Files
cocos-engine/EngineErrorMap.md
Yiwen 78c87a09d2 add new features to 3d hinge constraint (#14447)
* add new features to 3d hinge constraint
1. angular limit
2. angular drive

* add missing file

* fix native and bullet parameter error, tune parameters

* clean code

* update package and package lock

* stage

* update

* fix interface

* fix api, improve perf

* fix unit conversion

* fix unit conversion

* sync physx behavior
2023-05-18 16:36:23 +08:00

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# Cocos Creator Engine Errors
### 0100
%s not yet implemented.
### 0200
You should specify a valid DOM canvas element.
### 1000
<!-- DEPRECATED -->
cc.ActionManager.addAction(): action must be non-null
### 1001
<!-- DEPRECATED -->
cocos2d: removeAction: Target not found
### 1002
<!-- DEPRECATED -->
cc.ActionManager.removeActionByTag(): an invalid tag
### 1003
<!-- DEPRECATED -->
cc.ActionManager.removeActionByTag(): target must be non-null
### 1004
<!-- DEPRECATED -->
cc.ActionManager.getActionByTag(): an invalid tag
### 1005
<!-- DEPRECATED -->
cocos2d : getActionByTag(tag = %s): Action not found
### 1006
[Action step]. override me
### 1007
[Action update]. override me
### 1008
[Action reverse]. override me
### 1009
<!-- DEPRECATED -->
cc.EaseElastic.reverse(): it should be overridden in subclass.
### 1010
<!-- DEPRECATED -->
cc.IntervalAction: reverse not implemented.
### 1011
<!-- DEPRECATED -->
cc.ActionInterval.setAmplitudeRate(): it should be overridden in subclass.
### 1012
<!-- DEPRECATED -->
cc.ActionInterval.getAmplitudeRate(): it should be overridden in subclass.
### 1013
<!-- DEPRECATED -->
The speed parameter error
### 1014
<!-- DEPRECATED -->
The repeat parameter error
### 1015
<!-- DEPRECATED -->
parameters should not be ending with null in Javascript
### 1016
<!-- DEPRECATED -->
cc.RotateTo.reverse(): it should be overridden in subclass.
### 1017
<!-- DEPRECATED -->
cc.GridAction.getGrid(): it should be overridden in subclass.
### 1018
<!-- DEPRECATED -->
Grid size must be (1,1)
### 1019
<!-- DEPRECATED -->
Failed to construct, Sequence construction needs two or more actions.
### 1020
<!-- DEPRECATED -->
Failed to construct, Spawn construction needs two or more actions.
### 1021
<!-- DEPRECATED -->
cc.Speed.initWithAction(): action must be non nil
### 1022
<!-- DEPRECATED -->
cc.Follow.initWithAction(): followedNode must be non nil
### 1023
<!-- DEPRECATED -->
cc.ActionEase.initWithAction(): action must be non nil
### 1024
<!-- DEPRECATED -->
Invalid configuration. It must at least have one control point
### 1025
<!-- DEPRECATED -->
cc.Sequence.initWithTwoActions(): arguments must all be non nil
### 1026
<!-- DEPRECATED -->
cc.RepeatForever.initWithAction(): action must be non null
### 1027
<!-- DEPRECATED -->
cc.Spawn.initWithTwoActions(): arguments must all be non null
### 1028
<!-- DEPRECATED -->
cc.ReverseTime.initWithAction(): action must be non null
### 1029
<!-- DEPRECATED -->
cc.ReverseTime.initWithAction(): the action was already passed in.
### 1030
<!-- DEPRECATED -->
cc.Animate.initWithAnimation(): animation must be non-NULL
### 1100
Expected 'data' dict, but not found. Config file: %s
### 1101
Please load the resource first : %s
### 1200
cocos2d: Director: Error in gettimeofday
### 1201
<!-- DEPRECATED -->
cocos2d: Director: unrecognized projection
### 1202
<!-- DEPRECATED -->
cocos2d: Director: unrecognized projection
### 1203
<!-- DEPRECATED -->
cocos2d: Director: Error in gettimeofday
### 1204
Running scene should not be null
### 1205
The scene should not be null
### 1206
loadScene: The scene index to load (%s) is out of range.
### 1207
loadScene: Unknown name type to load: '%s'
### 1208
loadScene: Failed to load scene '%s' because '%s' is already being loaded.
### 1209
loadScene: Can not load the scene '%s' because it was not in the build settings before playing.
### 1210
Failed to preload '%s', %s
### 1211
loadScene: The scene index to load (%s) is out of range.
### 1212
loadScene: Unknown name type to load: '%s'
### 1213
loadScene: Failed to load scene '%s' because '%s' is already loading
### 1214
loadScene: Can not load the scene '%s' because it was not in the build settings before playing.
### 1215
Failed to preload '%s', %s
### 1216
Director.runSceneImmediate: scene is not valid
### 1217
Director._initOnEngineInitialized: renderer root initialization failed
### 1218
Forward render pipeline initialized.
### 1219
Deferred render pipeline initialized. Note that non-transparent materials with no lighting will not be rendered, such as builtin-unlit.
### 1220
Failed to set shading scale, pipelineSceneData is invalid.
### 1221
Setting orientation is not supported yet.
### 1300
%s is not in the model pool and cannot be destroyed by destroyModel.
### 1400
'%s' is deprecated, please use '%s' instead.
### 1401
<!-- DEPRECATED -->
The first argument should be the destination object
### 1402
<!-- DEPRECATED -->
The 'visible' property of %s is deprecated, use 'enabled' instead please.
### 1403
<!-- DEPRECATED -->
Sorry, cc.audioEngine.willPlayMusic is removed.
### 1404
cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format.
### 1405
<!-- DEPRECATED -->
The '%s' will be removed in v2.0, please use '%s' instead.
### 1406
'%s.%s' is removed
### 1407
<!-- DEPRECATED -->
cc.pool is being removed from v2.0, you are getting cc.js.Pool instead
### 1408
'%s' is removed
### 1409
element type is wrong!
### 1500
<!-- DEPRECATED -->
CCSheduler#scheduleCallback. Callback already scheduled. Updating interval from:%s to %s
### 1501
<!-- DEPRECATED -->
cc.scheduler.scheduleCallbackForTarget(): callback_fn should be non-null.
### 1502
cc.scheduler.scheduleCallbackForTarget(): target should be non-null.
### 1503
cc.Scheduler.pauseTarget():target should be non-null
### 1504
cc.Scheduler.resumeTarget():target should be non-null
### 1505
cc.Scheduler.isTargetPaused():target should be non-null
### 1506
warning: you CANNOT change update priority in scheduled function
### 1507
scheduler#scheduleSelector. Selector already scheduled. Updating interval from: %.4f to %.4f
### 1508
Argument callback must not be empty
### 1509
Argument target must be non-nullptr
### 1510
cc.Scheduler: Illegal target which doesn't have id, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target
### 1511
cc.Scheduler: pause state of the scheduled task doesn't match the element pause state in Scheduler, the given paused state will be ignored.
### 1512
<!-- DEPRECATED -->
cc.Scheduler: updateFunc parameter is deprecated in scheduleUpdate function, and will be removed in v2.0
### 1513
cc.Scheduler: scheduler stopped using `__instanceId` as id since v2.0, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target
### 1514
since v3.8.0, `Scheduler.schedule(target, callback, interval)` is deprecated, please use `Scheduler.schedule(callback, target, interval)` instead.
### 1600
<!-- DEPRECATED -->
getZOrder is deprecated. Please use getLocalZOrder instead.
### 1601
<!-- DEPRECATED -->
setZOrder is deprecated. Please use setLocalZOrder instead.
