- Modified warrior keymap to change the unit for "拳击" and ensure proper formatting.
- Introduced a new ReservedUnit class to manage reserved units and their display names.
- Added a comprehensive priest keymap with multiple skills and corresponding hotkeys, enhancing gameplay functionality.
- Updated Priest.json to enhance spell mappings and reorganize configuration structure.
- Modified Rogue.json to streamline spell definitions and added new abilities.
- Revised Shaman.json to consolidate spell lists and improve clarity.
- Enhanced Warlock.json with updated spell names and improved configuration layout.
- Adjusted Warrior.json to refine spell mappings and added additional abilities.
- Cleaned up common.json by removing redundant fields related to team type and talents.
- Updated button labels for saving configurations to be more concise.
- Adjusted layout of panels to improve UI structure and readability.
- Introduced new methods for creating DataGridView columns to reduce redundancy.
- Enhanced handling of dynamic and static macro entries, including improved row numbering and offset hints.
- Removed unnecessary UI elements and streamlined event handling for better performance.
- Improved localization support by ensuring state names are correctly categorized and hidden where necessary.