diff --git a/assets/module/common/GameComponent.ts b/assets/module/common/GameComponent.ts index fd4882c..2b34f9d 100644 --- a/assets/module/common/GameComponent.ts +++ b/assets/module/common/GameComponent.ts @@ -101,11 +101,12 @@ export class GameComponent extends Component { /** * 加载预制并创建预制节点 - * @param path 资源路径 + * @param path 资源路径 + * @param bundleName 资源包名 */ - createPrefabNodeAsync(path: string): Promise { + createPrefabNodeAsync(path: string, bundleName: string = oops.res.defaultBundleName): Promise { return new Promise((resolve, reject) => { - this.load(path, Prefab, (err: Error | null, content: Prefab) => { + this.load(bundleName, path, Prefab, (err: Error | null, content: Prefab) => { if (err) { console.error(`名为【${path}】的资源加载失败`); resolve(null!);