mirror of
https://github.com/wxd-gaming/test-all.git
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112 lines
3.2 KiB
Lua
112 lines
3.2 KiB
Lua
---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by admin.
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--- DateTime: 2024/10/28 13:50
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---
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--- 定义一个类
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RechargeData = {
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key = function()
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return "recharge"
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end,
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get = function()
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local obj = getdata(RechargeData.key())
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local var = setmetatable(obj or {}, RechargeData)
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RechargeData.__index = RechargeData
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return var
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end,
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save = function(self)
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setdata(RechargeData.key(), self);
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end,
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--- 增加金额
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totalMoney = function(self, money)
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if self.rechargeTotalMoney == nil then
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self.rechargeTotalMoney = 0;
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end
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if money ~= nil then
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self.rechargeTotalMoney = self.rechargeTotalMoney + money
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end
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return self.rechargeTotalMoney
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end,
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---充值挡位
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rechargeStallData = function(self, stallId)
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if not self.stallInfo then
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self.stallInfo = {}
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end
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local var = StallInfo.get(self.stallInfo[stallId])
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self.stallInfo[stallId] = var
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return var
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end,
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}
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StallInfo = {
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get = function(data)
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gameDebug.print("dddd", _VERSION, data)
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local var = setmetatable(data or {}, StallInfo)
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StallInfo.__index = StallInfo
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return var
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end,
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---获取当前挡位充值次数
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rechargeCount = function(self, count)
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if self.count == nil then
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self.count = 0
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end
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if count ~= nil then
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self.count = self.count + count
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end
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return self.count
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end,
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---设置或者获取首次充值时间
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firstRechargeTime = function(self, time)
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if time ~= nil then
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self.firstTime = time
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end
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return self.firstTime or 0
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end,
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---重置首充时间
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againRechargeTime = function(self, time)
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if time ~= nil then
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self.againTime = time
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end
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return self.againTime or 0
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end,
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---重置首充时间
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checkAgainRechargeTime = function(self, cfg, now)
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if self:firstRechargeTime() == 0 then
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return true --表示尚未首充过
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end
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local resetTime = tonumber(cfg["resettime"])
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if self:againRechargeTime() == 0 then
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local day = math.ceil(((now - self:firstRechargeTime()) / (24 * 60 * 60 * 1000)))
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if day > resetTime then
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return true
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end
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else
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local day = math.ceil((now - self:againRechargeTime()) / (24 * 60 * 60 * 1000))
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if day > resetTime then
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return true
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end
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end
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return false
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end,
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}
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function printData()
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local rechargeData = RechargeData.get();
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rechargeData:totalMoney(50)
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gameDebug.printType(rechargeData)
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local stallInfo = rechargeData:rechargeStallData("1")
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stallInfo:firstRechargeTime("1111")
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gameDebug.printType(stallInfo)
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local stallInfo2 = rechargeData:rechargeStallData("1")
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gameDebug.printType(stallInfo2)
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gameDebug.printType(rechargeData)
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rechargeData:save()
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gameDebug.printType(rechargeData)
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print("==============================")
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end
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