80 Commits

Author SHA1 Message Date
ChenMo
bda63c7002 Update README.md 2025-02-05 20:16:24 +08:00
ChenMo
71a74b0715 Update README.md 2025-02-05 17:26:34 +08:00
ChenMo
920f127826 Update README.md 2025-02-05 16:44:49 +08:00
ChenMo
7e266bcdb8 Update README.md 2025-02-05 16:38:16 +08:00
ChenMo
52da438eb4 Update README.md 2025-02-05 16:26:02 +08:00
鹅叔
da868797d2 Update README.md 2025-01-23 17:39:38 +08:00
鹅叔
2cb25726e8 Update README.md 2025-01-23 17:39:14 +08:00
singlecoder
08ba50ae10 Delete mini program (#2433)
* feat(platform-adapter): delete mini

* doc(platform-adapter): delete doc for miniprogram
2024-11-20 18:05:15 +08:00
ChenMo
f3400c8373 Update README.md 2024-08-18 15:55:51 +08:00
ChenMo
cdc75d1b05 Update README.md 2024-08-18 15:54:46 +08:00
ChenMo
31199accad Update README.md 2024-08-06 10:05:46 +08:00
ChenMo
5e0791eb5d Update README.md 2024-08-05 13:44:17 +08:00
ChenMo
6c0639468a Update README.md 2024-03-20 17:44:34 +08:00
luzhuang
8200bfdd5e Add e2e test (#1656)
* test: add e2e test
2023-12-21 18:03:08 +08:00
ChenMo
35daf145f8 Update README.md 2023-04-19 11:11:57 +08:00
ChenMo
2261a2de87 Update README.md 2023-04-19 10:48:40 +08:00
ChenMo
a70d7fbf05 Update README.md 2023-04-14 23:33:02 +08:00
GuoLei1990
b3ce268544 Merge branch 'main' into dev/1.0
* main:
  "v0.9.0-beta.80"
  build: update package name
  Oasis renamed to Galacean (#1453)
  "v0.9.0-beta.79"
  Temporary solution to duplicate bone names (#1452)
  "v0.9.0-beta.78"
  Fix multi light cull mask bug (#1451)
  "v0.9.0-beta.77"
  fix: skinned mesh renderer light culling bug
  "v0.9.0-beta.76"
  Fix light cull mask and support webgl1.0 (#1449)
  "v0.9.0-beta.75"
  Light support cull mask (#1448)
2023-04-06 14:11:08 +08:00
ChenMo
de8fd478f9 Oasis renamed to Galacean (#1453)
* build: rename packages
2023-04-06 13:33:23 +08:00
ChenMo
4912beda63 Update README.md 2023-03-30 00:39:43 +08:00
ChenMo
dc50c12a05 Engine tuned for asynchronous create (#1433)
* feat: engine tuned for asynchronous create
2023-03-28 18:18:39 +08:00
ChenMo
04ce084f79 Update README.md 2023-03-18 21:04:38 +08:00
ChenMo
4190169d49 Update README.md 2023-03-18 21:04:20 +08:00
Hu Song
19301dd4bb Update Readme.md (#1360) 2023-02-05 14:36:00 +08:00
ChenMo
c6806fff75 Add README.md for each package (#1335)
* feat: add README.md for each package
2023-01-12 16:16:43 +08:00
ChenMo
010b708107 Update README.md 2022-11-01 14:27:24 +08:00
ChenMo
51b17fbea1 Update README.md 2022-09-15 13:04:22 +08:00
ChenMo
deb5acd652 Update README.md 2022-09-15 13:02:18 +08:00
ChenMo
4063c44854 Update README.md 2022-09-15 12:52:34 +08:00
Hu Song
343e067ec8 Use pnpm workspace instead of lerna (#1032)
* build: Use pnpm workspace instead of lerna
2022-09-15 12:51:23 +08:00
GuoLei1990
769e064d37 refactor: merge main 2022-09-08 19:05:02 +08:00
ChenMo
aef4a7738a Merge latest main (#820)
* v0.7.0-beta.4

* Update README.md

* Update README.md

* Update README.md

* Add component denpendent decorator (#796) (#807)

* feat: add `dependentComponents` decorator

* fix(Renderer): destroy crash when material is null (#808)

* Improve BlendShape when use attribute mode (#804)

* feat: improve BlendShape when use attribute mode

* v0.7.0-beta.5

* refactor: fix skybox mirror problem

* fix: fixed the bug of animator revert when blendWeight length exceeds 4 (#817)

* fix: fixed the bug of animator revert when blendWeight length exceeds 4

* v0.7.0-beta.6

* refactor: fix shader

* fix(text): fix horizontal and vertical alignment error (#772)

