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warp/script/macos/run

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#!/bin/bash
#
# macOS-specific implementation of `./script/run`. Runs a local version of
# Warp as a real 'app' instead of a bare executable, so macOS can treat it
# like a real signed app (custom URL schemes, user notifications, etc.).
#
# This script is invoked by `./script/run`, which handles cross-platform
# setup (install_channel_config, binary name detection, feature-to-env-var
# mapping). The following env vars are expected to be set by the caller:
# WARP_BIN_NAME — "warp" (internal local build) or "warp-oss"
# WARP_CHANNEL — "local" or "oss"
# FEATURES — comma-separated cargo features (already normalized)
# Must be called from the root directory of the warp repo.
set -e
REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")"/../.. && pwd)"
cd "${REPO_ROOT}"
: "${WARP_BIN_NAME:?WARP_BIN_NAME must be set (invoke via ./script/run)}"
: "${WARP_CHANNEL:?WARP_CHANNEL must be set (invoke via ./script/run)}"
: "${FEATURES:?FEATURES must be set (invoke via ./script/run)}"
if [ "$WARP_CHANNEL" = "local" ]; then
WARP_APP_PATH="target/debug/bundle/osx/WarpLocal.app"
WARP_SCHEME_NAME="warplocal"
else
WARP_APP_PATH="target/debug/bundle/osx/WarpOss.app"
WARP_SCHEME_NAME="warposs"
fi
DONT_OPEN=false
# Launches the binary with "open", meaning the Warp process is
# launched by the MacOS application launcher instead of a shell session.
# Note that since Warp isn't launched as a child process, using ctrl+c
# won't kill the app (but will kill the tail process displaying output).
# tl;dr better simulates running Warp Dev/Stable
OPEN_WITH_LAUNCHD=false
# Arguments to pass directly Warp (specified after --)
# This is not supported when opening with launchd, as passing CLI arguments to
# an application doesn't make sense.
WARP_ARGS=()
# Export this variable so it can be referenced by app/build.rs later when
# running `cargo bundle`.
export FRAMEWORK_OVERRIDE="dev"
PARAMS=""
while (( "$#" )); do
case "$1" in
--)
shift
WARP_ARGS=("$@")
break
;;
--dont-open)
DONT_OPEN=true
shift
;;
--release)
echo "Detected release build, pointing at release bundle under target/release/bundle"
if [ "$WARP_CHANNEL" = "local" ]; then
WARP_APP_PATH="target/release/bundle/osx/WarpLocal.app"
else
WARP_APP_PATH="target/release/bundle/osx/WarpOss.app"
fi
PARAMS="$PARAMS $1"
shift
;;
--profile)
PROFILE="$2"
shift 2
if [ "$WARP_CHANNEL" = "local" ]; then
WARP_APP_PATH="target/${PROFILE}/bundle/osx/WarpLocal.app"
else
WARP_APP_PATH="target/${PROFILE}/bundle/osx/WarpOss.app"
fi
PARAMS="$PARAMS --profile $PROFILE"
;;
--open_with_launchd)
OPEN_WITH_LAUNCHD=true
shift
;;
--generate-schema)
GENERATE_SCHEMA=true
shift
;;
*) # preserve positional arguments
PARAMS="$PARAMS $1"
shift
;;
esac
done
rm -rf "$WARP_APP_PATH"
pushd app > /dev/null
echo "Bundling app (bin: $WARP_BIN_NAME)..."
cargo bundle --bin "$WARP_BIN_NAME" --features "$FEATURES" $PARAMS
echo "Successfully bundled..."
popd > /dev/null
if [[ ",$FEATURES," =~ ",cocoa_sentry," ]]; then
echo "Copying Sentry framework into app bundle..."
SENTRY_FRAMEWORK="app/frameworks/dev/Sentry-Dynamic-WithARM64e.xcframework/macos-arm64_arm64e_x86_64/Sentry.framework"
cp -a "$SENTRY_FRAMEWORK" "$WARP_APP_PATH/Contents/Frameworks/"
fi
echo "Adding rpath to support mac frameworks (e.g. Sentry)"
install_name_tool -add_rpath "@executable_path/../Frameworks" "$WARP_APP_PATH/Contents/MacOS/$WARP_BIN_NAME"
export WARP_SCHEME_NAME
export WARP_PLIST_PATH="$WARP_APP_PATH/Contents/Info.plist"
./script/update_plist
echo "Preparing bundled resources..."
if [ "${GENERATE_SCHEMA:-false}" != "true" ]; then
export SKIP_SETTINGS_SCHEMA=1
fi
NO_LICENSES=1 "${REPO_ROOT}/script/prepare_bundled_resources" "$WARP_APP_PATH/Contents/Resources" "$WARP_CHANNEL"
"${REPO_ROOT}/script/compile_icon" "$WARP_CHANNEL" "$WARP_APP_PATH"
if [[ ",$FEATURES," =~ ",heap_usage_tracking," ]]; then
echo "Bundling pprof..."
HELPERS_DIR="$WARP_APP_PATH/Contents/Helpers"
"${REPO_ROOT}/script/prepare_bundled_pprof" "$HELPERS_DIR"
fi
echo "Codesigning app..."
SIGNING_CERT="$(security find-identity -p codesigning -v | grep "Apple Development" | awk '{print $2}' | head -1)"
codesign --force --deep --options runtime --sign "${SIGNING_CERT:--}" "$WARP_APP_PATH" --entitlements script/Debug-Entitlements.plist
if [ "$DONT_OPEN" = false ] ; then
if [ "$OPEN_WITH_LAUNCHD" = true ]; then
echo "Launching with MacOS application launcher"
PATH="" /usr/bin/open "./$WARP_APP_PATH"
tail -f ~/Library/Logs/warp_local.log
else
echo "Opening app at ./$WARP_APP_PATH/Contents/MacOS/$WARP_BIN_NAME"
"./$WARP_APP_PATH/Contents/MacOS/$WARP_BIN_NAME" "${WARP_ARGS[@]}"
fi
fi