Files
2020-05-30 21:25:26 +08:00

28 lines
657 B
C++

/****************************************************************************
add by u0u0
****************************************************************************/
#ifndef LUA_SPSKELETONDATA_H
#define LUA_SPSKELETONDATA_H
#ifdef __cplusplus
extern "C" {
#endif
#include "tolua++.h"
#ifdef __cplusplus
}
#endif
#include "editor-support/spine/spine-cocos2dx.h"
typedef struct{
spine::Atlas *atlas;
spine::SkeletonData *data;
spine::Cocos2dTextureLoader textureLoader;
spine::AttachmentLoader *attachmentLoader;
}lua_spSkeletonData;
TOLUA_API int register_spSkeletonData_manual(lua_State* L);
#endif // #ifndef LUA_SPSKELETONDATA_H