cptbtptpbcptdtptp
71efdd81e3
chore: release v2.0.0-alpha.31
2026-05-12 17:45:50 +08:00
zhuxudong
1bc2b102ad
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure( #2961 )
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* refactor(core): migrate shaders from core/shaderlib to shader package and clean up old files
2026-05-11 17:55:17 +08:00
chenmo.gl
ebd57aef47
chore: release v2.0.0-alpha.30
2026-04-21 11:22:09 +08:00
hhhhkrx
4c6ddfa15c
feat(particle): add cycles and repeatInterval to Burst ( #2972 )
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* feat(particle): add cycles and repeatInterval to Burst
2026-04-21 11:20:38 +08:00
chenmo.gl
f9064e7fc5
chore: release v2.0.0-alpha.29
2026-04-17 22:52:07 +08:00
ChenMo
00942cc808
refactor(particle): rename ParticleScaleMode enums for clarity ( #2970 )
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* refactor(particle): rename ParticleScaleMode enums for clarity
2026-04-17 14:58:35 +08:00
cptbtptpbcptdtptp
79b0698338
chore: release v2.0.0-alpha.28
2026-04-16 17:49:49 +08:00
hhhhkrx
7c5d468ad8
feat(particle): add transform to shape module ( #2965 )
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* feat(particle): add position and rotation transform to shape module
2026-04-16 17:38:24 +08:00
cptbtptpbcptdtptp
fbd9f6f31d
chore: release v2.0.0-alpha.27
2026-04-13 16:45:59 +08:00
ChenMo
1c41263cf3
feat(particle): implement curl noise for particle noise module ( #2960 )
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* fix(particle): remove incorrect lifetime division in noise velocity
2026-04-13 15:44:40 +08:00
cptbtptpbcptdtptp
a54642f5f0
chore: release v2.0.0-alpha.26
2026-04-10 10:19:14 +08:00
hhhhkrx
3189475648
feat(particle): add NoiseModule for simplex noise turbulence ( #2953 )
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* feat(particle): add NoiseModule for simplex noise turbulence
2026-04-09 20:15:10 +08:00
ChenMo
e9bea5b32a
refactor: unify shader file extension from .gs/.gsl to .shader ( #2951 )
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refactor: Align with Unity convention by using .shader as the standard extension
for Galacean shader files instead of .gs/.gsl.
2026-04-01 23:19:50 +08:00
luzhuang
c3d2160c39
fix(loader): always create GLTF_ROOT container for consistent animation paths ( #2943 )
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* fix(loader): always create GLTF_ROOT container for consistent animation paths (#2942 )
2026-03-26 14:38:29 +08:00
ChenMo
0597e611c5
fix(particle): fix flipRotation logic and renderMode default value ( #2939 )
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* fix(particle): fix flipRotation logic and renderMode default value
2026-03-24 16:21:33 +08:00
cptbtptpbcptdtptp
b8b34ed3a4
chore: release v2.0.0-alpha.25
2026-03-23 21:48:31 +08:00
ChenMo
c3e2077d33
Unify Texture2D and TextureCube into single TextureLoader ( #2937 )
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* refactor: unify Texture2D and TextureCube into single TextureLoader
2026-03-23 21:41:24 +08:00
cptbtptpbcptdtptp
2f88c2fab6
chore: release v2.0.0-alpha.24
2026-03-23 17:55:13 +08:00
hhhhkrx
73415e6ed8
implement HorizontalBillboard render mode ( #2938 )
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* feat: implement HorizontalBillboard render mode
2026-03-23 17:29:12 +08:00
GuoLei1990
1ff3635412
chore: release v2.0.0-alpha.23
2026-03-20 21:20:51 +08:00
GuoLei1990
026b8fbd10
chore: release v2.0.0-alpha.22
2026-03-20 21:08:35 +08:00
GuoLei1990
ba694802aa
chore: release v2.0.0-alpha.21
2026-03-20 21:05:45 +08:00
GuoLei1990
ec924d5783
chore: release v2.0.0-alpha.20
2026-03-20 20:57:58 +08:00
cptbtptpbcptdtptp
4213f7a0f5
chore: release v2.0.0-alpha.19
2026-03-20 16:02:26 +08:00
ChenMo
b71041c622
