* support ccd
* clearState after change type
* fix Instantiate rigid body with custom group
* add some extra functions
* update physics libs
* tweaks rigid body component
* add EVENT_UPDATE to PhysicsMaterial
* tweaks
* support switch physics backend
* remove redundant constants
* add config & min volume size
* update @cocos/physx to 1.0.4
* fix destroy cannon world
* correct init if manual construct physics system
* disable log info in test
* add some physics unit test
* add physics unit test
* make the config optional
* add runInEditor to selector
* pack physx js libs by default
* fix
* STASH
* stash
* tweaks
* rename
* update test
* support query trigger
* update @cocos/ammo to 1.1.6
* fix raycast with query trigger in physx
* raycast test with query trigger
* rename
* docs
* fix calculate local inertia (#8956)
* rename
* delete
* allow generate mesh/terrain collider at runtime
* tweaks
* use sap by default
* update @cocos/ammo to 1.1.8
* update @cocos/physx to 1.0.7
* update @cocos/cannon to 1.2.8
* update package-lock
* add ccd test
* remove config
* rename
* fix 2d phy sys typing
* support global allow sleep toggle for bullet
* tweaks
* use naive broadphase by default
* rename
* docs
* tweaks
* add missing jugement