mirror of
https://github.com/warpdotdev/warp.git
synced 2026-05-06 15:22:21 +08:00
531 lines
20 KiB
Rust
531 lines
20 KiB
Rust
// We can use `std::process:Command` here because this is invoked within a build script,
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// _not_ within the Warp binary (where it could cause a terminal to temporarily flash on
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// Windows).
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#![allow(clippy::disallowed_types)]
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use cfg_aliases::cfg_aliases;
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use anyhow::Result;
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use sha2::Digest;
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use std::path::{Path, PathBuf};
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use std::{env, fs, process::Command};
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use walkdir::WalkDir;
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use warp_util::assets::{
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ASSETS_DIR, ASYNC_ASSETS_DIR, CONPTY_DLL_FILE, DXCOMPILER_DLL_FILE, DXIL_DLL_FILE,
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OPEN_CONSOLE_EXE_FILE, REMOTE_ASSETS_DIR, WINDOWS_ASSETS_DIR,
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};
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use warp_util::path::app_target_dir;
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fn main() -> Result<()> {
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cfg_aliases! {
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linux_or_windows: { any(target_os = "linux", windows) },
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enable_crash_recovery: { linux_or_windows },
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}
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println!("cargo:rerun-if-changed=build.rs");
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println!("cargo:rerun-if-env-changed=CARGO_CFG_TARGET_OS");
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println!("cargo:rerun-if-env-changed=CARGO_CFG_TARGET_FAMILY");
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let target_os = env::var("CARGO_CFG_TARGET_OS")?;
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let target_family = env::var("CARGO_CFG_TARGET_FAMILY")?;
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add_features(&target_family, &target_os);
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if target_os == "macos" && target_family != "wasm" {
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println!("cargo:rustc-link-lib=framework=MetalKit");
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println!("cargo:rustc-link-lib=framework=UserNotifications");
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build_and_link_sentry();
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println!("cargo:rerun-if-changed=src/platform/mac/objc/app_bundle.h");
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println!("cargo:rerun-if-changed=src/platform/mac/objc/app_bundle.m");
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println!("cargo:rerun-if-changed=src/platform/mac/objc/services.h");
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println!("cargo:rerun-if-changed=src/platform/mac/objc/services.m");
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cc::Build::new()
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.file("src/platform/mac/objc/app_bundle.m")
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.file("src/platform/mac/objc/services.m")
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.compile("warp_objc");
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// Build the dock tile plugin
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println!("cargo:rerun-if-changed=DockTilePlugin/WarpDockTilePlugin.m");
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println!("cargo:rerun-if-changed=DockTilePlugin/WarpDockTilePlugin.h");
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println!("cargo:rerun-if-changed=DockTilePlugin/Info.plist");
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println!("cargo:rerun-if-changed=DockTilePlugin/Makefile");
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let min_macos_version = env::var("MACOSX_DEPLOYMENT_TARGET")
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.expect("MACOSX_DEPLOYMENT_TARGET must be set for macos builds");
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let status = Command::new("make")
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.current_dir("DockTilePlugin")
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.env("MACOSX_DEPLOYMENT_TARGET", min_macos_version)
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.status()
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.expect("Failed to build dock tile plugin");
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if !status.success() {
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panic!("Dock tile plugin build failed");
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}
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// Copy the dock tile plugin to the output directory
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let profile = get_build_profile_name();
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let target_dir = app_target_dir(&profile).expect("Failed to get app target directory");
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let plugin_src = Path::new("DockTilePlugin/WarpDockTilePlugin.docktileplugin");
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let plugin_dst = target_dir.join("WarpDockTilePlugin.docktileplugin");
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if !status.success() {
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fs::remove_dir_all(plugin_src).expect("Failed to clean up plugin directory");
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panic!("Dock tile plugin build failed");
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}
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if plugin_src.exists() {
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fs::remove_dir_all(&plugin_dst).ok(); // Remove existing if any
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fs::create_dir_all(&plugin_dst).expect("Failed to create plugin directory");
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// Copy the plugin directory recursively
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for entry in WalkDir::new(plugin_src) {
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let entry = entry.expect("Failed to read plugin directory");
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let path = entry.path();
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let relative = path
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.strip_prefix(plugin_src)
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.expect("Failed to strip path prefix");
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let target = plugin_dst.join(relative);
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if path.is_dir() {
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fs::create_dir_all(target).expect("Failed to create plugin subdirectory");
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} else {
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fs::copy(path, target).expect("Failed to copy plugin file");
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}
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}
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// Clean up the source plugin directory after copying
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fs::remove_dir_all(plugin_src).expect("Failed to clean up plugin directory");
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}
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// In standalone mode, embed the Info.plist file. We don't use embed_plist! for this
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// because the plist file is dynamically generated.