### 1602
<!-- DEPRECATED -->
RotationX != RotationY. Don't know which one to return
### 1603
<!-- DEPRECATED -->
ScaleX != ScaleY. Don't know which one to return
### 1604
<!-- DEPRECATED -->
An Node can't be added as a child of itself.
### 1605
<!-- DEPRECATED -->
child already added. It can't be added again
### 1606
<!-- DEPRECATED -->
child must be non-null
### 1607
removeFromParentAndCleanup is deprecated. Use removeFromParent instead
### 1608
<!-- DEPRECATED -->
boundingBox is deprecated. Use getBoundingBox instead
### 1609
<!-- DEPRECATED -->
argument tag is an invalid tag
### 1610
<!-- DEPRECATED -->
cocos2d: removeChildByTag(tag = %s): child not found!
### 1611
<!-- DEPRECATED -->
removeAllChildrenWithCleanup is deprecated. Use removeAllChildren instead
### 1612
<!-- DEPRECATED -->
cc.Node.stopActionBy(): argument tag an invalid tag
### 1613
<!-- DEPRECATED -->
cc.Node.getActionByTag(): argument tag is an invalid tag
### 1614
<!-- DEPRECATED -->
resumeSchedulerAndActions is deprecated, please use resume instead.
### 1615
<!-- DEPRECATED -->
pauseSchedulerAndActions is deprecated, please use pause instead.
### 1616
<!-- DEPRECATED -->
Unknown callback function
### 1617
<!-- DEPRECATED -->
child must be non-null
### 1618
<!-- DEPRECATED -->
cc.Node.runAction(): action must be non-null
### 1619
callback function must be non-null
### 1620
interval must be positive
### 1621
<!-- DEPRECATED -->
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.
### 1622
<!-- DEPRECATED -->
_ccsg.Node._requestDirtyFlag: failed to satisfy the request, key (%s) for flag have already been taken
### 1623
Set '%s' to normal node (not persist root node).
### 1624
Replacing with the same sgNode
### 1625
The replacement sgNode should not contain any child.
### 1626
Should not set alpha via 'color', set 'opacity' please.
### 1627
Not support for asynchronous creating node in SG
### 1628
<!-- DEPRECATED -->
Renderer error: Size of the cc._RendererInSG._sgNode must be zero
### 1629
<!-- DEPRECATED -->
The node '%s' has a component inherited from 'cc._RendererInSG'
### 1630
<!-- DEPRECATED -->
JSB environment is not support invoke node.runAction before the 'cc._RendererInSG' component enabled.
### 1631
<!-- DEPRECATED -->
Please use runAction in the method 'start' instead.
### 1632
Node name can not include '/'.
### 1633
Internal error, should not remove unknown node from parent.
### 1634
<!-- DEPRECATED -->
addChild: The child to add must be instance of cc.Node, not %s.
### 1635
reorderChild: this child is not in children list.
### 1636
Node's zIndex value can't be greater than cc.macro.MAX_ZINDEX, setting to the maximum value
### 1637
Node's zIndex value can't be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value
### 1638
Private node's zIndex can't be set, it will keep cc.macro.MIN_ZINDEX as its value
### 1639
<!-- DEPRECATED -->
cc.Action is deprecated, please use cc.Tween instead
### 1700
<!-- DEPRECATED -->
cc.AtlasNode.updateAtlasValues(): Shall be overridden in subclasses
### 1701
<!-- DEPRECATED -->
### 1702
<!-- DEPRECATED -->
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.
### 1703
<!-- DEPRECATED -->
The new text must be String
### 1800
cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard!
### 1801
cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne!
### 1802
cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce!
### 1803
cc._EventListenerAcceleration.checkAvailable():_onAccelerationEvent must be non-nil
### 1900
Invalid parameter.
### 2000
<!-- DEPRECATED -->
Don't call this method if the event is for touch.
### 2100
<!-- DEPRECATED -->
parameters should not be ending with null in Javascript
### 2101
<!-- DEPRECATED -->
Invalid index in MultiplexLayer switchTo message
### 2102
<!-- DEPRECATED -->
Invalid index in MultiplexLayer switchTo message
### 2103
<!-- DEPRECATED -->
cc.Layer.addLayer(): layer should be non-null
### 2104
Layer collision. The name of layer (%s) is collided with the name or value of some layer
### 2200
Design resolution not valid
### 2201
should set resolutionPolicy
### 2300
The touches is more than MAX_TOUCHES, nUnusedIndex = %s
### 2400
<!-- DEPRECATED -->
WebGL error %s
### 2401
<!-- DEPRECATED -->
Too many graphics vertices generated, only 65536 vertices support.
### 2402
Forward pipeline startup failed!
### 2500
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: No animations were found in provided dictionary.
### 2501
<!-- DEPRECATED -->
cc.SpriteFrameAnimationCache. Invalid animation format
### 2502
<!-- DEPRECATED -->
cc.SpriteFrameAnimationCache.addAnimations(): File could not be found
### 2503
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: Animation '%s' found in dictionary without any frames - cannot add to animation cache.
### 2504
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: Animation '%s' refers to frame '%s' which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.
### 2505
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: None of the frames for animation '%s' were found in the cc.SpriteFrameCache. Animation is not being added to the Animation Cache.
### 2506
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: An animation in your dictionary refers to a frame which is not in the cc.SpriteFrameCache. Some or all of the frames for the animation '%s' may be missing.
### 2507
<!-- DEPRECATED -->
cocos2d: CCAnimationCache: Animation '%s' found in dictionary without any frames - cannot add to animation cache.
### 2508
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameAnimationCache: Animation '%s' refers to frame '%s' which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.
### 2509
<!-- DEPRECATED -->
cc.SpriteFrameAnimationCache.addAnimations(): Invalid texture file name
### 2600
<!-- DEPRECATED -->
cc.Sprite.reorderChild(): this child is not in children list
### 2601
<!-- DEPRECATED -->
cc.Sprite.setIgnoreAnchorPointForPosition(): it is invalid in cc.Sprite when using SpriteBatchNode
### 2602
<!-- DEPRECATED -->
cc.Sprite.setDisplayFrameWithAnimationName(): Frame not found
### 2603
<!-- DEPRECATED -->
cc.Sprite.setDisplayFrameWithAnimationName(): Invalid frame index
### 2604
<!-- DEPRECATED -->
setDisplayFrame is deprecated, please use setSpriteFrame instead.
### 2605
<!-- DEPRECATED -->
cc.Sprite._updateBlendFunc():_updateBlendFunc doesn't work when the sprite is rendered using a cc.CCSpriteBatchNode
### 2606
<!-- DEPRECATED -->
cc.Sprite.initWithSpriteFrame(): spriteFrame should be non-null
### 2607
<!-- DEPRECATED -->
cc.Sprite.initWithSpriteFrameName(): spriteFrameName should be non-null
### 2608
<!-- DEPRECATED -->
%s is null, please check.
### 2609
<!-- DEPRECATED -->
cc.Sprite.initWithFile(): filename should be non-null
### 2610
<!-- DEPRECATED -->
cc.Sprite.setDisplayFrameWithAnimationName(): animationName must be non-null
### 2611
<!-- DEPRECATED -->
cc.Sprite.reorderChild(): child should be non-null
### 2612
<!-- DEPRECATED -->
cc.Sprite.addChild(): cc.Sprite only supports cc.Sprites as children when using cc.SpriteBatchNode
### 2613
<!-- DEPRECATED -->
cc.Sprite.addChild(): cc.Sprite only supports a sprite using same texture as children when using cc.SpriteBatchNode
### 2614
<!-- DEPRECATED -->
cc.Sprite.addChild(): child should be non-null
### 2615
<!-- DEPRECATED -->
cc.Sprite.texture setter: Batched sprites should use the same texture as the batchnode
### 2616
<!-- DEPRECATED -->
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2617
<!-- DEPRECATED -->
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2618
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2619
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): cc.Sprite is not using the same texture
### 2620
<!-- DEPRECATED -->
Sprite.initWithTexture(): Argument must be non-nil
### 2621
<!-- DEPRECATED -->
Invalid spriteFrameName
### 2622
<!-- DEPRECATED -->
Invalid argument: cc.Sprite.texture setter expects a cc.Texture2D.