* fix(text): fix horizontal alignment error

Co-authored-by: luzhuang <364439895@qq.com>
Co-authored-by: singlecoder <singlecoder2014@gmail.com>
2022-06-07 13:57:22 +08:00
ChenMo
4de42c9217 Update README.md 2022-05-16 15:04:25 +08:00
Bob
c46f7de9e8 Update README.md
chore: update links
2021-12-29 19:04:03 +08:00
GuoLei
aca83318ac Update README.md 2021-11-09 13:03:09 +08:00
GuoLei
72761a6091 Update README.md 2021-11-09 13:02:54 +08:00
GuoLei
b70ca9fe02 Update README.md 2021-11-09 13:02:26 +08:00
Bob
18909ed173 Update README.md 2021-10-12 16:15:27 +08:00
GuoLei
6db35902ea Update README.md 2021-09-02 16:32:45 +08:00
GuoLei
bbe5efcd2f Merge Dev/0.5 (#474)
* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: use new addChannel api

* style: format code

* feat: opt code

* feat: merge gltf animation parser

* feat: opt code

* fix:opt code

* refator: opt code

* refactor: opt code

* refactor: clear imports

* refactor:fix bug

* refactor: opt code

* refactor: opt code

* feat: fix tsc

* feat: opt code

* feat: opt crossfade performance

* feat: opt crossfade performance

* feat: opt crossfade

* feat: opt crossfade

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* feat: opt mergedCurveIndexList

* feat: opt mergedCurveIndexList

* feat: add revert

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* feat: opt corssfade from pose

* feat: resolve conflict from cm

* refactor: opt code

* feat: fix type

* fix: fix additive

* refactor: opt code

* refactor: opt struct of Animation Node data

* feat: fix comment

* feat: clear import

* refactor: add CM

* refactor: opt code

* refactor:  opt crossFade code

* refactor: opt code

* refactor: opt code

* refactor: opt Animator code

* refactor: opt code

* Delete package-lock.json

delete package-lock

* Merge main (#349)

* refactor: opt code

* refactor: opt code

* refactor: improve play API

* refactor: opt code

* refactor: opt code

* refactor: fix code

* refactor: opt code

* refactor: move internal class to internal folder

* refactor: remove generic

* refactor: save code

* refactor: opt code

* refactor: opt Layer update

* refactor: opt code

* refactor: reduce GC

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: remove playState

* refactor: solve CM

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: add layer opt

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt interface design

* refactor: opt code

* refactor: opt code

* refactor: clear imports

* Animator (#337)

* refactor: refactor animator #35

* refactor: sprite material add define USE_MODEL_MATRIX (#359)

* refactor(2d): sprite material add define USE_MODEL_MATRIX

* feat: add animator-event

* feat: add animator-event

* feat: opt event code

* feat: add animator-event

* feat: opt code

* feat: merge oasis dev/0,5

* feat: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: clear imports

* feat: add some commonly used methods for `Color`(#385)

* test: add color test (#391)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* refactor: opt code

* refactor: opt code

* Animator event (#372)

* feat: add AnimatorEvent system #35

* Dev/0.5 (#397)

* fix: fix Animator bug

* Dev/0.5 (#399)

* fix: fix Animator bug

* Blend shape animation (#374)

* feat: add BlendShape Animation

* feat: add ObjectKeyframe for  AnimationCurve (#403)

* Refactor physics Ray-cast and Collision detection (#404)

* feat: add trigger methods into Script and rewrite CollisionDetection

* Update README.md

* Fix Typos (#409)

* fix: typos fixed

* Add sprite atlas region offset (#407)

* feat: add ObjectKeyframe

* refactor: opt code

* refactor: opt code

* refactor: improve  comments

* Fix Typos (#410)

* fix: fix typos

* feat:Support atlas #197 (#402)

* feat:Support atlas #197

Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: GuoLei1990 <gl3336563@163.com>

* refactor: add tips for developers when use draco and BlendShape at the same time (#414)

* refactor: new pbr interface (#418)

* refactor: new pbr interface

* Feat: support spherical harmonic (#392)

* feat: support spherical harmonics

* fix:opt atlas code. (#420)

* fix:opt atlas code

* fix: glTF vertexData parser error (#423)

* fix: set interpolation with `linear` by default (#424)

* fix: set interpolation with `linear` by default
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* Fix material clone (#426)

* fix: fix material clone bug

* fix:atlas support rotation (#428)

* fix:atlas support rotation

* ci: compile error (#429)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* fix: `ModleMesh` destroy bug (#430)

* Fix the comments of RenderState (#431)

* fix: the comments of `RasterState`

* feat: add sh in editor (#433)

* Add Scene Background Texture (#427)

