Commit Graph

12 Commits

Author SHA1 Message Date
Yun Hsiao Wu
198034ec2c refactor access type array to access flags (#10103) 2022-02-16 09:56:46 +08:00
santy-wang
c87577b809 Merge branch 'v3.3.1' of https://gitlab.cocos.net/publics/engine into v3.4 2021-09-09 13:33:35 +08:00
ChiaNing
68c5a04416 fix mask graphics enable bug & update builtin res meta (#9301) 2021-09-08 16:30:21 +08:00
Yun Hsiao Wu
4cf1350fe0 gfx: swapchain refactor (#9030)
* update effect.hideInEditor

* swapchain refactor

* webgl multi draw

* implicit depth/stencil format

* native adapt

* explicit resizable texture

* DrawInfo in InputAssembler

* device cached states

* sync defines

* gfx: empty backend

* update playground

* remove profiler camera

* update effect types

* fix pass.resetUniform
2021-08-31 19:40:50 +08:00
zxx43
a17dbe28db V3.3 fix range bug & modify default alpha key to 0 & FrameOverTime mode to curve (#8981)
* fix range bug & modify default gradient alpha key to 0 & TextureAnimation FrameOverTime mode to curve

* set default alpha to 255
2021-07-21 13:40:40 +08:00
Knox
7f4bf97b06 update default prefab meta ver to 1.1.27 and fbx var to 2.0.10 (#8125) 2021-01-12 17:12:21 +08:00
黄森斌
a803f7e618 update some internal asset files version (#7981) 2020-12-18 10:53:06 +08:00
pandamicro
3240dba206 Component rename for new standard and 2d compatibility (#7103)
* Rename ui related components

* Rename files

* Remove Useless errors

* Fix sealed names

* Fix sealed global variables

* Fix circular reference

* Refactor more component names

* Rename particle and animation related component

* export scene and models sub module in renderer

* Rename ModelComponents to Model

* Refactor LightComponents to Light

* Refactor CameraComponent to Camera

* Refactor ConstraintComponents to Constraint and rename physics comps

* Cleanup and fix issues

* Small fixes

* Refactor Model to MeshRenderer

* Final touch

* Fix data class export

* Better deprecation to cover all old usage

* Simpler and better deprecation with js.setClassAlias

* Fix ci

* Fix editor issue
2020-09-02 15:31:49 +08:00
Yun Hsiao Wu
c451c8a4e8 bindless textures (#7231)
* bindless textures

* unified pass UBOs

* remove gl.getActiveUniform in WebGL2
2020-08-28 10:18:34 +08:00
cary
7eacd78c0d Merge planar shadow and shadow map. (#7185)
* Merge planar shadow and shadow map.

* fix comment

* modify shadows name

* fix ci
2020-08-24 20:21:08 +08:00
cary
c6da0c9054 Resave particle system prefab. (#7186) 2020-08-20 15:21:31 +08:00
SijieWang
fbb6c52314 Move internal assets to the engine (#7093) 2020-08-06 22:09:24 +08:00