Files
cocos-engine/native/cocos/base/Value.cpp
2022-01-24 17:23:03 +08:00

830 lines
22 KiB
C++

/****************************************************************************
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2022 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated engine source code (the "Software"), a limited,
worldwide, royalty-free, non-assignable, revocable and non-exclusive license
to use Cocos Creator solely to develop games on your target platforms. You shall
not use Cocos Creator software for developing other software or tools that's
used for developing games. You are not granted to publish, distribute,
sublicense, and/or sell copies of Cocos Creator.
The software or tools in this License Agreement are licensed, not sold.
Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "base/Value.h"
#include <memory.h>
#include <algorithm>
#include <cfloat>
#include <cmath>
#include <cstdlib>
#include <iomanip>
#include <sstream>
#include "base/Utils.h"
namespace cc {
const ValueVector VALUE_VECTOR_NULL;
const ValueMap VALUE_MAP_NULL = {};
const ValueMapIntKey VALUE_MAP_INT_KEY_NULL = {};
const Value Value::VALUE_NULL;
Value::Value()
: _type(Type::NONE) {
memset(&_field, 0, sizeof(_field));
}
Value::Value(unsigned char v)
: _type(Type::BYTE) {
_field.byteVal = v;
}
Value::Value(int v)
: _type(Type::INTEGER) {
_field.intVal = v;
}
Value::Value(unsigned int v)
: _type(Type::UNSIGNED) {
_field.unsignedVal = v;
}
Value::Value(float v)
: _type(Type::FLOAT) {
_field.floatVal = v;
}
Value::Value(double v)
: _type(Type::DOUBLE) {
_field.doubleVal = v;
}
Value::Value(bool v)
: _type(Type::BOOLEAN) {
_field.boolVal = v;
}
Value::Value(const char *v)
: _type(Type::STRING) {
_field.strVal = new (std::nothrow) std::string();
if (v) {
*_field.strVal = v;
}
}
Value::Value(const std::string &v)
: _type(Type::STRING) {
_field.strVal = new (std::nothrow) std::string();
*_field.strVal = v;
}
Value::Value(const ValueVector &v)
: _type(Type::VECTOR) {
_field.vectorVal = new (std::nothrow) ValueVector();
*_field.vectorVal = v;
}
Value::Value(ValueVector &&v)
: _type(Type::VECTOR) {
_field.vectorVal = new (std::nothrow) ValueVector();
*_field.vectorVal = std::move(v);
}
Value::Value(const ValueMap &v)
: _type(Type::MAP) {
_field.mapVal = new (std::nothrow) ValueMap();
*_field.mapVal = v;
}
Value::Value(ValueMap &&v)
: _type(Type::MAP) {
_field.mapVal = new (std::nothrow) ValueMap();
*_field.mapVal = std::move(v);
}
Value::Value(const ValueMapIntKey &v)
: _type(Type::INT_KEY_MAP) {
_field.intKeyMapVal = new (std::nothrow) ValueMapIntKey();
*_field.intKeyMapVal = v;
}
Value::Value(ValueMapIntKey &&v)
: _type(Type::INT_KEY_MAP) {
_field.intKeyMapVal = new (std::nothrow) ValueMapIntKey();
*_field.intKeyMapVal = std::move(v);
}
Value::Value(const Value &other) //NOLINT(misc-no-recursion)
: _type(Type::NONE) {
*this = other;
}
Value::Value(Value &&other) noexcept
: _type(Type::NONE) {
*this = std::move(other);
}
Value::~Value() {
clear();
}
Value &Value::operator=(const Value &other) { //NOLINT(misc-no-recursion)
if (this != &other) {
reset(other._type);
switch (other._type) {
case Type::BYTE:
_field.byteVal = other._field.byteVal;
break;
case Type::INTEGER:
_field.intVal = other._field.intVal;
break;
case Type::UNSIGNED:
_field.unsignedVal = other._field.unsignedVal;