* feat: add scene background texture

* Background texture (#434)

* refactor: opt code

* Test/material (#422)

* feat: add material test

* v0.5.0-alpha.0

* Test: test for math (#437)

* test: add test for math library

* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed (#435)

* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed

* Fix BlendShape bug (#441)

* fix: `ModleMesh` memory access bug

* Add blendshape test  (#442)

* refactor: add `Blendshape` test

* Fix blend shape add frame (#445)

* refactor: fix  addFrame() of BlendShape

* Test for Background (#438)

* test: test for background

* Fix Background Texture Error (#446)

* refactor: fix background texture bug

* v0.5.1-alpha.0

* v0.5.2-alpha.0

* v0.5.3-alpha.0

* fix: temp fix type convert function (#449)

* v0.5.3-0.5.0-alpha.1.0

* v0.5.3-alpha.0

* v0.5.3-alpha.1

* feat: support vertex color for Blinnphone (#450)

* feat: support vertex color for Blinnphone

* fix: BlendShape  access bug (#451)

* feat:Add the function of relative path loading. (#439)

* feat:Add the function of relative path loading

* fix: fix 2d renderer order error (#452)

* fix: 2d renderer order error opt code

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* refactor: opt animator

* v0.5.3-alpha.2

* refactor: opt code

* feat: update

* refactor: opt code

* fix: gltf no animation bug

* refactor: opt code

* refactor: oopt code

* refactor: opt code

* refactor: opt code

* feat: opt animator editor

* feat: opt animator editor

* fix: revert PHYSICALLY_CORRECT_LIGHTS

* fix: revert PHYSICALLY_CORRECT_LIGHTS (#455)

* v0.5.3-alpha.3

* refactor: revert gamma space

* refactor: revert gamma space (#457)

* v0.5.3-alpha.4

* Fix Caluculation Error in Background Size (#458)


* refactor: fix background calculation

* feat: opt animator editor

* fix: bugfix

* Animator editor (#454)

* fix: bugfix

* v0.5.3-alpha.5

* v0.5.3-alpha.6

* feat: remove log

* feat: remove log

* Animator editor (#463)

* refactor: remove log

* fix: check valid if sh is null (#464)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* v0.5.3-alpha.7

* feat: add more interface for raycast (#462)

* feat: add more interface for raycast

* feat:SpriteAtlas Adaptation Editor Workflow (#461)

* feat:SpriteAtlas Adaptation Editor Workflow

* feat: 上传编辑器clip数据改为引用

* fix: bugfix

* v0.5.3-alpha.8

* fix: code err (#467)

* fix: ccompile err

* v0.5.3-y.0

* v0.5.3-alpha.8

* v0.5.3-alpha.9

* fix(2d): spine texture uniform (#468)

* v0.5.3-alpha.10

* fix(2d): fix mask uniform (#471)

* fix: bugfix (#470)

* v0.5.3-alpha.11

* Merge main to dev/0.5 (#472)

* fix: ModelMesh destroy bug (#473)

* fix: `ModelMesh` destroy() bug

* v0.5.3-alpha.12

* v0.5.0

Co-authored-by: luzhuang <364439895@qq.com>
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
Co-authored-by: singlecoder <z18511751272@gmail.com>
Co-authored-by: zhuxudong <callzhuxudong@163.com>
Co-authored-by: yangfengzzz <yangfengzzz@hotmail.com>
Co-authored-by: AZhan <njktsmshh@163.com>
Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: Hu Song <gz65555@gmail.com>
Co-authored-by: Izzy Chen <czizzy@163.com>
Co-authored-by: singlecoder <singlecoder2014@gmail.com>
2021-09-02 15:13:30 +08:00
gz65555
05259c04b7 docs: fix build doc error 2021-07-02 16:13:28 +08:00
GuoLei
2c2660f18f Update README links 2021-06-17 13:49:53 +08:00
Hu Song
49be3e16e7 docs: add badge for unit tests (#333) 2021-06-16 16:34:46 +08:00
GuoLei1990
7938215f72 Merge branch 'dev/0.4' 2021-06-10 18:52:48 +08:00
GuoLei
7b4d7af726 docs(README): update README 2021-05-17 11:45:24 +08:00
Bob
b541a778e3 refactor: remove typedoc (#288) 2021-05-17 11:40:47 +08:00
GuoLei
e2031de043 docs: update README usage 2021-05-10 18:26:18 +08:00
GuoLei
1af2ae2918 Update README.md 2021-05-10 18:02:42 +08:00
GuoLei
9b8670bc49 Update README.md 2021-05-10 17:59:08 +08:00
GuoLei
270d828bc5 Update README.md 2021-05-10 17:56:55 +08:00