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if env::var("CARGO_FEATURE_STANDALONE").is_ok() {
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// Don't fail if INFO_PLIST_PATH is unset, since CI runs clippy with --all-features.
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if let Ok(info_plist_path) = env::var("INFO_PLIST_PATH") {
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println!("cargo:rerun-if-env-changed=INFO_PLIST_PATH");
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println!("cargo:rerun-if-changed={info_plist_path}");
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println!("cargo:rustc-link-arg=-sectcreate");
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println!("cargo:rustc-link-arg=__TEXT");
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println!("cargo:rustc-link-arg=__info_plist");
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println!("cargo:rustc-link-arg={info_plist_path}");
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} else {
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eprintln!("Expected INFO_PLIST_PATH to be set")
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}
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}
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}
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if target_os == "windows" {
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// Retrieve the Cargo profile name so that we can put a copy of ConPTY in
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// the correct target subdirectory.
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//
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// We need to pass this information manually through an environment variable.
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// Of the built-in variables set by Cargo: `OUT_DIR` is only a temporary
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// directory, and `PROFILE` can only be `debug` or `release`.
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// See https://doc.rust-lang.org/cargo/reference/environment-variables.html#environment-variables-cargo-sets-for-build-scripts
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// for more on Cargo environment variables.
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//
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// Ideally we could access `CARGO_TARGET_DIR` but this doesn't exist at build time.
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// See https://github.com/rust-lang/cargo/issues/9661.
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//
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// Cargo defaults to the `debug` profile.
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let cargo_full_profile = env::var("CARGO_FULL_PROFILE").unwrap_or(String::from("debug"));
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let target_dir =
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app_target_dir(&cargo_full_profile).expect("Could not get app target directory");
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copy_windows_assets(&target_dir);
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#[cfg(windows)]
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embed_resource_file(&target_dir);
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}
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if target_family == "wasm" {
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copy_async_assets();
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}
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generate_channel_config_if_needed(&target_family, &target_os);
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Ok(())
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}
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/// If `warp-channel-config` is available on PATH and the `release_bundle` feature is enabled,
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/// invoke the config generator binary and write the JSON output to `OUT_DIR` so it can be
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/// embedded via `include_str!` in the binary entry points.
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fn generate_channel_config_if_needed(target_family: &str, target_os: &str) {
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if env::var("CARGO_FEATURE_RELEASE_BUNDLE").is_err() {
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// For non-bundled builds, config is loaded at runtime — nothing to embed.
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return;
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}
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let config_bin = "warp-channel-config";
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// Check if the config binary is available on PATH. If not, we can't generate embedded
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// configs. This is expected for external contributors building Warp OSS.
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if Command::new(config_bin)
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.arg("--help")
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.stdout(std::process::Stdio::null())
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.stderr(std::process::Stdio::null())
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.status()
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.is_err()
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{
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return;
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}
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// Only track these for bundled builds, where they affect the embedded config.
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// For non-bundled builds these are runtime variables and should not trigger recompilation.
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println!("cargo:rerun-if-env-changed=WITH_LOCAL_SERVER");
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println!("cargo:rerun-if-env-changed=WITH_LOCAL_SESSION_SHARING_SERVER");
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println!("cargo:rerun-if-env-changed=WITH_SANDBOX_TELEMETRY");
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println!("cargo:rerun-if-env-changed=SERVER_ROOT_URL");
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println!("cargo:rerun-if-env-changed=WS_SERVER_URL");
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let out_dir = env::var("OUT_DIR").expect("OUT_DIR must be set");
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let family_arg = if target_family == "wasm" {
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"wasm"
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} else {
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"native"
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};
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// Generate config for all internal channels. The build script runs once per crate (not
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// once per binary), so we generate all configs here and each binary's include_str! picks
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// up its own file.