### 2623
<!-- DEPRECATED -->
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null
### 2624
<!-- DEPRECATED -->
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null
### 2625
<!-- DEPRECATED -->
too many tiles, only 16384 tiles will be show
### 2626
<!-- DEPRECATED -->
Unrecognized fill type in bar fill
### 2627
<!-- DEPRECATED -->
Can not generate quad
### 2628
<!-- DEPRECATED -->
%s does not exist
### 2700
<!-- DEPRECATED -->
cc.SpriteBatchNode.addQuadFromSprite(): SpriteBatchNode only supports cc.Sprites as children
### 2701
<!-- DEPRECATED -->
cocos2d: CCSpriteBatchNode: resizing TextureAtlas capacity from %s to %s.
### 2702
<!-- DEPRECATED -->
cocos2d: WARNING: Not enough memory to resize the atlas
### 2703
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): Child doesn't belong to Sprite
### 2704
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): sprite batch node should contain the child
### 2705
<!-- DEPRECATED -->
cc.SpriteBatchNode.addQuadFromSprite(): child should be non-null
### 2706
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): child should be non-null
### 2707
<!-- DEPRECATED -->
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2708
<!-- DEPRECATED -->
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2709
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children
### 2710
<!-- DEPRECATED -->
Sprite.initWithTexture(): Argument must be non-nil
### 2711
<!-- DEPRECATED -->
cc.Sprite.addChild(): child should be non-null
### 2712
<!-- DEPRECATED -->
Invalid spriteFrameName
### 2713
<!-- DEPRECATED -->
Invalid argument: cc.Sprite texture setter expects a cc.Texture2D.
### 2714
<!-- DEPRECATED -->
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null
### 2715
<!-- DEPRECATED -->
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null
### 2716
<!-- DEPRECATED -->
cc.SpriteBatchNode.addChild(): child should be non-null
### 2728
<!-- DEPRECATED -->
%s does not exist
### 2800
<!-- DEPRECATED -->
cocos2d: WARNING: originalWidth/Height not found on the cc.SpriteFrame. AnchorPoint won't work as expected. Regenrate the .plist
### 2801
<!-- DEPRECATED -->
cocos2d: WARNING: an alias with name %s already exists
### 2802
<!-- DEPRECATED -->
cocos2d: WARNING: Sprite frame: %s has already been added by another source, please fix name conflit
### 2803
<!-- DEPRECATED -->
cocos2d: cc.SpriteFrameCahce: Frame %s not found
### 2804
<!-- DEPRECATED -->
Please load the resource first : %s
### 2805
<!-- DEPRECATED -->
cc.SpriteFrameCache.addSpriteFrames(): plist should be non-null
### 2806
<!-- DEPRECATED -->
Argument must be non-nil
### 2900
<!-- DEPRECATED -->
cocos2d: Could not open file: %s
### 2901
<!-- DEPRECATED -->
cc.TextureAtlas.insertQuad(): invalid totalQuads
### 2902
<!-- DEPRECATED -->
cc.TextureAtlas.initWithTexture():texture should be non-null
### 2903
<!-- DEPRECATED -->
cc.TextureAtlas.updateQuad(): quad should be non-null
### 2904
<!-- DEPRECATED -->
cc.TextureAtlas.updateQuad(): Invalid index
### 2905
<!-- DEPRECATED -->
cc.TextureAtlas.insertQuad(): Invalid index
### 2906
<!-- DEPRECATED -->
cc.TextureAtlas.insertQuad(): Invalid index + amount
### 2907
<!-- DEPRECATED -->
cc.TextureAtlas.insertQuadFromIndex(): Invalid newIndex
### 2908
<!-- DEPRECATED -->
cc.TextureAtlas.insertQuadFromIndex(): Invalid fromIndex
### 2909
<!-- DEPRECATED -->
cc.TextureAtlas.removeQuadAtIndex(): Invalid index
### 2910
<!-- DEPRECATED -->
cc.TextureAtlas.removeQuadsAtIndex(): index + amount out of bounds
### 2911
<!-- DEPRECATED -->
cc.TextureAtlas.moveQuadsFromIndex(): move is out of bounds
### 2912
<!-- DEPRECATED -->
cc.TextureAtlas.moveQuadsFromIndex(): Invalid newIndex
### 2913
<!-- DEPRECATED -->
cc.TextureAtlas.moveQuadsFromIndex(): Invalid oldIndex
### 3000
<!-- DEPRECATED -->
TextureCache:addPVRTCImage does not support on HTML5
### 3001
<!-- DEPRECATED -->
TextureCache:addPVRTCImage does not support on HTML5
### 3002
<!-- DEPRECATED -->
textureForKey is deprecated. Please use getTextureForKey instead.
### 3003
<!-- DEPRECATED -->
addPVRImage does not support on HTML5
### 3004
<!-- DEPRECATED -->
cocos2d: Couldn't add UIImage in TextureCache
### 3005
<!-- DEPRECATED -->
cocos2d: '%s' id=%s %s x %s
### 3006
<!-- DEPRECATED -->
cocos2d: '%s' id= HTMLCanvasElement %s x %s
### 3007
<!-- DEPRECATED -->
cocos2d: TextureCache dumpDebugInfo: %s textures, HTMLCanvasElement for %s KB (%s MB)
### 3008
<!-- DEPRECATED -->
cc.Texture.addUIImage(): image should be non-null
### 3009
<!-- DEPRECATED -->
TextureCache: url should be non-null
### 3100
<!-- DEPRECATED -->
initWithETCFile does not support on HTML5
### 3101
<!-- DEPRECATED -->
initWithPVRFile does not support on HTML5
### 3102
<!-- DEPRECATED -->
initWithPVRTCData does not support on HTML5
### 3103
cc.Texture.addImage(): path should be non-null
### 3104
<!-- DEPRECATED -->
cocos2d: cc.Texture2D. Can't create Texture. UIImage is nil
### 3105
<!-- DEPRECATED -->
cocos2d: WARNING: Image (%s x %s) is bigger than the supported %s x %s
### 3106
<!-- DEPRECATED -->
initWithString isn't supported on cocos2d-html5
### 3107
<!-- DEPRECATED -->
initWithETCFile does not support on HTML5
### 3108
<!-- DEPRECATED -->
initWithPVRFile does not support on HTML5
### 3109
<!-- DEPRECATED -->
initWithPVRTCData does not support on HTML5
### 3110
<!-- DEPRECATED -->
bitsPerPixelForFormat: %s, cannot give useful result, it's a illegal pixel format
### 3111
<!-- DEPRECATED -->
cocos2d: cc.Texture2D: Using RGB565 texture since image has no alpha
### 3112
<!-- DEPRECATED -->
cc.Texture.addImage(): path should be non-null
### 3113
<!-- DEPRECATED -->
NSInternalInconsistencyException
### 3114
<!-- DEPRECATED -->
SpriteFrame: Failed to load sprite texture '%s'
### 3115
<!-- DEPRECATED -->
Frame Grabber: could not attach texture to framebuffer
### 3116
<!-- DEPRECATED -->
WebGLRenderingContext.CLAMP_TO_EDGE should be used in NPOT textures
### 3117
<!-- DEPRECATED -->
Mimpap texture only works in POT textures
### 3118
<!-- DEPRECATED -->
contentSize parameter is deprecated and ignored for cc.Texture2D initWithData function.
