Commit Graph

15 Commits

Author SHA1 Message Date
minggo
f08555248f fix conflict 2022-01-24 17:23:03 +08:00
Yun Hsiao Wu
14a17c9d22 license upgrade (#4210) 2022-01-24 17:18:47 +08:00
Yun Hsiao Wu
e0fdfef054 license upgrader 2021-02-05 14:08:22 +08:00
owen
ab49c62d0f 3.0 spine native sdk (#3136) 2020-12-24 10:14:18 +08:00
pandamicro
7aa8691ca3 Cleanup and add 3d renderer sources 2019-10-17 14:50:54 +08:00
owen
7715fd9c4b Fix middleware update crash (#1879) 2019-10-14 18:27:29 +08:00
owen
0cd71aefb9 V2.2.0 native Spine and DragonBones cache mode (#1844)
* Spine cache

* fix dragonbones yDown bug

* Spine cache mode and fix dragonBones yDown bug

* spine cache mode

* dragonbones cache mode

* dragonbones cache mode

* dragonbones cache mode

* spine dragonbones binding

* dragonbones cache mode

* spine dragonbones binding

* optimize dragonbones event

* update dragonbones binding

* dragonbones remove cache

* dragonbones cache mode

* update dragonbones binding

* dragonbones cache mode

* Fix some cache bug

* fix some cache mode bug

* optimize cache mode

* Fix update list order bug

* Fix indent issue

* revert bindings-generator

* Fix intent issue
2019-09-23 10:19:13 +08:00
owen
60fb8ab0bb Optimize assembler enable disable logic 2019-07-01 13:58:55 +08:00
owen
036b2fd81a Optimize assembler enable disable logic 2019-07-01 11:22:15 +08:00
owen
d7a88d240e Sync native renderer to v2.3 2019-05-16 19:33:23 +08:00
owen
0acb69851b optimize spine memory (#1694)
* Optimize spine memory

* roll back genbindings.py
Remove unused function

* visual studio project config

* modify Android mk

* Modify default project config

* Fix restart vm crash

* Fix if listen spine dispose event, will triggle crash bug

* Move some function to private

* move release skeletondata behind depose skeleton

* optimize spine load file

* Add dragon bones and spine global time scale api

* clear tracks and listener

* change tab to 4 spaces

* optimized code logic
2019-03-12 11:51:51 +08:00
owen
a9887b4638 Fix vertex exceed 65535 error and dragonbones leak (#1669)
* fix exceed native-renderer

* fix dragonbones memery leak

* fix native db leak

* fix native db leak

* indent issue

* add MeshBuffer into vs project

* modify cocos2d_files template

* optimize spine
2019-02-12 17:14:03 +08:00
owen
34ce1580f3 fix when spine add to timer,remove from removelist (#1659) 2019-01-14 12:58:22 +08:00
owen
788244869f Spine upgrade (#1652)
* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine

* gulp: auto retry when git ref locked

* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine

* upgrade spine
2019-01-11 11:48:38 +08:00
owen
c9c6634e7e v2.0 skeleton optimize (#1603)
* v2.0 skeleton optimize

* v2.0 skeleton offical source file

* Rename jsbDragonBones to dragonbones
Rename jsbSpine to spine
Rename editor to middleware
Rename EditorManager to MiddlewareManager

* Rename Macro.h to MiddlewareMacro to avoid duplication of name

* Middleware update by js

* recover other ini generate

* Update cocos2dx-file.json

* createArrayBuffer support null point

* Rename MiddlewareMacro

* skeleton windows 工程

* add checkspace before write buffer

* add math include

* modify dragonBones to dragonbones

* modify dragonBones to dragonbones

* modify dragonBones to dragonbones

* remove useless code

* Change copyright time
2018-12-03 19:58:00 +08:00