break;
case Type::FLOAT:
_field.floatVal = other._field.floatVal;
break;
case Type::DOUBLE:
_field.doubleVal = other._field.doubleVal;
break;
case Type::BOOLEAN:
_field.boolVal = other._field.boolVal;
break;
case Type::STRING:
if (_field.strVal == nullptr) {
_field.strVal = new std::string();
}
*_field.strVal = *other._field.strVal;
break;
case Type::VECTOR:
if (_field.vectorVal == nullptr) {
_field.vectorVal = new (std::nothrow) ValueVector();
}
*_field.vectorVal = *other._field.vectorVal;
break;
case Type::MAP:
if (_field.mapVal == nullptr) {
_field.mapVal = new (std::nothrow) ValueMap();
}
*_field.mapVal = *other._field.mapVal;
break;
case Type::INT_KEY_MAP:
if (_field.intKeyMapVal == nullptr) {
_field.intKeyMapVal = new (std::nothrow) ValueMapIntKey();
}
*_field.intKeyMapVal = *other._field.intKeyMapVal;
break;
default:
break;
}
}
return *this;
}
Value &Value::operator=(Value &&other) noexcept {
if (this != &other) {
clear();
switch (other._type) {
case Type::BYTE:
_field.byteVal = other._field.byteVal;
break;
case Type::INTEGER:
_field.intVal = other._field.intVal;
break;
case Type::UNSIGNED:
_field.unsignedVal = other._field.unsignedVal;
break;
case Type::FLOAT:
_field.floatVal = other._field.floatVal;
break;
case Type::DOUBLE:
_field.doubleVal = other._field.doubleVal;
break;
case Type::BOOLEAN:
_field.boolVal = other._field.boolVal;
break;
case Type::STRING:
_field.strVal = other._field.strVal;
break;
case Type::VECTOR:
_field.vectorVal = other._field.vectorVal;
break;
case Type::MAP:
_field.mapVal = other._field.mapVal;
break;
case Type::INT_KEY_MAP:
_field.intKeyMapVal = other._field.intKeyMapVal;
break;
default:
break;
}
_type = other._type;
memset(&other._field, 0, sizeof(other._field));
other._type = Type::NONE;
}
return *this;
}
Value &Value::operator=(unsigned char v) {
reset(Type::BYTE);
_field.byteVal = v;
return *this;
}
Value &Value::operator=(int v) {
reset(Type::INTEGER);
_field.intVal = v;
return *this;
}
Value &Value::operator=(unsigned int v) {
reset(Type::UNSIGNED);
_field.unsignedVal = v;
return *this;
}
Value &Value::operator=(float v) {
reset(Type::FLOAT);
_field.floatVal = v;
return *this;
}
Value &Value::operator=(double v) {
reset(Type::DOUBLE);
_field.doubleVal = v;
return *this;
}
Value &Value::operator=(bool v) {
reset(Type::BOOLEAN);
_field.boolVal = v;
return *this;
}
Value &Value::operator=(const char *v) {
reset(Type::STRING);
*_field.strVal = v ? v : "";
return *this;
}
Value &Value::operator=(const std::string &v) {
reset(Type::STRING);
*_field.strVal = v;
return *this;
}
Value &Value::operator=(const ValueVector &v) {
reset(Type::VECTOR);
*_field.vectorVal = v;
return *this;
}
Value &Value::operator=(ValueVector &&v) {
reset(Type::VECTOR);
*_field.vectorVal = std::move(v);
return *this;
}
Value &Value::operator=(const ValueMap &v) {
reset(Type::MAP);
*_field.mapVal = v;
return *this;
}
Value &Value::operator=(ValueMap &&v) {
reset(Type::MAP);
*_field.mapVal = std::move(v);
return *this;
}
Value &Value::operator=(const ValueMapIntKey &v) {
reset(Type::INT_KEY_MAP);
*_field.intKeyMapVal = v;
return *this;
}
Value &Value::operator=(ValueMapIntKey &&v) {
reset(Type::INT_KEY_MAP);
*_field.intKeyMapVal = std::move(v);
return *this;
}
bool Value::operator!=(const Value &v) {
return !(*this == v);
}
