Commit Graph

536 Commits

Author SHA1 Message Date
徐兵
f6d686f7ce basecolor modify (#11186) 2022-05-23 21:49:40 +08:00
jk20012001
c4c95e9e59 add sky.effect with surface shader (#11156)
* add sky.effect with surface shader
surface shader code style

* get ready for chunks reorganizing

* Delete default_skybox_diffusion.png.meta

* add depth functions

* add meta
2022-05-23 15:15:17 +08:00
黄森斌
9be0225770 fix help document url 404 error (#11131) 2022-05-20 14:40:05 +08:00
黄森斌
8540874d56 [Feature] fbx editing template add smart material convesion property (#11101)
* editing fbx add property smart material

* 优化文案

* update smart material i18n config

* update i18n

* modify fbx edit

* change getConfig position
2022-05-16 16:33:28 +08:00
jk20012001
6cea6782d0 code style for surface shader (#11113) 2022-05-16 16:03:16 +08:00
jk20012001
d65fd4cc8c dcc effect rename (#11107)
* dcc effect rename

* rename

* rename
2022-05-16 12:41:24 +08:00
jk20012001
98e00acfa1 fix ndc->world with deferred shading (#11099) 2022-05-15 17:52:30 +08:00
pandamicro
1318f71c65 Improve some docs and wrong manual links (#11098) 2022-05-14 19:35:37 +08:00
袁炜海
b718018467 [Bug] feat: keep group display order (#11081) 2022-05-14 18:31:16 +08:00
jk20012001
005cdf44d0 optimize anisotropy sample (#11075) 2022-05-14 10:50:10 +08:00
袁炜海
fa40be3065 [Bug] feat: update file path (#11069) 2022-05-14 10:21:34 +08:00
徐兵
6394dc083c update version (#11073) 2022-05-13 21:27:37 +08:00
jk20012001
0ecaa8db51 add surface shader (#11048)
* add surface shader

* remove unused item

* arrange main-functions

* arrange main-functions

* fix compatible lighting mode
2022-05-13 21:18:22 +08:00
徐兵
19a7ebc398 rename USE_TRANSPARENT_MAP (#11068) 2022-05-13 18:38:50 +08:00
徐兵
e72e70c91c dcc effect (#11057) 2022-05-13 12:43:27 +08:00
jk20012001
10e1be3c13 update shader migrated meta (#11038)
update compiled shader
2022-05-12 10:53:47 +08:00
黄森斌
48f562040f v3.5.1 import animation mask data from gltf (#11033)
* import animation mask data from gltf

* fix assets snapshot error
2022-05-12 10:49:55 +08:00
黄森斌
351a937070 correct render pipeline script template error (#10927) 2022-05-12 10:48:15 +08:00
Myway
60e44f7564 terrain and model automatic choose lightmap shader (#11006)
* terrain and model automatic choose lightmap shader

* fix eslint error
2022-05-12 01:43:32 +08:00
ChiaNing
a3387ce967 change scene2d templates for camera (#11020)
Co-authored-by: ChiaNing <sun.clooud.mo@gmail.com>
2022-05-10 17:06:36 +08:00
troublemaker52025
fc646f9da6 Add the Chinese interpretation of luminous_flux for v3.5.0 (#10869) 2022-04-26 18:29:29 +08:00
黄森斌
04d93514ec fix didnt initial preview material (#10877) 2022-04-25 21:25:01 +08:00
黄森斌
56b4f6268f add excludeNames for cacheData (#10876) 2022-04-25 20:12:33 +08:00
黄森斌
53079bfdfe fix bug: edit material didnt use initial data (#10874) 2022-04-25 19:56:51 +08:00
黄森斌
58739f0051 [Bug] fix animation-mask edit bug (#10865) 2022-04-25 15:01:54 +08:00
Leslie Leigh (李的序)
b0208b65c0 Update internal FBX assets meta (#10835) 2022-04-22 12:38:47 +08:00
hyde zhou
019d35b22e [V3.5.0 deferred pipeline] fix vulkan crash problem (#10809)
* disable post-process alpha blend

* effects updated

* effects updated

* vk fix added

* disable gles3 fbf

* fix typo

* format and add comments

* add TODO

* fix TODO
2022-04-20 18:26:48 +08:00
jk20012001
7dd624f8fe remove v_bitangent, optimize vs varying data size for performance issue with metal (#10797)
* remove v_bitangent, optimize vs varying data size for performance issue with metal

