Santy-Wang
ab82e1b42d
remove hidden ( #10414 )
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* remove hidden
* fix typo
* fix unit-test
* turn on auto fix
2022-03-22 15:11:16 +08:00
pandamicro
b162e21a93
Update license and API language declaration ( #7750 )
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* Update licenses
* Update license for audio
* Update license for core/3d
* Update license for animation, assets, asset-manager, components, data
* update license for event, geometry, gfx
* update license for core modules
math, memop, pipeline, platform, primitive, renderer, scene-graph, utils, value-types
* Update license for core
* Update license for particle and particle-2d
* Update license for particle part2
* Update license for physics and physics-2d
* Update license for all modules in cocos
* Update license for exports
* Fix API doc language declaration
2020-11-10 17:36:31 +08:00
Jare Guo
0319477911
fix decorator warning of ValueTypes ( #7553 )
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* fix decorator warning of ValueTypes (sync #6285 )
* refresh copyright
2020-10-21 16:31:41 +08:00
ChiaNing
15a1806d18
API doc format change ( #7456 )
2020-09-28 16:52:52 +08:00
Yun Hsiao Wu
dfc3d141f2
GFX Descriptor Set ( #7101 )
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* gfx: descriptor sets
* gfx: descriptor set, singular
* better structure
* adapt upper layers: first pass
finally all compiler errors cleared.
OKAY IT'S HAPPENING EVERYBODY STAY THE ****ING CALM
* adapt upper layers: second pass
THERE AND BACK AGAIN
* unified light pass & shadow shader
* gfx: descriptor set & pipeline layout
* light pass: better structure
* light pass: dynamic uniform
* even more type checking for memory pools
* Fix particleSystem and lineComponent.
* delete comment
* guard pool init param
* Fix trail module error.
* delete space
* light pass: instancing & batching support
* don't polyfill gfx stuff inside EffectAsset
* better light pass structure
* fix spot light culling
Co-authored-by: caryliu <caryliu1999@gmail.com >
2020-08-13 18:21:15 +08:00
SB
baa2102339
Update
2020-08-06 17:41:06 +08:00
SB
f0882d6272
Optimize some documents
2020-08-06 17:23:06 +08:00
Leslie Leigh (李的序)
5e2adea787
Rename internal usages of global variable 'cc' into 'legacyGlobalExpo… ( #6680 )
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* Rename internal usages of global variable 'cc' into 'legacyGlobalExports'
* Fix CI
* Rename 'legacyGlobalExports' -> 'legacyCC'
2020-05-14 15:46:45 +08:00
pandamicro
9f89b0ef24
New module division ( #5285 )
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* Temp
* temp
* move ui core
* Arrange ui and terrain
* Fix import path for all modules except core
* Move primitives into core
* Fix debug.getError
* Move audio-downloader to audio module
* export game from game.ts
* Migrate load-pipeline to ts
* Fix core modules and cleanup
* Move animation into core
* Fix module exports
* Fix director issue
* Remove most cc.director usage
* Fix ts issues
* Fix issues for unit test and editor running
* Revert removing deprecated import
* tweaks
* tweaks
* Fix ci
* Fix ci
* Add modules in module division
* Upgrade coordinates-converts-utils
2019-08-30 11:35:22 +08:00
ChiaNing
c855545cf3
BaseNode cleanup remove ( #5011 )
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* BaseNode cleanup remove
* BaseNode cleanup remove
2019-07-30 15:51:07 +08:00
ChiaNing
9b3858a3e7
API-Doc format modify ( #4761 )
2019-07-01 09:33:24 +08:00
Leslie Leigh
1c967ed52f
modify CCNodePool, change rigidbodycomponent implement ( #3979 )
2019-03-07 15:19:57 +08:00