bool Value::operator!=(const Value &v) const { //NOLINT(misc-no-recursion)
return !(*this == v);
}
bool Value::operator==(const Value &v) {
const auto &t = *this;
return t == v;
}
bool Value::operator==(const Value &v) const { //NOLINT(misc-no-recursion)
if (this == &v) {
return true;
}
if (v._type != this->_type) {
return false;
}
if (this->isNull()) {
return true;
}
switch (_type) {
case Type::BYTE: return v._field.byteVal == this->_field.byteVal;
case Type::INTEGER: return v._field.intVal == this->_field.intVal;
case Type::UNSIGNED: return v._field.unsignedVal == this->_field.unsignedVal;
case Type::BOOLEAN: return v._field.boolVal == this->_field.boolVal;
case Type::STRING: return *v._field.strVal == *this->_field.strVal;
case Type::FLOAT: return std::abs(v._field.floatVal - this->_field.floatVal) <= FLT_EPSILON;
case Type::DOUBLE: return std::abs(v._field.doubleVal - this->_field.doubleVal) <= DBL_EPSILON;
case Type::VECTOR: {
const auto &v1 = *(this->_field.vectorVal);
const auto &v2 = *(v._field.vectorVal);
const auto size = v1.size();
if (size == v2.size()) {
for (size_t i = 0; i < size; i++) {
if (v1[i] != v2[i]) {
return false;
}
}
return true;
}
return false;
}
case Type::MAP: {
const auto &map1 = *(this->_field.mapVal);
const auto &map2 = *(v._field.mapVal);
for (const auto &kvp : map1) { //NOLINT
auto it = map2.find(kvp.first);
if (it == map2.end() || it->second != kvp.second) {
return false;
}
}
return true;
}
case Type::INT_KEY_MAP: {
const auto &map1 = *(this->_field.intKeyMapVal);
const auto &map2 = *(v._field.intKeyMapVal);
for (const auto &kvp : map1) { //NOLINT
auto it = map2.find(kvp.first);
if (it == map2.end() || it->second != kvp.second) {
return false;
}
}
return true;
}
default:
break;
};
return false;
}
/// Convert value to a specified type
unsigned char Value::asByte() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::BYTE) {
return _field.byteVal;
}
if (_type == Type::INTEGER) {
return static_cast<unsigned char>(_field.intVal);
}
if (_type == Type::UNSIGNED) {
return static_cast<unsigned char>(_field.unsignedVal);
}
if (_type == Type::STRING) {
return static_cast<unsigned char>(atoi(_field.strVal->c_str()));
}
if (_type == Type::FLOAT) {
return static_cast<unsigned char>(_field.floatVal);
}
if (_type == Type::DOUBLE) {
return static_cast<unsigned char>(_field.doubleVal);
}
if (_type == Type::BOOLEAN) {
return _field.boolVal ? 1 : 0;
}
return 0;
}
int Value::asInt() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::INTEGER) {
return _field.intVal;
}
if (_type == Type::UNSIGNED) {
CCASSERT(_field.unsignedVal < INT_MAX, "Can only convert values < INT_MAX");
return static_cast<int>(_field.unsignedVal);
}
if (_type == Type::BYTE) {
return _field.byteVal;
}
if (_type == Type::STRING) {
return atoi(_field.strVal->c_str());
}
if (_type == Type::FLOAT) {
return static_cast<int>(_field.floatVal);
}
if (_type == Type::DOUBLE) {
return static_cast<int>(_field.doubleVal);
}
if (_type == Type::BOOLEAN) {
return _field.boolVal ? 1 : 0;
}
return 0;
}
unsigned int Value::asUnsignedInt() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::UNSIGNED) {
return _field.unsignedVal;
}
if (_type == Type::INTEGER) {
CCASSERT(_field.intVal >= 0, "Only values >= 0 can be converted to unsigned");
return static_cast<unsigned int>(_field.intVal);
}