### 3119
Lazy init texture with image element failed due to image loading failure: %s
### 3120
Loading texture with unsupported type: '%s'. Add '%s' into 'cc.macro.SUPPORT_TEXTURE_FORMATS' please.
### 3121
Can't find a texture format supported by the current platform! Please add a fallback format in the editor.
### 3122
Error Texture in %s.
### 3123
Set same texture %s.
### 3124
Texture: setMipRange failed because base level is larger than max level
### 3200
<!-- DEPRECATED -->
Missing file: %s
### 3300
Rect width exceeds maximum margin: %s
### 3301
Rect height exceeds maximum margin: %s
### 3500
0 priority is forbidden for fixed priority since it's used for scene graph based priority.
### 3501
Invalid listener type!
### 3502
Can't set fixed priority with scene graph based listener.
### 3503
Invalid parameters.
### 3504
listener must be a cc.EventListener object when adding a fixed priority listener
### 3505
The listener has been registered, please don't register it again.
### 3506
Unsupported listener target.
### 3507
Invalid scene graph priority!
### 3508
If program goes here, there should be event in dispatch.
### 3509
_inDispatch should be 1 here.
### 3510
%s's scene graph node not contains in the parent's children
### 3511
event is undefined
### 3512
Event manager only support scene graph priority for ui nodes which contain UIComponent
### 3520
Device Motion Event request permission: %s
### 3521
Device Motion Event request permission failed: %s
### 3600
<!-- DEPRECATED -->
cc.Class will automatically call super constructor of %s, you should not call it manually.
### 3601
The editor property 'playOnFocus' should be used with 'executeInEditMode' in class '%s'
### 3602
Unknown editor property '%s' in class '%s'.
### 3603
Use 'cc.Float' or 'cc.Integer' instead of 'cc.Number' please.
### 3604
Can only indicate one type attribute for %s.
### 3605
The default value of %s is not instance of %s.
### 3606
No needs to indicate the '%s' attribute for %s, which its default value is type of %s.
### 3607
The default value of %s must be an empty string.
### 3608
The type of %s must be CCString, not String.
### 3609
The type of %s must be CCBoolean, not Boolean.
### 3610
The type of %s must be CCFloat or CCInteger, not Number.
### 3611
Can not indicate the '%s' attribute for %s, which its default value is type of %s.
### 3612
%s Just set the default value to 'new %s()' and it will be handled properly.
### 3613
'No need to use 'serializable: false' or 'editorOnly: true' for the getter of '%s.%s', every getter is actually non-serialized.
### 3614
Should not define constructor for cc.Component %s.
### 3615
Each script can have at most one Component.
### 3616
Should not specify class name %s for Component which defines in project.
### 3617
<!-- DEPRECATED -->
Can not instantiate CCClass '%s' with arguments.
### 3618
ctor of '%s' can not be another CCClass
### 3619
<!-- DEPRECATED -->
ctor of '%s' must be function type
### 3620
<!-- DEPRECATED -->
this._super declared in '%s.%s' but no super method defined
### 3621
<!-- DEPRECATED -->
Unknown type of %s.%s, maybe you want is '%s'.
### 3622
<!-- DEPRECATED -->
Unknown type of %s.%s, property should be defined in 'properties' or 'ctor'
### 3623
Can not use 'editor' attribute, '%s' not inherits from Components.
### 3624
<!-- DEPRECATED -->
'%s' overrided '%s' but '%s' is defined as 'false' so the super method will not be called. You can set '%s' to null to disable this warning.
### 3625
[isChildClassOf] superclass should be function type, not
### 3626
Can't remove '%s' because '%s' depends on it.
### 3627
Should not add renderer component (%s) to a Canvas node.
### 3628
Should not add %s to a node which size is already used by its other component.
### 3629
<!-- DEPRECATED -->
attribute must be type object
### 3630
<!-- DEPRECATED -->
RawType is only available for Assets
### 3631
<!-- DEPRECATED -->
RawType name cannot contain uppercase
### 3632
<!-- DEPRECATED -->
Each asset cannot have more than one RawType
### 3633
Properties function of '%s' should return an object!
### 3634
Disallow to use '.' in property name
### 3635
<!-- DEPRECATED -->
Default array must be empty, set default value of %s.%s to [], and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = [...];')
### 3636
<!-- DEPRECATED -->
Do not set default value to non-empty object, unless the object defines its own 'clone' function. Set default value of %s.%s to null or {}, and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = {foo: bar};')
### 3637
Can not declare %s.%s, it is already defined in the prototype of %s
### 3638
<!-- DEPRECATED -->
'%s': the getter of '%s' is already defined!
### 3639
Can not apply the specified attribute to the getter of '%s.%s', attribute index: %s
### 3640
'%s': the setter of '%s' is already defined!
### 3641
Can not construct %s because it contains object property.
### 3642
<!-- DEPRECATED -->
Cannot define %s.%s because static member name can not be '%s'.
### 3643
<!-- DEPRECATED -->
Can not define a member called 'constructor' in the class '%s', please use 'ctor' instead.
### 3644
Please define 'type' parameter of %s.%s as the actual constructor.
### 3645
Please define 'type' parameter of %s.%s as the constructor of %s.
### 3646
Unknown 'type' parameter of %s.%s%s
### 3647
The length of range array must be equal or greater than 2
### 3648
Can not declare %s.%s method, it is already defined in the properties of %s.
### 3649
<!-- DEPRECATED -->
CCClass %s have conflict between its ctor and __ctor__.
### 3650
<!-- DEPRECATED -->
No need to specifiy "%s" attribute for "%s" property in "%s" class.
### 3651
<!-- DEPRECATED -->
Can not call `_super` or `prototype.ctor` in ES6 Classes "%s", use `super` instead please.
### 3652
Failed to `new %s()` under the hood, %s
It is used for getting default values declared in TypeScript in the first place.
Please ensure the constructor can be called during the script's initialization.
### 3653
Please do not specifiy "default" attribute in decorator of "%s" property in "%s" class.
Default value must be initialized at their declaration:
```
// Before:
@property({
type: cc.SpriteFrame
default: null // <--
})
myProp;
// After:
@property({
type: cc.SpriteFrame
})
myProp = null; // <--
```
### 3654
Please specifiy a default value for "%s.%s" property at its declaration:
```
// Before:
@property(...)
myProp;
// After:
@property(...)
myProp = 0;
```
### 3655
Can not specifiy "get" or "set" attribute in decorator for "%s" property in "%s" class.
Please use:
```
@property(...)
get %s () {
...
}
@property
set %s (value) {
...
}
```
### 3656
<!-- DEPRECATED -->
The default value of %s.%s must be an empty string.
### 3657
<!-- DEPRECATED -->
The value assigned to %s should be Texture2D object, not url string. Since 1.8,
you can declare a texture object directly in properties by using:
```
{
default: null,
type: cc.Texture2D, // use 'type:' instead of 'url:'
}
```
### 3658
<!-- DEPRECATED -->
browser does not support getters
### 3659
Violation error: extending enumerations shall have non-overlaped member names or member values
### 3660
You are explicitly specifying `undefined` type to cc property "%s" of cc class "%s".
Is this intended? If not, this may indicate a circular reference.
For example:
```
// foo.ts
import { _decorator } from 'cc';
import { Bar } from './bar'; // Given that './bar' also reference 'foo.ts'.
// When importing './bar', execution of './bar' is hung on to wait execution of 'foo.ts',
// the `Bar` imported here is `undefined` until './bar' finish its execution.