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for channel in ["local", "dev", "stable", "preview"] {
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let output = Command::new(config_bin)
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.arg("--channel")
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.arg(channel)
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.arg("--target-family")
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.arg(family_arg)
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.arg("--target-os")
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.arg(target_os)
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.output()
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.unwrap_or_else(|err| {
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panic!("Failed to execute config generator at '{config_bin}': {err}")
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});
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if !output.status.success() {
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let stderr = String::from_utf8_lossy(&output.stderr);
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panic!("Config generator failed for channel '{channel}':\n{stderr}");
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}
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let config_path = Path::new(&out_dir).join(format!("{channel}_config.json"));
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fs::write(&config_path, &output.stdout).unwrap_or_else(|err| {
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panic!("Failed to write config to {}: {err}", config_path.display())
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});
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}
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}
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fn get_build_profile_name() -> String {
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// The profile name is always the 3rd last part of the path (with 1 based indexing).
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// e.g. /code/core/target/cli/build/my-build-info-9f91ba6f99d7a061/out
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env::var("OUT_DIR")
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.expect("OUT_DIR must be set")
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.split(std::path::MAIN_SEPARATOR)
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.nth_back(3)
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.expect("could not get profile name")
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.to_string()
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}
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fn add_features(target_family: &str, target_os: &str) {
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if target_family != "wasm" {
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println!("cargo:rustc-cfg=feature=\"local_fs\"");
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println!("cargo:rustc-cfg=feature=\"local_tty\"");
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}
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if target_os != "windows" {
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println!("cargo:rustc-cfg=feature=\"iterm_images\"");
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}
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if env::var("PROFILE").ok().is_some_and(|val| val == "debug") {
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println!("cargo:rustc-cfg=feature=\"agent_mode_debug\"");
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}
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}
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fn build_and_link_sentry() {
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// Ensure we re-run the build script if the target framework directory changes.
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println!("cargo:rerun-if-env-changed=FRAMEWORK_OVERRIDE");
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// If the cocoa_sentry feature is not enabled, there's nothing more to do here.
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if env::var("CARGO_FEATURE_COCOA_SENTRY").is_err() {
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return;
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}
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// Download/update the Sentry framework.
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let dir_name = env::var("FRAMEWORK_OVERRIDE").unwrap_or_else(|_| "default".to_string());
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let frameworks_dir = format!("frameworks/{dir_name}");
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let standalone = env::var("CARGO_FEATURE_STANDALONE").is_ok();
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download_sentry_framework(&frameworks_dir, &dir_name, standalone);
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let sentry_dir = if standalone {
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"Sentry.xcframework"
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} else {
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"Sentry-Dynamic-WithARM64e.xcframework"
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};
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let sentry_framework_path = format!("{frameworks_dir}/{sentry_dir}/macos-arm64_arm64e_x86_64");
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// Make sure we re-run the build script if the framework directory changes (e.g.: it gets
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// deleted).
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println!("cargo:rerun-if-changed={sentry_framework_path}");
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// Link the Sentry framework, and compile our objc logic that interfaces with it.
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println!("cargo:rustc-link-search=framework=app/{sentry_framework_path}");
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println!("cargo:rustc-link-lib=framework=Sentry");
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// If building standalone, we need to copy some flags from the Sentry build that the static library requires.
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if standalone {
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println!("cargo:rustc-link-lib=c++");
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let swift_library_path = get_xcode_toolchain().join("usr/lib/swift/macosx");
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println!(
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"cargo:rustc-link-search=all={}",
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swift_library_path.display()
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);
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}
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compile_sentry_objc_lib(&sentry_framework_path);
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}
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fn download_sentry_framework(frameworks_dir: &str, dir_name: &str, standalone: bool) {
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// Build absolute path to the script from workspace root.
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let manifest_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap());
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let workspace_root = manifest_dir.parent().unwrap();
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let script_path = workspace_root.join("script/macos/update_sentry_cocoa");
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let cocoa_sentry_version = match dir_name {
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"default" | "dev" => "9.4.1",
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name => panic!("Invalid framework override: {name}"),
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};
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let mut cmd = Command::new(&script_path);
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cmd.current_dir(workspace_root)
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.arg("--dir")
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.arg(format!("app/{frameworks_dir}"))
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.arg("--version")
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.arg(cocoa_sentry_version);
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if standalone {
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cmd.arg("--static");
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}
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let output = cmd
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.output()
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.expect("Failed to run update_sentry_cocoa script");
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if !output.status.success() {
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panic!(
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"Failed to download/update Sentry frameworks:\n--- stdout\n{}\n--- stderr\n{}",
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String::from_utf8_lossy(&output.stdout),
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String::from_utf8_lossy(&output.stderr)
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);
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}
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}
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fn compile_sentry_objc_lib(sentry_framework_path: &str) {
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println!("cargo:rerun-if-changed=src/platform/mac/objc/crash_reporting.h");
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println!("cargo:rerun-if-changed=src/platform/mac/objc/crash_reporting.m");
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// We need to tell `Clang` to build with a specific framework path. This is represented within
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// Clang by the `-F` flag, which is not supported directly in the `cc::Build` API, so we
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// directly pass the flag and its value instead.
