Files
warp/app/build.rs
2026-04-28 08:43:33 -05:00

531 lines
20 KiB
Rust

// We can use `std::process:Command` here because this is invoked within a build script,
// _not_ within the Warp binary (where it could cause a terminal to temporarily flash on
// Windows).
#![allow(clippy::disallowed_types)]
use cfg_aliases::cfg_aliases;
use anyhow::Result;
use sha2::Digest;
use std::path::{Path, PathBuf};
use std::{env, fs, process::Command};
use walkdir::WalkDir;
use warp_util::assets::{
ASSETS_DIR, ASYNC_ASSETS_DIR, CONPTY_DLL_FILE, DXCOMPILER_DLL_FILE, DXIL_DLL_FILE,
OPEN_CONSOLE_EXE_FILE, REMOTE_ASSETS_DIR, WINDOWS_ASSETS_DIR,
};
use warp_util::path::app_target_dir;
fn main() -> Result<()> {
cfg_aliases! {
linux_or_windows: { any(target_os = "linux", windows) },
enable_crash_recovery: { linux_or_windows },
}
println!("cargo:rerun-if-changed=build.rs");
println!("cargo:rerun-if-env-changed=CARGO_CFG_TARGET_OS");
println!("cargo:rerun-if-env-changed=CARGO_CFG_TARGET_FAMILY");
let target_os = env::var("CARGO_CFG_TARGET_OS")?;
let target_family = env::var("CARGO_CFG_TARGET_FAMILY")?;
add_features(&target_family, &target_os);
if target_os == "macos" && target_family != "wasm" {
println!("cargo:rustc-link-lib=framework=MetalKit");
println!("cargo:rustc-link-lib=framework=UserNotifications");
build_and_link_sentry();
println!("cargo:rerun-if-changed=src/platform/mac/objc/app_bundle.h");
println!("cargo:rerun-if-changed=src/platform/mac/objc/app_bundle.m");
println!("cargo:rerun-if-changed=src/platform/mac/objc/services.h");
println!("cargo:rerun-if-changed=src/platform/mac/objc/services.m");
cc::Build::new()
.file("src/platform/mac/objc/app_bundle.m")
.file("src/platform/mac/objc/services.m")
.compile("warp_objc");
// Build the dock tile plugin
println!("cargo:rerun-if-changed=DockTilePlugin/WarpDockTilePlugin.m");
println!("cargo:rerun-if-changed=DockTilePlugin/WarpDockTilePlugin.h");
println!("cargo:rerun-if-changed=DockTilePlugin/Info.plist");
println!("cargo:rerun-if-changed=DockTilePlugin/Makefile");
let min_macos_version = env::var("MACOSX_DEPLOYMENT_TARGET")
.expect("MACOSX_DEPLOYMENT_TARGET must be set for macos builds");
let status = Command::new("make")
.current_dir("DockTilePlugin")
.env("MACOSX_DEPLOYMENT_TARGET", min_macos_version)
.status()
.expect("Failed to build dock tile plugin");
if !status.success() {
panic!("Dock tile plugin build failed");
}
// Copy the dock tile plugin to the output directory
let profile = get_build_profile_name();
let target_dir = app_target_dir(&profile).expect("Failed to get app target directory");
let plugin_src = Path::new("DockTilePlugin/WarpDockTilePlugin.docktileplugin");
let plugin_dst = target_dir.join("WarpDockTilePlugin.docktileplugin");
if !status.success() {
fs::remove_dir_all(plugin_src).expect("Failed to clean up plugin directory");
panic!("Dock tile plugin build failed");
}
if plugin_src.exists() {
fs::remove_dir_all(&plugin_dst).ok(); // Remove existing if any
fs::create_dir_all(&plugin_dst).expect("Failed to create plugin directory");
// Copy the plugin directory recursively
for entry in WalkDir::new(plugin_src) {
let entry = entry.expect("Failed to read plugin directory");
let path = entry.path();
let relative = path
.strip_prefix(plugin_src)
.expect("Failed to strip path prefix");
let target = plugin_dst.join(relative);
if path.is_dir() {
fs::create_dir_all(target).expect("Failed to create plugin subdirectory");
} else {
fs::copy(path, target).expect("Failed to copy plugin file");
}
}
// Clean up the source plugin directory after copying
fs::remove_dir_all(plugin_src).expect("Failed to clean up plugin directory");
}
// In standalone mode, embed the Info.plist file. We don't use embed_plist! for this
// because the plist file is dynamically generated.