// It leads to that
@_decorator.ccclass // ↓
export class Foo { // ↓
@_decorator.type(Bar) // → is equivalent to `@_decorator.type(undefined)`
public bar: Bar; // To eliminate this error, either:
// - Refactor your module structure(recommended), or
// - specify the type as cc class name: `@_decorator.type('Bar'/* or any name you specified for `Bar` */)`
}
```
### 3661
<!-- DEPRECATED -->
Register a cc-class through `cc.Class({ /* ... */ })` is deprecated (when registering cc-class "%s"). Use ES6 class syntax and decorators for that purpose instead.
### 3700
internal error: _prefab is undefined
### 3701
Failed to load prefab asset for node '%s'
### 3800
The target can not be made persist because it's not a cc.Node or it doesn't have _id property.
### 3801
The node can not be made persist because it's not under root node.
### 3802
The node can not be made persist because it's not in current scene.
### 3803
The target can not be made persist because it's not a cc.Node or it doesn't have _id property.
### 3804
getComponent: Type must be non-nil
### 3805
Can't add component '%s' because %s already contains the same component.
### 3806
Can't add component '%s' to %s because it conflicts with the existing '%s' derived component.
### 3807
addComponent: Failed to get class '%s'
### 3808
addComponent: Should not add component ('%s') when the scripts are still loading.
### 3809
addComponent: The component to add must be a constructor
### 3810
addComponent: The component to add must be child class of cc.Component
### 3811
_addComponentAt: The component to add must be a constructor
### 3812
_addComponentAt: Index out of range
### 3813
removeComponent: Component must be non-nil
### 3814
Argument must be non-nil
### 3815
Component not owned by this entity
### 3816
Node '%s' is already activating
### 3817
Sorry, the component of '%s' which with an index of %s is corrupted! It has been removed.
### 3818
Failed to read or parse project.json
### 3819
Warning: target element is not a DIV or CANVAS
### 3820
The renderer doesn't support the renderMode %s
### 3821
Cannot change hierarchy while activating or deactivating the parent.
### 3822
addComponent: Cannot add any component to the scene.
### 3823
The enabled component (id: %s, name: %s) doesn't have a valid node
### 3900
Invalid clip to add
### 3901
Invalid clip to remove
### 3902
clip is defaultClip, set force to true to force remove clip and animation state
### 3903
animation state is playing, set force to true to force stop and remove clip and animation state
### 3904
motion path of target [%s] in prop [%s] frame [%s] is not valid
### 3905
sprite frames must be an Array.
### 3906
Can't find easing type [%s]
### 3907
Animation state is not playing or already removed
### 3908
<!-- DEPRECATED -->
animation not added or already removed
### 3909
<!-- DEPRECATED -->
[animate] keyFrames must be non-nil
### 3910
<!-- DEPRECATED -->
[animate] ratio should >= 0!
### 3911
<!-- DEPRECATED -->
[animate] ratio should in the order of smallest to largest!
### 3912
already-playing
### 3920
Current context does not allow root motion.
### 3921
You provided a ill-formed track path. The last component of track path should be property key, or the setter should not be empty.
### 3923
Root motion is ignored since root bone could not be located in animation.
### 3924
Root motion is ignored since the root bone could not be located in scene.
### 3925
Target of hierarchy path should be of type Node.
### 3926
Node "%s" has no path "%s".
### 3927
Target of component path should be of type Node.
### 3928
Node "%s" has no component "%s".
### 3929
Target object has no property "%s".
### 3930
Can not decide type for untyped track: runtime binding does not provide a getter.
### 3931
Can not decide type for untyped track: got a unsupported value from runtime binding.
### 3932
Common targets should only target Vectors/`Size`/`Color`.
### 3933
Each curve that has common target should be numeric curve and targets string property.
### 3934
Misconfigured legacy curve: the first keyframe value is number but others aren't.
### 3935
We don't currently support conversion of \`CubicSplineQuatValue\`.
### 3936
Instancing/Batching enabled for non-baked skinning model '%s', this may result in unexpected rendering artifacts. Consider turning it off in the material if you do not intend to do this.
### 3937
Previous error occurred when instantiating animation clip %s on node %s.
### 3938
'%s' is not found from '%s'. It's specified as the root node to play animation clip '%s'.
### 3940
Error when animation attempted to bind material uniform target: target %s is not a material.
### 3941
Error when animation attempted to bind material uniform target: material %s has no recorded pass %s.
### 3942
Error when animation attempted to bind material uniform target: material %s at pass %s has no recorded uniform %s.
### 3943
Error when animation attempted to bind material uniform target: material %s at pass %s's uniform %s has no recorded channel %s.
### 4000
<!-- DEPRECATED -->
Sorry, the cc.Font has been modified from Raw Asset to Asset. Please load the font asset before using.
### 4001
<!-- DEPRECATED -->
_ccsg.Label._initBMFontWithString(): Impossible to create font. Please check file
### 4002
<!-- DEPRECATED -->
_ccsg.Label._initBMFontWithString(): re-init is no longer supported
### 4003
Label font size can't be shirnked less than 0!
### 4004
force notify all fonts loaded!
### 4005
<!-- DEPRECATED -->
cc.LabelAtlas.initWithString(): Unsupported version. Upgrade cocos2d version
### 4006
<!-- DEPRECATED -->
cc.LabelAtlas._updateAtlasValues(): Invalid String length
### 4007
<!-- DEPRECATED -->
cc.LabelBMFont.initWithString(): re-init is no longer supported
### 4008
<!-- DEPRECATED -->
cc.LabelBMFont.initWithString(): Impossible to create font. Please check file
### 4009
<!-- DEPRECATED -->
cocos2d: LabelBMFont: character not found %s
### 4010
<!-- DEPRECATED -->
cc.LabelBMFont.setFntFile() : Impossible to create font. Please check file
### 4011
Property spriteFrame of Font '%s' is invalid. Using system font instead.
### 4012
The texture of Font '%s' must be already loaded on JSB. Using system font instead.
### 4013
Sorry, lineHeight of system font not supported on JSB.
### 4100
<!-- DEPRECATED -->
Property padding is deprecated, please use paddingLeft, paddingRight, paddingTop and paddingBottom instead
### 4200
MaskType: IMAGE_STENCIL only support WebGL mode.
### 4201
The alphaThreshold invalid in Canvas Mode.
### 4202
The inverted invalid in Canvas Mode.
### 4300
Can not found the %s page.
### 4301
Can not add a page without UITransform.
### 4302
Can not set the scroll view content when it hasn't UITransform or its parent hasn't UITransform.
### 4303
The %s scrollBar on the '%s' node is not available, please check it.
### 4400
Invalid RichText img tag! The sprite frame name can't be found in the ImageAtlas!
### 4500
Graphics: There is no model in %s.
### 4600
Script attached to '%s' is missing or invalid.
### 4700
The dom control is not created!
### 4800
unknown asset type
### 4901
loadRes: should not specify the extname in %s %s
### 4902
No need to release non-cached asset.
### 4903
<!-- DEPRECATED -->
Can not get class '%s'
### 4904
<!-- DEPRECATED -->
%s does not exist
### 4905
<!-- DEPRECATED -->
%s load error, must be json file
### 4906
<!-- DEPRECATED -->
Can't find the parser : %s
### 4907
<!-- DEPRECATED -->
%s is armature. please use:
### 4908
<!-- DEPRECATED -->
ccs.armatureDataManager.addArmatureFileInfoAsync(%s);
### 4909
<!-- DEPRECATED -->
var armature = new ccs.Armature('name');
### 4910
<!-- DEPRECATED -->
Can't find the parser : %s
### 4911
<!-- DEPRECATED -->
register parser error
### 4912
<!-- DEPRECATED -->
Can't find the parser : %s
### 4913
<!-- DEPRECATED -->
Group versions haven't been loaded, you can also set group data with 'cc.LoaderLayer.groups'
### 4914
Resources url '%s' does not exist.
