pandamicro
8ef4d3c4a9
Fix API docs for 3d module and part of core module ( #11126 )
...
* Refactor morph and morph-rendering module
* Fix API docs for 3d module
* Fix some API docs for core module
* Tweaks and fixes of links
2022-05-19 14:19:05 +08:00
pandamicro
dba83c270d
Fix multi blank lines ( #11116 )
2022-05-17 11:56:06 +08:00
PP
96f3bd00e3
fix pointer event when camera.orthoHeight changed ( #10496 )
...
* deprecated uiTransform.isHit with hitTest method
* use hitTest instead of isHit
* add type info
* update
2022-03-25 13:53:09 +08:00
Santy-Wang
ab82e1b42d
remove hidden ( #10414 )
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* remove hidden
* fix typo
* fix unit-test
* turn on auto fix
2022-03-22 15:11:16 +08:00
PP
509f844b13
fix pointer event sorting after activating node ( #9906 )
2022-01-06 23:20:00 +08:00
PP
93352ac8e7
fix nodeEventProcessor.once() ( #9649 )
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* fix `nodeEventProcessor.once()`
* optimize return type
* support _registerOffCallback in CallbacksInvoker
2021-11-15 10:08:27 +08:00
PP
c61907d731
fix input bug ( #9393 )
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* attach mask to node event processor
* compatible with systemEvent
* migrate pointer-event-dispatcher into 2d/event module
* update attachMask
2021-09-26 00:31:10 +08:00
PP
5878829d51
refactor UI pointer event dispatcher ( #9363 )
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* optimize node event processor
# Conflicts:
# cocos/core/scene-graph/node-event-processor.ts
# cocos/core/scene-graph/node.ts
* support pointer event dispatcher
* remove event manager, event listener
# Conflicts:
# cocos/core/director.ts
# cocos/input/index.ts
* remove docs for event-manager
* fix pointer lock on web
* BREAKING-CHANGE: ui-transform.isHit interface
ud
* fix CI
* fix CI
* activeInHierarchy
2021-09-24 13:34:43 +08:00
PP
81fdaf346d
support input module ( #9327 )
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* support input module
* don't export eventManager
2021-09-18 19:25:08 +08:00
PP
97b3657549
migrate input module out of platform ( #9296 )
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* migrate input module out of platform
* revert EventKeyboard.isPressed deprecation
* fix CI
2021-09-07 15:24:43 +08:00
PP
4914116834
optimize SystemEventType and NodeEventType ( #8678 )
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* remove recomendation for usage of string type of event
* deprecate KEY_DOWN KEY_UP event
* support SystemEventType.KEYBOARD_DOWN && SystemEventType.KEYBOARD_UP
* deprecate some useless properties
* implement keyboard pal
* remove SystemEventType toString()
update
* fix instantiating EventTouch
* optimize deprecated info
* support native keyboard KEYBOARD_DOWN event
* remove usage of event code
* fix deprecating pure value properties
* optimize deprecating Event type
* optimize deprecating getEventCode()
update
* optimize deprecating eventType
* optimize deprecating isPressed
* optimize deprecating keybaord event
* optimize deprecating rawEvent
* Revert "fix deprecating pure value properties"
This reverts commit 60d586532496fa1f422f05c54a922b86d1dc96ee.
* fix deprecate pure value properties
* Revert "fix deprecate pure value properties"
This reverts commit a83f1725fedfbd7af445892912aacab8e8502147.
* fix deprecating pure value property
* update
updaate
* deprecate some EventType enum in SystemEventType and NodeEventType
* optimize
* update
update
* update
* update
* fix CI
* fix CI
* fix Circular dependency
* fix Circular dependency
2021-06-07 19:06:29 +08:00
ChiaNing
034e380b50
mask event through bug ( #8313 )
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* mask event through bug
* update
2021-03-02 13:51:19 +08:00
ChiaNing
15a4041aa5
fix mask event through bug ( #8293 )
2021-02-26 14:31:00 +08:00
cary
b3f6bb99b6
Fix recycle reference of node event processor. ( #8134 )
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* Fix recycle reference of node event processor.
