Leslie Leigh (李的序)
844975878d
Circular references should cause workflow failed ( #10841 )
2022-04-25 21:16:43 +08:00
Leslie Leigh (李的序)
93b856b98e
Make animation module optional ( #10257 )
2022-03-10 11:55:11 +08:00
Leslie Leigh (李的序)
9ce03e2986
Optimize editor exports ( #8943 )
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* Optimize editor exports
* Update doc
2021-07-07 17:11:52 +08:00
jiaxin.lai
f58bcd2536
enable physx in preview ( #8717 )
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* enable physx in preview
* remove source map to avoid oom
2021-05-26 17:40:05 +08:00
PP
e9a7bea806
update README for custom engine ( #8310 )
2021-03-04 15:12:26 +08:00
Leslie Leigh (李的序)
ff6319b649
Bump @cocos/[email protected] ; Rename gulp build-src->build-source ( #8061 )
2020-12-31 11:37:16 +08:00
Leslie Leigh (李的序)
9acfafc5a1
Optimize build engine cli doc ( #8058 )
2020-12-31 11:20:21 +08:00
Leslie Leigh (李的序)
ee894076d5
build-engine API changes from "entry" to "feature"-based ( #7957 )
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* build-engine API changes from "entry" to "feature"-based
* Bump version
2020-12-16 11:17:35 +08:00
Leslie Leigh (李的序)
e00a0da0ac
Optimize .d.ts generation; prepare for sub modules ( #7954 )
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* Optimize .d.ts generation; prepare for sub modules
* Fix no emit
2020-12-12 16:50:35 +08:00
Leslie Leigh (李的序)
b8a56aba6a
Override dynamic-serialize in production build ( #7844 )
2020-12-07 14:50:13 +08:00
Jare Guo
0319477911
fix decorator warning of ValueTypes ( #7553 )
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* fix decorator warning of ValueTypes (sync #6285 )
* refresh copyright
2020-10-21 16:31:41 +08:00
Leslie Leigh (李的序)
0c5c52e3be
Support tsconfig.compilerOptions.paths ( #7234 )
2020-08-27 16:31:57 +08:00
Leslie Leigh (李的序)
ed43580de7
Update gulp ( #7219 )
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* Update gulp/build-engine
* Fix npx
2020-08-27 10:25:08 +08:00
pandamicro
c47e1a1d1b
Merge branch '3d' into 3d-gfx
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# Conflicts:
# cocos/core/game.ts
# cocos/core/pipeline/batched-buffer.ts
# cocos/core/platform/view.ts
# gulpfile.js
2020-03-26 11:06:40 +08:00
minggo
89cf8b1345
Use correct gfx version for different platforms ( #6384 )
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* use gles3 on iOS
* use gles3 on iOS
* add GFX API for other graphics
* print error log
* use correct gfx device on different platforms
* remove unneeded codes
Co-authored-by: coulsonwang <[email protected] >
2020-03-24 15:07:21 +08:00
Leslie Leigh (李的序)
284aa38d25
Build time constants ( #6256 )
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* consts
* Bump @cocos/build-engine version
* Fix
* Upload @cocos/build-engine
* Rm scripts/build-engine/.gitignore
2020-03-11 14:05:22 +08:00
Leslie Leigh (李的序)
89f3a01af9
Optimize gulp scripts ( #6238 )
2020-02-28 11:00:45 +08:00
Leslie Leigh (李的序)
01b79164cb
Remove unnecessary NPM dependencies and gulp logic; bump gulp to fit Node v12+; Use @cocos/build-engine ( #6121 )
2020-02-12 16:28:09 +08:00
ChiaNing
e5b875da28
build-api-default delete ( #5107 )
2019-08-06 18:39:38 +08:00
ChiaNing
408cc6f930
Copyright Notice format change ( #4665 )