if env::var("CARGO_FEATURE_STANDALONE").is_ok() {
// Don't fail if INFO_PLIST_PATH is unset, since CI runs clippy with --all-features.
if let Ok(info_plist_path) = env::var("INFO_PLIST_PATH") {
println!("cargo:rerun-if-env-changed=INFO_PLIST_PATH");
println!("cargo:rerun-if-changed={info_plist_path}");
println!("cargo:rustc-link-arg=-sectcreate");
println!("cargo:rustc-link-arg=__TEXT");
println!("cargo:rustc-link-arg=__info_plist");
println!("cargo:rustc-link-arg={info_plist_path}");
} else {
eprintln!("Expected INFO_PLIST_PATH to be set")
}
}
}
if target_os == "windows" {
// Retrieve the Cargo profile name so that we can put a copy of ConPTY in
// the correct target subdirectory.
//
// We need to pass this information manually through an environment variable.
// Of the built-in variables set by Cargo: `OUT_DIR` is only a temporary
// directory, and `PROFILE` can only be `debug` or `release`.
// See https://doc.rust-lang.org/cargo/reference/environment-variables.html#environment-variables-cargo-sets-for-build-scripts
// for more on Cargo environment variables.
//
// Ideally we could access `CARGO_TARGET_DIR` but this doesn't exist at build time.
// See https://github.com/rust-lang/cargo/issues/9661.
//
// Cargo defaults to the `debug` profile.
let cargo_full_profile = env::var("CARGO_FULL_PROFILE").unwrap_or(String::from("debug"));
let target_dir =
app_target_dir(&cargo_full_profile).expect("Could not get app target directory");
copy_windows_assets(&target_dir);
#[cfg(windows)]
embed_resource_file(&target_dir);
}
if target_family == "wasm" {
copy_async_assets();
}
generate_channel_config_if_needed(&target_family, &target_os);
Ok(())
}
/// If `warp-channel-config` is available on PATH and the `release_bundle` feature is enabled,
/// invoke the config generator binary and write the JSON output to `OUT_DIR` so it can be
/// embedded via `include_str!` in the binary entry points.
fn generate_channel_config_if_needed(target_family: &str, target_os: &str) {
if env::var("CARGO_FEATURE_RELEASE_BUNDLE").is_err() {
// For non-bundled builds, config is loaded at runtime — nothing to embed.
return;
}
let config_bin = "warp-channel-config";
// Check if the config binary is available on PATH. If not, we can't generate embedded
// configs. This is expected for external contributors building Warp OSS.
if Command::new(config_bin)
.arg("--help")
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status()
.is_err()
{
return;
}
// Only track these for bundled builds, where they affect the embedded config.
// For non-bundled builds these are runtime variables and should not trigger recompilation.
println!("cargo:rerun-if-env-changed=WITH_LOCAL_SERVER");
println!("cargo:rerun-if-env-changed=WITH_LOCAL_SESSION_SHARING_SERVER");
println!("cargo:rerun-if-env-changed=WITH_SANDBOX_TELEMETRY");
println!("cargo:rerun-if-env-changed=SERVER_ROOT_URL");
println!("cargo:rerun-if-env-changed=WS_SERVER_URL");
let out_dir = env::var("OUT_DIR").expect("OUT_DIR must be set");
let family_arg = if target_family == "wasm" {
"wasm"
} else {
"native"
};
// Generate config for all internal channels. The build script runs once per crate (not
// once per binary), so we generate all configs here and each binary's include_str! picks
// up its own file.
