godIsAProgrammer
2671627a5d
change logger level ( #10944 )
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Co-authored-by: caoqisen <qisen.cao@cocos.com >
2022-05-24 10:26:52 +08:00
zxx43
fd822e5b1b
V3.5.1 fix particle switch error ( #11139 )
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* fix issue https://github.com/cocos/3d-tasks/issues/12315 and https://github.com/cocos/3d-tasks/issues/12325
* fix eslint
* simplify if-else condition
* move check attach model into update
* change needSwitch to needAttach
2022-05-24 10:23:52 +08:00
徐兵
f6d686f7ce
basecolor modify ( #11186 )
2022-05-23 21:49:40 +08:00
jk20012001
c4c95e9e59
add sky.effect with surface shader ( #11156 )
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* add sky.effect with surface shader
surface shader code style
* get ready for chunks reorganizing
* Delete default_skybox_diffusion.png.meta
* add depth functions
* add meta
2022-05-23 15:15:17 +08:00
黄森斌
9be0225770
fix help document url 404 error ( #11131 )
2022-05-20 14:40:05 +08:00
pandamicro
8ef4d3c4a9
Fix API docs for 3d module and part of core module ( #11126 )
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* Refactor morph and morph-rendering module
* Fix API docs for 3d module
* Fix some API docs for core module
* Tweaks and fixes of links
2022-05-19 14:19:05 +08:00
mmyduckx
9c0e425adb
fix ios accelerometer not work ( #11142 )
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* fix-ios-accelerometer not work
* remove all CC_TARGET_OS_TVOS related codes
2022-05-19 09:24:30 +08:00
pandamicro
dba83c270d
Fix multi blank lines ( #11116 )
2022-05-17 11:56:06 +08:00
黄森斌
8540874d56
[Feature] fbx editing template add smart material convesion property ( #11101 )
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* editing fbx add property smart material
* 优化文案
* update smart material i18n config
* update i18n
* modify fbx edit
* change getConfig position
2022-05-16 16:33:28 +08:00
jk20012001
6cea6782d0
code style for surface shader ( #11113 )
2022-05-16 16:03:16 +08:00
jk20012001
279af9ce29
fix deferred pipeline webgl2.0 depth stencil with linear sampling ( #11110 )
2022-05-16 14:44:16 +08:00
zhakesi
4d426ccbd1
remove enableBatch from spine/db ( #11100 )
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* remove enableBatch from spine/db
* add deprecated
Co-authored-by: zhakesi <zhakesi@foxmail.com >
2022-05-16 12:41:30 +08:00
jk20012001
d65fd4cc8c
dcc effect rename ( #11107 )
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* dcc effect rename
* rename
* rename
2022-05-16 12:41:24 +08:00
jk20012001
98e00acfa1
fix ndc->world with deferred shading ( #11099 )
2022-05-15 17:52:30 +08:00
zxx43
909abd5aff
V3.5.1 fix clear particle bug ( #11066 )
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* check particle count to detach or attach
* remove eslint warning
* change attach to beforeRender
* fix eslint
2022-05-14 19:40:31 +08:00
pandamicro
1318f71c65
Improve some docs and wrong manual links ( #11098 )
2022-05-14 19:35:37 +08:00
Zhang mingzhen
efc0113b67
assign underline initial value when label segments are contructed in richtext ( #10828 )
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Co-authored-by: zhangmingzhen <mingzhen.zhang@cocos.com >
2022-05-14 18:45:14 +08:00
Zhang mingzhen
33c00ef16a
Skip a pair of quotations for avoiding spaces in image name are detected ( #10954 )
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* Skip a pair of quotations for avoiding spaces in image name are detected.
