mirror of
https://github.com/beykery/cocosocket.git
synced 2026-09-03 06:15:40 +08:00
bytebuf capacity
This commit is contained in:
@@ -4,20 +4,20 @@ using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("cocosocket4unity")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("Administrator")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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//[assembly: AssemblyTitle("cocosocket4unity")]
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//[assembly: AssemblyDescription("")]
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//[assembly: AssemblyConfiguration("")]
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//[assembly: AssemblyCompany("")]
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//[assembly: AssemblyProduct("")]
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//[assembly: AssemblyCopyright("Administrator")]
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//[assembly: AssemblyTrademark("")]
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//[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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//[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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@@ -54,7 +54,7 @@ namespace cocosocket4unity
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{
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byte[] old = data;
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data = new byte[nc];
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Array.Copy (old, data, data.Length);
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Array.Copy (old, data, old.Length);
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}
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return this;
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}
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@@ -8,13 +8,30 @@ using System.Net;
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using protocol;
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//引用的
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using System.Reflection;
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using System.IO;
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namespace cocosocket4unity
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{
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class MainClass
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{
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public static void Main1 (string[] args)
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public static void Main(string[] args)
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{
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FightFBResultRequest request = new FightFBResultRequest();
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request.starList = new List<int>();
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request.starList.Add(1);
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MemoryStream stream = new MemoryStream();
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ProtoBuf.Serializer.NonGeneric.Serialize(stream, request);
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byte[] bs = stream.ToArray();
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try{
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FileStream fsWrite = new FileStream("./request.data", FileMode.Create);
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fsWrite.Write(bs, 0, bs.Length);
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}catch(Exception ex)
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{
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Console.WriteLine("error.");
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}
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/**
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AuthRequest ar = new AuthRequest();
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string json = JsonMapper.ToJson(ar);
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Console.WriteLine(ar.GetType().Name+":"+json);
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@@ -31,6 +48,7 @@ namespace cocosocket4unity
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Console.WriteLine(arr.value);
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}
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Console.Read();
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*/
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/**
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long time_JAVA_Long = 1446050129676L;//java长整型日期,毫秒为单位
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@@ -41,6 +59,7 @@ namespace cocosocket4unity
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Console.WriteLine(string.Format("{0:G}", dt));
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Console.Read();
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*/
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/**
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SocketListner listner = new TestListner ();
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USocket us = new USocket ();
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us.setLister (listner);
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@@ -49,7 +68,7 @@ namespace cocosocket4unity
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us.setProtocal (p);
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us.Connect ("localhost", 4887);
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Console.Read();
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*/
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}
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}
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}
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@@ -46,7 +46,7 @@ namespace cocosocket4unity
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base.HandleTimeout();
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}
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public static void Main(string[] args)
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public static void Main1(string[] args)
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{
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KcpClient client = new TestKcp(2223);
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client.NoDelay(1, 10, 2, 1);//fast
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@@ -21,6 +21,7 @@
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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<Externalconsole>True</Externalconsole>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>none</DebugType>
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@@ -32,9 +33,6 @@
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<Externalconsole>True</Externalconsole>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="protobuf-net">
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<HintPath>..\..\..\..\..\protobuf-net.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.XML" />
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</ItemGroup>
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@@ -42,6 +40,7 @@
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<Compile Include="AuthRequest.cs" />
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<Compile Include="AuthResponse.cs" />
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<Compile Include="ClassUtil.cs" />
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<Compile Include="FightFBResultRequest.cs" />
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<Compile Include="Kcp.cs" />
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<Compile Include="KcpClient.cs" />
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<Compile Include="KcpOnUdp.cs" />
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@@ -51,6 +50,95 @@
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<Compile Include="Frame.cs" />
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<Compile Include="Output.cs" />
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<Compile Include="ProtoAttribute.cs" />
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<Compile Include="Protobuf\BclHelpers.cs" />
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<Compile Include="Protobuf\BufferExtension.cs" />
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<Compile Include="Protobuf\BufferPool.cs" />
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<Compile Include="Protobuf\CallbackAttributes.cs" />
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<Compile Include="Protobuf\Compiler\CompilerContext.cs" />
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<Compile Include="Protobuf\Compiler\CompilerDelegates.cs" />
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<Compile Include="Protobuf\Compiler\Local.cs" />
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<Compile Include="Protobuf\DataFormat.cs" />
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<Compile Include="Protobuf\Extensible.cs" />
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<Compile Include="Protobuf\ExtensibleUtil.cs" />
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<Compile Include="Protobuf\GlobalSuppressions.cs" />