### 4915
Pack indices and data do not match in size
### 4916
Failed to download package for %s
### 4917
<!-- DEPRECATED -->
cc.LabelBMFont._parseCommonArguments(): page can't be larger than supported
### 4918
<!-- DEPRECATED -->
cc.LabelBMFont._parseCommonArguments(): only supports 1 page
### 4919
<!-- DEPRECATED -->
cc.LabelBMFont._parseImageFileName() : file could not be found
### 4920
<!-- DEPRECATED -->
Sorry, you shouldn't use id as item identity any more, please use url or uuid instead, the current id is being set as url: (%s)
### 4921
Invalid pipe or invalid index provided!
### 4922
The pipe to be inserted is already in the pipeline!
### 4923
Uuid Loader: Parse asset [ %s ] failed : %s
### 4924
JSON Loader: Input item doesn't contain string content
### 4925
Uuid Loader: Deserialize asset [ %s ] failed : %s
### 4926
Audio Downloader: no web audio context.
### 4927
Audio Downloader: audio not supported on this browser!
### 4928
Load %s failed!
### 4929
Load Webp ( %s ) failed
### 4930
Load image ( %s ) failed
### 4931
<!-- DEPRECATED -->
Download Uuid: can not find type of raw asset[ %s ]: %s
### 4932
Since v1.10, for any atlas ("%s") in the "resources" directory, it is not possible to find the contained SpriteFrames via `loadRes`, `getRes` or `releaseRes`. Load the SpriteAtlas first and then use `spriteAtlas.getSpriteFrame(name)` instead please.
### 4933
Download Font [ %s ] failed, using Arial or system default font instead
### 4934
Please assure that the full path of sub asset is correct!
### 4935
Failed to skip prefab asset while deserializing PrefabInfo
### 5000
You are trying to destroy a object twice or more.
### 5001
object not yet destroyed
### 5100
Not a plist file!
### 5200
Warning: localStorage isn't enabled. Please confirm browser cookie or privacy option
### 5201
browser don't support web audio
### 5202
This feature supports WebGL render mode only.
### 5300
Type of target to deserialize not matched with data: target is %s, data is %s
### 5301
Can not find script '%s'
### 5302
Can not find class '%s'
### 5303
Failed to deserialize %s, missing _deserialize function.
### 5304
Unable to deserialize version %s data.
### 5400
<!-- DEPRECATED -->
'%s' is deprecated, use '%s' instead please.
### 5401
<!-- DEPRECATED -->
'%s' is deprecated, use '%s' instead please.
### 5402
cc.js.addon called on non-object:
### 5403
cc.js.mixin: arguments must be type object:
### 5404
The base class to extend from must be non-nil
### 5405
The class to extend must be non-nil
### 5406
Class should be extended before assigning any prototype members.
### 5500
'notify' can not be used in 'get/set' !
### 5501
'notify' must be used with 'default' !
### 5502
<!-- DEPRECATED -->
Invalid url of %s.%s
### 5503
<!-- DEPRECATED -->
The 'url' attribute of '%s.%s' is undefined when loading script.
### 5504
<!-- DEPRECATED -->
The 'url' type of '%s.%s' must be child class of cc.RawAsset.
### 5505
<!-- DEPRECATED -->
The 'url' type of '%s.%s' must not be child class of cc.Asset, otherwise you should use 'type: %s' instead.
### 5506
<!-- DEPRECATED -->
Can not specify 'type' attribute for '%s.%s', because its 'url' is already defined.
### 5507
The 'default' attribute of '%s.%s' must be an array
### 5508
Invalid type of %s.%s
### 5509
<!-- DEPRECATED -->
The 'type' attribute of '%s.%s' must be child class of cc.Asset, otherwise you should use 'url: %s' instead
### 5510
The 'type' attribute of '%s.%s' can not be 'Number', use cc.Float or cc.Integer instead please.
### 5511
The 'type' attribute of '%s.%s' is undefined when loading script
### 5512
Can not serialize '%s.%s' because the specified type is anonymous, please provide a class name or set the 'serializable' attribute of '%s.%s' to 'false'.
### 5513
The 'default' value of '%s.%s' should not be used with a 'get' function.
### 5514
The 'default' value of '%s.%s' should not be used with a 'set' function.
### 5515
The 'default' value of '%s.%s' can not be an constructor. Set default to null please.
### 5516
<!-- DEPRECATED -->
Property '%s.%s' must define at least one of 'default', 'get' or 'set'.
### 5517
'%s.%s' hides inherited property '%s.%s'. To make the current property override that implementation, add the `override: true` attribute please.
### 5600
<!-- DEPRECATED -->
Argument must be non-nil
### 5601
Can not get current scene.
### 5602
Scene is destroyed
### 5603
reference node is destroyed
### 5700
no %s or %s on %s
### 5800
%s.lerp not yet implemented.
### 5801
%s.clone not yet implemented.
### 5802
%s.equals not yet implemented.
### 5900
MotionStreak only support WebGL mode.
### 5901
cc.MotionStreak.getOpacity has not been supported.
### 5902
cc.MotionStreak.setOpacity has not been supported.
### 6000
Custom should not be false if file is not specified.
### 6001
The new %s must not be NaN
### 6002
<!-- DEPRECATED -->
_ccsg.ParticleSystem.addChild() : Can't add a ParticleSystem that uses a different blending function
### 6003
<!-- DEPRECATED -->
cc.ParticleBatchNode.removeChild(): doesn't contain the sprite. Can't remove it
### 6004
<!-- DEPRECATED -->
cc.ParticleBatchNode.reorderChild(): Child doesn't belong to batch
### 6005
<!-- DEPRECATED -->
cc.ParticleBatchNode._increaseAtlasCapacityTo() : WARNING: Not enough memory to resize the atlas
### 6006
<!-- DEPRECATED -->
cocos2d: cc.ParticleBatchNode: resizing TextureAtlas capacity from [%d] to [%d]
### 6007
<!-- DEPRECATED -->
cc.ParticleBatchNode._addChildHelper(): child already added. It can't be added again
### 6008
<!-- DEPRECATED -->
_ccsg.ParticleSystem.initWithFile(): Particles: file not found
### 6009
<!-- DEPRECATED -->
_ccsg.ParticleSystem.initWithDictionary(): Invalid emitterType in config file
### 6010
<!-- DEPRECATED -->
_ccsg.ParticleSystem: error decoding or ungzipping textureImageData
### 6011
<!-- DEPRECATED -->
_ccsg.ParticleSystem: unknown image format with Data
### 6012
<!-- DEPRECATED -->
_ccsg.ParticleSystem.initWithDictionary() : error loading the texture
### 6013
<!-- DEPRECATED -->
Particle system: not enough memory
### 6014
<!-- DEPRECATED -->
Can't change blending functions when the particle is being batched
### 6015
<!-- DEPRECATED -->
_ccsg.ParticleSystem.setDisplayFrame(): QuadParticle only supports SpriteFrames with no offsets
### 6016
<!-- DEPRECATED -->
_ccsg.ParticleSystem._allocMemory(): Memory should not be allocated when not using batchNode
### 6017
Incomplete or corrupt PNG file
### 6018
Invalid filter algorithm: %s
### 6019
Invalid byte order value.
### 6020
You forgot your towel!