(cherry picked from commit b0d0d5a6ad148238b618ab37e692b09e1523d3b1)
* add unit test
* optimize unit test case
* test functional interface "Parse" instead of a part of code
* supplements some unit test cases
* optimize unit test
Co-authored-by: zhangmingzhen <mingzhen.zhang@cocos.com >
2022-05-14 18:37:21 +08:00
bofeng-song
a2afcd2cdb
disable gametick after enter background(revert to logic to version 3.4.2) ( #11095 )
2022-05-14 18:33:36 +08:00
袁炜海
b718018467
[Bug] feat: keep group display order ( #11081 )
2022-05-14 18:31:16 +08:00
SijieWang
e3505cba2b
[Optimize] Add npm run clear ( #10879 )
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(cherry picked from commit 17792395c3 )
Co-authored-by: Sijie <devhacker520@hotmail.com >
2022-05-14 18:29:05 +08:00
Santy-Wang
e9ea3534b6
fix node position is not correct ( #11086 )
2022-05-14 16:34:48 +08:00
bofeng-song
45cf244318
fix eglSwapbuffer error due to eglSurface is not ready ( #11083 )
2022-05-14 16:23:46 +08:00
Yiwen
12d88974cb
fix format feature for Float32 for gles3 and webgl2. ( #11084 )
2022-05-14 16:05:41 +08:00
Jare Guo
92bb384dda
Instantiate all FastDefined objects as value type ( #11052 )
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* Instantiate FastDefined object as value type
* Optimize #11052
* Doc
* minor tweak
Co-authored-by: Leslie Leigh <leslieleigh@outlook.com >
2022-05-14 14:30:47 +08:00
Tuan Do Minh
9fd0d64842
Fix word wrap for Vietnamese characters ( #10925 )
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Co-authored-by: tuandm7 <tuandm7@vng.com.vn >
2022-05-14 14:13:37 +08:00
zhakesi
8c00e7c255
fix notifySkinnedMeshRemoved ( #11074 )
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Co-authored-by: zhakesi <zhakesi@foxmail.com >
2022-05-14 11:04:21 +08:00
jk20012001
005cdf44d0
optimize anisotropy sample ( #11075 )
2022-05-14 10:50:10 +08:00
Leslie Leigh (李的序)
abc005d53e
Optimize curve unit test ( #10912 )
2022-05-14 10:36:21 +08:00
袁炜海
fa40be3065
[Bug] feat: update file path ( #11069 )
2022-05-14 10:21:34 +08:00
pandamicro
baafb1f4d3
Revert "V3.5.1 no window ( #11016 )" ( #11071 )
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This reverts commit bd1c1e0088 .
2022-05-14 10:20:44 +08:00
PP
33b7b94ebc
fix subcontextview ( #11049 )
2022-05-14 10:12:02 +08:00
zxx43
98a797a815
V3.5.1 export IMaterialInfo interface ( #11070 )
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* export IMaterialInfo
* add export type in index.ts
2022-05-14 10:06:44 +08:00
徐兵
6394dc083c
update version ( #11073 )
2022-05-13 21:27:37 +08:00
jk20012001
0ecaa8db51
add surface shader ( #11048 )
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* add surface shader
* remove unused item
* arrange main-functions
* arrange main-functions
* fix compatible lighting mode
2022-05-13 21:18:22 +08:00
徐兵
19a7ebc398
rename USE_TRANSPARENT_MAP ( #11068 )
2022-05-13 18:38:50 +08:00
zxx43
dcef761b00
export IMaterialInfo ( #11067 )
2022-05-13 17:32:06 +08:00
徐兵
e72e70c91c
dcc effect ( #11057 )
2022-05-13 12:43:27 +08:00
jk20012001
10e1be3c13
update shader migrated meta ( #11038 )
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update compiled shader
2022-05-12 10:53:47 +08:00
黄森斌
48f562040f
v3.5.1 import animation mask data from gltf ( #11033 )
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* import animation mask data from gltf
* fix assets snapshot error
2022-05-12 10:49:55 +08:00
黄森斌
351a937070
correct render pipeline script template error ( #10927 )
2022-05-12 10:48:15 +08:00
yangchao
bd1c1e0088
V3.5.1 no window ( #11016 )
2022-05-12 09:43:46 +08:00
Myway
60e44f7564
terrain and model automatic choose lightmap shader ( #11006 )
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* terrain and model automatic choose lightmap shader
* fix eslint error
2022-05-12 01:43:32 +08:00
Santy-Wang
c56ceddb5c
fix particle system memory issue ( #11032 )
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* fix memory leak in particle system
* revert some code
2022-05-11 17:01:44 +08:00
Cocos Robot
5f6e0cc044
[ci skip][AUTO]: Automated genbindings update: 151c40058b ( #10964 ) ( #11026 )
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Co-authored-by: cocos-robot <cocos-robot@cocos.com >
2022-05-11 13:50:49 +08:00
troublemaker52025
0dc1e9da19
Spotlight interface description change for v3.5.1 ( #10964 )
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* Spot light interface description change for v3.5.1
* fix CI error
2022-05-11 12:00:16 +08:00
timlyeee
c7d6ba9e95
silentMode ( #11022 )
2022-05-11 10:54:58 +08:00
troublemaker52025
4bdfacf69f
fix instanced model has not spot light shadow for v3.5.1 ( #10921 )
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* fix instanced model has not spot light shadow for v3.5.1
* fix CI error
* fix ci error 2
* fix ci error 3
* fix ci error
* use auto
2022-05-10 19:38:39 +08:00
timlyeee
f0925edd69
listen WINDOW_RESIZE event by application ( #10930 )
2022-05-10 17:23:16 +08:00
ChiaNing
a3387ce967
change scene2d templates for camera ( #11020 )
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Co-authored-by: ChiaNing <sun.clooud.mo@gmail.com >
2022-05-10 17:06:36 +08:00