2019-06-21 09:34:05 +08:00
ColinCollins
1ea12992e4
adjust 3d-api-docs generate function name and content ( #4360 )
2019-05-05 09:59:45 +08:00
ColinCollins
4927584e45
fixed catch grammar error and increase a default build command ( #4333 )
2019-04-28 17:44:44 +08:00
ColinCollins
a2d9dbff38
3d-docs building workflow ( #4300 )
2019-04-26 14:17:26 +08:00
PP
8299a9052f
remove jsb && jsb_polyfill ( #2913 )
2018-06-28 09:27:45 +08:00
pandamicro
2a3a75e7fb
Fix unit test and circle ci ( #2858 )
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* fix test-animation bug (#2787 )
* fix unit test (#2840 )
* Improve Sprite & SpriteFrame impl
* Add Sprite inset function deprecation
* Fix unit tests
* fixed the circleci failed test but still pass the commit problem (#2814 )
* CircleCI test failed but build successfully problem fixed (#2816 )
* Fix Skeleton require
* Another Skeleton mistyping
* Fix phantom environment issues
2018-06-14 14:32:23 +08:00
pandamicro
47ffa3d779
gulp task: support build jsb with native renderer
2018-04-20 00:17:16 +08:00
Jare Guo
9ae69ceb9a
fix modules.json
2018-04-18 12:37:45 +08:00
PP
4128e28029
merge gulpfile
2018-04-11 15:53:15 +08:00
PP
d0f4602413
Merge remote-tracking branch 'origin/master'
2018-04-11 15:50:53 +08:00
Jare Guo
0a932aef00
replace all RawAssets with Assets
2018-04-09 14:48:21 +08:00
PP
f594daeeb1
reimplement debugInfos workflow
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debugInfos
debuginfos
README updated
debugInfos workflow
reimplement debugInfos workflow
2018-03-26 17:11:53 +08:00
Jare Guo
a6fb92ad90
updating license
2018-02-01 09:38:54 +08:00
Jare Guo
bd15543093
updating license: Chukong Aipu -> Xiamen Yaji
2018-01-31 17:51:49 +08:00
Jare Guo
20e9a1020c
add gulp build-html5-preview-dev to optimize build time for development preview
2017-12-22 18:07:00 +08:00
yinkaile
bb338fe0e0
support native modules
2017-10-13 17:09:47 +08:00
Jare Guo
a35d856ad9
fix DrawNode on JSB
2017-09-15 18:22:07 +08:00
Jare Guo
c808371211
remove unused ParticleBatchNode
2017-09-07 16:26:38 +08:00
Jare Guo
da3cd5a3cd
optimize test pipeline, add gulp buld-test-sm for debugging
2017-07-25 11:17:36 +08:00
Jare Guo
f3377484ab
jsb_polyfill should be marked as expired when gulp-update
2017-07-05 17:24:26 +08:00
pandamicro
110123df64
Use pure js event instead of native event
2017-06-30 18:12:49 +08:00
Jare Guo
98055d9074
should not include zip utils and tiled map in core module
2017-06-23 09:55:02 +08:00
Jare Guo
8715800ad2
add gulp build-jsb-preview
2017-06-14 16:51:11 +08:00
zilongshanren
c91b12e49e
fix jsb modular
2017-06-06 14:40:09 +08:00
zilongshanren
462714b70d
remove modular engine code
2017-04-24 13:44:10 +08:00
Jare Guo
0bd31f0932
Merge commit 'be31191693322daf4f2cd5c25060502fa2fda0ca'
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# Conflicts:
# cocos2d/core/platform/CCClass.js
2017-04-07 10:37:08 +08:00
Jare Guo
7b660e8c9f
add decorators for CCClass, add ES6 support for unit test
2017-04-01 16:27:11 +08:00
2youyouo2
cf536cc315
add camera
2017-03-24 14:01:30 +08:00
2youyouo2
c5bc1a2ad2
fixed physics module
2017-03-08 15:37:52 +08:00
2youyouo2
3acf11a567
support physics
2017-03-08 14:02:45 +08:00
Jare Guo
db4d56dd93
support es6 for testing engine-extends
2016-10-19 16:48:15 +08:00