fix: defer physics contact event dispatch to after transform writeback ( #2930 )
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* fix: defer physics contact event dispatch to after transform writeback
2026-03-20 15:22:25 +08:00
cptbtptpbcptdtptp
9d308ee8cc
chore: release v2.0.0-alpha.18
2026-03-19 17:46:36 +08:00
hhhhkrx
68a0d57a9a
rename limit/limitX/Y/Z to speed/speedX/Y/Z in LimitVelocit… ( #2928 )
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* refactor: rename limit API to speed in LimitVelocityOverLifetimeModule
2026-03-19 17:20:57 +08:00
cptbtptpbcptdtptp
d61eb7627b
chore: release v2.0.0-alpha.17
2026-03-19 10:35:18 +08:00
hhhhkrx
3c796e6e53
particle support limit velocity over lifetime ( #2925 )
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* feat: particle support limit velocity over lifetime
2026-03-19 02:25:49 +08:00
cptbtptpbcptdtptp
e590f0ecbd
chore: release v2.0.0-alpha.16
2026-03-18 18:02:59 +08:00
cptbtptpbcptdtptp
26f35abacd
chore: release v2.0.0-alpha.15
2026-03-17 19:21:25 +08:00
cptbtptpbcptdtptp
fbc79fe85e
chore: release v2.0.0-alpha.14
2026-03-16 12:14:57 +08:00
GuoLei1990
5073881d6c
chore: release v2.0.0-alpha.13
2026-03-14 00:38:50 +08:00
hhhhkrx
58a775c0b0
particle mesh mode rotation curve not working ( #2920 )
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* fix: particle mesh mode rotation curve not working
* refactor: unify particle rotation unit to degrees, convert in shader
2026-03-14 00:14:16 +08:00
GuoLei1990
cbc17b2ad4
refactor: remove project-loader tests and fix ambientLight test data
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- Remove project-loader e2e case (depends on outdated project.json with Environment type)
- Remove project-loader unit test from ResourceManager.test.ts
- Convert ambientLight test data to new GLCN header format
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com >
2026-03-13 01:26:56 +08:00
GuoLei1990
953b0dee86
refactor: update diffPercentage value for PhysX Mesh Collider Data
2026-03-13 01:20:06 +08:00
GuoLei1990
9084a59768
refactor: update image assets with new SHA and size values
2026-03-13 01:14:59 +08:00
GuoLei1990
f2f7c77275
refactor: update AmbientLight asset URL to new format
2026-03-13 00:55:06 +08:00
GuoLei1990
0674811b6a
chore: release v2.0.0-alpha.12
2026-03-13 00:01:21 +08:00
GuoLei1990
9bd6253456
chore: release v2.0.0-alpha.11
2026-03-12 23:28:53 +08:00
ChenMo
2a242ef61a
refactor: rename Env to AmbientLight, .env to .ambLight ( #2919 )
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* refactor: rename Env/EnvLoader to AmbientLight/AmbientLightLoader
2026-03-12 23:28:04 +08:00
GuoLei1990
a36d6526de
chore: release v2.0.0-alpha.10
2026-03-12 21:09:58 +08:00
cptbtptpbcptdtptp
744deee2d3
chore: release v2.0.0-alpha.9
2026-03-11 20:21:28 +08:00
GuoLei1990
3c8617940b
chore: release v2.0.0-alpha.8
2026-03-11 00:42:34 +08:00
cptbtptpbcptdtptp
76aacb50df
chore: release v2.0.0-alpha.7
2026-03-10 21:02:44 +08:00
hhhhkrx
3c1103c9c6
migrate ambient env from RGBM to half-float ( #2916 )
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* feat: migrate ambient env from RGBM to half-float
2026-03-10 20:54:40 +08:00
GuoLei1990
6dbef4aa9b
chore: release v2.0.0-alpha.6
2026-03-10 11:21:20 +08:00
ChenMo
8bb9a13c2e
Merge HDRLoader into TextureCubeLoader and extract HDRDecoder ( #2914 )
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* refactor: merge HDRLoader into TextureCubeLoader and extract HDRDecoder
2026-03-09 22:28:46 +08:00
zhuxudong
fdbd495a10
Replace refId with url for asset reference resolution ( #2913 )
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* refactor: replace refId with url for asset reference resolution
2026-03-06 18:09:50 +08:00
cptbtptpbcptdtptp
e237cdcdb4
chore: release v2.0.0-alpha.5
2026-03-03 18:40:53 +08:00