if (_type == Type::BYTE) {
return static_cast<unsigned int>(_field.byteVal);
}
if (_type == Type::STRING) {
// NOTE: strtoul is required (need to augment on unsupported platforms)
return static_cast<unsigned int>(strtoul(_field.strVal->c_str(), nullptr, 10));
}
if (_type == Type::FLOAT) {
return static_cast<unsigned int>(_field.floatVal);
}
if (_type == Type::DOUBLE) {
return static_cast<unsigned int>(_field.doubleVal);
}
if (_type == Type::BOOLEAN) {
return _field.boolVal ? 1U : 0U;
}
return 0U;
}
float Value::asFloat() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::FLOAT) {
return _field.floatVal;
}
if (_type == Type::BYTE) {
return static_cast<float>(_field.byteVal);
}
if (_type == Type::STRING) {
return static_cast<float>(utils::atof(_field.strVal->c_str()));
}
if (_type == Type::INTEGER) {
return static_cast<float>(_field.intVal);
}
if (_type == Type::UNSIGNED) {
return static_cast<float>(_field.unsignedVal);
}
if (_type == Type::DOUBLE) {
return static_cast<float>(_field.doubleVal);
}
if (_type == Type::BOOLEAN) {
return _field.boolVal ? 1.0F : 0.0F;
}
return 0.0F;
}
double Value::asDouble() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::DOUBLE) {
return _field.doubleVal;
}
if (_type == Type::BYTE) {
return static_cast<double>(_field.byteVal);
}
if (_type == Type::STRING) {
return static_cast<double>(utils::atof(_field.strVal->c_str()));
}
if (_type == Type::INTEGER) {
return static_cast<double>(_field.intVal);
}
if (_type == Type::UNSIGNED) {
return static_cast<double>(_field.unsignedVal);
}
if (_type == Type::FLOAT) {
return static_cast<double>(_field.floatVal);
}
if (_type == Type::BOOLEAN) {
return _field.boolVal ? 1.0 : 0.0;
}
return 0.0;
}
bool Value::asBool() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::BOOLEAN) {
return _field.boolVal;
}
if (_type == Type::BYTE) {
return _field.byteVal != 0;
}
if (_type == Type::STRING) {
return *_field.strVal != "0" || *_field.strVal != "false";
}
if (_type == Type::INTEGER) {
return _field.intVal != 0;
}
if (_type == Type::UNSIGNED) {
return _field.unsignedVal != 0;
}
if (_type == Type::FLOAT) {
return _field.floatVal != 0.0F;
}
if (_type == Type::DOUBLE) {
return _field.doubleVal != 0.0;
}
return false;
}
std::string Value::asString() const {
CCASSERT(_type != Type::VECTOR && _type != Type::MAP && _type != Type::INT_KEY_MAP, "Only base type (bool, string, float, double, int) could be converted");
if (_type == Type::STRING) {
return *_field.strVal;
}
std::stringstream ret;
switch (_type) {
case Type::BYTE:
ret << _field.byteVal;
break;
case Type::INTEGER:
ret << _field.intVal;
break;
case Type::UNSIGNED:
ret << _field.unsignedVal;
break;
case Type::FLOAT:
ret << std::fixed << std::setprecision(7) << _field.floatVal;
break;
case Type::DOUBLE:
ret << std::fixed << std::setprecision(16) << _field.doubleVal;
break;
case Type::BOOLEAN:
ret << (_field.boolVal ? "true" : "false");
break;
default:
break;
}
return ret.str();
}
ValueVector &Value::asValueVector() {
CCASSERT(_type == Type::VECTOR, "The value type isn't Type::VECTOR");
return *_field.vectorVal;
}
const ValueVector &Value::asValueVector() const {
CCASSERT(_type == Type::VECTOR, "The value type isn't Type::VECTOR");
return *_field.vectorVal;
}
ValueMap &Value::asValueMap() {
CCASSERT(_type == Type::MAP, "The value type isn't Type::MAP");
