2 Commits

Author SHA1 Message Date
luzhuang
8b02aa007b Fix evaluate value error when switch layer state && get target value error in stateMachine callback and animation event (#2258)
* fix: evaluate value error when switch layer state

* fix: get target value error in stateMachine callback and animation event

* fix: AnimatorController ref bug
2024-07-26 22:17:02 +08:00
luzhuang
1bf6822210 Fix the bug of animation playback for multiple same type components under an Entity (#2095)
* fix: multi subMesh animation bug
2024-05-13 14:07:19 +08:00