong
|
c55ceedd96
|
Fix element buffer read error (#1950)
* fix: buffer read error
|
2024-01-08 19:12:24 +08:00 |
|
Hu Song
|
a679466bf1
|
glTF support meshopt (#1686)
* feat: support meshopt
|
2024-01-04 15:46:25 +08:00 |
|
zhuxudong
|
ffad56b2fe
|
Add material tests for e2e (#1918)
* test: add material e2e test
---------
Co-authored-by: luzhuang <364439895@qq.com>
|
2023-12-28 10:58:05 +08:00 |
|
luzhuang
|
8200bfdd5e
|
Add e2e test (#1656)
* test: add e2e test
|
2023-12-21 18:03:08 +08:00 |
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