Commit Graph

159 Commits

Author SHA1 Message Date
dependabot[bot]
111d0c7481 Bump y18n from 4.0.0 to 4.0.1 in /scripts/build-engine (#8416)
Bumps [y18n](https://github.com/yargs/y18n) from 4.0.0 to 4.0.1.
- [Release notes](https://github.com/yargs/y18n/releases)
- [Changelog](https://github.com/yargs/y18n/blob/master/CHANGELOG.md)
- [Commits](https://github.com/yargs/y18n/commits)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-04-02 11:32:05 +08:00
Leslie Leigh (李的序)
d2a0a61cfc Solve the high severity problem (#8403)
* Update lock

* Bump rollup-plugin-terser to solve the high serverity of serialize-javascript

* Bump jest,ts-jest to solve the high serverity of qs

* Bump http-server to solve the high serverity of qs
2021-03-29 11:49:10 +08:00
PP
f1cb3cc469 update build-engine version for pal compiling (#8399) 2021-03-25 15:29:34 +08:00
PP
cd7e644694 implement audio on pal (#8255)
* Update logo in README

* add pal/audio

* deprecate property

* support wechat  game AudioPlayer

* unify minigame interface

* optimize module name

* support  native audio

# Conflicts:
#	@types/jsb.d.ts

* add runtime platform

* fix module

* support build native virtual module

update

update

* update module name

* remove jsb-audio.js

* revert @rollup/plugin-alias

* add quickCompiler field in cc.config.json

* fix audio can't stop when paused

* fix esLint & ci

* fix ci

update

* update ccConfigJson

* add NOTE

* readonly maxAudioChannel

* add description for interface OneShotAudio

* volume range

* range for seeking

* loadNative return Promise<unknown>

* remove quickCompile field in cc.config.json

Co-authored-by: pandamicro <lphuabin@gmail.com>
Co-authored-by: Jare Guo <jareguo@users.noreply.github.com>
2021-03-25 14:30:13 +08:00
PP
1c34891b7b update build-engine (#8387) 2021-03-22 14:42:34 +08:00
Leslie Leigh (李的序)
ee8f78c302 Bump @babel/core onto 7.13.10 (#8365) 2021-03-16 16:47:27 +08:00
PP
2a2d89b369 update package lock (#8231) 2021-01-28 14:47:04 +08:00
PP
ce5066be6b Revert "Update package.json (#8228)" (#8229)
This reverts commit c81b531e3e.
2021-01-28 14:28:05 +08:00
Leslie Leigh (李的序)
c81b531e3e Update package.json (#8228) 2021-01-28 14:06:13 +08:00
PP
6ee318daf4 revert youku platform (#8226)
* Revert "update package-lock (#8200)"

This reverts commit 5e5c3a579e.

* Revert "update build-engine version (#8195)"

This reverts commit ab36cecec0.

* Revert "update YOUKU sys info && engine building workflow (#8191)"

This reverts commit 255944f36c.

* update build-engine version

* edit publish branch

* udpate deps
2021-01-28 13:07:29 +08:00
PP
ab36cecec0 update build-engine version (#8195)
publish build-engine

add v

add line to publih

update
2021-01-23 17:52:02 +08:00
PP
255944f36c update YOUKU sys info && engine building workflow (#8191)
* update YOUKU constant

* update sys info for YOUKU

* fix ts Lint

* fix lint
2021-01-23 17:14:45 +08:00
Leslie Leigh (李的序)
9acfafc5a1 Optimize build engine cli doc (#8058) 2020-12-31 11:20:21 +08:00
Leslie Leigh (李的序)
886ead9842 Optimize WASM binary path emit (#8027) 2020-12-26 13:48:13 +08:00
媛媛
e318e60827 support label and description for categories (#8022)
* support category

* remove module-division

* update

* revert .fbx.meta
2020-12-25 15:53:34 +08:00
Santy-Wang
ad4bff3988 Restructure Module (#7968)
* module restructure

