mirror of
https://github.com/cocos/cocos-engine.git
synced 2026-09-07 08:09:13 +08:00
160 lines
5.2 KiB
C++
160 lines
5.2 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "application/CocosApplication.h"
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#include "base/Macros.h"
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#include "cocos/bindings/event/CustomEventTypes.h"
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#include "cocos/bindings/event/EventDispatcher.h"
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#include "cocos/bindings/jswrapper/SeApi.h"
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#include "cocos/bindings/manual/jsb_classtype.h"
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#include "cocos/bindings/manual/jsb_global.h"
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#include "cocos/bindings/manual/jsb_module_register.h"
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#include "cocos/engine/BaseEngine.h"
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#include "cocos/platform/interfaces/modules/IScreen.h"
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namespace cc {
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CocosApplication::CocosApplication() {
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_engine = BaseEngine::createEngine();
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_systemWidow = _engine->getInterface<ISystemWindow>();
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CCASSERT(_systemWidow != nullptr, "Invalid interface pointer");
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}
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CocosApplication::~CocosApplication() {
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_engine->off(BaseEngine::ON_RESUME);
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_engine->off(BaseEngine::ON_PAUSE);
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_engine->off(BaseEngine::ON_CLOSE);
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}
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int CocosApplication::init() {
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if (_engine->init()) {
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return -1;
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}
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_engine->on(BaseEngine::ON_RESUME, [this]() {
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this->onResume();
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});
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_engine->on(BaseEngine::ON_PAUSE, [this]() {
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this->onPause();
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});
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_engine->on(BaseEngine::ON_CLOSE, [this]() {
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this->onClose();
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});
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se::ScriptEngine *se = se::ScriptEngine::getInstance();
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jsb_init_file_operation_delegate();
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se->setExceptionCallback(
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std::bind(&CocosApplication::handleException, this, // NOLINT(modernize-avoid-bind)
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std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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jsb_register_all_modules();
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se->start();
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#if (CC_PLATFORM == CC_PLATFORM_MAC_IOS)
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auto logicSize = _systemWidow->getViewSize();
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IScreen *screen = _engine->getInterface<IScreen>();
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float pixelRatio = screen->getDevicePixelRatio();
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cc::EventDispatcher::dispatchResizeEvent(logicSize.x * pixelRatio, logicSize.y * pixelRatio);
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#endif
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return 0;
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}
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int32_t CocosApplication::run(int argc, const char **argv) {
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CC_UNUSED_PARAM(argc);
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CC_UNUSED_PARAM(argv);
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return _engine->run();
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}
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void CocosApplication::pause() {
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_engine->pause();
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}
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void CocosApplication::resume() {
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_engine->resume();
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}
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void CocosApplication::restart() {
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_engine->restart();
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}
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void CocosApplication::close() {
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_engine->close();
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}
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BaseEngine::Ptr CocosApplication::getEngine() const {
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return _engine;
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}
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void CocosApplication::onPause() {
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// TODO(cc): Handling pause events
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}
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void CocosApplication::onResume() {
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// TODO(cc): Handling resume events
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}
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void CocosApplication::onClose() {
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// TODO(cc): Handling close events
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}
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void CocosApplication::setDebugIpAndPort(const std::string &serverAddr, uint32_t port, bool isWaitForConnect) {
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#if defined(CC_DEBUG) && (CC_DEBUG > 0)
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// Enable debugger here
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jsb_enable_debugger(serverAddr, port, isWaitForConnect);
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#endif
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}
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void CocosApplication::runScript(const std::string &filePath) {
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jsb_run_script(filePath);
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}
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void CocosApplication::handleException(const char *location, const char *message, const char *stack) {
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// Send exception information to server like Tencent Bugly.
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CC_LOG_ERROR("\nUncaught Exception:\n - location : %s\n - msg : %s\n - detail : \n %s\n", location, message, stack);
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}
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void CocosApplication::setXXTeaKey(const std::string &key) {
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jsb_set_xxtea_key(key);
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}
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS || CC_PLATFORM == CC_PLATFORM_LINUX || CC_PLATFORM == CC_PLATFORM_QNX || CC_PLATFORM == CC_PLATFORM_MAC_OSX
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void CocosApplication::createWindow(const char *title, int32_t w,
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int32_t h, int32_t flags) {
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_systemWidow->createWindow(title, w, h, flags);
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}
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void CocosApplication::createWindow(const char *title,
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int32_t x, int32_t y, int32_t w,
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int32_t h, int32_t flags) {
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_systemWidow->createWindow(title, x, y, w, h, flags);
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}
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#endif
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} // namespace cc
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