PP
a3f997dfda
optimize text baseline on runtime platform ( #10751 )
...
* optimize text baseline on runtime platform
* move into minigame module
2022-04-14 16:42:40 +08:00
santy-wang
7ffe1bc031
Merge branch 'v3.4.1' of https://gitlab.cocos.net/publics/engine into v3.5.0
2022-01-06 14:41:28 +08:00
PP
1f58fbff6c
cache systemInfo on Cocos Play platform ( #9856 )
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* cache systemInfo on Cocos Play platform
* resize swapChain
2021-12-23 11:40:00 +08:00
santy-wang
6cde877e5b
Merge branch 'v3.4.0' of https://gitlab.cocos.net/publics/engine into v3.5.0
2021-11-24 14:23:21 +08:00
PP
1abbc90c23
compability for PROPORTIONAL_TO_FRAME container strategy ( #9642 )
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* support isProportionalToFrame field on screen-adapter
update
stash
* rename _setupContainer to _setupCanvas
* optimize view.setResolutionPolicy()
* remove TIME_OUT to handle resize event
* compability for PROPORTIONAL_TO_FRAME container strategy
comp
update
* add NOTE
* optimize 'window-resize'
resize
* deprecate game.frame && game.container
deprecate
game
* close screen.resolutionScale interface
close
* fix npm test
* fix view unit test
* space
2021-11-11 19:24:39 +08:00
Yun Hsiao Wu
c4827857ad
gfx: import from pal/system-info directly ( #9595 )
2021-11-03 13:49:32 +08:00
PP
51989a1b76
get exactFitScreen option from game initialization ( #9594 )
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* get exactFitScreen option from game initialization
* set HTML5 as true by default
* optimize editor scene resize
2021-11-02 10:25:49 +08:00
PP
1ed2a9833e
optimize screen adaption on Web platform ( #9580 )
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* optimize screen._init
* support WindowType on Web platform
* optimize fullscreen adaption
* optimize frame resize
update
* set timeout to handle screen event
* fix esLint
* fix esLint
* fix spelling
* fix number type
* EVENT_TIMEOUT
* fix esLint
* revert naming 'OrientationMap'
2021-11-01 00:01:49 +08:00
PP
f5511f4c87
Revert "Revert "optimize interface in screen module ( #9176 )"" ( #9490 )
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This reverts commit b88d4845cc .
2021-10-15 10:21:04 +08:00
pandamicro
b88d4845cc
Revert "optimize interface in screen module ( #9176 )"
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This reverts commit 4735476945 .
2021-10-14 23:07:23 +08:00
PP
4735476945
optimize interface in screen module ( #9176 )
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* optimize interface in screen module
* remove DPR calculating
* update screen-adapter init
* set screen.resolutionScale as 1 by default
* remove pixelRatio getter in system-info
* remove sys.windowPixelRatio access
* optimize screen.windowSize
update
* convertToCocosScreenSpace
* change resolution-change to window-resize
* fix native UI
update
update UI
update UI
* optimize screen init
* fix subContextView
* fix root resize
* fix precision issue on Metal render end
* sys.windowPixelRatio
* use warnID
* remove screen.convertToCocosScreenSpace
* put private property and method together after public ones
* warnID
* fix landScape on CocosPlay
* fix DPR on vivo platform
* fix CI
2021-10-14 22:16:34 +08:00
PP
f433551d1d
support system feature query ( #9428 )
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* support feature query in pal/system-info
* support sys.hasFeature and deprecate sys.capabilities
* remove deprecated usage
* support input feature query
update
* IMAGE_BITMAP
* INPUT_TOUCH
* WEBGL
* support WEB_VIEW, VIDEO_PLAYER, SAFE_AREA query
* rename INPUT_XXX to EVENT_XXX
* support device-manager
update
update
update
* add NOTE
* export deviceManager from gfx
* fix circular dependency
* fix wechat devtools
update
* Revert "fix circular dependency"
This reverts commit ba8a6c0e2e .
* Revert "export deviceManager from gfx"
This reverts commit 14b26ca0e3 .
* Revert "support device-manager"
This reverts commit 010a910e56 .