* update compiled shaders
2022-04-19 15:24:20 +08:00
Leslie Leigh (李的序)
b6e9df662d Optimize ts template (#10801) 2022-04-19 13:34:11 +08:00
GengineJS
3cea8e7fb8 Fix CCLocal and CCForwardLight binding error of deferred pipeline (#10778)
* Fix CCLocal and CCForwardLight binding error of deferred pipeline

* post process stage enable blend

* Modify the way post process stage alpha blending

* restore postprocess
2022-04-19 11:45:33 +08:00
黄森斌
10e243894b material of fbx in internal-db not show clone button (#10798) 2022-04-19 10:17:03 +08:00
黄森斌
ca5b486583 update meta files (#10799) 2022-04-19 10:16:31 +08:00
黄森斌
51d3e02e32 [Bug](inspector) fix asset undo bug (#10795)
* fix asset undo bugs

* modify i18n
2022-04-18 17:29:28 +08:00
jk20012001
e240164c97 increase max normalmap intensity value (#10774)
* increase max normalmap intensity value

* rename normalStrenth
2022-04-15 18:30:28 +08:00
jk20012001
c559cab440 Fix instancing performance issue with new chips on metal (#10765)
* Fix instancing performance issue with new chips on metal

* Fix shadow bias with Batching
Update compiled shaders
2022-04-14 17:02:55 +08:00
jk20012001
aebdeba97a Fix toggle environment lighting diffusemap failed (#10739)
* Fix toggle environment lighting diffusemap failed
Add CCGetShadowFactorSoft5X

* revert soft shadow shader code
2022-04-14 16:29:16 +08:00
SijieWang
a3cd62e8c6 [Update] Update the 2D scene template (#10752)
* [Update] Update the 2D scene template

* review code

Co-authored-by: Sijie <devhacker520@hotmail.com>
2022-04-14 11:51:30 +08:00
徐兵
b64ff3dd61 remove bakeOfflineMipmaps (#10742) 2022-04-13 11:51:36 +08:00
jk20012001
e78c4c852b Fix #11925 skin instancing vertex attributes binding order for native engine (#10703) 2022-04-09 21:18:24 +08:00
黄森斌
2d0976a530 [Feature] support editing assets can undo redo (#10657)
* 初步添加 assets 编辑 undo 机制

* 支持大部分 meta 型资源;物理材质;材质的 undo

* 测试通过;除 renderpipeline 的编辑需要重构
2022-04-08 10:55:31 +08:00
黄森斌
5d96fb551d [Optimize] reset-property from unknown type (#10687)
* reset-property from unknown type

* 自动渲染的属性根据其他定义的前后来显示位置
2022-04-08 10:55:00 +08:00
袁炜海
6a93460bc4 [Optimize] feat: generate a cononical path (#10680) 2022-04-08 10:40:32 +08:00
王凯鹏
28e35aed03 [Editor] show pipelineStates in inspector (#10586)
(cherry picked from commit f1a2c28cc3)
2022-04-08 10:32:42 +08:00
hyde zhou
db0ee6f1c5 disable post-process alpha blend (#10658) 2022-04-06 11:22:52 +08:00
袁炜海
ef8748eca1 feat: inspector sort renders (#10626) 2022-04-01 14:16:55 +08:00
jk20012001
9f83fb1ae9 Add specular intensity for DCC effects (#10613)
* Add specular intensity for DCC effects
effect data migrates for include decode-base and specular intensity

* update compiled shaders
2022-03-31 18:25:03 +08:00
黄森斌
d60a2027f4 update meta files (#10593) 2022-03-31 14:10:22 +08:00
jk20012001
5f75e3a206 add constants for surface shaders (#10590)
* make sure shader include

* add constants
2022-03-30 17:37:13 +08:00
jk20012001
6e93a0e10f Fix #11796 using cc_shadowbias without batching macro (#10587)
* Fix #11796 using cc_shadowbias without batching macro

* code style
2022-03-30 15:01:41 +08:00
黄森斌
a5b4d28fdb update a property value of object from null (#10575) 2022-03-29 20:24:03 +08:00