for channel in ["local", "dev", "stable", "preview"] {
let output = Command::new(config_bin)
.arg("--channel")
.arg(channel)
.arg("--target-family")
.arg(family_arg)
.arg("--target-os")
.arg(target_os)
.output()
.unwrap_or_else(|err| {
panic!("Failed to execute config generator at '{config_bin}': {err}")
});
if !output.status.success() {
let stderr = String::from_utf8_lossy(&output.stderr);
panic!("Config generator failed for channel '{channel}':\n{stderr}");
}
let config_path = Path::new(&out_dir).join(format!("{channel}_config.json"));
fs::write(&config_path, &output.stdout).unwrap_or_else(|err| {
panic!("Failed to write config to {}: {err}", config_path.display())
});
}
}
fn get_build_profile_name() -> String {
// The profile name is always the 3rd last part of the path (with 1 based indexing).
// e.g. /code/core/target/cli/build/my-build-info-9f91ba6f99d7a061/out
env::var("OUT_DIR")
.expect("OUT_DIR must be set")
.split(std::path::MAIN_SEPARATOR)
.nth_back(3)
.expect("could not get profile name")
.to_string()
}
fn add_features(target_family: &str, target_os: &str) {
if target_family != "wasm" {
println!("cargo:rustc-cfg=feature=\"local_fs\"");
println!("cargo:rustc-cfg=feature=\"local_tty\"");
}
if target_os != "windows" {
println!("cargo:rustc-cfg=feature=\"iterm_images\"");
}
if env::var("PROFILE").ok().is_some_and(|val| val == "debug") {
println!("cargo:rustc-cfg=feature=\"agent_mode_debug\"");
}
}
fn build_and_link_sentry() {
// Ensure we re-run the build script if the target framework directory changes.
println!("cargo:rerun-if-env-changed=FRAMEWORK_OVERRIDE");
// If the cocoa_sentry feature is not enabled, there's nothing more to do here.
if env::var("CARGO_FEATURE_COCOA_SENTRY").is_err() {
return;
}
// Download/update the Sentry framework.
let dir_name = env::var("FRAMEWORK_OVERRIDE").unwrap_or_else(|_| "default".to_string());
let frameworks_dir = format!("frameworks/{dir_name}");
let standalone = env::var("CARGO_FEATURE_STANDALONE").is_ok();
download_sentry_framework(&frameworks_dir, &dir_name, standalone);
let sentry_dir = if standalone {
"Sentry.xcframework"
} else {
"Sentry-Dynamic-WithARM64e.xcframework"
};
let sentry_framework_path = format!("{frameworks_dir}/{sentry_dir}/macos-arm64_arm64e_x86_64");
// Make sure we re-run the build script if the framework directory changes (e.g.: it gets
// deleted).
println!("cargo:rerun-if-changed={sentry_framework_path}");
// Link the Sentry framework, and compile our objc logic that interfaces with it.
println!("cargo:rustc-link-search=framework=app/{sentry_framework_path}");
println!("cargo:rustc-link-lib=framework=Sentry");
// If building standalone, we need to copy some flags from the Sentry build that the static library requires.
if standalone {
println!("cargo:rustc-link-lib=c++");
let swift_library_path = get_xcode_toolchain().join("usr/lib/swift/macosx");
println!(
"cargo:rustc-link-search=all={}",
swift_library_path.display()
);
}
compile_sentry_objc_lib(&sentry_framework_path);
}
fn download_sentry_framework(frameworks_dir: &str, dir_name: &str, standalone: bool) {
// Build absolute path to the script from workspace root.
