ChenMo
|
bda63c7002
|
Update README.md
|
2025-02-05 20:16:24 +08:00 |
|
ChenMo
|
71a74b0715
|
Update README.md
|
2025-02-05 17:26:34 +08:00 |
|
ChenMo
|
920f127826
|
Update README.md
|
2025-02-05 16:44:49 +08:00 |
|
ChenMo
|
7e266bcdb8
|
Update README.md
|
2025-02-05 16:38:16 +08:00 |
|
ChenMo
|
52da438eb4
|
Update README.md
|
2025-02-05 16:26:02 +08:00 |
|
鹅叔
|
da868797d2
|
Update README.md
|
2025-01-23 17:39:38 +08:00 |
|
鹅叔
|
2cb25726e8
|
Update README.md
|
2025-01-23 17:39:14 +08:00 |
|
singlecoder
|
08ba50ae10
|
Delete mini program (#2433)
* feat(platform-adapter): delete mini
* doc(platform-adapter): delete doc for miniprogram
|
2024-11-20 18:05:15 +08:00 |
|
ChenMo
|
f3400c8373
|
Update README.md
|
2024-08-18 15:55:51 +08:00 |
|
ChenMo
|
cdc75d1b05
|
Update README.md
|
2024-08-18 15:54:46 +08:00 |
|
ChenMo
|
31199accad
|
Update README.md
|
2024-08-06 10:05:46 +08:00 |
|
ChenMo
|
5e0791eb5d
|
Update README.md
|
2024-08-05 13:44:17 +08:00 |
|
ChenMo
|
6c0639468a
|
Update README.md
|
2024-03-20 17:44:34 +08:00 |
|
luzhuang
|
8200bfdd5e
|
Add e2e test (#1656)
* test: add e2e test
|
2023-12-21 18:03:08 +08:00 |
|
ChenMo
|
35daf145f8
|
Update README.md
|
2023-04-19 11:11:57 +08:00 |
|
ChenMo
|
2261a2de87
|
Update README.md
|
2023-04-19 10:48:40 +08:00 |
|
ChenMo
|
a70d7fbf05
|
Update README.md
|
2023-04-14 23:33:02 +08:00 |
|
GuoLei1990
|
b3ce268544
|
Merge branch 'main' into dev/1.0
* main:
"v0.9.0-beta.80"
build: update package name
Oasis renamed to Galacean (#1453)
"v0.9.0-beta.79"
Temporary solution to duplicate bone names (#1452)
"v0.9.0-beta.78"
Fix multi light cull mask bug (#1451)
"v0.9.0-beta.77"
fix: skinned mesh renderer light culling bug
"v0.9.0-beta.76"
Fix light cull mask and support webgl1.0 (#1449)
"v0.9.0-beta.75"
Light support cull mask (#1448)
|
2023-04-06 14:11:08 +08:00 |
|
ChenMo
|
de8fd478f9
|
Oasis renamed to Galacean (#1453)
* build: rename packages
|
2023-04-06 13:33:23 +08:00 |
|
ChenMo
|
4912beda63
|
Update README.md
|
2023-03-30 00:39:43 +08:00 |
|
ChenMo
|
dc50c12a05
|
Engine tuned for asynchronous create (#1433)
* feat: engine tuned for asynchronous create
|
2023-03-28 18:18:39 +08:00 |
|
ChenMo
|
04ce084f79
|
Update README.md
|
2023-03-18 21:04:38 +08:00 |
|
ChenMo
|
4190169d49
|
Update README.md
|
2023-03-18 21:04:20 +08:00 |
|
Hu Song
|
19301dd4bb
|
Update Readme.md (#1360)
|
2023-02-05 14:36:00 +08:00 |
|
ChenMo
|
c6806fff75
|
Add README.md for each package (#1335)
* feat: add README.md for each package
|
2023-01-12 16:16:43 +08:00 |
|
ChenMo
|
010b708107
|
Update README.md
|
2022-11-01 14:27:24 +08:00 |
|
ChenMo
|
51b17fbea1
|
Update README.md
|
2022-09-15 13:04:22 +08:00 |
|
ChenMo
|
deb5acd652
|
Update README.md
|
2022-09-15 13:02:18 +08:00 |
|
ChenMo
|
4063c44854
|
Update README.md
|
2022-09-15 12:52:34 +08:00 |
|
Hu Song
|
343e067ec8
|
Use pnpm workspace instead of lerna (#1032)
* build: Use pnpm workspace instead of lerna
|
2022-09-15 12:51:23 +08:00 |
|
GuoLei1990
|
769e064d37
|
refactor: merge main
|
2022-09-08 19:05:02 +08:00 |
|
ChenMo
|
aef4a7738a
|
Merge latest main (#820)
* v0.7.0-beta.4
* Update README.md
* Update README.md
* Update README.md