### 6021
Unknown Field Tag: %s
### 6022
Too many bits requested
### 6023
No bits requested
### 6024
Cannot recover from missing StripByteCounts
### 6025
Cannot handle sub-byte bits per sample
### 6026
Cannot handle sub-byte bits per pixel
### 6027
Palette image missing color map
### 6028
Unknown Photometric Interpretation: %s
### 6029
Unkown error
### 6030
cc.ParticleSystem: error decoding or ungzipping textureImageData
### 6031
cc.ParticleSystem: unknown image format with Data
### 6032
cc.ParticleSystem.initWithDictionary() : error loading the texture
### 6033
cc.ParticleSystem: not allowing create to be invoked twice with different particle system
### 6034
cc.ParticleSystem: shouldn't be initialized repetitively, otherwise there will be potential leak
### 6035
cc.ParticleSystem: change material failed, please use proper particle material
### 6036
cc.ParticleSystem: life time should bigger than 1 or buffer will be insufficient
### 6100
<!-- DEPRECATED -->
Not supported file types, Please try use the ccs.load
### 6200
<!-- DEPRECATED -->
Canvas doesn't support mesh slot!
### 6300
<!-- DEPRECATED -->
only cc.DrawNode is accepted as stencil
### 6301
<!-- DEPRECATED -->
Stencil buffer is not enabled.
### 6302
<!-- DEPRECATED -->
Nesting more than %d stencils is not supported. Everything will be drawn without stencil for this node and its children.
### 6400
asset.url is not usable in core process
### 6401
<!-- DEPRECATED -->
asset.urls is not usable in core process
### 6402
AssetLibrary has already been initialized!
### 6500
Widget target must be one of the parent nodes of it
### 6501
<!-- DEPRECATED -->
%s's widget target must have UITransform, Please add it in target
### 6600
collider not added or already removed
### 6601
Can't find testFunc for (%s, $s).
### 6700
Can't init canvas '%s' because it conflicts with the existing '%s', the scene should only have one active canvas at the same time.
### 6701
<!-- DEPRECATED -->
Should not add Canvas to a node which already contains a renderer component (%s).
### 6702
<!-- DEPRECATED -->
Should not add Canvas to a node which size is already used by its other component.
### 6703
<!-- DEPRECATED -->
Can't initialise DrawingPrimitiveWebGL. context need is WebGLRenderingContext.
### 6704
<!-- DEPRECATED -->
Polygon's point must greater than 2
### 6705
Argument must be non-nil
### 6706
Priority can't be set in RenderRoot2D node
### 6800
Callback of event must be non-nil
### 6801
The message must be provided
### 6900
The thing you want to instantiate must be an object
### 6901
The thing you want to instantiate is nil
### 6902
The thing you want to instantiate is destroyed
### 6903
The instantiate method for given asset do not implemented
### 6904
Can not instantiate array
### 6905
Can not instantiate DOM element
### 7000
<!-- DEPRECATED -->
Failed to init asset's raw path.
### 7001
<!-- DEPRECATED -->
Should not load '%s' from script dynamically, unless it is placed in the 'resources' folder.
### 7002
<!-- DEPRECATED -->
Sorry can not load '%s' because it is not placed in the 'resources' folder.
### 7003
<!-- DEPRECATED -->
Failed to init builtin asset's raw path.
### 7100
%s already defined in Enum.
### 7101
Sorry, 'cc.Enum' not available on this platform, please report this error here: <https://github.com/cocos-creator/engine/issues/new>
### 7200
Method 'initWithTMXFile' is no effect now, please set property 'tmxAsset' instead.
### 7201
Method 'initWithXML' is no effect now, please set property 'tmxAsset' instead.
### 7202
Add component TiledLayer into node failed.
### 7203
Property 'mapLoaded' is unused now. Please write the logic to the callback 'start'.
### 7204
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released
### 7205
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released
### 7206
<!-- DEPRECATED -->
_ccsg.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released
### 7207
<!-- DEPRECATED -->
_ccsg.TMXLayer.setTileGID(): invalid gid: %s
### 7208
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released
### 7209
<!-- DEPRECATED -->
_ccsg.TMXLayer.removeTileAt(): TMXLayer: the tiles map has been released
### 7210
TMX Hexa zOrder not supported
### 7211
TMX invalid value
### 7212
<!-- DEPRECATED -->
_ccsg.TMXTiledMap.initWithTMXFile(): Map not found. Please check the filename.
### 7213
<!-- DEPRECATED -->
_ccsg.TMXTiledMap.initWithXML(): Map not found. Please check the filename.
### 7214
<!-- DEPRECATED -->
propertiesForGID is deprecated. Please use getPropertiesForGID instead.
### 7215
cocos2d: Warning: TMX Layer %s has no tiles
### 7216
cocos2d: TMXFormat: Unsupported TMX version: %s
### 7217
cocos2d: TMXFomat: Unsupported orientation: %s
### 7218
cc.TMXMapInfo.parseXMLFile(): unsupported compression method
### 7219
cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported
### 7220
<!-- DEPRECATED -->
TMX Parser: please load the xml resource first: %s
### 7221
cc.TMXMapInfo.parseXMLFile(): Texture '%s' not found.
### 7222
Parse %s failed.
### 7223
<!-- DEPRECATED -->
_ccsg.TMXLayer.setTileGID(): pos should be non-null
### 7224
<!-- DEPRECATED -->
_ccsg.TMXTiledMap.getLayer(): layerName should be non-null or non-empty string.
### 7225
<!-- DEPRECATED -->
_ccsg.TMXTiledMap.getObjectGroup(): groupName should be non-null or non-empty string.
### 7226
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileAt(): pos should be non-null
### 7227
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileAt(): invalid position
### 7228
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileGIDAt(): pos should be non-null
### 7229
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileGIDAt(): invalid position
### 7230
<!-- DEPRECATED -->
_ccsg.TMXLayer.setTileGID(): pos should be non-null
### 7231
<!-- DEPRECATED -->
_ccsg.TMXLayer.setTileGID(): invalid position
### 7232
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileFlagsAt(): pos should be non-null
### 7233
<!-- DEPRECATED -->
_ccsg.TMXLayer.getTileFlagsAt(): invalid position
### 7234
<!-- DEPRECATED -->
_ccsg.TMXLayer.removeTileAt(): pos should be non-null
### 7235
<!-- DEPRECATED -->
_ccsg.TMXLayer.removeTileAt(): invalid position
### 7236
cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released
### 7237
cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released
### 7238
cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released
### 7239
cc.TMXLayer.setTileGID(): invalid gid: %s
### 7240
cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released
### 7241
cc.TiledMap.initWithXML(): Map not found. Please check the filename.
### 7300
<!-- DEPRECATED -->
The new selected must be number
### 7301
<!-- DEPRECATED -->
The new bake must be boolean
### 7400
<!-- DEPRECATED -->
Failed to set _defaultArmatureIndex for '%s' because its dragonAsset is invalid.
### 7401
Failed to set _defaultArmatureIndex for '%s' because the index is out of range.
### 7402
Failed to set _animationIndex for '%s' because the index is out of range.
### 7500
<!-- DEPRECATED -->
Failed to set _defaultSkinIndex for '%s' because its skeletonData is invalid.
### 7501
Failed to set _defaultSkinIndex for '%s' because the index is out of range.
### 7502
Failed to set _animationIndex for '%s' because its skeletonData is invalid.
### 7503
Failed to set _animationIndex for '%s' because the index is out of range.
### 7504
Can not render dynamic created SkeletonData
### 7505
<!-- DEPRECATED -->
Invalid type of atlasFile, atlas should be registered as raw asset.
### 7506
Failed to load spine atlas '$s'
### 7507
Please re-import '%s' because its textures is not initialized! (This workflow will be improved in the future.)
### 7508
The atlas asset of '%s' is not exists!
### 7509
Spine: Animation not found: %s
### 7510
Spine: Animation not found: %s
### 7600
The context of RenderTexture is invalid.
### 7601
cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;
### 7602
Could not attach texture to the framebuffer
### 7603
clearDepth isn't supported on Cocos2d-Html5
### 7604
saveToFile isn't supported on Cocos2d-Html5
### 7605
newCCImage isn't supported on Cocos2d-Html5
### 7606
GFXTexture is null
### 7607
readPixels buffer size smaller than %d
### 7700
On the web is always keep the aspect ratio
### 7701
Can't know status
### 7702
Video player's duration is not ready to get now!