return *_field.mapVal;
}
const ValueMap &Value::asValueMap() const {
CCASSERT(_type == Type::MAP, "The value type isn't Type::MAP");
return *_field.mapVal;
}
ValueMapIntKey &Value::asIntKeyMap() {
CCASSERT(_type == Type::INT_KEY_MAP, "The value type isn't Type::INT_KEY_MAP");
return *_field.intKeyMapVal;
}
const ValueMapIntKey &Value::asIntKeyMap() const {
CCASSERT(_type == Type::INT_KEY_MAP, "The value type isn't Type::INT_KEY_MAP");
return *_field.intKeyMapVal;
}
static std::string getTabs(int depth) {
std::string tabWidth;
for (int i = 0; i < depth; ++i) {
tabWidth += "\t";
}
return tabWidth;
}
static std::string visit(const Value &v, int depth);
static std::string visitVector(const ValueVector &v, int depth) { //NOLINT[misc-no-recursion]
std::stringstream ret;
if (depth > 0) {
ret << "\n";
}
ret << getTabs(depth) << "[\n";
int i = 0;
for (const auto &child : v) {
ret << getTabs(depth + 1) << i << ": " << visit(child, depth + 1);
++i;
}
ret << getTabs(depth) << "]\n";
return ret.str();
}
template <class T>
static std::string visitMap(const T &v, int depth) { //NOLINT[misc-no-recursion]
std::stringstream ret;
if (depth > 0) {
ret << "\n";
}
ret << getTabs(depth) << "{\n";
for (auto iter = v.begin(); iter != v.end(); ++iter) {
ret << getTabs(depth + 1) << iter->first << ": ";
ret << visit(iter->second, depth + 1);
}
ret << getTabs(depth) << "}\n";
return ret.str();
}
static std::string visit(const Value &v, int depth) { //NOLINT[misc-no-recursion]
std::stringstream ret;
switch (v.getType()) {
case Value::Type::NONE:
case Value::Type::BYTE:
case Value::Type::INTEGER:
case Value::Type::UNSIGNED:
case Value::Type::FLOAT:
case Value::Type::DOUBLE:
case Value::Type::BOOLEAN:
case Value::Type::STRING:
ret << v.asString() << "\n";
break;
case Value::Type::VECTOR:
ret << visitVector(v.asValueVector(), depth);
break;
case Value::Type::MAP:
ret << visitMap(v.asValueMap(), depth);
break;
case Value::Type::INT_KEY_MAP:
ret << visitMap(v.asIntKeyMap(), depth);
break;
default:
CCASSERT(false, "Invalid type!");
break;
}
return ret.str();
}
std::string Value::getDescription() const {
std::string ret("\n");
ret += visit(*this, 0);
return ret;
}
void Value::clear() {
// Free memory the old value allocated
switch (_type) {
case Type::BYTE:
_field.byteVal = 0;
break;
case Type::INTEGER:
_field.intVal = 0;
break;
case Type::UNSIGNED:
_field.unsignedVal = 0U;
break;
case Type::FLOAT:
_field.floatVal = 0.0F;
break;
case Type::DOUBLE:
_field.doubleVal = 0.0;
break;
case Type::BOOLEAN:
_field.boolVal = false;
break;
case Type::STRING:
CC_SAFE_DELETE(_field.strVal);
break;
case Type::VECTOR:
CC_SAFE_DELETE(_field.vectorVal);
break;
case Type::MAP:
CC_SAFE_DELETE(_field.mapVal);
break;
case Type::INT_KEY_MAP:
CC_SAFE_DELETE(_field.intKeyMapVal);
break;
default:
break;
}
_type = Type::NONE;
}
void Value::reset(Type type) {
if (_type == type) {
return;
}
clear();
// Allocate memory for the new value
switch (type) {
case Type::STRING:
_field.strVal = new (std::nothrow) std::string();
break;
case Type::VECTOR:
_field.vectorVal = new (std::nothrow) ValueVector();
break;
case Type::MAP:
_field.mapVal = new (std::nothrow) ValueMap();
break;
case Type::INT_KEY_MAP:
_field.intKeyMapVal = new (std::nothrow) ValueMapIntKey();
break;
default:
break;
}
_type = type;
}
} // namespace cc