* Add component denpendent decorator (#796) (#807)
* feat: add `dependentComponents` decorator
* fix(Renderer): destroy crash when material is null (#808)
* Improve BlendShape when use attribute mode (#804)
* feat: improve BlendShape when use attribute mode
* v0.7.0-beta.5
* refactor: fix skybox mirror problem
* fix: fixed the bug of animator revert when blendWeight length exceeds 4 (#817)
* fix: fixed the bug of animator revert when blendWeight length exceeds 4
* v0.7.0-beta.6
* refactor: fix shader
* fix(text): fix horizontal and vertical alignment error (#772)
* fix(text): fix horizontal alignment error
Co-authored-by: luzhuang <364439895@qq.com>
Co-authored-by: singlecoder <singlecoder2014@gmail.com>
|
2022-06-07 13:57:22 +08:00 |
|
ChenMo
|
4de42c9217
|
Update README.md
|
2022-05-16 15:04:25 +08:00 |
|
Bob
|
c46f7de9e8
|
Update README.md
chore: update links
|
2021-12-29 19:04:03 +08:00 |
|
GuoLei
|
aca83318ac
|
Update README.md
|
2021-11-09 13:03:09 +08:00 |
|
GuoLei
|
72761a6091
|
Update README.md
|
2021-11-09 13:02:54 +08:00 |
|
GuoLei
|
b70ca9fe02
|
Update README.md
|
2021-11-09 13:02:26 +08:00 |
|
Bob
|
18909ed173
|
Update README.md
|
2021-10-12 16:15:27 +08:00 |
|
GuoLei
|
6db35902ea
|
Update README.md
|
2021-09-02 16:32:45 +08:00 |
|
GuoLei
|
bbe5efcd2f
|
Merge Dev/0.5 (#474)
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: use new addChannel api
* style: format code
* feat: opt code
* feat: merge gltf animation parser
* feat: opt code
* fix:opt code
* refator: opt code
* refactor: opt code
* refactor: clear imports
* refactor:fix bug
* refactor: opt code
* refactor: opt code
* feat: fix tsc
* feat: opt code
* feat: opt crossfade performance
* feat: opt crossfade performance
* feat: opt crossfade
* feat: opt crossfade
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* feat: opt mergedCurveIndexList
* feat: opt mergedCurveIndexList
* feat: add revert
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* feat: opt corssfade from pose
* feat: resolve conflict from cm
* refactor: opt code
* feat: fix type
* fix: fix additive
* refactor: opt code
* refactor: opt struct of Animation Node data
* feat: fix comment
* feat: clear import
* refactor: add CM
* refactor: opt code
* refactor: opt crossFade code
* refactor: opt code
* refactor: opt code
* refactor: opt Animator code
* refactor: opt code
* Delete package-lock.json
delete package-lock
* Merge main (#349)
* refactor: opt code
* refactor: opt code
* refactor: improve play API
* refactor: opt code
* refactor: opt code
* refactor: fix code
* refactor: opt code
* refactor: move internal class to internal folder
* refactor: remove generic
* refactor: save code
* refactor: opt code
* refactor: opt Layer update
* refactor: opt code
* refactor: reduce GC
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: remove playState
* refactor: solve CM
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: add layer opt
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt interface design
* refactor: opt code
* refactor: opt code
* refactor: clear imports
* Animator (#337)
* refactor: refactor animator #35
* refactor: sprite material add define USE_MODEL_MATRIX (#359)