* refine

* restructure module

* merge

* revert

* fix ci

* update import path of unit-test

* split 2d and ui

* add more module

* change audio adapter

* rename primitive

* config wechat plugin

* merge

* add category config

* merge

* merge
2020-12-24 19:07:26 +08:00
jiaxin.lai
0dc393b884 3d physx (#8005)
* support physx physics engine

* tweaks

* stash contact event

* update @cocos/physx

* basic event impl

* stash

* support BYTEDANCE

* stash

* stash

* fix inertia

* PhysX mesh collider

* PhysX static trimesh geometry

* PhysX terrain collider

* add kinematic

* bytedance plane collider

* bytedance v2

* support trigger

* bytedance triangle mesh support

* raycast filter

* raycast support

* stash all

* stash

* center of mass

* stash

* stash fixed joint

* stash

* stash

* physx hinge joint

* physx distance joint

* tweaks

* tweaks

* bytedance raycast

* tweaks

* update mass

* tweaks

* tweaks

* joint

* stash

* bytedance adapters

* tweaks

* stash

* apply force/impulse

* add updateEventListener

* Fixed some loose usage

* add getShapeFlags/getShapeMaterials

* tweaks

* optimize bytedance adapter

* fix isStaticsOrKinematic

* support cylinder & cone

* contact normal

* update @cocos/physx to 1.0.0-beta.5

* rigid body tweaks

* add syncAfterEvents

* hinge constraint

* filter static - static

* ammo refactor

* cannon refactor

* ammo p2p constraint refactor

* update @cocos/ammo to 1.0.8

* lint ammo

* more lint

* docs

* tweaks

* avoid direct use globalThis
2020-12-24 13:45:03 +08:00
Leslie Leigh (李的序)
aa3cf70c04 Fix @cocos/build-engine: enumerate-dependent-chunks error (#8004) 2020-12-23 15:36:25 +08:00
Santy-Wang
e141dd2537 Revert "Optimize wasm fetching (#7979)" (#7992)
This reverts commit 52c710934e.
2020-12-21 15:19:18 +08:00
Leslie Leigh (李的序)
52c710934e Optimize wasm fetching (#7979) 2020-12-18 18:33:50 +08:00
江战
1bff13636c [3.0] rename dragonbones to dragon-bones (#7984)
* rename dragonbones -> dragon-bones

* add files
2020-12-18 18:29:03 +08:00
Leslie Leigh (李的序)
6e547e22fb Revert spine's export; optimize StatsQuery (#7982)
* Revert spine's export; optimize StatsQuery

* Update version
2020-12-18 11:48:21 +08:00
Leslie Leigh (李的序)
72faf9d143 Bug fix; bump @cocos/build-engine@4.1.1 (#7974) 2020-12-16 16:12:07 +08:00
Leslie Leigh (李的序)
68581fcdb9 Bump CI node version (#7969)
* Bump CI node version

* Update
2020-12-16 11:38:28 +08:00
Leslie Leigh (李的序)
ee894076d5 build-engine API changes from "entry" to "feature"-based (#7957)
* build-engine API changes from "entry" to "feature"-based

* Bump version
2020-12-16 11:17:35 +08:00
Leslie Leigh (李的序)
e00a0da0ac Optimize .d.ts generation; prepare for sub modules (#7954)
* Optimize .d.ts generation; prepare for sub modules

* Fix no emit
2020-12-12 16:50:35 +08:00
Leslie Leigh (李的序)
b8a56aba6a Override dynamic-serialize in production build (#7844) 2020-12-07 14:50:13 +08:00
Santy-Wang
3be28fb3ce Revert "Optimize build time constants implementation (#7882)" (#7927)
This reverts commit 6f57c3ad8f.
2020-12-07 13:32:50 +08:00
Leslie Leigh (李的序)
6f57c3ad8f Optimize build time constants implementation (#7882) 2020-12-04 15:06:54 +08:00
Leslie Leigh (李的序)
d17949eacb Publish @cocos/build-engine@4.0.1-wechat-wasm (#7865) 2020-11-25 21:27:22 +08:00
jiaxin.lai
bac06d7c7c Support wechat wasm (#7859)
* support wechat wasm

