Files
oops-plugin-framework/assets/libs/gui/language/Language.ts
2022-09-01 22:56:15 +08:00

124 lines
3.8 KiB
TypeScript

import { error, warn } from "cc";
import { EventDispatcher } from "../../../core/common/event/EventDispatcher";
import { Logger } from "../../../core/common/log/Logger";
import { LanguageData } from "./LanguageData";
import { LanguagePack } from "./LanguagePack";
export enum LanguageEvent {
/** 语种变化事件 */
CHANGE = 'LanguageEvent.CHANGE',
/** 语种资源释放事件 */
RELEASE_RES = "LanguageEvent.RELEASE_RES"
}
const DEFAULT_LANGUAGE = "zh";
export class LanguageManager extends EventDispatcher {
private _support: Array<string> = ["zh", "en", "tr"]; // 支持的语言
private _languagePack: LanguagePack = new LanguagePack(); // 语言包
/** 设置多语言系统支持哪些语种 */
public set supportLanguages(supportLanguages: Array<string>) {
this._support = supportLanguages;
}
/**
* 获取当前语种
*/
public get current(): string {
return LanguageData.current;
}
/**
* 获取支持的多语种数组
*/
public get languages(): string[] {
return this._support;
}
public isExist(lang: string): boolean {
return this.languages.indexOf(lang) > -1;
}
/**
* 获取下一个语种
*/
public getNextLang(): string {
let supportLangs = this.languages;
let index = supportLangs.indexOf(LanguageData.current);
let newLanguage = supportLangs[(index + 1) % supportLangs.length];
return newLanguage;
}
/**
* 改变语种,会自动下载对应的语种,下载完成回调
* @param language
*/
public setLanguage(language: string, callback: (success: boolean) => void) {
if (!language) {
language = DEFAULT_LANGUAGE;
}
language = language.toLowerCase();
let index = this.languages.indexOf(language);
if (index < 0) {
warn("当前不支持该语种" + language + " 将自动切换到 zh 语种!");
language = DEFAULT_LANGUAGE;
}
if (language === LanguageData.current) {
callback(false);
return;
}
this.loadLanguageAssets(language, (err: any, lang: string) => {
if (err) {
error("语言资源包下载失败", err);
callback(false);
return;
}
Logger.logConfig(`当前语言为【${language}`);
LanguageData.current = language;
this._languagePack.updateLanguage(language);
this.dispatchEvent(LanguageEvent.CHANGE, lang);
callback(true);
});
}
/**
* 设置多语言资源目录
* @param langjsonPath 多语言json目录
* @param langTexturePath 多语言图片目录
*/
public setAssetsPath(langjsonPath: string, langTexturePath: string) {
this._languagePack.setAssetsPath(langjsonPath, langTexturePath);
}
/**
* 根据data获取对应语种的字符
* @param labId
* @param arr
*/
public getLangByID(labId: string): string {
return LanguageData.getLangByID(labId);
}
/**
* 下载语言包素材资源
* 包括语言json配置和语言纹理包
* @param lang
* @param callback
*/
public loadLanguageAssets(lang: string, callback: Function) {
lang = lang.toLowerCase();
return this._languagePack.loadLanguageAssets(lang, callback);
}
/**
* 释放不需要的语言包资源
* @param lang
*/
public releaseLanguageAssets(lang: string) {
lang = lang.toLowerCase();
this._languagePack.releaseLanguageAssets(lang);
this.dispatchEvent(LanguageEvent.RELEASE_RES, lang);
}
}