* refactor(2d): sprite material add define USE_MODEL_MATRIX
* feat: add animator-event
* feat: add animator-event
* feat: opt event code
* feat: add animator-event
* feat: opt code
* feat: merge oasis dev/0,5
* feat: opt code
* refactor: opt code
* refactor: opt code
* refactor: opt code
* refactor: clear imports
* feat: add some commonly used methods for `Color`(#385)
* test: add color test (#391)
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
* feat: opt code
* feat: opt code
* feat: opt code
* feat: opt code
* feat: opt code
* feat: opt code
* feat: opt code
* feat: opt code
* refactor: opt code
* refactor: opt code
* Animator event (#372)
* feat: add AnimatorEvent system #35
* Dev/0.5 (#397)
* fix: fix Animator bug
* Dev/0.5 (#399)
* fix: fix Animator bug
* Blend shape animation (#374)
* feat: add BlendShape Animation
* feat: add ObjectKeyframe for AnimationCurve (#403)
* Refactor physics Ray-cast and Collision detection (#404)
* feat: add trigger methods into Script and rewrite CollisionDetection
* Update README.md
* Fix Typos (#409)
* fix: typos fixed
* Add sprite atlas region offset (#407)
* feat: add ObjectKeyframe
* refactor: opt code
* refactor: opt code
* refactor: improve comments
* Fix Typos (#410)
* fix: fix typos
* feat:Support atlas #197 (#402)
* feat:Support atlas #197
Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: GuoLei1990 <gl3336563@163.com>
* refactor: add tips for developers when use draco and BlendShape at the same time (#414)
* refactor: new pbr interface (#418)
* refactor: new pbr interface
* Feat: support spherical harmonic (#392)
* feat: support spherical harmonics
* fix:opt atlas code. (#420)
* fix:opt atlas code
* fix: glTF vertexData parser error (#423)
* fix: set interpolation with `linear` by default (#424)
* fix: set interpolation with `linear` by default
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
* Fix material clone (#426)
* fix: fix material clone bug
* fix:atlas support rotation (#428)
* fix:atlas support rotation
* ci: compile error (#429)
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
* fix: `ModleMesh` destroy bug (#430)
* Fix the comments of RenderState (#431)
* fix: the comments of `RasterState`
* feat: add sh in editor (#433)
* Add Scene Background Texture (#427)
* feat: add scene background texture
* Background texture (#434)
* refactor: opt code
* Test/material (#422)
* feat: add material test
* v0.5.0-alpha.0
* Test: test for math (#437)
* test: add test for math library
* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed (#435)
* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed
* Fix BlendShape bug (#441)
* fix: `ModleMesh` memory access bug
* Add blendshape test (#442)
* refactor: add `Blendshape` test
* Fix blend shape add frame (#445)
* refactor: fix addFrame() of BlendShape
* Test for Background (#438)
* test: test for background
* Fix Background Texture Error (#446)
* refactor: fix background texture bug
* v0.5.1-alpha.0
* v0.5.2-alpha.0
* v0.5.3-alpha.0
* fix: temp fix type convert function (#449)
* v0.5.3-0.5.0-alpha.1.0
* v0.5.3-alpha.0
* v0.5.3-alpha.1
* feat: support vertex color for Blinnphone (#450)