let manifest_dir = PathBuf::from(env::var("CARGO_MANIFEST_DIR").unwrap());
let workspace_root = manifest_dir.parent().unwrap();
let script_path = workspace_root.join("script/macos/update_sentry_cocoa");
let cocoa_sentry_version = match dir_name {
"default" | "dev" => "9.4.1",
name => panic!("Invalid framework override: {name}"),
};
let mut cmd = Command::new(&script_path);
cmd.current_dir(workspace_root)
.arg("--dir")
.arg(format!("app/{frameworks_dir}"))
.arg("--version")
.arg(cocoa_sentry_version);
if standalone {
cmd.arg("--static");
}
let output = cmd
.output()
.expect("Failed to run update_sentry_cocoa script");
if !output.status.success() {
panic!(
"Failed to download/update Sentry frameworks:\n--- stdout\n{}\n--- stderr\n{}",
String::from_utf8_lossy(&output.stdout),
String::from_utf8_lossy(&output.stderr)
);
}
}
fn compile_sentry_objc_lib(sentry_framework_path: &str) {
println!("cargo:rerun-if-changed=src/platform/mac/objc/crash_reporting.h");
println!("cargo:rerun-if-changed=src/platform/mac/objc/crash_reporting.m");
// We need to tell `Clang` to build with a specific framework path. This is represented within
// Clang by the `-F` flag, which is not supported directly in the `cc::Build` API, so we
// directly pass the flag and its value instead.
cc::Build::new()
.file("src/platform/mac/objc/crash_reporting.m")
.flag(format!("-F{sentry_framework_path}").as_str())
.compile("warp_sentry_objc");
}
#[cfg(unix)]
fn get_xcode_toolchain() -> PathBuf {
use std::ffi::OsString;
use std::os::unix::ffi::OsStringExt;
let mut output = Command::new("xcode-select")
.arg("-p")
.output()
.expect("Could not run xcode-select");
if !output.status.success() {
panic!(
"`xcode-select -p` failed:\n\n--- stdout\n{}\n\n--- stderr\n{}",
String::from_utf8_lossy(&output.stdout),
String::from_utf8_lossy(&output.stderr)
);
}
// Trim trailing whitespace.
while output
.stdout
.last()
.is_some_and(|b| b.is_ascii_whitespace())
{
output.stdout.pop();
}
PathBuf::from(OsString::from_vec(output.stdout)).join("Toolchains/XcodeDefault.xctoolchain")
}
#[cfg(not(unix))]
fn get_xcode_toolchain() -> PathBuf {
panic!("get_xcode_toolchain is only supported on macOS")
}
fn copy_async_assets() {
println!("cargo:rerun-if-changed=assets/async");
println!("cargo:rerun-if-env-changed=ASSET_TARGET_DIR");
let Ok(out_dir_str) = env::var("ASSET_TARGET_DIR") else {
// Don't build assets if no target dir specified.
return;
};
let out_dir = Path::new(&out_dir_str);
let remote_asset_subdirs = &[ASYNC_ASSETS_DIR, REMOTE_ASSETS_DIR];
for remote_asset_subdir in remote_asset_subdirs {
let asset_dir = Path::new(ASSETS_DIR).join(remote_asset_subdir);
for asset in WalkDir::new(&asset_dir) {
let asset = asset.expect("access error");
let asset_path = asset.path();
if asset_path.is_file() {
let contents = fs::read(asset_path).expect("could not read file");
let mut hasher = sha2::Sha256::new();
hasher.update(&contents);
let hash: [u8; 32] = hasher.finalize().into();
let new_relative_path = warp_util::assets::hashed_asset_path(
asset_path
.strip_prefix(&asset_dir)
.expect("asset in unexpected location"),
&hash,
);
let new_path = out_dir.join(new_relative_path);
fs::create_dir_all(new_path.parent().unwrap())
.expect("failed to create directories");
fs::write(new_path, contents).expect("failed to copy file");
}
}
}
}
/// Copies the DLLs needed to run Warp on Windows.
