Files
oops-plugin-framework/dist/scene.js
dgflash d62948939d 1. 编辑器扩展 - 自动生成框架模板功能
2. 编辑器扩展 - Tinypng 纹理压缩功能
2024-10-19 15:37:21 +08:00

36 lines
1.4 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.methods = exports.unload = exports.load = void 0;
function load() { }
exports.load = load;
function unload() { }
exports.unload = unload;
// 在其他扩展脚本中,我们可以使用如下代码调用 rotateCamera 函数
// const options: ExecuteSceneScriptMethodOptions = {
// name: scene.ts 所在的扩展包名, 如: App,
// method: scene.ts 中定义的方法, 如: createPrefab,
// args: 参数,可选, 只传递json
// };
// const result = await Editor.Message.request('scene', 'execute-scene-script', options);
exports.methods = {
/** 创建视图层制 */
async createPrefab(fileName, className, prefabUrl) {
const { Node, js, Layers } = require('cc');
const node = new Node(fileName);
node.layer = Layers.Enum.UI_2D;
while (true) {
const result = js.getClassByName(className);
if (result)
break;
await new Promise((next) => {
setTimeout(next, 100);
});
}
const com = node.addComponent(className);
com.resetInEditor && com.resetInEditor();
const info = cce.Prefab.generatePrefabDataFromNode(node);
node.destroy();
return Editor.Message.request('asset-db', 'create-asset', prefabUrl, info.prefabData || info);
}
};