* feat: support vertex color for Blinnphone
* fix: BlendShape access bug (#451)
* feat:Add the function of relative path loading. (#439)
* feat:Add the function of relative path loading
* fix: fix 2d renderer order error (#452)
* fix: 2d renderer order error opt code
* feat: adapt to editor
* feat: adapt to editor
* feat: adapt to editor
* feat: adapt to editor
* feat: adapt to editor
* feat: adapt to editor
* refactor: opt animator
* v0.5.3-alpha.2
* refactor: opt code
* feat: update
* refactor: opt code
* fix: gltf no animation bug
* refactor: opt code
* refactor: oopt code
* refactor: opt code
* refactor: opt code
* feat: opt animator editor
* feat: opt animator editor
* fix: revert PHYSICALLY_CORRECT_LIGHTS
* fix: revert PHYSICALLY_CORRECT_LIGHTS (#455)
* v0.5.3-alpha.3
* refactor: revert gamma space
* refactor: revert gamma space (#457)
* v0.5.3-alpha.4
* Fix Caluculation Error in Background Size (#458)
* refactor: fix background calculation
* feat: opt animator editor
* fix: bugfix
* Animator editor (#454)
* fix: bugfix
* v0.5.3-alpha.5
* v0.5.3-alpha.6
* feat: remove log
* feat: remove log
* Animator editor (#463)
* refactor: remove log
* fix: check valid if sh is null (#464)
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
* v0.5.3-alpha.7
* feat: add more interface for raycast (#462)
* feat: add more interface for raycast
* feat:SpriteAtlas Adaptation Editor Workflow (#461)
* feat:SpriteAtlas Adaptation Editor Workflow
* feat: 上传编辑器clip数据改为引用
* fix: bugfix
* v0.5.3-alpha.8
* fix: code err (#467)
* fix: ccompile err
* v0.5.3-y.0
* v0.5.3-alpha.8
* v0.5.3-alpha.9
* fix(2d): spine texture uniform (#468)
* v0.5.3-alpha.10
* fix(2d): fix mask uniform (#471)
* fix: bugfix (#470)
* v0.5.3-alpha.11
* Merge main to dev/0.5 (#472)
* fix: ModelMesh destroy bug (#473)
* fix: `ModelMesh` destroy() bug
* v0.5.3-alpha.12
* v0.5.0
Co-authored-by: luzhuang <364439895@qq.com>
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
Co-authored-by: singlecoder <z18511751272@gmail.com>
Co-authored-by: zhuxudong <callzhuxudong@163.com>
Co-authored-by: yangfengzzz <yangfengzzz@hotmail.com>
Co-authored-by: AZhan <njktsmshh@163.com>
Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: Hu Song <gz65555@gmail.com>
Co-authored-by: Izzy Chen <czizzy@163.com>
Co-authored-by: singlecoder <singlecoder2014@gmail.com>
|
2021-09-02 15:13:30 +08:00 |
|
gz65555
|
05259c04b7
|
docs: fix build doc error
|
2021-07-02 16:13:28 +08:00 |
|
GuoLei
|
2c2660f18f
|
Update README links
|
2021-06-17 13:49:53 +08:00 |
|
Hu Song
|
49be3e16e7
|
docs: add badge for unit tests (#333)
|
2021-06-16 16:34:46 +08:00 |
|
GuoLei1990
|
7938215f72
|
Merge branch 'dev/0.4'
|
2021-06-10 18:52:48 +08:00 |
|
GuoLei
|
7b4d7af726
|
docs(README): update README
|
2021-05-17 11:45:24 +08:00 |
|
Bob
|
b541a778e3
|
refactor: remove typedoc (#288)
|
2021-05-17 11:40:47 +08:00 |
|
GuoLei
|
e2031de043
|
docs: update README usage
|
2021-05-10 18:26:18 +08:00 |
|
GuoLei
|
1af2ae2918
|
Update README.md
|
2021-05-10 18:02:42 +08:00 |
|
GuoLei
|
9b8670bc49
|
Update README.md
|
2021-05-10 17:59:08 +08:00 |
|
GuoLei
|
270d828bc5
|
Update README.md
|
2021-05-10 17:56:55 +08:00 |
|