Files
oops-plugin-framework/assets/core/utils/CameraUtil.ts
2022-09-02 14:54:04 +08:00

34 lines
1.1 KiB
TypeScript

/*
* @Author: dgflash
* @Date: 2022-07-26 15:29:57
* @LastEditors: dgflash
* @LastEditTime: 2022-09-02 14:50:16
*/
import { Camera, Vec3, view } from "cc";
/** 摄像机工具 */
export class CameraUtil {
/**
* 当前世界坐标是否在摄像机显示范围内
* @param camera 摄像机
* @param worldPos 坐标
*/
static isInView(camera: Camera, worldPos: Vec3) {
var cameraPos = camera.node.getWorldPosition();
var viewPos = camera.worldToScreen(worldPos);
var dir = Vec3.normalize(new Vec3(), worldPos.subtract(cameraPos));
var forward = camera.node.forward;
var dot = Vec3.dot(forward, dir);
const viewportRect = view.getViewportRect();
// 判断物体是否在相机前面
if (dot > 0
// 判断物体是否在视窗内
&& (viewPos.x <= viewportRect.width) && (viewPos.x >= 0)
&& (viewPos.y <= viewportRect.height) && (viewPos.y >= 0))
return true;
else
return false;
}
}