mirror of
https://github.com/cocos/cocos-engine.git
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80 lines
3.0 KiB
C++
80 lines
3.0 KiB
C++
/****************************************************************************
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Copyright (c) 2020-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "platform/java/jni/JniHelper.h"
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#if CC_PLATFORM == CC_PLATFORM_ANDROID
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#include <android/keycodes.h>
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#include <android/log.h>
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#elif CC_PLATFORM == CC_PLATFORM_OHOS
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#include <hilog/log.h>
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#endif
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#include <jni.h>
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#include "cocos/bindings/event/EventDispatcher.h"
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#include "platform/java/jni/glue/JniNativeGlue.h"
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namespace {
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struct cc::KeyboardEvent keyboardEvent;
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// key values in web, refer to http://docs.cocos.com/creator/api/en/enums/KEY.html
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#if CC_PLATFORM == CC_PLATFORM_ANDROID
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std::unordered_map<int, int> keyCodeMap = {
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{AKEYCODE_BACK, 6},
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{AKEYCODE_ENTER, 13},
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{AKEYCODE_MENU, 18},
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{AKEYCODE_DPAD_UP, 1003},
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{AKEYCODE_DPAD_DOWN, 1004},
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{AKEYCODE_DPAD_LEFT, 1000},
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{AKEYCODE_DPAD_RIGHT, 1001},
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{AKEYCODE_DPAD_CENTER, 1005}};
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#elif CC_PLATFORM == CC_PLATFORM_OHOS
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std::unordered_map<int, int> keyCodeMap = {};
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#endif
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//NOLINTNEXTLINE
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void dispatchKeyCodeEvent(int keyCode, cc::KeyboardEvent &event) {
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if (keyCodeMap.count(keyCode) > 0) {
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keyCode = keyCodeMap[keyCode];
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} else {
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keyCode = 0;
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}
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event.key = keyCode;
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JNI_NATIVE_GLUE()->dispatchEvent(event);
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}
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} // namespace
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extern "C" {
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//NOLINTNEXTLINE
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JNIEXPORT void JNICALL Java_com_cocos_lib_CocosKeyCodeHandler_handleKeyDown(JNIEnv *env, jobject obj, jint keyCode) {
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keyboardEvent.action = cc::KeyboardEvent::Action::PRESS;
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dispatchKeyCodeEvent(keyCode, keyboardEvent);
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}
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//NOLINTNEXTLINE
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JNIEXPORT void JNICALL Java_com_cocos_lib_CocosKeyCodeHandler_handleKeyUp(JNIEnv *env, jobject obj, jint keyCode) {
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keyboardEvent.action = cc::KeyboardEvent::Action::RELEASE;
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dispatchKeyCodeEvent(keyCode, keyboardEvent);
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}
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}
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