### 7703
Video Downloader: video not supported on this browser!
### 7800
Web does not support loading
### 7801
Web does not support query history
### 7802
Web does not support query history
### 7803
The current browser does not support the GoBack
### 7804
The current browser does not support the GoForward
### 7805
Web does not support zoom
### 7900
cc.math.Matrix3.assign(): current matrix equals matIn
### 7901
cc.math.mat4Assign(): pOut equals pIn
### 7902
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix
### 7903
cc.math.Matrix4 equal: pMat1 and pMat2 are same object.
### 7904
cc.math.Matrix4.extractPlane: Invalid plane index
### 7905
cc.math.mat4Assign(): pOut equals pIn
### 7906
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix
### 7907
cc.math.Matrix4 equals: pMat1 and pMat2 are same object.
### 7908
Invalid matrix mode specified
### 7909
current quaternion is an invalid value
### 8000
Can't handle this field type or size
### 8001
No bytes requested
### 8002
Too many bytes requested
### 8003
Missing StripByteCounts!
### 8100
cocos2d: ERROR: Failed to compile shader:
%s
### 8101
cocos2d: ERROR: Failed to compile vertex shader
### 8102
cocos2d: ERROR: Failed to compile fragment shader
### 8103
cc.GLProgram.link(): Cannot link invalid program
### 8104
cocos2d: ERROR: Failed to link program: %s
### 8105
cocos2d: cc.shaderCache._loadDefaultShader, error shader type
### 8106
Please load the resource firset : %s
### 8107
cc.GLProgram.getUniformLocationForName(): uniform name should be non-null
### 8108
cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized
### 8109
modelView matrix is undefined.
### 8200
Please set node's active instead of rigidbody's enabled.
### 8300
Should only one camera exists, please check your project.
### 8301
Camera does not support Canvas Mode.
### 8302
Camera.viewport is deprecated, please use setViewportInOrientedSpace instead.
### 8400
Wrong type arguments, 'filePath' must be a String.
### 8401
<!-- DEPRECATED -->
Since 1.10, `%s` accept %s instance directly, not a URL string. Please directly reference the %s object in your script, or load %s by loader first. Don't use %s's URL anymore.
### 9000
Stencil manager does not support level bigger than %d in this device.
### 9001
Stencil manager is already empty, cannot pop any mask
### 9002
Failed to request any buffer from a mesh buffer without accessor
### 9003
The internal state of LinearBufferAccessor have severe issue and irreversible, please check the reason
### 9004
Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: %d bytes
### 9005
BATCHER2D_MEM_INCREMENT is too large, the Max value for BATCHER2D_MEM_INCREMENT is 2303KB (smaller than 65536 *9* 4 / 1024 = 2304KB)
### 9006
QuadRenderData is removed, please use MeshRenderData instead.
### 9007
Since v3.6, Because mask changes the inheritance relationship, you can directly manipulate the rendering components under the same node to complete the operation.
### 9100
texture size exceeds current device limits %d/%d
### 9200
<!-- DEPRECATED -->
cc.view.enableAntiAlias is deprecated, please use cc.Texture2D.setFilters instead
### 9201
Cannot access game frame or container.
### 9202
Setting window size is not supported.
### 9300
The current buffer beyond the limit in ui static component, please reduce the amount
### 9301
The UI has not been initialized
### 9302
Can't getGFXSampler with out device
### 9600
[Physics]: please check to see if physics modules are included
### 9610
[Physics]: cannon.js physics system doesn't support capsule collider
### 9611
[Physics]: builtin physics system doesn't support mesh collider
### 9612
[Physics]: builtin physics system doesn't support cylinder collider
### 9613
[Physics]: cannon.js physics system doesn't support hinge drive and angular limit
### 9620
[Physics][Ammo]: changing the mesh is not supported after the initialization is completed
### 9630
[Physics]: A dynamic rigid body can not have the following collider shapes: Terrain, Plane and Non-convex Mesh. Node name: %s
### 9640
[Physics][builtin]: sweep functions are not supported in builtin
### 9641
[Physics][cannon.js]: sweep functions are not supported in cannon.js
### 10001
The sub-mesh contains %d vertices, which beyonds the capability (%d vertices most) of renderer of your platform.
### 10002
Sub-mesh may include at most %d morph targets, but you specified %d.
### 11000
WebGL context lost.
### 12001
BlendFactors are disabled when using custom material, please modify the blend state in the material instead.
### 12002
Can't add renderable component to this node because it already have one.
### 12003
<!-- DEPRECATED -->
The PrivateNode is deprecated, please use Node directly with CCObject.Flags.DontSave | CCObject.Flags.HideInHierarchy flags activated.
### 12004
SubModel can only support %d passes.
### 12005
Material already initialized, request aborted.
### 12006
Pass already destroyed.
### 12007
This is old usage, please swap the parameters.
### 12008
GeometryRenderer: too many lines.
### 12009
GeometryRenderer: too many triangles.
### 12010
PassUtils: illegal uniform handle, accessing uniform at offset %d
### 12011
Pass: setUniform is invoked with incompatible uniform data type for binding %d, expected type is %s
### 12100
The font size is too big to be fitted into texture atlas. Please switch to other label cache modes or choose a smaller font size.
### 12101
The asset %s has been destroyed!
### 13100
Incorrect CCON magic.
### 13101
Unknown CCON version number: %d.
### 13102
CCON Format error.
### 13103
Can not encode CCON binary: lack of text encoder.
### 13104
Can not decode CCON binary: lack of text decoder.
### 14000
Graph update has been interrupted since too many transitions(greater than %s) occurred during one frame.
### 14100
Pool.destroy no longer take a function as parameter, Please specify destruct function in the construction of Pool instead
### 14200
Can not update a static mesh.
### 14201
The primitiveIndex is out of range.
### 14300
Can not keep world transform due to the zero scaling of parent node
### 14400
Spline error: less than 2 knots.
### 14401
Spline error: less than 4 knots or not a multiple of 4.
<!-- Rendering algorithm reserved: 15000 - 16000 -->
### 15000
Can not find corresponding diffuse map for environment lighting, use hemisphere diffuse instead, change environment lighting type to regenerate diffuse map
### 15001
Can not find environment map, disable IBL lighting
### 15002
Diffuse map resource is missing, please change environment lighting type to regenerate resource
### 15003
The shadow visible distance is so small that CSM stratification is not effective, Please change the value of shadowDistance so that it is 10 times greater than 0.1
### 15004
The native folder may be generated from older versions, please refer https://docs.cocos.com/creator/manual/en/release-notes/ to upgrade.
### 15100
Camera '%s' clear flag is skybox, but skybox is disabled, may cause strange background effect, please set camera clear flag to solid color.
### 16000
'%s' is deprecated since v%s.
### 16001
'%s' is deprecated since v%s, please use '%s' instead.
### 16002
'%s' is removed since v%s.
### 16003
'%s' is removed since v%s, please use '%s' instead.
### 16101
The effect('%s') you are looking for does not exist, please confirm the effect name in the editor. NOTE: Since 3.6, the name of the built-in effect has been changed to its name in the editor, please check it out. More information please refer to https://docs.cocos.com/creator/manual/en/shader/effect-inspector.html
### 16201
The asset replacing failed, can not found override asset('%s') for '%s'
### 16301
node '%s' doesn't have any ModelRenderer component, this component will not work. please add ModelRenderer component first
### 16302
There is no reflection probe in the scene or no probe is near the current object. No reflection probe will take effect on this object. Please create a new reflection probe or move existing ones closer.