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cc::Build::new()
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.file("src/platform/mac/objc/crash_reporting.m")
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.flag(format!("-F{sentry_framework_path}").as_str())
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.compile("warp_sentry_objc");
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}
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#[cfg(unix)]
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fn get_xcode_toolchain() -> PathBuf {
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use std::ffi::OsString;
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use std::os::unix::ffi::OsStringExt;
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let mut output = Command::new("xcode-select")
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.arg("-p")
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.output()
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.expect("Could not run xcode-select");
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if !output.status.success() {
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panic!(
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"`xcode-select -p` failed:\n\n--- stdout\n{}\n\n--- stderr\n{}",
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String::from_utf8_lossy(&output.stdout),
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String::from_utf8_lossy(&output.stderr)
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);
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}
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|
|
// Trim trailing whitespace.
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while output
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.stdout
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.last()
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.is_some_and(|b| b.is_ascii_whitespace())
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{
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output.stdout.pop();
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}
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PathBuf::from(OsString::from_vec(output.stdout)).join("Toolchains/XcodeDefault.xctoolchain")
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}
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|
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#[cfg(not(unix))]
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fn get_xcode_toolchain() -> PathBuf {
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panic!("get_xcode_toolchain is only supported on macOS")
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}
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fn copy_async_assets() {
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println!("cargo:rerun-if-changed=assets/async");
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println!("cargo:rerun-if-env-changed=ASSET_TARGET_DIR");
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|
let Ok(out_dir_str) = env::var("ASSET_TARGET_DIR") else {
|
|
// Don't build assets if no target dir specified.
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|
return;
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};
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let out_dir = Path::new(&out_dir_str);
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|
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let remote_asset_subdirs = &[ASYNC_ASSETS_DIR, REMOTE_ASSETS_DIR];
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for remote_asset_subdir in remote_asset_subdirs {
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let asset_dir = Path::new(ASSETS_DIR).join(remote_asset_subdir);
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|
|
for asset in WalkDir::new(&asset_dir) {
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|
let asset = asset.expect("access error");
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|
let asset_path = asset.path();
|
|
if asset_path.is_file() {
|
|
let contents = fs::read(asset_path).expect("could not read file");
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|
|
|
let mut hasher = sha2::Sha256::new();
|
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hasher.update(&contents);
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let hash: [u8; 32] = hasher.finalize().into();
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let new_relative_path = warp_util::assets::hashed_asset_path(
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asset_path
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|
.strip_prefix(&asset_dir)
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|
.expect("asset in unexpected location"),
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|
&hash,
|
|
);
|
|
let new_path = out_dir.join(new_relative_path);
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|
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fs::create_dir_all(new_path.parent().unwrap())
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.expect("failed to create directories");
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|
fs::write(new_path, contents).expect("failed to copy file");
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|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Copies the DLLs needed to run Warp on Windows.
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|
///
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|
/// They are organized as follows:
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|
/// - `conpty.dll`
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|
/// - `{platform}/OpenConsole.exe` (ex: `x64/OpenConsole.exe`)
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|
/// - `dxcompiler.dll` (ex: `dxcompiler.dll`)
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|
/// - `dxil.dll` (ex: `dxil.dll`)
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|
fn copy_windows_assets(target_dir: &Path) {
|
|
println!("cargo:rerun-if-changed=assets/windows");
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|
|
let target_arch = match std::env::var("CARGO_CFG_TARGET_ARCH")
|
|
.expect("Target arhcitecture expected")
|
|
.as_str()
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{
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"x86_64" => "x64",
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"aarch64" => "arm64",
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|
_ => {
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panic!("Unsupported architecture");
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|
}
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|
};
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|
|
// This directory is architecture-specific.
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|
let windows_asset_dir = Path::new(ASSETS_DIR)
|
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.join(WINDOWS_ASSETS_DIR)
|
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.join(target_arch);
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|
|
// Copy conpty.dll into target directory.