* fix eslint ci
2021-01-18 14:55:07 +08:00
cary
9d20701c2d
Fix the penetration of click events when Mask nesting. ( #8109 )
2021-01-09 18:00:44 +08:00
Leslie Leigh (李的序)
21826607b1
Fix lint errors ( #8029 )
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* Fix lint errors
* Update
* Sync https://github.com/cocos-creator/engine/pull/2433
* Typo
2021-01-05 17:30:40 +08:00
Jare Guo
0319477911
fix decorator warning of ValueTypes ( #7553 )
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* fix decorator warning of ValueTypes (sync #6285 )
* refresh copyright
2020-10-21 16:31:41 +08:00
ChiaNing
15a1806d18
API doc format change ( #7456 )
2020-09-28 16:52:52 +08:00
pandamicro
3240dba206
Component rename for new standard and 2d compatibility ( #7103 )
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* Rename ui related components
* Rename files
* Remove Useless errors
* Fix sealed names
* Fix sealed global variables
* Fix circular reference
* Refactor more component names
* Rename particle and animation related component
* export scene and models sub module in renderer
* Rename ModelComponents to Model
* Refactor LightComponents to Light
* Refactor CameraComponent to Camera
* Refactor ConstraintComponents to Constraint and rename physics comps
* Cleanup and fix issues
* Small fixes
* Refactor Model to MeshRenderer
* Final touch
* Fix data class export
* Better deprecation to cover all old usage
* Simpler and better deprecation with js.setClassAlias
* Fix ci
* Fix editor issue
2020-09-02 15:31:49 +08:00
SB
c2a31b26b7
Update
2020-08-06 17:36:41 +08:00
SB
f0882d6272
Optimize some documents
2020-08-06 17:23:06 +08:00
pandamicro
dbf4519339
Properly deprecate UI related API in Node ( #6754 )
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* Properly deprecate UI related API in Node
* UI transform property access fix
* UI transform property access fix for widget
2020-06-23 11:44:43 +08:00
pandamicro
b2830f5271
Merge remote-tracking branch 'origin/3d-v1.1.1' into 3d
...
# Conflicts:
# cocos/core/3d/builtin/effects.ts
# cocos/core/3d/framework/light-component.ts
# cocos/core/3d/framework/model-component.ts
# cocos/core/animation/animation-state.ts
# cocos/core/assets/image-asset.ts
# cocos/core/data/object.ts
# cocos/core/event/callbacks-invoker.ts
# cocos/core/game.ts
# cocos/core/gfx/webgl/webgl-commands.ts
# cocos/core/gfx/webgl2/webgl2-commands.ts
# cocos/core/pipeline/define.ts
# cocos/core/platform/event-manager/events.ts
# cocos/core/primitive/primitive.ts
# cocos/core/renderer/scene/model.ts
# cocos/core/renderer/scene/render-scene.ts
# cocos/core/root.ts
# cocos/core/scene-graph/node-event-processor.ts
# cocos/core/splash-screen-webgl.ts
# cocos/particle/index.ts
# cocos/terrain/terrain.ts
# exports/base.ts
2020-06-17 14:47:36 +08:00
Leslie Leigh (李的序)
adfdb67bb8
Eliminate cc.* log functions invocation ( #6845 )
2020-06-10 14:19:11 +08:00
pandamicro
845fc81fce
Improve CallbacksInvoker to remove __eventTargets mechanism ( #6837 )
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* Improve CallbacksInvoker to remove __eventTargets mechanism
* Fix return value in Eventify.once
* Use isValid to check callback target validity
* Ensure event processor destroy during node destroy
* Fix node once can't remove touch/mouse listeners issue
* Strict check to include TO_DESTROY and DESTROYED state
* Remove execute and invoke directly in emit
* Fix ci
2020-06-09 11:23:20 +08:00
SijieWang
a9f3969245
Merge remote-tracking branch 'cocos-for-editor/3d-v1.1.1' into 3d
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# Conflicts:
# cocos/audio/assets/clip.ts
# cocos/core/3d/builtin/effects.ts
# cocos/core/3d/framework/batched-skinning-model-component.ts
# cocos/core/3d/framework/editor-camera-component.ts
# cocos/core/3d/framework/index.ts
# cocos/core/3d/framework/model-component.ts
# cocos/core/animation/animation-clip.ts
# cocos/core/animation/animation-manager.ts
# cocos/core/animation/animation-state.ts
# cocos/core/animation/skeletal-animation-component.ts
# cocos/core/animation/skeletal-animation-state.ts
# cocos/core/assets/mesh.ts
# cocos/core/assets/simple-texture.ts
# cocos/core/assets/sprite-frame.ts
# cocos/core/assets/texture-base.ts
# cocos/core/data/class-decorator.ts
# cocos/core/data/instantiate.ts
# cocos/core/event/event-target.ts
# cocos/core/game.ts
# cocos/core/load-pipeline/CCLoader.ts
# cocos/core/load-pipeline/plist-parser.ts
# cocos/core/load-pipeline/unpackers.ts
# cocos/core/load-pipeline/url.ts
# cocos/core/math/deprecated.ts
# cocos/core/renderer/scene/model.ts
# cocos/core/scene-graph/base-node.ts
# cocos/core/scene-graph/scene-globals.ts
# cocos/terrain/terrain.ts
# predefine.ts
2020-06-03 13:25:42 +08:00
pandamicro
a5c238dabb
API translations in core ( #6726 )
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* Add API translation for load pipeline
* Add API translation for core/data
* Fix decorator declarations
* API translation for scene graph
* Fix ci
* Fix ci
* Improve Eventify for event emit performance
* Fix ci
* improve format
2020-05-25 15:26:02 +08:00
Leslie Leigh (李的序)
5e2adea787
Rename internal usages of global variable 'cc' into 'legacyGlobalExpo… ( #6680 )
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* Rename internal usages of global variable 'cc' into 'legacyGlobalExports'
* Fix CI
* Rename 'legacyGlobalExports' -> 'legacyCC'
2020-05-14 15:46:45 +08:00
JoneLau
7fc9bdefc0
add file of additional properties and transparency downward ( #5948 )
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* add file of additional properties and transparency downward
* remove unless function
2019-12-23 23:46:59 +08:00
Leslie Leigh (李的序)
86636442cf
Kill INode & IBaseNode ( #5893 )
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* Remove INode, IBaseNode
* Fix
* Fix types error
* Update
2019-12-19 14:17:14 +08:00
JoneLau
a7115f18d3
fix spelling mistakes and wrong format ( #5888 )
2019-12-12 18:39:54 +08:00
pandamicro
0e9567b5e3
Forbidden adding component to scene ( #5622 )
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* Fix typo in event listener
* Fix Scheduler.schedule parameter issue
* Move event processing from Node to BaseNode
* Scene inherit from BaseNode instead of Node
* Forbidden adding component to scene
2019-10-25 19:02:42 +08:00
Yun Hsiao Wu
a120ccbd05
unify animation clips ( #5523 )
2019-10-18 11:26:04 +08:00
ChiaNing
eb5b4fca12
API Doc fix ( #5480 )
2019-09-27 17:04:58 +08:00
JoneLau
cb3c3ea56b
adjust visibility to ui ( #5312 )
2019-09-05 00:38:29 -05:00
pandamicro
9f89b0ef24
New module division ( #5285 )
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* Temp
* temp
* move ui core
* Arrange ui and terrain
* Fix import path for all modules except core
* Move primitives into core
* Fix debug.getError
* Move audio-downloader to audio module
* export game from game.ts
* Migrate load-pipeline to ts
* Fix core modules and cleanup
* Move animation into core
* Fix module exports
* Fix director issue
* Remove most cc.director usage
* Fix ts issues
* Fix issues for unit test and editor running
* Revert removing deprecated import
* tweaks
* tweaks
* Fix ci
* Fix ci
* Add modules in module division
* Upgrade coordinates-converts-utils
2019-08-30 11:35:22 +08:00