# Conflicts:
# pal/system-info/enum-type/feature.ts
* update
update
* use INPUT_TOUCH for sys.capabilities
* update
2021-10-14 10:29:36 +08:00
PP
81fdaf346d
support input module ( #9327 )
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* support input module
* don't export eventManager
2021-09-18 19:25:08 +08:00
PP
ccd505ad14
migrate Engine Input Event into PAL ( #9320 )
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* optimize input module
* rename
* fix CI
* update input-box.d.ts
2021-09-15 13:51:38 +08:00
PP
8188d27405
fix npm install ( #9315 )
2021-09-10 16:35:04 +08:00
PP
97b3657549
migrate input module out of platform ( #9296 )
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* migrate input module out of platform
* revert EventKeyboard.isPressed deprecation
* fix CI
2021-09-07 15:24:43 +08:00
PP
5a4bed2379
support inputManager.frameDispatchEvents() in main loop ( #8954 )
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* support pollEvent() API on pal/input
update
update pal
* support inputManager.frameDispatchEvents() in main loop
* remove event-manager module
* fix CI
* fix _glView
* fix CI
* fix director pause
* update for
2021-07-16 13:45:01 +08:00
PP
d7067c29c8
deprecate interface in View module && support pal/screenManager ( #8836 )
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* remove BrowserGetter
* deprecated view.adjustViewportMeta
* deprecate view.enableAutoFullScreen and view.isAutoFullScreenEnabled
* remove view._adjustSizeKeepCanvasSize
* remove view._convertMouseToLocation, view._convertTouchWidthScale and view._convertTouchesWithScale
* remove view._originalDesignResolutionSize
* deprecate cc.winSize and cc.visibleRect
update
* access local winSize
* access local visibleRect
* deprecate view.getVisibleOrigin view.getVisibleOriginInPixel
* Revert "deprecate view.getVisibleOrigin view.getVisibleOriginInPixel"
This reverts commit 1ae9e1d5c51d8c701eaa2e4a65cd4c17e5f6d971.
* Revert "deprecate cc.visibleRect"
* optimize screen module
update
* update
update
* optimize deprecation info
* rename pal/system to pal/systemInfo
* update pal/systemInfo access in engine layer
* support pal/screenManager
* update pal/screenManager access in engine layer
* fix bug
* optimize deprecation info
* fix auto fullscreen
* fix ci
* fix ci
* update change request
update
update
* fix CI
2021-07-09 18:57:03 +08:00
PP
40789fa069
implement WebAudio on ByteDance platform ( #8802 )
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* rename AudioPlayerMinigame
* optimize Show Hide
* support ByteDanceAPI
* support WebAudio on ByteDance
remove maxAudioChannel
* cache audio buffer
2021-06-24 18:57:42 +08:00
PP
d85cee16df
remove legacy adapter in Wechat PC game ( #8626 )
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* support keyboardEvent on wx pc game
update
update
# Conflicts:
# pal/input/minigame/keyboard.ts
* support mouse event
* move in gl.useProgram adapting
* remove legacy adapter
update
* update
update
update
update
* rename interface
* bind method
2021-06-24 11:37:16 +08:00
PP
7e55ddf133
support SystemEvent.Keyboard enum type ( #8785 )
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* support SystemEvent.Keyboard enum type
update
update
update
update
# Conflicts:
# cocos/core/platform/event-manager/system-event.ts
update pal
mark macro.KEY as warning
mark
update
update
* support right shift, alt and ctrl enum
* support web keyCode map
# Conflicts:
# pal/input/web/keyboard.ts
* support num enter key enum
* rename num_slash to num_divide
* support native keyCode map
# Conflicts:
# pal/input/native/keyboard.ts
* update enum
* rename Keyboard to KeyCode
* update deprecated
* update
2021-06-09 15:12:51 +08:00
PP
4914116834
optimize SystemEventType and NodeEventType ( #8678 )
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* remove recomendation for usage of string type of event
* deprecate KEY_DOWN KEY_UP event
* support SystemEventType.KEYBOARD_DOWN && SystemEventType.KEYBOARD_UP
* deprecate some useless properties
* implement keyboard pal
* remove SystemEventType toString()
update
* fix instantiating EventTouch
* optimize deprecated info
* support native keyboard KEYBOARD_DOWN event
* remove usage of event code
* fix deprecating pure value properties
* optimize deprecating Event type
* optimize deprecating getEventCode()
update
* optimize deprecating eventType
* optimize deprecating isPressed
* optimize deprecating keybaord event
* optimize deprecating rawEvent
* Revert "fix deprecating pure value properties"
This reverts commit 60d586532496fa1f422f05c54a922b86d1dc96ee.
* fix deprecate pure value properties
* Revert "fix deprecate pure value properties"
This reverts commit a83f1725fedfbd7af445892912aacab8e8502147.
