- Added `HasUnsavedChanges` property to `ClassConfigEditorControl` and `ClassMacrosEditorControl` to track unsaved changes.
- Introduced `ModuleDependencyService` for handling module dependencies, including capturing and importing configurations and macros.
- Implemented atomic file writing in `AtomicFile` to ensure safe file operations.
- Enhanced `MainForm` to check for unsaved changes before importing module dependencies and added feedback mechanisms for users.
- Updated `ModuleEditorControl` to support dependency capturing and module reloading.
- Created data structures for module dependency snapshots, configurations, and macros.
- Improved error handling and user notifications during module import processes.
- Updated ModuleEditorControl to utilize UiCardPanel for sidebar and footer layouts, enhancing visual coherence.
- Introduced UiPillTab for tab navigation, providing a more modern and responsive design.
- Adjusted padding, margins, and background colors across various controls for a cleaner appearance.
- Implemented new methods for handling button styles and actions, including a new OpenModuleFolder method for better user experience.
- Refined StatusForm layout, integrating UiCardPanel for information display and adjusting component arrangements for clarity.
- Removed redundant graphics path creation methods, centralizing functionality in UiTheme.
- Enhanced overall code readability and maintainability through consistent styling and structure.
- Updated color definitions in UiTheme.cs for improved UI aesthetics.
- Introduced ButtonKind enum for better button styling options.
- Added CreateButton method to streamline button creation with different styles.
- Improved item height calculations in various controls for better layout.
- Implemented ListColumn and ListColumnLayoutState for dynamic ListView column management.
- Added FitListViewColumns method to ensure ListView columns adjust properly to available space.
- Created UiCardPanel class for rounded card-like UI elements with custom painting.
- Removed the UnitSelector class from UI and added a new UnitSelector class in Modules.
- Introduced RuntimeSessionCoordinator to manage runtime sessions, ensuring safe concurrent operations.
- Created ShigureRuntimeFactory to handle the creation of ShigureRuntime instances.
- Added WindowsTriggerKeyState and WindowsVirtualKeyMap for handling key states and virtual key mappings.
- Implemented IKeymapResolver interface for key mapping resolution.
- Established runtime dependencies with interfaces for screen scanning, state building, logic evaluation, and key output.
- Added a new DataGridView for displaying spellsList in ClassConfigEditorControl.
- Updated tab structure to include spellsList page and adjusted column counts accordingly.
- Implemented FillSpellsListGrid method to populate spellsList data.
- Modified ModuleEditorControl to include a button for fetching modules from the website.
- Improved button layout and styling for better user experience.
- Added watermark functionality in StatusForm with a transparent background for better aesthetics.
- Enhanced the About panel with additional information fields and improved layout.
- Modified warrior keymap to change the unit for "拳击" and ensure proper formatting.
- Introduced a new ReservedUnit class to manage reserved units and their display names.
- Added a comprehensive priest keymap with multiple skills and corresponding hotkeys, enhancing gameplay functionality.