--- table 操作 --- Generated by EmmyLua(https://github.com/EmmyLua) --- Created by wxdgaming. --- DateTime: 2024/8/28 17:30 --- function t3(str) local a = 3 & 0xFF print(a) local num = 9199999999999999989 print("lua long - " .. tostring(num)) print("lua 接收 java 传递参数 - " .. tostring(str)) return str end function testNow(map) argsTest(1, "3") print(" lua now - " .. ret(map)) print(" lua now - " .. ret(map["now"])) print(" lua nowsec - " .. ret(map["nowsec"])) print("lua math.ceil - " .. ret(math.ceil(map["now"] / 1000))) end function argsTest(...) Assert.assertTrue(1 == 2, "参数异常", ...) end function onLogin() print("onLogin") end function ret(obj) local success, ret = pcall(function() return "dd - " .. obj end) if not success then local var = gameDebug.toStrings(", ", obj, true) print(debug.traceback(var .. ret), 1) end return ret end local mem = { } function cache_memory() for i = 1, 10 do local var = {} for j = 1, 2000 do var[j] = tostring(i) .. "-" .. tostring(j) .. "-gddddd" end mem[#mem + 1] = var end return "ok" end function cleancache() mem = {} end