Files
oops-plugin-framework/assets/libs/gui/button/ButtonSimple.ts
dgflash ffe608a40f 1. 优化oops.gui.replace,规避H5平台下网络加载慢出现切换时黑屏效果
2. 修复按钮组件用在关闭界面时,关闭按钮音效播放到一半时被界面自动内存管理模块释放问题
2024-10-24 09:23:55 +08:00

79 lines
2.4 KiB
TypeScript

import { AudioClip, Component, EventTouch, Node, _decorator, game } from "cc";
import { oops } from "../../../core/Oops";
import { resLoader } from "../../../core/common/loader/ResLoader";
const { ccclass, property, menu } = _decorator;
/** 节点按钮 */
@ccclass("ButtonSimple")
@menu('OopsFramework/Button/ButtonSimple (节点按钮)')
export default class ButtonSimple extends Component {
@property({
tooltip: "是否只触发一次"
})
private once: boolean = false;
@property({
tooltip: "每次触发间隔"
})
private interval: number = 500;
@property({
tooltip: "触摸音效",
type: AudioClip
})
private effect: AudioClip = null!;
// private effectIds: number[] = [];
private touchCount = 0;
private touchtEndTime = 0;
onLoad() {
this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
}
/** 触摸结束 */
protected onTouchEnd(event: EventTouch) {
if (this.once) {
if (this.touchCount > 0) {
event.propagationStopped = true;
return;
}
this.touchCount++;
}
// 防连点500毫秒出发一次事件
if (this.touchtEndTime && game.totalTime - this.touchtEndTime < this.interval) {
event.propagationStopped = true;
}
else {
this.touchtEndTime = game.totalTime;
// 短按触摸音效
this.playEffect();
}
}
/** 短按触摸音效 */
protected async playEffect() {
if (this.effect) {
oops.audio.playEffect(this.effect);
// const effectId = await oops.audio.playEffect(this.effect, resLoader.defaultBundleName, () => {
// this.effectIds.remove(effectId);
// });
// if (effectId > 0) this.effectIds.push(effectId);
}
}
onDestroy() {
this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
// if (this.effect) {
// this.effectIds.forEach(effectId => {
// oops.audio.putEffect(effectId, this.effect);
// });
// }
}
}