【新增】lua增加对require模块加载支持

This commit is contained in:
wxd-gaming
2024-11-07 21:00:11 +08:00
parent 07a0d998d1
commit 05e3f1e896
19 changed files with 528 additions and 191 deletions

View File

@@ -3,6 +3,19 @@
--- Created by 無心道(15388152619).
--- DateTime: 2024/11/1 13:38
require('GameDebug')
print("Current directory: ", gameDebug.getCurrentDirectory())
print("Current directory: ", paths)
require('ClassTest')
require('test1')
print(package.path)
t1("ces")
TestData = {}
TestData.__index = TestData
@@ -31,9 +44,15 @@ function TestData.print2(...)
print(string)
end
local var = TestData.new()
print(TestData.Lv(var, 33))
TestData.print(var)
TestData.print2(var)
gameDebug.assertPrintTrace(var.level == 33, "TestData.Lv(data, change) 测试失败")
gameDebug.assertTrue(var.level == 33, "TestData.Lv(data, change) 测试失败")
function test33(o1, o2, o3)
print("o1", o1, "o2", o2, "o3", o3)
end
test33(1, nil, 3)
--local var = TestData.new()
--print(TestData.Lv(var, 33))
--TestData.print(var)
--TestData.print2(var)
--gameDebug.assertPrintTrace(var.level == 33, "TestData.Lv(data, change) 测试失败")
--gameDebug.assertTrue(var.level == 33, "TestData.Lv(data, change) 测试失败")