Commit Graph

9 Commits

Author SHA1 Message Date
zhuxudong
1bc2b102ad refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(#2961)
* refactor(core): migrate shaders from core/shaderlib to shader package and clean up old files
2026-05-11 17:55:17 +08:00
ChenMo
c3e2077d33 Unify Texture2D and TextureCube into single TextureLoader (#2937)
* refactor: unify Texture2D and TextureCube into single TextureLoader
2026-03-23 21:41:24 +08:00
ChenMo
ce413ebbba feat: add RenderTarget asset loader and colorTextures getter (#2923)
* feat: add RenderTarget asset loader and expose colorTextures getter
2026-03-16 12:08:22 +08:00
GuoLei1990
5a578424be refactor: update AmbientLight asset URLs to new format 2026-03-13 01:22:54 +08:00
ChenMo
2a242ef61a refactor: rename Env to AmbientLight, .env to .ambLight (#2919)
* refactor: rename Env/EnvLoader to AmbientLight/AmbientLightLoader
2026-03-12 23:28:04 +08:00
hhhhkrx
3c1103c9c6 migrate ambient env from RGBM to half-float (#2916)
* feat: migrate ambient env from RGBM to half-float
2026-03-10 20:54:40 +08:00
ChenMo
54837e4b03 Particle support emit mesh (#2869)
* feat: particle support emit mesh
2025-12-24 16:57:55 +08:00
zhuxudong
8d57c2c6df Refactor shader document (#2833)
* docs: refactor shader document and add shader101 guide
2025-09-19 16:11:48 +08:00
Bo Kou
0a11d5b32b chore: make examples into a package (#2800)
* chore: add example package
2025-08-19 11:35:13 +08:00