///
/// They are organized as follows:
/// - `conpty.dll`
/// - `{platform}/OpenConsole.exe` (ex: `x64/OpenConsole.exe`)
/// - `dxcompiler.dll` (ex: `dxcompiler.dll`)
/// - `dxil.dll` (ex: `dxil.dll`)
fn copy_windows_assets(target_dir: &Path) {
println!("cargo:rerun-if-changed=assets/windows");
let target_arch = match std::env::var("CARGO_CFG_TARGET_ARCH")
.expect("Target arhcitecture expected")
.as_str()
{
"x86_64" => "x64",
"aarch64" => "arm64",
_ => {
panic!("Unsupported architecture");
}
};
// This directory is architecture-specific.
let windows_asset_dir = Path::new(ASSETS_DIR)
.join(WINDOWS_ASSETS_DIR)
.join(target_arch);
// Copy conpty.dll into target directory.
fs::copy(
windows_asset_dir.join(CONPTY_DLL_FILE),
target_dir.join(CONPTY_DLL_FILE),
)
.unwrap_or_else(|err| {
panic!("Could not copy conpty.dll from {windows_asset_dir:?} to {target_dir:?}: {err:#}")
});
// Copy the DXC DLLs into the target directory.
for dxc_file in [DXCOMPILER_DLL_FILE, DXIL_DLL_FILE] {
fs::copy(
windows_asset_dir.join(dxc_file),
target_dir.join(dxc_file),
)
.unwrap_or_else(|err| {
panic!("Could not copy {dxc_file} from {windows_asset_dir:?} to {target_dir:?}: {err:#}")
});
}
// Copy OpenConsole.exe into {target_directory}/{arch}.
let old_open_console_exe = windows_asset_dir.join(OPEN_CONSOLE_EXE_FILE);
let new_platform_dir = target_dir.join(target_arch);
let new_open_console_exe = new_platform_dir.join(OPEN_CONSOLE_EXE_FILE);
fs::create_dir_all(&new_platform_dir).expect("Could not create new platform directory");
fs::copy(old_open_console_exe, new_open_console_exe)
.expect("Could not copy platform OpenConsole.exe");
}
#[cfg(windows)]
fn embed_resource_file(target_dir: &Path) {
use std::io::Write;
let version = env::var("GIT_RELEASE_TAG").unwrap_or("v0".to_owned());
let app_name = env::var("WARP_APP_NAME").unwrap_or("Warp".to_owned());
let bin_name = env::var("CARGO_BIN_NAME").unwrap_or("local".to_owned());
let icon_path = Path::new("channels")
.join(bin_name)
.join("icon")
.join("no-padding")
.join("icon.ico");
fs::copy(icon_path, target_dir.join("icon.ico"))
.unwrap_or_else(|err| panic!("Could not copy icon: {err:#}"));
let resource_file_path = target_dir.join("resource.rc");
let mut rcfile = fs::File::create(&resource_file_path).unwrap();
write!(
rcfile,
r#"
#pragma code_page(65001)
#include <winres.h>
#define IDI_ICON 0x101
IDI_ICON ICON "icon.ico"
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,0
PRODUCTVERSION 1,0,0,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
FILEFLAGS 0
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", "Denver Technologies, Inc\0"
VALUE "FileDescription", "{app_name}\0"
VALUE "FileVersion", "{version}\0"
VALUE "LegalCopyright", "© 2025, Denver Technologies, Inc\0"
VALUE "InternalName", "\0"
VALUE "OriginalFilename", "\0"
VALUE "ProductName", "Warp\0"
VALUE "ProductVersion", "{version}\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
"#,
)
.unwrap();
drop(rcfile);
// Obtain MSVC environment so that the rc compiler can find the right headers.
// https://github.com/nabijaczleweli/rust-embed-resource/issues/11#issuecomment-603655972
let target = env::var("TARGET").unwrap();
if let Some(tool) = cc::windows_registry::find_tool(target.as_str(), "cl.exe") {
for (key, value) in tool.env() {
env::set_var(key, value);
}
}
embed_resource::compile(resource_file_path, embed_resource::NONE)
.manifest_required()
.unwrap_or_else(|err| panic!("Unable to embed resource file: {err:#}"));
}