* fix build ammo wasm
2020-11-25 14:28:29 +08:00
江战
1acfbd1c70 [3.0] add DragonBones (#7831) 2020-11-20 09:31:07 +08:00
Jare Guo
dc2a731c7e Cocos Creator 3D -> Cocos Creator (#7823) 2020-11-19 19:14:30 +08:00
Leslie Leigh (李的序)
16cc7569eb Introduce the EXPORT_TO_GLOBAL (#7820)
* Introduce the `EXPORT_TO_GLOBAL`

* Bump version
2020-11-19 15:54:33 +08:00
Leslie Leigh (李的序)
3c77bbb385 Add platforms LINKSURE, QTT (#7813) 2020-11-18 20:21:05 +08:00
江战
63bf61315e [3.0] Spine support (#7765)
* add spine support

* recompile effects

* fix init

* save

* log error

* recompile effects
2020-11-12 15:01:33 +08:00
Leslie Leigh (李的序)
8d011894f6 Fix dynamic deps problem(wechat plugin) (#7772) 2020-11-12 13:43:57 +08:00
Leslie Leigh (李的序)
be794583bb Optimize build-engine to not generate source map for NPM scripts (#7760)
* Optimize again


@cocos/build-engine@4.0.0-beta.1

* Update lock file

* Fix jail
2020-11-11 19:12:05 +08:00
Leslie Leigh (李的序)
a3e1487375 Remove comments even in debug build; Suppress babel compact warnings. (#7755)
@cocos/build-engine@4.0.0-beta.0
2020-11-11 15:22:53 +08:00
cary
9c4bb9fd9d Add default prefab of ParticleSystem2D. (#7687)
* Add default prefab of ParticleSystem2D.

* add module export
2020-11-04 22:13:38 +08:00
Leslie Leigh (李的序)
782b7d2b78 @cocos/build-engine@4.0.0-jsb.alpha.15: Fix bug (#7656) 2020-11-02 12:54:05 +08:00
Leslie Leigh (李的序)
5efb13e8e1 V4.0.0-jsb.alpha.14; Dynamic import support (#7641) 2020-10-30 17:54:54 +08:00
媛媛
5f3ebf344f add native property in division-config.json (#7611)
* add native in engine module config

* update
2020-10-30 13:42:51 +08:00
江战
a933edb94f Merge TiledMap from 2.x (#7610)
* Save all

* fix uv

* fix object groups

* fix tintcolor

* add method modifier

* tslint

* replace ccCOlor

* add import warning

* rename

* add comments

* add comments

* update zlib

* Save

* pixel offset

* update tests/general/sealed-global-variables.json

* exclude from cc

* remove _walkGen

* update setScale & setRotationFromEuler
2020-10-30 10:35:52 +08:00
Jare Guo
df5fc6c9a1 fix merge error 2020-10-28 23:51:55 +08:00
Jare Guo
b7c56393d5 Merge remote-tracking branch 'fireball/3d' into 3d-v1.2
# Conflicts:
#	EngineErrorMap.md
#	cocos/core/assets/image-asset.ts
#	cocos/core/data/class.ts
#	cocos/core/data/deserialize.ts
#	package.json
2020-10-28 18:37:39 +08:00
Leslie Leigh (李的序)
5c3e8883b5 @cocos/build-engine@4.0.0-jsb.alpha.12: Fix wrong SUPPORT_JIT constant (#7616) 2020-10-28 17:29:19 +08:00
pandamicro
02dbf00bb4 Fix wrong SUPPORT_JIT check (#7614) 2020-10-28 17:12:58 +08:00
Leslie Leigh (李的序)
f99240f664 @cocos/build-engine: add option to remove deprecated features (#7603) 2020-10-27 18:28:58 +08:00
Leslie Leigh (李的序)
9b4afb2983 @cocos/build-engine now accepts the loose option (#7601) 2020-10-27 11:10:30 +08:00