Files
oops-plugin-framework/assets/libs/gui/button/ButtonSimple.ts
2025-12-13 23:32:56 +08:00

77 lines
2.1 KiB
TypeScript

import type { EventTouch } from 'cc';
import { AudioClip, Component, Node, _decorator, game } from 'cc';
import { oops } from '../../../core/Oops';
const { ccclass, property, menu } = _decorator;
/** 节点按钮 */
@ccclass('ButtonSimple')
@menu('OopsFramework/Button/ButtonSimple (节点按钮)')
export default class ButtonSimple extends Component {
@property({
tooltip: '是否只触发一次'
})
private once = false;
@property({
tooltip: '每次触发间隔'
})
private interval = 500;
@property({
tooltip: '触摸音效',
type: AudioClip
})
private effect: AudioClip = null!;
private touchCount = 0;
private touchtEndTime = 0;
private static effectPath: string = null!;
/** 批量设置触摸音效 */
static setBatchEffect(path: string) {
this.effectPath = path;
}
onLoad() {
this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
}
/** 触摸结束 */
protected onTouchEnd(event: EventTouch) {
if (this.once) {
if (this.touchCount > 0) {
event.propagationStopped = true;
return;
}
this.touchCount++;
}
// 防连点500毫秒出发一次事件
if (this.touchtEndTime && game.totalTime - this.touchtEndTime < this.interval) {
event.propagationStopped = true;
}
else {
this.touchtEndTime = game.totalTime;
// 短按触摸音效
this.playEffect();
}
}
/** 短按触摸音效 */
protected playEffect() {
if (ButtonSimple.effectPath) {
oops.audio.playEffect(ButtonSimple.effectPath);
}
else if (this.effect) {
oops.audio.playEffect(this.effect);
}
}
onDestroy() {
this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this);
this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this);
}
}