* fix deprecating pure value property
* update
updaate
* deprecate some EventType enum in SystemEventType and NodeEventType
* optimize
* update
update
* update
* update
* fix CI
* fix CI
* fix Circular dependency
* fix Circular dependency
2021-06-07 19:06:29 +08:00
PP
6c03fd936a
support system.onClose(cb) && system.close() ( #8674 )
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* support `system.onClose(cb)`
update
* optimize game.end()
* update
2021-06-02 14:47:40 +08:00
PP
420c9f59d4
support system.getSafeAreaEdge() ( #8654 )
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* support system.getSafeAreaEdge()
* remove legacy adapter
* remove code
* update
2021-05-17 18:12:13 +08:00
PP
c89fe8bfdd
compatible movement data in MouseEvent on Web && fix keyCode in keydown event ( #8578 )
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* compatible movement data in MouseEvent on Web
* revert keypress Event to keydown
2021-04-28 17:28:50 +08:00
PP
cd1548d3f6
fix Audio bug ( #8515 )
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* support AudioPlayer.loadOneShotAudio
* support native
* support minigame
* support createInnerAudioContextPolyfill
update
* fix audioLoading on runtime
* fix Safari doesn't support promise based decodeAudioData
* optimize interface design
* add onPlay polyfill for vivo
* fix setting AudioSource.clip concurrently
* add createInnerAudioContextPolyfill for Xiaomi
* add createInnerAudioContextPolyfill on Baidu
* fix web audio player currentTime
2021-04-23 18:07:58 +08:00
PP
cf554645f0
fix touch event on alipay ( #8507 )
...
update
2021-04-20 19:54:31 +08:00
PP
86f20da0f0
support pal/input ( #8472 )
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* support pal/input
update
* update
* fix esLint
* support minigame
* support pal/input on minigame
* remove minigame.isSubContext
* support native
update
* deprecate static property on EventMouse
* deprecated static property in EventTouch
* remove TODO
* remove x y position in MouseWheel Event
* remove TODO
* remove temp code
* fix esLint
* update AccelerometerIntervalMode
* remove legacy code in JSB
* fix esLint
* optimize AccelerometerInputSource.setInterval
* fix esLint
* optimize code
* add more details for documentation
* update
* don't pass game.canvas to inputManager.registerSystemEvent
* optimize
* Revert "remove x y position in MouseWheel Event"
This reverts commit b521ec4948 .
# Conflicts:
# @types/pal/input.d.ts
* update
* fix esLint
* fix esLint
2021-04-19 16:24:42 +08:00
PP
9bb4c4f8ea
support pal/system ( #8441 )
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* support pal/app
update
update
* remove 'QQ_PLAY' and 'FB_PLAYABLE_ADS'
* rename system
update
* rename Language
* update
* update
* bind function in Game.ts
* rename system
* support system.getBatteryLevel()
* support pal/system on native
* support pal/system on minigame
* update
* fix esLint
* fix Circular dependency
* fix esLint
* use math/Size
2021-04-15 11:00:54 +08:00
Leslie Leigh (李的序)
2987cecd9a
Optimize the document on pal/audio ( #8402 )
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* Optimize the document on pal/audio
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
Co-authored-by: PP <chinese1236@qq.com >
Co-authored-by: Santy-Wang <wh19930829@qq.com >
2021-04-14 13:55:18 +08:00
PP
831722c121
optimize pal ( #8405 )
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* rename mg
* optimize audioMgr
* remove implement class
update
* add src property for AudioPlayer
* fix multiple audioSource reference the same audioClip
* support operation-queue
update
* fix operation deadlock
* update
* fix esLint
update
update
* remove ensureStop
remove stop in play
* fix audio-dom loading
* optimize operation queue in AudioSource component
* HACK on runtime
* fix esLint
* update esLint
* HACK on WeChat DevTools
* lowercase enqueueOperationDecorator
* remve ! with @ts-expect-error
* Revert "HACK on WeChat DevTools"
This reverts commit 230a2ec922 .
* fix esLint
* rename clip.ts to audio-clip.ts
* add audio meta
* use fastRemoveAt
* change ClassDecorator to MethodDecorator
* remove player reference in audio-clip
* destroy temporary AudioPlayer after loading
* optimize syncPlayer
* fix esLint
* fix esLint
* optimize audio-manager
* optimize operation-queue
update
* fix eslint
2021-04-09 15:21:11 +08:00
PP
cd7e644694
implement audio on pal ( #8255 )
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* Update logo in README
* add pal/audio
* deprecate property
* support wechat game AudioPlayer
* unify minigame interface
* optimize module name
* support native audio
# Conflicts:
# @types/jsb.d.ts
* add runtime platform
* fix module
* support build native virtual module
update
update
* update module name
* remove jsb-audio.js
* revert @rollup/plugin-alias
* add quickCompiler field in cc.config.json
* fix audio can't stop when paused
* fix esLint & ci
* fix ci
update
* update ccConfigJson
* add NOTE
* readonly maxAudioChannel
* add description for interface OneShotAudio
* volume range
* range for seeking
* loadNative return Promise<unknown>
* remove quickCompile field in cc.config.json
Co-authored-by: pandamicro <lphuabin@gmail.com >
Co-authored-by: Jare Guo <jareguo@users.noreply.github.com >
2021-03-25 14:30:13 +08:00