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<Compile Include="Protobuf\Helpers.cs" />
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<Compile Include="Protobuf\IExtensible.cs" />
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<Compile Include="Protobuf\IExtension.cs" />
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<Compile Include="Protobuf\ImplicitFields.cs" />
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<Compile Include="Protobuf\KeyValuePairProxy.cs" />
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<Compile Include="Protobuf\Meta\AttributeMap.cs" />
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<Compile Include="Protobuf\Meta\BasicList.cs" />
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<Compile Include="Protobuf\Meta\CallbackSet.cs" />
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<Compile Include="Protobuf\Meta\MetaType.cs" />
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<Compile Include="Protobuf\Meta\RuntimeTypeModel.cs" />
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<Compile Include="Protobuf\Meta\SubType.cs" />
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<Compile Include="Protobuf\Meta\TypeFormatEventArgs.cs" />
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<Compile Include="Protobuf\Meta\TypeModel.cs" />
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<Compile Include="Protobuf\Meta\ValueMember.cs" />
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<Compile Include="Protobuf\NetObjectCache.cs" />
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<Compile Include="Protobuf\PrefixStyle.cs" />
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<Compile Include="Protobuf\Properties\AssemblyInfo.cs" />
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<Compile Include="Protobuf\ProtoContractAttribute.cs" />
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<Compile Include="Protobuf\ProtoConverterAttribute.cs" />
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<Compile Include="Protobuf\ProtoEnumAttribute.cs" />
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<Compile Include="Protobuf\ProtoException.cs" />
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<Compile Include="Protobuf\ProtoIgnoreAttribute.cs" />
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<Compile Include="Protobuf\ProtoIncludeAttribute.cs" />
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<Compile Include="Protobuf\ProtoMemberAttribute.cs" />
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<Compile Include="Protobuf\ProtoReader.cs" />
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<Compile Include="Protobuf\ProtoWriter.cs" />
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<Compile Include="Protobuf\SerializationContext.cs" />
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<Compile Include="Protobuf\Serializer.cs" />
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<Compile Include="Protobuf\Serializers\ArrayDecorator.cs" />
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<Compile Include="Protobuf\Serializers\BlobSerializer.cs" />
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<Compile Include="Protobuf\Serializers\BooleanSerializer.cs" />
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<Compile Include="Protobuf\Serializers\ByteSerializer.cs" />
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<Compile Include="Protobuf\Serializers\CharSerializer.cs" />
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<Compile Include="Protobuf\Serializers\CompiledSerializer.cs" />
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<Compile Include="Protobuf\Serializers\DateTimeSerializer.cs" />
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<Compile Include="Protobuf\Serializers\DecimalSerializer.cs" />
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<Compile Include="Protobuf\Serializers\DefaultValueDecorator.cs" />
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<Compile Include="Protobuf\Serializers\DoubleSerializer.cs" />
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<Compile Include="Protobuf\Serializers\EnumSerializer.cs" />
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<Compile Include="Protobuf\Serializers\FieldDecorator.cs" />
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<Compile Include="Protobuf\Serializers\GuidSerializer.cs" />
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<Compile Include="Protobuf\Serializers\ImmutableCollectionDecorator.cs" />
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<Compile Include="Protobuf\Serializers\Int16Serializer.cs" />
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<Compile Include="Protobuf\Serializers\Int32Serializer.cs" />
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<Compile Include="Protobuf\Serializers\Int64Serializer.cs" />
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<Compile Include="Protobuf\Serializers\IProtoSerializer.cs" />
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<Compile Include="Protobuf\Serializers\IProtoTypeSerializer.cs" />
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<Compile Include="Protobuf\Serializers\ISerializerProxy.cs" />
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<Compile Include="Protobuf\Serializers\KeyValuePairDecorator.cs" />
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<Compile Include="Protobuf\Serializers\ListDecorator.cs" />
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<Compile Include="Protobuf\Serializers\MemberSpecifiedDecorator.cs" />
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<Compile Include="Protobuf\Serializers\NetObjectSerializer.cs" />
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<Compile Include="Protobuf\Serializers\NullDecorator.cs" />
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<Compile Include="Protobuf\Serializers\ParseableSerializer.cs" />
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<Compile Include="Protobuf\Serializers\PropertyDecorator.cs" />
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<Compile Include="Protobuf\Serializers\ProtoDecoratorBase.cs" />
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<Compile Include="Protobuf\Serializers\ReflectedUriDecorator.cs" />
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<Compile Include="Protobuf\Serializers\SByteSerializer.cs" />
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<Compile Include="Protobuf\Serializers\SingleSerializer.cs" />
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<Compile Include="Protobuf\Serializers\StringSerializer.cs" />
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<Compile Include="Protobuf\Serializers\SubItemSerializer.cs" />
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<Compile Include="Protobuf\Serializers\SurrogateSerializer.cs" />
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<Compile Include="Protobuf\Serializers\SystemTypeSerializer.cs" />
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<Compile Include="Protobuf\Serializers\TagDecorator.cs" />
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<Compile Include="Protobuf\Serializers\TimeSpanSerializer.cs" />
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<Compile Include="Protobuf\Serializers\TupleSerializer.cs" />
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<Compile Include="Protobuf\Serializers\TypeSerializer.cs" />
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<Compile Include="Protobuf\Serializers\UInt16Serializer.cs" />
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<Compile Include="Protobuf\Serializers\UInt32Serializer.cs" />
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<Compile Include="Protobuf\Serializers\UInt64Serializer.cs" />
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<Compile Include="Protobuf\Serializers\UriDecorator.cs" />
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<Compile Include="Protobuf\ServiceModel\ProtoBehaviorAttribute.cs" />
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<Compile Include="Protobuf\ServiceModel\ProtoBehaviorExtensionElement.cs" />
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<Compile Include="Protobuf\ServiceModel\ProtoEndpointBehavior.cs" />
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<Compile Include="Protobuf\ServiceModel\ProtoOperationBehavior.cs" />
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<Compile Include="Protobuf\ServiceModel\XmlProtoSerializer.cs" />
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<Compile Include="Protobuf\SubItemToken.cs" />
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<Compile Include="Protobuf\WireType.cs" />
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<Compile Include="Protocal.cs" />
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<Compile Include="LVProtocal.cs" />
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<Compile Include="TestKcp.cs" />
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@@ -70,5 +158,8 @@
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<Compile Include="CodedOutputStream.cs" />
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<Compile Include="Varint32Frame.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Protobuf\project.json" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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