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|
fs::copy(
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windows_asset_dir.join(CONPTY_DLL_FILE),
|
|
target_dir.join(CONPTY_DLL_FILE),
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|
)
|
|
.unwrap_or_else(|err| {
|
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panic!("Could not copy conpty.dll from {windows_asset_dir:?} to {target_dir:?}: {err:#}")
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|
});
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|
|
// Copy the DXC DLLs into the target directory.
|
|
for dxc_file in [DXCOMPILER_DLL_FILE, DXIL_DLL_FILE] {
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|
fs::copy(
|
|
windows_asset_dir.join(dxc_file),
|
|
target_dir.join(dxc_file),
|
|
)
|
|
.unwrap_or_else(|err| {
|
|
panic!("Could not copy {dxc_file} from {windows_asset_dir:?} to {target_dir:?}: {err:#}")
|
|
});
|
|
}
|
|
|
|
// Copy OpenConsole.exe into {target_directory}/{arch}.
|
|
let old_open_console_exe = windows_asset_dir.join(OPEN_CONSOLE_EXE_FILE);
|
|
let new_platform_dir = target_dir.join(target_arch);
|
|
let new_open_console_exe = new_platform_dir.join(OPEN_CONSOLE_EXE_FILE);
|
|
fs::create_dir_all(&new_platform_dir).expect("Could not create new platform directory");
|
|
fs::copy(old_open_console_exe, new_open_console_exe)
|
|
.expect("Could not copy platform OpenConsole.exe");
|
|
}
|
|
|
|
#[cfg(windows)]
|
|
fn embed_resource_file(target_dir: &Path) {
|
|
use std::io::Write;
|
|
|
|
let version = env::var("GIT_RELEASE_TAG").unwrap_or("v0".to_owned());
|
|
let app_name = env::var("WARP_APP_NAME").unwrap_or("Warp".to_owned());
|
|
let bin_name = env::var("CARGO_BIN_NAME").unwrap_or("local".to_owned());
|
|
|
|
let icon_path = Path::new("channels")
|
|
.join(bin_name)
|
|
.join("icon")
|
|
.join("no-padding")
|
|
.join("icon.ico");
|
|
|
|
fs::copy(icon_path, target_dir.join("icon.ico"))
|
|
.unwrap_or_else(|err| panic!("Could not copy icon: {err:#}"));
|
|
|
|
let resource_file_path = target_dir.join("resource.rc");
|
|
let mut rcfile = fs::File::create(&resource_file_path).unwrap();
|
|
write!(
|
|
rcfile,
|
|
r#"
|
|
#pragma code_page(65001)
|
|
#include <winres.h>
|
|
#define IDI_ICON 0x101
|
|
|
|
IDI_ICON ICON "icon.ico"
|
|
VS_VERSION_INFO VERSIONINFO
|
|
FILEVERSION 1,0,0,0
|
|
PRODUCTVERSION 1,0,0,0
|
|
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
|
FILEFLAGS 0
|
|
FILEOS VOS__WINDOWS32
|
|
FILETYPE VFT_APP
|
|
FILESUBTYPE VFT2_UNKNOWN
|
|
BEGIN
|
|
BLOCK "StringFileInfo"
|
|
BEGIN
|
|
BLOCK "040904E4"
|
|
BEGIN
|
|
VALUE "CompanyName", "Denver Technologies, Inc\0"
|
|
VALUE "FileDescription", "{app_name}\0"
|
|
VALUE "FileVersion", "{version}\0"
|
|
VALUE "LegalCopyright", "© 2025, Denver Technologies, Inc\0"
|
|
VALUE "InternalName", "\0"
|
|
VALUE "OriginalFilename", "\0"
|
|
VALUE "ProductName", "Warp\0"
|
|
VALUE "ProductVersion", "{version}\0"
|
|
END
|
|
END
|
|
BLOCK "VarFileInfo"
|
|
BEGIN
|
|
VALUE "Translation", 0x409, 1252
|
|
END
|
|
END
|
|
"#,
|
|
)
|
|
.unwrap();
|
|
drop(rcfile);
|
|
|
|
// Obtain MSVC environment so that the rc compiler can find the right headers.
|
|
// https://github.com/nabijaczleweli/rust-embed-resource/issues/11#issuecomment-603655972
|
|
let target = env::var("TARGET").unwrap();
|
|
if let Some(tool) = cc::windows_registry::find_tool(target.as_str(), "cl.exe") {
|
|
for (key, value) in tool.env() {
|
|
env::set_var(key, value);
|
|
}
|
|
}
|
|
embed_resource::compile(resource_file_path, embed_resource::NONE)
|
|
.manifest_required()
|
|
.unwrap_or_else(|err| panic!("Unable to embed resource file: {err:#}"));
|
|
}
|