diff --git a/dll/win32/winmm/playsound.c b/dll/win32/winmm/playsound.c index 5bb2c31be4f..f6b2813d34d 100644 --- a/dll/win32/winmm/playsound.c +++ b/dll/win32/winmm/playsound.c @@ -335,7 +335,6 @@ static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg, static void PlaySound_WaitDone(struct playsound_data* s) { for (;;) { - ResetEvent(s->hEvent); if (InterlockedDecrement(&s->dwEventCount) >= 0) break; InterlockedIncrement(&s->dwEventCount); @@ -511,17 +510,20 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps) if (count < 1) break; left -= count; waveHdr[index].dwBufferLength = count; - waveHdr[index].dwFlags &= ~WHDR_DONE; if (waveOutWrite(wps->hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) { index ^= 1; PlaySound_WaitDone(&s); } - else FIXME("Couldn't play header\n"); + else { + ERR("Aborting play loop, waveOutWrite error\n"); + wps->bLoop = FALSE; + break; + } } bRet = TRUE; } while (wps->bLoop); - PlaySound_WaitDone(&s); /* for last buffer */ + PlaySound_WaitDone(&s); /* to balance first buffer */ waveOutReset(wps->hWave); waveOutUnprepareHeader(wps->hWave, &waveHdr[0], sizeof(WAVEHDR));